From afde155da5c27a5ba9d20e85a4a771488b02e9d5 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 10 Apr 2019 01:31:54 -0300 Subject: [PATCH] Simplify the switch for TLDS.LZ --- Ryujinx.Graphics/Shader/Instructions/InstEmitMemory.cs | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitMemory.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitMemory.cs index 4a7bca0623..819e273f6c 100644 --- a/Ryujinx.Graphics/Shader/Instructions/InstEmitMemory.cs +++ b/Ryujinx.Graphics/Shader/Instructions/InstEmitMemory.cs @@ -288,6 +288,7 @@ namespace Ryujinx.Graphics.Shader.Instructions break; case TldsType.Texture2DLodZeroOffset: + case TldsType.Texture2DLodZeroMultisample: sourcesList.Add(Ra()); sourcesList.Add(Ra()); sourcesList.Add(ConstF(0)); @@ -300,13 +301,6 @@ namespace Ryujinx.Graphics.Shader.Instructions sourcesList.Add(Rb()); break; - case TldsType.Texture2DLodZeroMultisample: - sourcesList.Add(Ra()); - sourcesList.Add(Ra()); - sourcesList.Add(ConstF(0)); - sourcesList.Add(Rb()); - break; - case TldsType.Texture3DLodZero: sourcesList.Add(Ra()); sourcesList.Add(Ra());