Remove unneeded casts

This commit is contained in:
Alex Barney 2018-12-01 14:49:36 -06:00
commit 9ab6334144
5 changed files with 6 additions and 6 deletions

View file

@ -40,7 +40,7 @@ namespace Ryujinx.HLE
public unsafe byte ReadByte(long position) public unsafe byte ReadByte(long position)
{ {
return *((byte*)(_ramPtr + position)); return *(_ramPtr + position);
} }
public unsafe ushort ReadUInt16(long position) public unsafe ushort ReadUInt16(long position)
@ -80,7 +80,7 @@ namespace Ryujinx.HLE
public unsafe void WriteByte(long position, byte value) public unsafe void WriteByte(long position, byte value)
{ {
*((byte*)(_ramPtr + position)) = value; *(_ramPtr + position) = value;
} }
public unsafe void WriteUInt16(long position, ushort value) public unsafe void WriteUInt16(long position, ushort value)

View file

@ -502,7 +502,7 @@ namespace Ryujinx.HLE.HOS
{ {
IExecutable staticObject = isNro IExecutable staticObject = isNro
? (IExecutable)new NxRelocatableObject(input) ? (IExecutable)new NxRelocatableObject(input)
: (IExecutable)new NxStaticObject(input); : new NxStaticObject(input);
ProgramLoader.LoadStaticObjects(this, metaData, new IExecutable[] { staticObject }); ProgramLoader.LoadStaticObjects(this, metaData, new IExecutable[] { staticObject });
} }

View file

@ -72,7 +72,7 @@ namespace Ryujinx.HLE.HOS.Ipc
if (HasPId) if (HasPId)
{ {
writer.Write((long)PId); writer.Write(PId);
} }
foreach (int handle in ToCopy) foreach (int handle in ToCopy)

View file

@ -83,7 +83,7 @@ namespace Ryujinx.HLE.HOS.Kernel
_activeSlotsCount++; _activeSlotsCount++;
handle = (int)((_idCounter << 15) & (uint)0xffff8000) | entry.Index; handle = (int)((_idCounter << 15) & 0xffff8000) | entry.Index;
if ((short)(_idCounter + 1) >= 0) if ((short)(_idCounter + 1) >= 0)
{ {

View file

@ -86,7 +86,7 @@ namespace Ryujinx.HLE.HOS.Services.Pl
{ {
int offset = (int)type * 4; int offset = (int)type * 4;
if (!AddFontToOrderOfPriorityList(context, (SharedFontType)type, offset)) if (!AddFontToOrderOfPriorityList(context, type, offset))
{ {
break; break;
} }