Shader cache version bump

This commit is contained in:
Gabriel A 2024-05-24 00:22:35 -03:00
parent e7c53dbbf4
commit 8ed57b5d27
2 changed files with 1 additions and 2 deletions

View file

@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 5936;
private const uint CodeGenVersion = 6865;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

View file

@ -3,7 +3,6 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using System;
using System.Collections.Generic;
using System.Management;
namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{