Fix up new tests using the new V128 struct

This commit is contained in:
gdkchan 2019-05-30 20:16:37 -03:00
parent 1e1a802d1c
commit b56a86222c
2 changed files with 8 additions and 8 deletions

View file

@ -527,7 +527,7 @@ namespace Ryujinx.Tests.Cpu
uint w31 = TestContext.CurrentContext.Random.NextUInt();
ulong z = TestContext.CurrentContext.Random.NextULong();
Vector128<float> v0 = MakeVectorE0E1(z, z);
V128 v0 = MakeVectorE0E1(z, z);
SingleOpcode(opcodes, x1: wn, x31: w31, v0: v0);
@ -544,7 +544,7 @@ namespace Ryujinx.Tests.Cpu
uint w31 = TestContext.CurrentContext.Random.NextUInt();
ulong z = TestContext.CurrentContext.Random.NextULong();
Vector128<float> v0 = MakeVectorE1(z);
V128 v0 = MakeVectorE1(z);
SingleOpcode(opcodes, x1: wn, x31: w31, v0: v0);
@ -561,7 +561,7 @@ namespace Ryujinx.Tests.Cpu
ulong x31 = TestContext.CurrentContext.Random.NextULong();
ulong z = TestContext.CurrentContext.Random.NextULong();
Vector128<float> v0 = MakeVectorE0E1(z, z);
V128 v0 = MakeVectorE0E1(z, z);
SingleOpcode(opcodes, x1: xn, x31: x31, v0: v0);
@ -578,7 +578,7 @@ namespace Ryujinx.Tests.Cpu
ulong x31 = TestContext.CurrentContext.Random.NextULong();
ulong z = TestContext.CurrentContext.Random.NextULong();
Vector128<float> v0 = MakeVectorE1(z);
V128 v0 = MakeVectorE1(z);
SingleOpcode(opcodes, x1: xn, x31: x31, v0: v0);

View file

@ -533,8 +533,8 @@ namespace Ryujinx.Tests.Cpu
opcodes |= (immHb << 16);
opcodes |= ((q & 1) << 30);
Vector128<float> v0 = MakeVectorE0E1(z, z);
Vector128<float> v1 = MakeVectorE0E1(a, a * q);
V128 v0 = MakeVectorE0E1(z, z);
V128 v1 = MakeVectorE0E1(a, a * q);
SingleOpcode(opcodes, v0: v0, v1: v1);
@ -554,8 +554,8 @@ namespace Ryujinx.Tests.Cpu
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
opcodes |= (immHb << 16);
Vector128<float> v0 = MakeVectorE0E1(z, z);
Vector128<float> v1 = MakeVectorE0E1(a, a);
V128 v0 = MakeVectorE0E1(z, z);
V128 v1 = MakeVectorE0E1(a, a);
SingleOpcode(opcodes, v0: v0, v1: v1);