Fixed bug with scrolling caused by recent rendering optimisations. Simply forgot to increment the line index on a skipped line
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@ -62,7 +62,10 @@ namespace Ryujinx.Profiler.UI
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// Skip rendering out of bounds bars
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// Skip rendering out of bounds bars
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if (top < 0 || bottom > Height)
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if (top < 0 || bottom > Height)
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{
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verticalIndex++;
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continue;
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continue;
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}
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GL.Color3(Color.Green);
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GL.Color3(Color.Green);
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