Fix race condition on OpenALAudioOut

This commit is contained in:
gdkchan 2018-10-12 02:33:42 -03:00
parent b2063be597
commit 975e586ace

View file

@ -182,7 +182,10 @@ namespace Ryujinx.Audio.OpenAL
{
foreach (Track Td in Tracks.Values)
{
Td.CallReleaseCallbackIfNeeded();
lock (Td)
{
Td.CallReleaseCallbackIfNeeded();
}
}
//If it's not slept it will waste cycles.