This commit is contained in:
Starlet 2018-06-22 02:06:46 -04:00
parent 2bd767f672
commit 94127f9c15
7 changed files with 166 additions and 47 deletions

View file

@ -11,13 +11,13 @@
public int MixesSize;
public int SinksSize;
public int PerformanceBufferSize;
public int Padding0;
public int Padding1;
public int Padding2;
public int Padding3;
public int Padding4;
public int Padding5;
public int Padding6;
public int Unknown0;
public int Unknown1;
public int Unknown2;
public int Unknown3;
public int Unknown4;
public int Unknown5;
public int Unknown6;
public int TotalSize;
}
}

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@ -0,0 +1,22 @@
namespace Ryujinx.HLE.OsHle.Services.Aud
{
struct AudioRendererParameters
{
public int SampleRate;
public int SampleCount;
public int Unknown0;
public int Unknown1;
public int VoiceCount;
public int SinkCount;
public int EffectCount;
public int Unknown2;
public byte Unknown3;
public byte Padding0;
public byte Padding1;
public byte Padding2;
public int SplitterCount;
public int Unknown4;
public int Padding3;
public int Magic;
}
}

View file

@ -1,6 +1,4 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud
namespace Ryujinx.HLE.OsHle.Services.Aud
{
struct AudioRendererResponse
{
@ -8,31 +6,18 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
public int ErrorInfoSize;
public int MemoryPoolsSize;
public int VoicesSize;
public int Unknown10;
public int Unknown0;
public int EffectsSize;
public int Unknown18;
public int Unknown1;
public int SinksSize;
public int PerformanceManagerSize;
public int Padding0;
public int Padding1;
public int Padding2;
public int Padding3;
public int Padding4;
public int Padding5;
public int Padding6;
public int Unknown2;
public int Unknown3;
public int Unknown4;
public int Unknown5;
public int Unknown6;
public int Unknown7;
public int Unknown8;
public int TotalSize;
AudioRendererResponse(AudioRendererConfig Config)
{
Revision = Config.Revision;
ErrorInfoSize = 0xb0;
MemoryPoolsSize = (Config.MemoryPoolsSize / 0x20) * 0x10;
VoicesSize = (Config.VoicesSize / 0x170) * 0x10;
EffectsSize = (Config.EffectsSize / 0xC0) * 0x10;
SinksSize = (Config.SinksSize / 0x140) * 0x20;
PerformanceManagerSize = 0x10;
TotalSize = Marshal.SizeOf(AudioRendererResponse) + ErrorInfoSize + MemoryPoolsSize +
VoicesSize + EffectsSize + SinksSize + PerformanceManagerSize;
}
}
}

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@ -1,8 +1,11 @@
using ChocolArm64.Memory;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Handles;
using Ryujinx.HLE.OsHle.Ipc;
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud
{
@ -14,7 +17,9 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
private KEvent UpdateEvent;
public IAudioRenderer()
private AudioRendererParameters WorkerParams;
public IAudioRenderer(AudioRendererParameters WorkerParams)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
@ -24,32 +29,107 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
{ 7, QuerySystemEvent }
};
UpdateEvent = new KEvent();
UpdateEvent = new KEvent();
this.WorkerParams = WorkerParams;
}
public long RequestUpdateAudioRenderer(ServiceCtx Context)
{
//(buffer<unknown, 5, 0>) -> (buffer<unknown, 6, 0>, buffer<unknown, 6, 0>)
long Position = Context.Request.ReceiveBuff[0].Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
long InputPosition = Context.Request.GetBufferType0x21().Position;
//0x40 bytes header
Context.Memory.WriteInt32(Position + 0x4, 0xb0); //Behavior Out State Size? (note: this is the last section)
Context.Memory.WriteInt32(Position + 0x8, 0x18e0); //Memory Pool Out State Size?
Context.Memory.WriteInt32(Position + 0xc, 0x600); //Voice Out State Size?
Context.Memory.WriteInt32(Position + 0x14, 0xe0); //Effect Out State Size?
Context.Memory.WriteInt32(Position + 0x1c, 0x20); //Sink Out State Size?
Context.Memory.WriteInt32(Position + 0x20, 0x10); //Performance Out State Size?
Context.Memory.WriteInt32(Position + 0x3c, 0x20e0); //Total Size (including 0x40 bytes header)
AudioRendererConfig InputRequest = AMemoryHelper.Read<AudioRendererConfig>(Context.Memory, InputPosition);
for (int Offset = 0x40; Offset < 0x40 + 0x18e0; Offset += 0x10)
int MemoryPoolCount = WorkerParams.EffectCount + (WorkerParams.VoiceCount * 4);
int MemoryPoolOffset = Marshal.SizeOf(InputRequest) + InputRequest.BehaviourSize;
MemoryPoolInfo[] PoolInfo = new MemoryPoolInfo[MemoryPoolCount];
for (int Index = 0; Index < MemoryPoolCount; Index++)
{
Context.Memory.WriteInt32(Position + Offset, 5);
PoolInfo[Index] = AMemoryHelper.Read<MemoryPoolInfo>(Context.Memory, InputPosition + MemoryPoolOffset + Index * 0x20);
}
GCHandle Handle = GCHandle.Alloc(WorkerParams, GCHandleType.Pinned);
AudioRendererResponse OutputResponse = (AudioRendererResponse)Marshal.PtrToStructure(Handle.AddrOfPinnedObject(), typeof(AudioRendererResponse));
Handle.Free();
OutputResponse.Revision = WorkerParams.Magic;
OutputResponse.ErrorInfoSize = 0xb0;
OutputResponse.MemoryPoolsSize = (WorkerParams.EffectCount + (WorkerParams.VoiceCount * 4)) * 0x10;
OutputResponse.VoicesSize = WorkerParams.VoiceCount * 0x10;
OutputResponse.EffectsSize = WorkerParams.EffectCount * 0x10;
OutputResponse.SinksSize = WorkerParams.SinkCount * 0x20;
OutputResponse.PerformanceManagerSize = 0x10;
OutputResponse.TotalSize = Marshal.SizeOf(OutputResponse) + OutputResponse.ErrorInfoSize + OutputResponse.MemoryPoolsSize +
OutputResponse.VoicesSize + OutputResponse.EffectsSize + OutputResponse.SinksSize + OutputResponse.PerformanceManagerSize;
Context.Ns.Log.PrintInfo(LogClass.ServiceAudio, $"TotalSize: {OutputResponse.TotalSize}");
Context.Ns.Log.PrintInfo(LogClass.ServiceAudio, $"MemoryPoolsSize: {OutputResponse.MemoryPoolsSize}");
Context.Ns.Log.PrintInfo(LogClass.ServiceAudio, $"MemoryPoolCount: {MemoryPoolCount}");
byte[] Output = new byte[OutputResponse.TotalSize];
IntPtr Ptr = Marshal.AllocHGlobal(Output.Length);
Marshal.StructureToPtr(OutputResponse, Ptr, true);
Marshal.Copy(Ptr, Output, 0, Output.Length);
Marshal.FreeHGlobal(Ptr);
MemoryPoolEntry[] PoolEntry = new MemoryPoolEntry[MemoryPoolCount];
for (int Index = 0; Index < PoolEntry.Length; Index++)
{
if (PoolInfo[Index].PoolState == (int)MemoryPoolStates.MPS_RequestAttach)
PoolEntry[Index].State = (int)MemoryPoolStates.MPS_RequestAttach;
else if (PoolInfo[Index].PoolState == (int)MemoryPoolStates.MPS_RequestDetatch)
PoolEntry[Index].State = (int)MemoryPoolStates.MPS_Detatched;
else
PoolEntry[Index].State = PoolInfo[Index].PoolState;
}
bool First = false;
byte[] PoolEntryArray = new byte[16 * MemoryPoolCount];
for (int Index = 0; Index < PoolEntry.Length; Index++)
{
if (!First)
{
IntPtr PtrPool = Marshal.AllocHGlobal(PoolEntryArray.Length);
Marshal.StructureToPtr(PoolEntry[Index], PtrPool, true);
Marshal.Copy(PtrPool, PoolEntryArray, Index, PoolEntryArray.Length);
Marshal.FreeHGlobal(PtrPool);
}
/*else
{
IntPtr PtrPool = Marshal.AllocHGlobal(PoolEntryArray.Length);
Marshal.StructureToPtr(PoolEntry[Index], PtrPool, true);
Marshal.Copy(PtrPool, PoolEntryArray, Marshal.SizeOf(PoolEntry[Index]) * Index, PoolEntryArray.Length);
Marshal.FreeHGlobal(PtrPool);
}*/
First = true;
}
File.WriteAllBytes("PoolTest.bin", PoolEntryArray);
Array.Copy(PoolEntryArray, 0, Output, Marshal.SizeOf(OutputResponse), PoolEntryArray.Length);
Context.Memory.WriteBytes(OutputPosition + 0x4, Output);
//TODO: We shouldn't be signaling this here.
UpdateEvent.WaitEvent.Set();
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
@ -89,4 +169,5 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
}
}
}
}
}

View file

@ -1,6 +1,7 @@
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Ipc;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud
{
@ -28,8 +29,13 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
public long OpenAudioRenderer(ServiceCtx Context)
{
//Same buffer as GetAudioRendererWorkBufferSize is receive here.
GCHandle Handle = GCHandle.Alloc(Context.RequestData.ReadBytes(Marshal.SizeOf(typeof(AudioRendererParameters))), GCHandleType.Pinned);
MakeObject(Context, new IAudioRenderer());
AudioRendererParameters WorkerParams = (AudioRendererParameters)Marshal.PtrToStructure(Handle.AddrOfPinnedObject(), typeof(AudioRendererParameters));
Handle.Free();
MakeObject(Context, new IAudioRenderer(WorkerParams));
return 0;
}

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@ -0,0 +1,12 @@
namespace Ryujinx.HLE.OsHle.Services.Aud
{
struct MemoryPoolInfo
{
public long PoolAddress;
public long PoolSize;
public int PoolState;
public int Unknown0;
public int Unknown1;
public int Unknown2;
}
}

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@ -0,0 +1,13 @@
namespace Ryujinx.HLE.OsHle.Services.Aud
{
enum MemoryPoolStates : int
{
MPS_Invalid = 0x0,
MPS_Unknown = 0x1,
MPS_RequestDetatch = 0x2,
MPS_Detatched = 0x3,
MPS_RequestAttach = 0x4,
MPS_Attached = 0x5,
MPS_Released = 0x6
}
}