From 91568bb264e3566fc86f899d6b4794481c457d8f Mon Sep 17 00:00:00 2001 From: Xpl0itR Date: Thu, 30 May 2019 15:14:42 +0100 Subject: [PATCH] Fixed alignment of equal signs --- Ryujinx.HLE/HOS/Horizon.cs | 2 +- Ryujinx/Program.cs | 12 ++++++------ 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/Ryujinx.HLE/HOS/Horizon.cs b/Ryujinx.HLE/HOS/Horizon.cs index 898c3f34f8..e4bb5436f2 100644 --- a/Ryujinx.HLE/HOS/Horizon.cs +++ b/Ryujinx.HLE/HOS/Horizon.cs @@ -607,7 +607,7 @@ namespace Ryujinx.HLE.HOS ContentManager.LoadEntries(); - TitleID = CurrentTitle = metaData.Aci0.TitleId.ToString("x16"); + TitleID = CurrentTitle = metaData.Aci0.TitleId.ToString("x16"); TitleName = metaData.TitleName; ProgramLoader.LoadStaticObjects(this, metaData, new IExecutable[] { staticObject }); diff --git a/Ryujinx/Program.cs b/Ryujinx/Program.cs index 69646f2a29..5422701a9f 100644 --- a/Ryujinx/Program.cs +++ b/Ryujinx/Program.cs @@ -36,12 +36,12 @@ namespace Ryujinx if (device.System.State.DiscordIntergrationEnabled == true) { - DiscordClient = new DiscordRpcClient("568815339807309834"); + DiscordClient = new DiscordRpcClient("568815339807309834"); DiscordPresence = new RichPresence { Assets = new Assets { - LargeImageKey = "ryujinx", + LargeImageKey = "ryujinx", LargeImageText = "Ryujinx is an emulator for the Nintendo Switch" } }; @@ -112,12 +112,12 @@ namespace Ryujinx DiscordPresence.Assets.LargeImageKey = device.System.TitleID; } - DiscordPresence.Details = $"Playing {device.System.TitleName}"; - DiscordPresence.State = device.System.TitleID.ToUpper(); + DiscordPresence.Details = $"Playing {device.System.TitleName}"; + DiscordPresence.State = device.System.TitleID.ToUpper(); DiscordPresence.Assets.LargeImageText = device.System.TitleName; - DiscordPresence.Assets.SmallImageKey = "ryujinx"; + DiscordPresence.Assets.SmallImageKey = "ryujinx"; DiscordPresence.Assets.SmallImageText = "Ryujinx is an emulator for the Nintendo Switch"; - DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow); + DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow); DiscordClient.SetPresence(DiscordPresence); }