From 88e1957f335d43f07230734051edc6cb993bc1dd Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 14 Feb 2020 00:15:22 -0300 Subject: [PATCH] Correct index shift --- .../Translation/Optimizations/BindlessToIndexed.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs b/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs index c076703dc7..41f42dad17 100644 --- a/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs +++ b/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToIndexed.cs @@ -68,9 +68,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations Operand source = addOp.GetSource(0); - Operation shrBy1 = new Operation(Instruction.ShiftRightU32, index, source, Const(1)); + Operation shrBy3 = new Operation(Instruction.ShiftRightU32, index, source, Const(3)); - block.Operations.AddBefore(node, shrBy1); + block.Operations.AddBefore(node, shrBy3); texOp.SetSource(0, index); }