Fix TEXS ARRAY_2D index
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@ -554,7 +554,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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if (IsArray)
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{
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CoordStartIndex++;
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Coords[Coords.Length - 1] = OperB;
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Coords[Coords.Length - 1] = OpCode.Gpr8();
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}
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switch (Coords.Length - CoordStartIndex)
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