Change namespace from translation related classes to ChocolArm64.Translation, other minor tweaks
This commit is contained in:
parent
e4baf9970a
commit
9d0e48518e
11 changed files with 13 additions and 8 deletions
|
@ -1,5 +1,6 @@
|
|||
using ChocolArm64.Memory;
|
||||
using ChocolArm64.State;
|
||||
using ChocolArm64.Translation;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using ChocolArm64.Events;
|
||||
using ChocolArm64.Translation;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
|
|
@ -6,7 +6,7 @@ using System.Collections.ObjectModel;
|
|||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
|
||||
namespace ChocolArm64
|
||||
namespace ChocolArm64.Translation
|
||||
{
|
||||
class TranslatedSub
|
||||
{
|
|
@ -1,4 +1,4 @@
|
|||
namespace ChocolArm64
|
||||
namespace ChocolArm64.Translation
|
||||
{
|
||||
enum TranslationTier
|
||||
{
|
|
@ -2,11 +2,10 @@ using ChocolArm64.Decoders;
|
|||
using ChocolArm64.Events;
|
||||
using ChocolArm64.Memory;
|
||||
using ChocolArm64.State;
|
||||
using ChocolArm64.Translation;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace ChocolArm64
|
||||
namespace ChocolArm64.Translation
|
||||
{
|
||||
public class Translator
|
||||
{
|
|
@ -4,7 +4,7 @@ using System.Diagnostics;
|
|||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace ChocolArm64
|
||||
namespace ChocolArm64.Translation
|
||||
{
|
||||
class TranslatorCache
|
||||
{
|
|
@ -1,10 +1,12 @@
|
|||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
|
||||
namespace ChocolArm64
|
||||
namespace ChocolArm64.Translation
|
||||
{
|
||||
class TranslatorQueue
|
||||
{
|
||||
//This is the maximum numbers of functions that the queue can hold to be translated.
|
||||
//The value may need some tuning to find the sweet spot.
|
||||
private const int MaxQueueSize = 1024;
|
||||
|
||||
private ConcurrentStack<TranslatorQueueItem>[] _translationQueue;
|
|
@ -1,6 +1,6 @@
|
|||
using ChocolArm64.State;
|
||||
|
||||
namespace ChocolArm64
|
||||
namespace ChocolArm64.Translation
|
||||
{
|
||||
struct TranslatorQueueItem
|
||||
{
|
|
@ -100,7 +100,7 @@ namespace Ryujinx.Graphics.Graphics3d
|
|||
SetCullFace(State);
|
||||
SetDepth(State);
|
||||
SetStencil(State);
|
||||
//SetScissor(State);
|
||||
SetScissor(State);
|
||||
SetBlending(State);
|
||||
SetColorMask(State);
|
||||
SetPrimitiveRestart(State);
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using ChocolArm64;
|
||||
using ChocolArm64.Events;
|
||||
using ChocolArm64.Memory;
|
||||
using ChocolArm64.Translation;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.Exceptions;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using ChocolArm64;
|
||||
using ChocolArm64.Memory;
|
||||
using ChocolArm64.State;
|
||||
using ChocolArm64.Translation;
|
||||
|
||||
using NUnit.Framework;
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue