Fix up new tests using the new V128 struct
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1e1a802d1c
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2 changed files with 8 additions and 8 deletions
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@ -527,7 +527,7 @@ namespace Ryujinx.Tests.Cpu
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uint w31 = TestContext.CurrentContext.Random.NextUInt();
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ulong z = TestContext.CurrentContext.Random.NextULong();
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Vector128<float> v0 = MakeVectorE0E1(z, z);
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V128 v0 = MakeVectorE0E1(z, z);
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SingleOpcode(opcodes, x1: wn, x31: w31, v0: v0);
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@ -544,7 +544,7 @@ namespace Ryujinx.Tests.Cpu
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uint w31 = TestContext.CurrentContext.Random.NextUInt();
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ulong z = TestContext.CurrentContext.Random.NextULong();
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Vector128<float> v0 = MakeVectorE1(z);
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V128 v0 = MakeVectorE1(z);
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SingleOpcode(opcodes, x1: wn, x31: w31, v0: v0);
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@ -561,7 +561,7 @@ namespace Ryujinx.Tests.Cpu
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ulong x31 = TestContext.CurrentContext.Random.NextULong();
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ulong z = TestContext.CurrentContext.Random.NextULong();
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Vector128<float> v0 = MakeVectorE0E1(z, z);
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V128 v0 = MakeVectorE0E1(z, z);
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SingleOpcode(opcodes, x1: xn, x31: x31, v0: v0);
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@ -578,7 +578,7 @@ namespace Ryujinx.Tests.Cpu
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ulong x31 = TestContext.CurrentContext.Random.NextULong();
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ulong z = TestContext.CurrentContext.Random.NextULong();
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Vector128<float> v0 = MakeVectorE1(z);
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V128 v0 = MakeVectorE1(z);
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SingleOpcode(opcodes, x1: xn, x31: x31, v0: v0);
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@ -533,8 +533,8 @@ namespace Ryujinx.Tests.Cpu
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opcodes |= (immHb << 16);
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opcodes |= ((q & 1) << 30);
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Vector128<float> v0 = MakeVectorE0E1(z, z);
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Vector128<float> v1 = MakeVectorE0E1(a, a * q);
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V128 v0 = MakeVectorE0E1(z, z);
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V128 v1 = MakeVectorE0E1(a, a * q);
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SingleOpcode(opcodes, v0: v0, v1: v1);
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@ -554,8 +554,8 @@ namespace Ryujinx.Tests.Cpu
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opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
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opcodes |= (immHb << 16);
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Vector128<float> v0 = MakeVectorE0E1(z, z);
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Vector128<float> v1 = MakeVectorE0E1(a, a);
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V128 v0 = MakeVectorE0E1(z, z);
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V128 v1 = MakeVectorE0E1(a, a);
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SingleOpcode(opcodes, v0: v0, v1: v1);
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