This commit is contained in:
Starlet 2018-06-23 00:03:54 -04:00
parent 38d92cd476
commit 9f44819cd9
6 changed files with 84 additions and 73 deletions

View file

@ -11,13 +11,12 @@
public int MixesSize;
public int SinksSize;
public int PerformanceBufferSize;
public int Unknown0;
public int Unknown1;
public int Unknown2;
public int Unknown3;
public int Unknown4;
public int Unknown5;
public int Unknown6;
public int Unknown24;
public int Unknown28;
public int Unknown2C;
public int Unknown30;
public int Unknown34;
public int Unknown38;
public int TotalSize;
}
}

View file

@ -1,23 +1,22 @@
namespace Ryujinx.HLE.OsHle.Services.Aud
{
struct AudioRendererResponse
struct AudioRendererOutput
{
public int Revision;
public int ErrorInfoSize;
public int MemoryPoolsSize;
public int VoicesSize;
public int Unknown0;
public int VoiceResourceSize;
public int EffectsSize;
public int Unknown1;
public int MixesSize;
public int SinksSize;
public int PerformanceManagerSize;
public int Unknown2;
public int Unknown3;
public int Unknown4;
public int Unknown5;
public int Unknown6;
public int Unknown7;
public int Unknown8;
public int Unknown24;
public int Unknown28;
public int Unknown2C;
public int Unknown30;
public int Unknown34;
public int Unknown38;
public int TotalSize;
}
}

View file

@ -1,22 +1,22 @@
namespace Ryujinx.HLE.OsHle.Services.Aud
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud
{
[StructLayout(LayoutKind.Sequential)]
struct AudioRendererParameters
{
public int SampleRate;
public int SampleCount;
public int Unknown0;
public int Unknown1;
public int VoiceCount;
public int SinkCount;
public int EffectCount;
public int Unknown2;
public byte Unknown3;
public byte Padding0;
public byte Padding1;
public byte Padding2;
public int SplitterCount;
public int Unknown4;
public int Padding3;
public int Magic;
public int SampleRate;
public int SampleCount;
public int Unknown8;
public int UnknownC;
public int VoiceCount;
public int SinkCount;
public int EffectCount;
public int Unknown1C;
public int Unknown20;
public int SplitterCount;
public int Unknown28;
public int Unknown2C;
public int Revision;
}
}

View file

@ -4,7 +4,6 @@ using Ryujinx.HLE.OsHle.Handles;
using Ryujinx.HLE.OsHle.Ipc;
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud
@ -17,7 +16,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
private KEvent UpdateEvent;
private AudioRendererParameters WorkerParams;
private AudioRendererParameters Params;
public IAudioRenderer(AudioRendererParameters WorkerParams)
{
@ -29,9 +28,9 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
{ 7, QuerySystemEvent }
};
UpdateEvent = new KEvent();
UpdateEvent = new KEvent();
this.WorkerParams = WorkerParams;
this.Params = WorkerParams;
}
public long RequestUpdateAudioRenderer(ServiceCtx Context)
@ -39,49 +38,39 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
long OutputPosition = Context.Request.GetBufferType0x22().Position;
long InputPosition = Context.Request.GetBufferType0x21().Position;
AudioRendererConfig InputRequest = AMemoryHelper.Read<AudioRendererConfig>(Context.Memory, InputPosition);
AudioRendererConfig InputData = AMemoryHelper.Read<AudioRendererConfig>(Context.Memory, InputPosition);
int MemoryPoolOffset = Marshal.SizeOf(InputRequest) + InputRequest.BehaviourSize;
int MemoryPoolOffset = Marshal.SizeOf(InputData) + InputData.BehaviourSize;
GCHandle Handle = GCHandle.Alloc(WorkerParams, GCHandleType.Pinned);
AudioRendererOutput OutputData = new AudioRendererOutput();
AudioRendererResponse OutputResponse = (AudioRendererResponse)Marshal.PtrToStructure(Handle.AddrOfPinnedObject(), typeof(AudioRendererResponse));
OutputData.Revision = Params.Revision;
OutputData.ErrorInfoSize = 0xb0;
OutputData.MemoryPoolsSize = (Params.EffectCount + (Params.VoiceCount * 4)) * 0x10;
OutputData.VoicesSize = Params.VoiceCount * 0x10;
OutputData.EffectsSize = Params.EffectCount * 0x10;
OutputData.SinksSize = Params.SinkCount * 0x20;
OutputData.PerformanceManagerSize = 0x10;
OutputData.TotalSize = Marshal.SizeOf(OutputData) + OutputData.ErrorInfoSize + OutputData.MemoryPoolsSize +
OutputData.VoicesSize + OutputData.EffectsSize + OutputData.SinksSize + OutputData.PerformanceManagerSize;
Handle.Free();
AMemoryHelper.Write(Context.Memory, OutputPosition, OutputData);
OutputResponse.Revision = WorkerParams.Magic;
OutputResponse.ErrorInfoSize = 0xb0;
OutputResponse.MemoryPoolsSize = (WorkerParams.EffectCount + (WorkerParams.VoiceCount * 4)) * 0x10;
OutputResponse.VoicesSize = WorkerParams.VoiceCount * 0x10;
OutputResponse.EffectsSize = WorkerParams.EffectCount * 0x10;
OutputResponse.SinksSize = WorkerParams.SinkCount * 0x20;
OutputResponse.PerformanceManagerSize = 0x10;
OutputResponse.TotalSize = Marshal.SizeOf(OutputResponse) + OutputResponse.ErrorInfoSize + OutputResponse.MemoryPoolsSize +
OutputResponse.VoicesSize + OutputResponse.EffectsSize + OutputResponse.SinksSize + OutputResponse.PerformanceManagerSize;
Context.Memory.WriteInt32(OutputPosition + 0x4, OutputResponse.ErrorInfoSize);
Context.Memory.WriteInt32(OutputPosition + 0x8, OutputResponse.MemoryPoolsSize);
Context.Memory.WriteInt32(OutputPosition + 0xc, OutputResponse.VoicesSize);
Context.Memory.WriteInt32(OutputPosition + 0x14, OutputResponse.EffectsSize);
Context.Memory.WriteInt32(OutputPosition + 0x1c, OutputResponse.SinksSize);
Context.Memory.WriteInt32(OutputPosition + 0x20, OutputResponse.PerformanceManagerSize);
Context.Memory.WriteInt32(OutputPosition + 0x3c, OutputResponse.TotalSize - 4);
for (int Offset = 0x40; Offset < 0x40 + OutputResponse.MemoryPoolsSize; Offset += 0x10, MemoryPoolOffset += 0x20)
for (int Offset = 0x40; Offset < 0x40 + OutputData.MemoryPoolsSize; Offset += 0x10, MemoryPoolOffset += 0x20)
{
int PoolState = Context.Memory.ReadInt32(InputPosition + MemoryPoolOffset + 0xC);
MemoryPoolStates PoolState = (MemoryPoolStates) Context.Memory.ReadInt32(InputPosition + MemoryPoolOffset + 0x10);
if (PoolState == 4)
if (PoolState == MemoryPoolStates.RequestAttach)
{
Context.Memory.WriteInt32(OutputPosition + Offset, 5);
Context.Memory.WriteInt32(OutputPosition + Offset, (int)MemoryPoolStates.Attached);
}
else if (PoolState == 2)
else if (PoolState == MemoryPoolStates.RequestDetach)
{
Context.Memory.WriteInt32(OutputPosition + Offset, 3);
Context.Memory.WriteInt32(OutputPosition + Offset, (int)MemoryPoolStates.Detached);
}
else
{
Context.Memory.WriteInt32(OutputPosition + Offset, PoolState);
Context.Memory.WriteInt32(OutputPosition + Offset, (int)PoolState);
}
}

View file

@ -29,13 +29,24 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
public long OpenAudioRenderer(ServiceCtx Context)
{
//Same buffer as GetAudioRendererWorkBufferSize is receive here.
GCHandle Handle = GCHandle.Alloc(Context.RequestData.ReadBytes(Marshal.SizeOf(typeof(AudioRendererParameters))), GCHandleType.Pinned);
AudioRendererParameters WorkerParams = (AudioRendererParameters)Marshal.PtrToStructure(Handle.AddrOfPinnedObject(), typeof(AudioRendererParameters));
AudioRendererParameters Params = new AudioRendererParameters();
Handle.Free();
Params.SampleRate = Context.RequestData.ReadInt32();
Params.SampleCount = Context.RequestData.ReadInt32();
Params.Unknown8 = Context.RequestData.ReadInt32();
Params.UnknownC = Context.RequestData.ReadInt32();
Params.VoiceCount = Context.RequestData.ReadInt32();
Params.SinkCount = Context.RequestData.ReadInt32();
Params.EffectCount = Context.RequestData.ReadInt32();
Params.Unknown1C = Context.RequestData.ReadInt32();
Params.Unknown20 = Context.RequestData.ReadInt32();
Params.SplitterCount = Context.RequestData.ReadInt32();
Params.Unknown28 = Context.RequestData.ReadInt32();
Params.Unknown2C = Context.RequestData.ReadInt32();
Params.Revision = Context.RequestData.ReadInt32();
MakeObject(Context, new IAudioRenderer(WorkerParams));
MakeObject(Context, new IAudioRenderer(Params));
return 0;
}
@ -54,7 +65,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
long Unknown24 = Context.RequestData.ReadUInt32();
long Unknown28 = Context.RequestData.ReadUInt32(); //SplitterCount
long Unknown2c = Context.RequestData.ReadUInt32(); //Not used here in FW3.0.1
int RevMagic = Context.RequestData.ReadInt32();
int RevMagic = Context.RequestData.ReadInt32();
int Version = (RevMagic - Rev0Magic) >> 24;

View file

@ -0,0 +1,13 @@
namespace Ryujinx.HLE.OsHle.Services.Aud
{
enum MemoryPoolStates : int
{
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
}
}