From 9ab4789345151977ade543c0199d936bad2661a2 Mon Sep 17 00:00:00 2001 From: jhorv <38920027+jhorv@users.noreply.github.com> Date: Thu, 16 May 2024 22:11:00 -0400 Subject: [PATCH] change for loop condition to `fences.Length` instead of `count` to elide Span boundary checks on `fences` --- src/Ryujinx.Graphics.Vulkan/MultiFenceHolder.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Ryujinx.Graphics.Vulkan/MultiFenceHolder.cs b/src/Ryujinx.Graphics.Vulkan/MultiFenceHolder.cs index 787199660e..806b872bc2 100644 --- a/src/Ryujinx.Graphics.Vulkan/MultiFenceHolder.cs +++ b/src/Ryujinx.Graphics.Vulkan/MultiFenceHolder.cs @@ -174,7 +174,7 @@ namespace Ryujinx.Graphics.Vulkan int fenceCount = 0; - for (int i = 0; i < count; i++) + for (int i = 0; i < fences.Length; i++) { if (fenceHolders[i].TryGet(out Fence fence)) {