Fix input consumed by audio renderer SplitterState.Update

This commit is contained in:
Gabriel A 2024-04-10 00:24:59 -03:00
parent 543d75a587
commit b5e05d5d2c

View file

@ -159,6 +159,11 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
}
}
if (destinationCount < parameter.DestinationCount)
{
input.Advance((parameter.DestinationCount - destinationCount) * 4);
}
Debug.Assert(parameter.Id == Id);
if (parameter.Id == Id)