OGLShader shouldn't be public (yet)
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1 changed files with 1 additions and 1 deletions
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@ -7,7 +7,7 @@ using System.Linq;
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namespace Ryujinx.Graphics.Gal.OpenGL
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namespace Ryujinx.Graphics.Gal.OpenGL
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{
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{
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public class OGLShader
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class OGLShader
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{
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{
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private class ShaderStage : IDisposable
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private class ShaderStage : IDisposable
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{
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{
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