Audio: Reformat MarshalExtensions
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1 changed files with 26 additions and 26 deletions
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@ -3,36 +3,36 @@ using System.Runtime.InteropServices;
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namespace SoundIOSharp
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{
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public static class MarshalEx
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{
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public static double ReadDouble (IntPtr handle, int offset = 0)
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{
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return BitConverter.Int64BitsToDouble (Marshal.ReadInt64 (handle, offset));
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}
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public static class MarshalEx
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{
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public static double ReadDouble(IntPtr handle, int offset = 0)
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{
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return BitConverter.Int64BitsToDouble(Marshal.ReadInt64(handle, offset));
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}
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public static void WriteDouble (IntPtr handle, double value)
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{
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WriteDouble (handle, 0, value);
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}
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public static void WriteDouble(IntPtr handle, double value)
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{
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WriteDouble(handle, 0, value);
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}
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public static void WriteDouble (IntPtr handle, int offset, double value)
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{
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Marshal.WriteInt64 (handle, offset, BitConverter.DoubleToInt64Bits (value));
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}
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public static void WriteDouble(IntPtr handle, int offset, double value)
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{
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Marshal.WriteInt64(handle, offset, BitConverter.DoubleToInt64Bits(value));
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}
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public static float ReadFloat (IntPtr handle, int offset = 0)
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{
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return BitConverter.Int32BitsToSingle (Marshal.ReadInt32 (handle, offset));
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}
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public static float ReadFloat(IntPtr handle, int offset = 0)
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{
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return BitConverter.Int32BitsToSingle(Marshal.ReadInt32(handle, offset));
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}
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public static void WriteFloat (IntPtr handle, float value)
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{
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public static void WriteFloat(IntPtr handle, float value)
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{
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WriteFloat(handle, 0, value);
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}
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}
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public static void WriteFloat (IntPtr handle, int offset, float value)
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{
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Marshal.WriteInt32 (handle, offset, BitConverter.SingleToInt32Bits (value));
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}
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}
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public static void WriteFloat(IntPtr handle, int offset, float value)
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{
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Marshal.WriteInt32(handle, offset, BitConverter.SingleToInt32Bits(value));
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}
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}
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}
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