Implement GetSnapshotClock & GetSnapshotClockFromSystemClockContext
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fa26ee7b99
commit
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6 changed files with 181 additions and 10 deletions
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@ -952,6 +952,21 @@ namespace ChocolArm64.Memory
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}
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}
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public unsafe void WriteStruct<T>(long position, T value)
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where T : struct
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{
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long size = Marshal.SizeOf<T>();
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byte[] data = new byte[size];
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fixed (byte* ptr = data)
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{
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Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
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}
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WriteBytes(position, data);
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}
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public void CopyBytes(long src, long dst, long size)
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{
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// Note: This will be moved later.
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@ -59,4 +59,42 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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public long Offset;
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public SteadyClockTimePoint SteadyTimePoint;
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}
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[StructLayout(LayoutKind.Sequential, Size = 0xD0)]
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struct ClockSnapshot
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{
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public SystemClockContext UserContext;
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public SystemClockContext NetworkContext;
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public long UserTime;
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public long NetworkTime;
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public CalendarTime UserCalendarTime;
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public CalendarTime NetworkCalendarTime;
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public CalendarAdditionalInfo UserCalendarAdditionalTime;
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public CalendarAdditionalInfo NetworkCalendarAdditionalTime;
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public SteadyClockTimePoint SteadyClockTimePoint;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x24)]
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public char[] LocationName;
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[MarshalAs(UnmanagedType.I1)]
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public bool IsAutomaticCorrectionEnabled;
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public byte Type;
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public ushort Unknown;
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public static ResultCode GetCurrentTime(out long currentTime, SteadyClockTimePoint steadyClockTimePoint, SystemClockContext context)
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{
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currentTime = 0;
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if (steadyClockTimePoint.ClockSourceId == context.SteadyTimePoint.ClockSourceId)
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{
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currentTime = steadyClockTimePoint.TimePoint + context.Offset;
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return ResultCode.Success;
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}
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return ResultCode.TimeMismatch;
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}
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}
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}
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@ -35,7 +35,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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public bool IsStandardNetworkSystemClockAccuracySufficient(KThread thread)
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{
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StandardSteadyClockCore steadyClockCore = GetSteadyClockCore();
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SteadyClockCore steadyClockCore = GetSteadyClockCore();
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SteadyClockTimePoint currentTimePoint = steadyClockCore.GetCurrentTimePoint(thread);
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bool isStandardNetworkClockSufficientAccuracy = false;
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@ -1,7 +1,11 @@
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using Ryujinx.Common;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using System;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Time
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{
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@ -125,16 +129,131 @@ namespace Ryujinx.HLE.HOS.Services.Time
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}
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[Command(300)] // 4.0.0+
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// CalculateMonotonicSystemClockBaseTimePoint(nn::time::SystemClockContext) -> u64
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// CalculateMonotonicSystemClockBaseTimePoint(nn::time::SystemClockContext) -> s64
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public ResultCode CalculateMonotonicSystemClockBaseTimePoint(ServiceCtx context)
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{
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// TODO: reimplement this
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long timeOffset = (long)(DateTime.UtcNow - StartupDate).TotalSeconds;
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long systemClockContextEpoch = context.RequestData.ReadInt64();
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SystemClockContext otherContext = context.RequestData.ReadStruct<SystemClockContext>();
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context.ResponseData.Write(timeOffset + systemClockContextEpoch);
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SteadyClockTimePoint currentTimePoint = StandardSteadyClockCore.Instance.GetCurrentTimePoint(context.Thread);
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return ResultCode.Success;
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ResultCode result = ResultCode.TimeMismatch;
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if (currentTimePoint.ClockSourceId == otherContext.SteadyTimePoint.ClockSourceId)
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{
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TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(context.Thread.Context.ThreadState.CntpctEl0, context.Thread.Context.ThreadState.CntfrqEl0);
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long baseTimePoint = otherContext.Offset + currentTimePoint.TimePoint - ticksTimeSpan.ToSeconds();
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context.ResponseData.Write(baseTimePoint);
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result = 0;
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}
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return result;
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}
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[Command(400)] // 4.0.0+
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// GetClockSnapshot(u8) -> buffer<nn::time::sf::ClockSnapshot, 0x1a>
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public ResultCode GetClockSnapshot(ServiceCtx context)
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{
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byte type = context.RequestData.ReadByte();
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long bufferPosition = context.Request.RecvListBuff[0].Position;
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long bufferSize = context.Request.RecvListBuff[0].Size;
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ResultCode result = StandardUserSystemClockCore.Instance.GetSystemClockContext(context.Thread, out SystemClockContext userContext);
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if (result == ResultCode.Success)
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{
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result = StandardNetworkSystemClockCore.Instance.GetSystemClockContext(context.Thread, out SystemClockContext networkContext);
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if (result == ResultCode.Success)
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{
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result = GetClockSnapshotFromSystemClockContextInternal(context.Thread, userContext, networkContext, type, out ClockSnapshot clockSnapshot);
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if (result == ResultCode.Success)
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{
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context.Memory.WriteStruct(bufferPosition, clockSnapshot);
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}
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}
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}
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return result;
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}
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[Command(401)] // 4.0.0+
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// GetClockSnapshotFromSystemClockContext(u8, nn::time::SystemClockContext, nn::time::SystemClockContext) -> buffer<nn::time::sf::-*, 0x1a>
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public ResultCode GetClockSnapshotFromSystemClockContext(ServiceCtx context)
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{
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byte type = context.RequestData.ReadByte();
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context.RequestData.BaseStream.Position += 7;
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SystemClockContext userContext = context.RequestData.ReadStruct<SystemClockContext>();
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SystemClockContext networkContext = context.RequestData.ReadStruct<SystemClockContext>();
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long bufferPosition = context.Request.RecvListBuff[0].Position;
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long bufferSize = context.Request.RecvListBuff[0].Size;
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ResultCode result = GetClockSnapshotFromSystemClockContextInternal(context.Thread, userContext, networkContext, type, out ClockSnapshot clockSnapshot);
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if (result == ResultCode.Success)
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{
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context.Memory.WriteStruct(bufferPosition, clockSnapshot);
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}
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return result;
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}
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private ResultCode GetClockSnapshotFromSystemClockContextInternal(KThread thread, SystemClockContext userContext, SystemClockContext networkContext, byte type, out ClockSnapshot clockSnapshot)
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{
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clockSnapshot = new ClockSnapshot();
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SteadyClockCore steadyClockCore = StandardSteadyClockCore.Instance;
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SteadyClockTimePoint currentTimePoint = steadyClockCore.GetCurrentTimePoint(thread);
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clockSnapshot.IsAutomaticCorrectionEnabled = StandardUserSystemClockCore.Instance.IsAutomaticCorrectionEnabled();
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clockSnapshot.UserContext = userContext;
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clockSnapshot.NetworkContext = networkContext;
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char[] tzName = TimeZoneManager.Instance.GetDeviceLocationName().ToCharArray();
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char[] locationName = new char[0x24];
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Array.Copy(tzName, locationName, locationName.Length);
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clockSnapshot.LocationName = locationName;
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ResultCode result = ClockSnapshot.GetCurrentTime(out clockSnapshot.UserTime, currentTimePoint, clockSnapshot.UserContext);
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if (result == ResultCode.Success)
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{
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result = TimeZoneManager.Instance.ToCalendarTimeWithMyRules(clockSnapshot.UserTime, out CalendarInfo userCalendarInfo);
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if (result == ResultCode.Success)
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{
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clockSnapshot.UserCalendarTime = userCalendarInfo.Time;
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clockSnapshot.UserCalendarAdditionalTime = userCalendarInfo.AdditionalInfo;
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if (ClockSnapshot.GetCurrentTime(out clockSnapshot.NetworkTime, currentTimePoint, clockSnapshot.NetworkContext) != ResultCode.Success)
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{
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clockSnapshot.NetworkTime = 0;
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}
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result = TimeZoneManager.Instance.ToCalendarTimeWithMyRules(clockSnapshot.NetworkTime, out CalendarInfo networkCalendarInfo);
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if (result == ResultCode.Success)
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{
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clockSnapshot.NetworkCalendarTime = networkCalendarInfo.Time;
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clockSnapshot.NetworkCalendarAdditionalTime = networkCalendarInfo.AdditionalInfo;
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clockSnapshot.Type = type;
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// Probably a version field?
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clockSnapshot.Unknown = 0;
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}
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}
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}
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return result;
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}
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}
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}
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@ -18,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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// GetCurrentTime() -> nn::time::PosixTime
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public ResultCode GetCurrentTime(ServiceCtx context)
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{
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StandardSteadyClockCore steadyClockCore = _clockCore.GetSteadyClockCore();
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SteadyClockCore steadyClockCore = _clockCore.GetSteadyClockCore();
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SteadyClockTimePoint currentTimePoint = steadyClockCore.GetCurrentTimePoint(context.Thread);
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ResultCode result = _clockCore.GetSystemClockContext(context.Thread, out SystemClockContext clockContext);
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@ -50,7 +50,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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}
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long posixTime = context.RequestData.ReadInt64();
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StandardSteadyClockCore steadyClockCore = _clockCore.GetSteadyClockCore();
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SteadyClockCore steadyClockCore = _clockCore.GetSteadyClockCore();
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SteadyClockTimePoint currentTimePoint = steadyClockCore.GetCurrentTimePoint(context.Thread);
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SystemClockContext clockContext = new SystemClockContext()
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@ -56,7 +56,6 @@ namespace Ryujinx.HLE.HOS.Services.Time
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// LoadLocationNameList(u32 index) -> (u32 outCount, buffer<nn::time::LocationName, 6>)
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public ResultCode LoadLocationNameList(ServiceCtx context)
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{
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// TODO: fix logic to use index
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uint index = context.RequestData.ReadUInt32();
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferSize = context.Request.ReceiveBuff[0].Size;
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