diff --git a/src/Ryujinx.Graphics.Gpu/Memory/Buffer.cs b/src/Ryujinx.Graphics.Gpu/Memory/Buffer.cs index 8604f8e11f..92876263d2 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/Buffer.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/Buffer.cs @@ -1,4 +1,3 @@ -using Ryujinx.Common.Logging; using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Gpu.Synchronization; using Ryujinx.Memory.Range; @@ -184,8 +183,6 @@ namespace Ryujinx.Graphics.Gpu.Memory var before = BackingState.Active; BufferAccess access = BackingState.SwitchAccess(this); - Logger.Warning?.PrintMsg(LogClass.Gpu, $"Migrating {Size} from {before} to {BackingState.Active}"); - BufferHandle newHandle = _context.Renderer.CreateBuffer((int)Size, access, Handle); _context.Renderer.Pipeline.CopyBuffer(Handle, newHandle, 0, 0, (int)Size);