Add missing TextureCubeMapArray texture type entry

This commit is contained in:
jduncanator 2019-04-11 22:29:42 +10:00
commit b1300e3071

View file

@ -95,6 +95,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
type, type,
IntPtr.Zero); IntPtr.Zero);
break; break;
case TextureTarget.TextureCubeMapArray:
case TextureTarget.Texture2DArray: case TextureTarget.Texture2DArray:
GL.TexImage3D( GL.TexImage3D(
target, target,