Skip repeated cache tests between same sync
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241b46540d
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9303a7e9ae
1 changed files with 43 additions and 3 deletions
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@ -25,6 +25,10 @@ namespace Ryujinx.HLE.Gpu.Engines
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private HashSet<long> FrameBuffers;
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private HashSet<long> FrameBuffers;
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private List<long> UploadedIndexes;
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private List<long> UploadedVertices;
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private List<long> UploadedTextures;
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public NvGpuEngine3d(NvGpu Gpu)
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public NvGpuEngine3d(NvGpu Gpu)
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{
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{
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this.Gpu = Gpu;
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this.Gpu = Gpu;
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@ -57,6 +61,10 @@ namespace Ryujinx.HLE.Gpu.Engines
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}
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}
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FrameBuffers = new HashSet<long>();
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FrameBuffers = new HashSet<long>();
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UploadedIndexes = new List<long>();
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UploadedVertices = new List<long>();
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UploadedTextures = new List<long>();
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}
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}
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public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
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public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
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@ -516,10 +524,12 @@ namespace Ryujinx.HLE.Gpu.Engines
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if (Gpu.Renderer.Texture.TryGetCachedTexture(Key, Size, out GalTexture Texture))
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if (Gpu.Renderer.Texture.TryGetCachedTexture(Key, Size, out GalTexture Texture))
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{
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{
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if (NewTexture.Equals(Texture) && !Vmm.IsRegionModified(Key, Size, NvGpuBufferType.Texture))
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if (NewTexture.Equals(Texture) && !QueryKeyUpload(Vmm, Key, Size, NvGpuBufferType.Texture))
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{
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{
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Gpu.Renderer.Texture.Bind(Key, TexIndex);
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Gpu.Renderer.Texture.Bind(Key, TexIndex);
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UploadedIndexes.Add(Key);
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HasCachedTexture = true;
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HasCachedTexture = true;
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}
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}
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}
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}
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@ -593,7 +603,7 @@ namespace Ryujinx.HLE.Gpu.Engines
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bool IboCached = Gpu.Renderer.Rasterizer.IsIboCached(IboKey, (uint)IbSize);
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bool IboCached = Gpu.Renderer.Rasterizer.IsIboCached(IboKey, (uint)IbSize);
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if (!IboCached || Vmm.IsRegionModified(IboKey, (uint)IbSize, NvGpuBufferType.Index))
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if (!IboCached || QueryKeyUpload(Vmm, IboKey, (uint)IbSize, NvGpuBufferType.Index))
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{
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{
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IntPtr DataAddress = Vmm.GetHostAddress(IndexPosition, IbSize);
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IntPtr DataAddress = Vmm.GetHostAddress(IndexPosition, IbSize);
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@ -657,7 +667,7 @@ namespace Ryujinx.HLE.Gpu.Engines
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bool VboCached = Gpu.Renderer.Rasterizer.IsVboCached(VboKey, VbSize);
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bool VboCached = Gpu.Renderer.Rasterizer.IsVboCached(VboKey, VbSize);
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if (!VboCached || Vmm.IsRegionModified(VboKey, VbSize, NvGpuBufferType.Vertex))
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if (!VboCached || QueryKeyUpload(Vmm, VboKey, VbSize, NvGpuBufferType.Vertex))
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{
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{
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IntPtr DataAddress = Vmm.GetHostAddress(VertexPosition, VbSize);
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IntPtr DataAddress = Vmm.GetHostAddress(VertexPosition, VbSize);
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@ -692,6 +702,10 @@ namespace Ryujinx.HLE.Gpu.Engines
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if (Mode == 0)
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if (Mode == 0)
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{
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{
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UploadedIndexes.Clear();
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UploadedVertices.Clear();
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UploadedTextures.Clear();
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//Write mode.
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//Write mode.
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Vmm.WriteInt32(Position, Seq);
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Vmm.WriteInt32(Position, Seq);
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}
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}
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@ -774,5 +788,31 @@ namespace Ryujinx.HLE.Gpu.Engines
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{
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{
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return FrameBuffers.Contains(Position);
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return FrameBuffers.Contains(Position);
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}
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}
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private bool QueryKeyUpload(NvGpuVmm Vmm, long Key, long Size, NvGpuBufferType Type)
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{
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List<long> UploadedKeys = TypeUploadedList(Type);
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if (UploadedKeys.Contains(Key))
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{
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return false;
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}
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UploadedKeys.Add(Key);
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return Vmm.IsRegionModified(Key, Size, Type);
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}
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private List<long> TypeUploadedList(NvGpuBufferType Type)
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{
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switch (Type)
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{
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case NvGpuBufferType.Index: return UploadedIndexes;
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case NvGpuBufferType.Vertex: return UploadedVertices;
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case NvGpuBufferType.Texture: return UploadedTextures;
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default: throw new ArgumentException(nameof(Type));
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}
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}
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}
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}
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}
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}
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