Code style and cleanup

This commit is contained in:
Alex Barney 2019-12-19 17:25:55 -06:00
commit aab41e5ee0
3 changed files with 4 additions and 7 deletions

View file

@ -339,7 +339,7 @@ namespace Ryujinx.Graphics.Texture.Astc
int partitionIndex; int partitionIndex;
Span<uint> colorEndpointMode = stackalloc uint[4]; Span<uint> colorEndpointMode = stackalloc uint[4];
var colorEndpointStream = new BitStream128(); BitStream128 colorEndpointStream = new BitStream128();
// Read extra config data... // Read extra config data...
uint baseColorEndpointMode = 0; uint baseColorEndpointMode = 0;
@ -488,7 +488,7 @@ namespace Ryujinx.Graphics.Texture.Astc
unsafe { _ = &texelWeightValues; } // Skip struct initialization unsafe { _ = &texelWeightValues; } // Skip struct initialization
texelWeightValues.Reset(); texelWeightValues.Reset();
var weightBitStream = new BitStream128(texelWeightData); BitStream128 weightBitStream = new BitStream128(texelWeightData);
IntegerEncoded.DecodeIntegerSequence(ref texelWeightValues, ref weightBitStream, texelParams.MaxWeight, texelParams.GetNumWeightValues()); IntegerEncoded.DecodeIntegerSequence(ref texelWeightValues, ref weightBitStream, texelParams.MaxWeight, texelParams.GetNumWeightValues());

View file

@ -1,9 +1,5 @@
using Ryujinx.Common.Utilities; using System;
using System;
using System.Diagnostics;
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Texture.Astc namespace Ryujinx.Graphics.Texture.Astc
{ {
@ -168,6 +164,7 @@ namespace Ryujinx.Graphics.Texture.Astc
BitValue = m[i], BitValue = m[i],
QuintValue = encodings[i] QuintValue = encodings[i]
}; };
listIntegerEncoded.Add(ref intEncoded); listIntegerEncoded.Add(ref intEncoded);
} }
} }