Did some testing and fixed some bugs
Im not happy with one of the fixes so i will do it properly an upcoming commit
This commit is contained in:
parent
708a518e10
commit
9518dc831c
3 changed files with 45 additions and 44 deletions
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@ -685,7 +685,7 @@ namespace Ryujinx.HLE.HOS
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// It's only safe to release resources once all threads
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// have exited.
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ThreadCounter.Signal();
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ThreadCounter.Wait();
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//ThreadCounter.Wait();
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Scheduler.Dispose();
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@ -251,9 +251,9 @@ namespace Ryujinx
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float timePlayed = float.Parse(sr.ReadLine());
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if (timePlayed <= 60.0) { playedData[0] = $"{timePlayed}s"; }
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else if(timePlayed <= 3600.0) { playedData[0] = $"{Math.Round(timePlayed / 60 , 2, MidpointRounding.AwayFromZero)}mins"; }
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else if(timePlayed <= 86400.0) { playedData[0] = $"{Math.Round(timePlayed / 3600 , 2, MidpointRounding.AwayFromZero)}hrs"; }
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else { playedData[0] = $"{Math.Round(timePlayed / 86400, 2, MidpointRounding.AwayFromZero)}days"; }
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else if(timePlayed <= 3600.0) { playedData[0] = $"{Math.Round(timePlayed / 60 , 2, MidpointRounding.AwayFromZero)} mins"; }
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else if(timePlayed <= 86400.0) { playedData[0] = $"{Math.Round(timePlayed / 3600 , 2, MidpointRounding.AwayFromZero)} hrs"; }
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else { playedData[0] = $"{Math.Round(timePlayed / 86400, 2, MidpointRounding.AwayFromZero)} days"; }
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}
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}
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@ -37,6 +37,7 @@ namespace Ryujinx
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#pragma warning disable 649
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[GUI] Window MainWin;
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[GUI] CheckMenuItem FullScreen;
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[GUI] MenuItem ReturnMain;
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[GUI] MenuItem Nfc;
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[GUI] Box Box;
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[GUI] ScrolledWindow GameTableWindow;
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@ -97,7 +98,8 @@ namespace Ryujinx
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{
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Box.Remove(GlScreen);
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Nfc.Sensitive = false;
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Nfc.Sensitive = false;
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ReturnMain.Sensitive = false;
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GameTable.AppendColumn("Icon" , new CellRendererPixbuf(), "pixbuf", 0);
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GameTable.AppendColumn("Game" , new CellRendererText() , "text" , 1);
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@ -153,7 +155,7 @@ namespace Ryujinx
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StyleContext.AddProviderForScreen(Gdk.Screen.Default, cssProvider, 800);
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}
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private static void LoadApplication(string path)
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private void LoadApplication(string path)
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{
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if (_GameLoaded)
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{
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@ -185,10 +187,6 @@ namespace Ryujinx
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Logger.PrintInfo(LogClass.Application, "Loading as cart WITHOUT RomFS.");
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_device.LoadCart(path);
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}
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new Thread(new ThreadStart(CreateGameWindow)).Start();
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_GameLoaded = true;
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}
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else if (File.Exists(path))
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@ -213,40 +211,44 @@ namespace Ryujinx
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_device.LoadProgram(path);
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break;
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}
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new Thread(new ThreadStart(CreateGameWindow)).Start();
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_GameLoaded = true;
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}
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else
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{
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Logger.PrintWarning(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file");
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End();
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}
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new Thread(new ThreadStart(CreateGameWindow)).Start();
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_GameLoaded = true;
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ReturnMain.Sensitive = true;
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if (DiscordIntegrationEnabled)
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{
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if (File.ReadAllLines(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "RPsupported.dat")).Contains(_device.System.TitleID))
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{
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DiscordPresence.Assets.LargeImageKey = _device.System.TitleID;
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}
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DiscordPresence.Details = $"Playing {_device.System.TitleName}";
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DiscordPresence.State = string.IsNullOrWhiteSpace(_device.System.TitleID) ? string.Empty : _device.System.TitleID.ToUpper();
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DiscordPresence.Assets.LargeImageText = _device.System.TitleName;
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DiscordPresence.Assets.SmallImageKey = "ryujinx";
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DiscordPresence.Assets.SmallImageText = "Ryujinx is an emulator for the Nintendo Switch";
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DiscordPresence.Timestamps = new Timestamps(DateTime.UnixEpoch);
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DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow);
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DiscordClient.SetPresence(DiscordPresence);
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}
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string appdataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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string savePath = System.IO.Path.Combine(appdataPath, "RyuFs", "nand", "user", "save", "0000000000000000", "savecommon", _device.System.TitleID);
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using (FileStream fs = File.OpenWrite(System.IO.Path.Combine(savePath, "LastPlayed.dat")))
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if (_device.System.TitleID != null)
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{
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using (StreamWriter sr = new StreamWriter(fs))
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string appdataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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string savePath = System.IO.Path.Combine(appdataPath, "RyuFs", "nand", "user", "save", "0000000000000000", "savecommon", _device.System.TitleID);
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using (FileStream fs = File.OpenWrite(System.IO.Path.Combine(savePath, "LastPlayed.dat")))
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{
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sr.WriteLine(DateTime.UtcNow);
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using (StreamWriter sr = new StreamWriter(fs))
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{
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sr.WriteLine(DateTime.UtcNow);
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}
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}
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}
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}
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@ -256,45 +258,44 @@ namespace Ryujinx
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using (GlScreen screen = new GlScreen(_device, _renderer))
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{
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screen.MainLoop();
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Profile.FinishProfiling();
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_device.Dispose();
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_audioOut.Dispose();
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}
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}
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private static void End()
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{
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string appdataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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string savePath = System.IO.Path.Combine(appdataPath, "RyuFs", "nand", "user", "save", "0000000000000000", "savecommon", _device.System.TitleID);
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double currentPlayTime = 0;
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using (FileStream fs = File.OpenRead(System.IO.Path.Combine(savePath, "LastPlayed.dat")))
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if (_device.System.TitleID != null)
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{
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using (StreamReader sr = new StreamReader(fs))
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string appdataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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string savePath = System.IO.Path.Combine(appdataPath, "RyuFs", "nand", "user", "save", "0000000000000000", "savecommon", _device.System.TitleID);
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double currentPlayTime = 0;
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using (FileStream fs = File.OpenRead(System.IO.Path.Combine(savePath, "LastPlayed.dat")))
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{
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DateTime startTime = DateTime.Parse(sr.ReadLine());
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using (FileStream lpfs = File.OpenRead(System.IO.Path.Combine(savePath, "TimePlayed.dat")))
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using (StreamReader sr = new StreamReader(fs))
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{
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using (StreamReader lpsr = new StreamReader(lpfs))
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DateTime startTime = DateTime.Parse(sr.ReadLine());
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using (FileStream lpfs = File.OpenRead(System.IO.Path.Combine(savePath, "TimePlayed.dat")))
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{
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currentPlayTime = double.Parse(lpsr.ReadLine());
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using (StreamReader lpsr = new StreamReader(lpfs))
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{
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currentPlayTime = double.Parse(lpsr.ReadLine());
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}
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}
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}
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using (FileStream tpfs = File.OpenWrite(System.IO.Path.Combine(savePath, "TimePlayed.dat")))
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{
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using (StreamWriter tpsr = new StreamWriter(tpfs))
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using (FileStream tpfs = File.OpenWrite(System.IO.Path.Combine(savePath, "TimePlayed.dat")))
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{
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tpsr.WriteLine(currentPlayTime + Math.Round(DateTime.UtcNow.Subtract(startTime).TotalSeconds, MidpointRounding.AwayFromZero));
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using (StreamWriter tpsr = new StreamWriter(tpfs))
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{
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tpsr.WriteLine(currentPlayTime + Math.Round(DateTime.UtcNow.Subtract(startTime).TotalSeconds, MidpointRounding.AwayFromZero));
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}
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}
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}
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}
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}
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Profile.FinishProfiling();
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_device.Dispose();
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_audioOut.Dispose();
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DiscordClient.Dispose();
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Logger.Shutdown();
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@ -351,7 +352,7 @@ namespace Ryujinx
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private void Exit_Pressed(object o, EventArgs args) { End(); }
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private void Window_Close(object obj, DeleteEventArgs args) { End(); }
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private void Window_Close(object o, DeleteEventArgs args) { End(); }
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private void ReturnMain_Pressed(object o, EventArgs args)
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{
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