change enum type to default

This commit is contained in:
emmaus 2018-11-18 12:19:41 +00:00
parent 5e4677ed9f
commit 9171308d1a
6 changed files with 8 additions and 12 deletions

View file

@ -7,7 +7,7 @@ namespace Ryujinx.HLE.FileSystem.Content
{
internal static class LocationHelper
{
public static string GetRealPath(VirtualFileSystem FileSystem,string SwitchContentPath)
public static string GetRealPath(VirtualFileSystem FileSystem, string SwitchContentPath)
{
string BasePath = FileSystem.GetBasePath();

View file

@ -1,6 +1,6 @@
namespace Ryujinx.HLE.FileSystem
namespace Ryujinx.HLE.FileSystem.Content
{
public enum ContentStorageId : byte
public enum ContentStorageId
{
NandSystem,
NandUser,

View file

@ -1,10 +1,6 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace Ryujinx.HLE.FileSystem.Content
namespace Ryujinx.HLE.FileSystem.Content
{
enum TitleType : byte
enum TitleType
{
SystemPrograms = 0x01,
SystemDataArchive = 0x02,

View file

@ -1,6 +1,6 @@
namespace Ryujinx.HLE.FileSystem
{
enum SaveSpaceId : byte
enum SaveSpaceId
{
NandSystem,
NandUser,

View file

@ -1,6 +1,6 @@
namespace Ryujinx.HLE.FileSystem
{
internal enum StorageId : byte
internal enum StorageId
{
None,
Host,

View file

@ -1,6 +1,6 @@
namespace Ryujinx.HLE.HOS.Services.FspSrv
{
public enum DirectoryEntryType : byte
public enum DirectoryEntryType
{
Directory,
File