Resolve style nits

This commit is contained in:
jduncanator 2019-02-06 15:36:41 +11:00
commit b74849f1e1
8 changed files with 61 additions and 58 deletions

View file

@ -33,8 +33,8 @@ namespace Ryujinx.Common.Logging
public AsyncLogTargetWrapper(ILogTarget target, int queueLimit, AsyncLogTargetOverflowAction overflowAction) public AsyncLogTargetWrapper(ILogTarget target, int queueLimit, AsyncLogTargetOverflowAction overflowAction)
{ {
_target = target; _target = target;
_messageQueue = new BlockingCollection<LogEventArgs>(queueLimit); _messageQueue = new BlockingCollection<LogEventArgs>(queueLimit);
_overflowTimeout = overflowAction == AsyncLogTargetOverflowAction.Block ? -1 : 0; _overflowTimeout = overflowAction == AsyncLogTargetOverflowAction.Block ? -1 : 0;
_messageThread = new Thread(() => { _messageThread = new Thread(() => {

View file

@ -15,7 +15,7 @@ namespace Ryujinx.Common.Logging
public JsonLogTarget(Stream stream, bool leaveOpen) public JsonLogTarget(Stream stream, bool leaveOpen)
{ {
_stream = stream; _stream = stream;
_leaveOpen = leaveOpen; _leaveOpen = leaveOpen;
} }

View file

@ -15,8 +15,8 @@ namespace Ryujinx.Common
public ObjectPool(Func<T> factory, int size) public ObjectPool(Func<T> factory, int size)
{ {
_items = new T[size - 1];
_factory = factory; _factory = factory;
_items = new T[size - 1];
} }
public T Allocate() public T Allocate()
@ -69,7 +69,6 @@ namespace Ryujinx.Common
if (items[i] == null) if (items[i] == null)
{ {
items[i] = obj; items[i] = obj;
break; break;
} }
} }

View file

@ -12,7 +12,8 @@ namespace Ryujinx.Common
public static readonly ObjectPool<T> Instance = new ObjectPool<T>(() => new T(), 20); public static readonly ObjectPool<T> Instance = new ObjectPool<T>(() => new T(), 20);
} }
public static ObjectPool<T> Default<T>() where T : class, new() public static ObjectPool<T> Default<T>()
where T : class, new()
{ {
return DefaultPool<T>.Instance; return DefaultPool<T>.Instance;
} }

View file

@ -2,7 +2,7 @@
"$schema": "./_schema.json", "$schema": "./_schema.json",
// Dump shaders in local directory (e.g. `C:\ShaderDumps`) // Dump shaders in local directory (e.g. `C:\ShaderDumps`)
"graphics_shaders_dump_path": "WowHello", "graphics_shaders_dump_path": "",
// Enable print debug logs // Enable print debug logs
"logging_enable_debug": false, "logging_enable_debug": false,
@ -19,7 +19,7 @@
// Enable print error logs // Enable print error logs
"logging_enable_error": true, "logging_enable_error": true,
// Filtered log classes, in a JSON array, eg. `[ "Loader", "ServiceFS" ]` // Filtered log classes, in a JSON array, eg. `[ "Loader", "ServiceFs" ]`
"logging_filtered_classes": [ ], "logging_filtered_classes": [ ],
// Enable file logging // Enable file logging
@ -41,12 +41,12 @@
// Enable integrity checks on Switch content files // Enable integrity checks on Switch content files
"enable_fs_integrity_checks": true, "enable_fs_integrity_checks": true,
// The primary controller's type. // The primary controller's type
// Supported Values: Handheld, ProController, NpadPair, NpadLeft, NpadRight // Supported Values: Handheld, ProController, NpadPair, NpadLeft, NpadRight
"controller_type": "Handheld", "controller_type": "Handheld",
// Keyboard Controls // Keyboard Controls
// https://github.com/opentk/opentk/blob/develop/src/OpenTK/Input/Key.cs // https://github.com/opentk/opentk/blob/master/src/OpenTK/Input/Key.cs
"keyboard_controls": { "keyboard_controls": {
// Left JoyCon Keyboard Bindings // Left JoyCon Keyboard Bindings
"left_joycon": { "left_joycon": {

View file

@ -26,7 +26,7 @@ namespace Ryujinx
/// <summary> /// <summary>
/// The default configuration instance /// The default configuration instance
/// </summary> /// </summary>
public static Configuration Default { get; private set; } public static Configuration Instance { get; private set; }
/// <summary> /// <summary>
/// Dumps shaders in this local directory /// Dumps shaders in this local directory
@ -94,17 +94,17 @@ namespace Ryujinx
public bool EnableFsIntegrityChecks { get; private set; } public bool EnableFsIntegrityChecks { get; private set; }
/// <summary> /// <summary>
/// /// The primary controller's type
/// </summary> /// </summary>
public HidControllerType ControllerType { get; private set; } public HidControllerType ControllerType { get; private set; }
/// <summary> /// <summary>
/// /// Keyboard control bindings
/// </summary> /// </summary>
public NpadKeyboard KeyboardControls { get; private set; } public NpadKeyboard KeyboardControls { get; private set; }
/// <summary> /// <summary>
/// /// Controller control bindings
/// </summary> /// </summary>
public NpadController GamepadControls { get; private set; } public NpadController GamepadControls { get; private set; }
@ -121,7 +121,7 @@ namespace Ryujinx
using (Stream stream = File.OpenRead(path)) using (Stream stream = File.OpenRead(path))
{ {
Default = JsonSerializer.Deserialize<Configuration>(stream, resolver); Instance = JsonSerializer.Deserialize<Configuration>(stream, resolver);
} }
} }
@ -131,11 +131,14 @@ namespace Ryujinx
/// <param name="path">The path to the JSON configuration file</param> /// <param name="path">The path to the JSON configuration file</param>
public static async Task LoadAsync(string path) public static async Task LoadAsync(string path)
{ {
var resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase); var resolver = CompositeResolver.Create(
new[] { new ConfigurationEnumFormatter<Key>() },
new[] { StandardResolver.AllowPrivateSnakeCase }
);
using (Stream stream = File.OpenRead(path)) using (Stream stream = File.OpenRead(path))
{ {
Default = await JsonSerializer.DeserializeAsync<Configuration>(stream, resolver); Instance = await JsonSerializer.DeserializeAsync<Configuration>(stream, resolver);
} }
} }
@ -145,12 +148,12 @@ namespace Ryujinx
/// <param name="device">The instance to configure</param> /// <param name="device">The instance to configure</param>
public static void Configure(Switch device) public static void Configure(Switch device)
{ {
if (Default == null) if (Instance == null)
{ {
throw new InvalidOperationException("Configuration has not been loaded yet."); throw new InvalidOperationException("Configuration has not been loaded yet.");
} }
GraphicsConfig.ShadersDumpPath = Default.GraphicsShadersDumpPath; GraphicsConfig.ShadersDumpPath = Instance.GraphicsShadersDumpPath;
Logger.AddTarget(new AsyncLogTargetWrapper( Logger.AddTarget(new AsyncLogTargetWrapper(
new ConsoleLogTarget(), new ConsoleLogTarget(),
@ -158,7 +161,7 @@ namespace Ryujinx
AsyncLogTargetOverflowAction.Block AsyncLogTargetOverflowAction.Block
)); ));
if (Default.EnableFileLog) if (Instance.EnableFileLog)
{ {
Logger.AddTarget(new AsyncLogTargetWrapper( Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget("Ryujinx.log"), new FileLogTarget("Ryujinx.log"),
@ -167,49 +170,49 @@ namespace Ryujinx
)); ));
} }
Logger.SetEnable(LogLevel.Debug, Default.LoggingEnableDebug); Logger.SetEnable(LogLevel.Debug, Instance.LoggingEnableDebug);
Logger.SetEnable(LogLevel.Stub, Default.LoggingEnableStub); Logger.SetEnable(LogLevel.Stub, Instance.LoggingEnableStub);
Logger.SetEnable(LogLevel.Info, Default.LoggingEnableInfo); Logger.SetEnable(LogLevel.Info, Instance.LoggingEnableInfo);
Logger.SetEnable(LogLevel.Warning, Default.LoggingEnableWarn); Logger.SetEnable(LogLevel.Warning, Instance.LoggingEnableWarn);
Logger.SetEnable(LogLevel.Error, Default.LoggingEnableError); Logger.SetEnable(LogLevel.Error, Instance.LoggingEnableError);
if (Default.LoggingFilteredClasses.Length > 0) if (Instance.LoggingFilteredClasses.Length > 0)
{ {
foreach (var logClass in EnumExtensions.GetValues<LogClass>()) foreach (var logClass in EnumExtensions.GetValues<LogClass>())
{ {
Logger.SetEnable(logClass, false); Logger.SetEnable(logClass, false);
} }
foreach (var logClass in Default.LoggingFilteredClasses) foreach (var logClass in Instance.LoggingFilteredClasses)
{ {
Logger.SetEnable(logClass, true); Logger.SetEnable(logClass, true);
} }
} }
device.EnableDeviceVsync = Default.EnableVsync; device.EnableDeviceVsync = Instance.EnableVsync;
device.System.State.DockedMode = Default.DockedMode; device.System.State.DockedMode = Instance.DockedMode;
device.System.State.SetLanguage(Default.SystemLanguage); device.System.State.SetLanguage(Instance.SystemLanguage);
if (Default.EnableMultiCoreScheduling) if (Instance.EnableMultiCoreScheduling)
{ {
device.System.EnableMultiCoreScheduling(); device.System.EnableMultiCoreScheduling();
} }
device.System.FsIntegrityCheckLevel = Default.EnableFsIntegrityChecks device.System.FsIntegrityCheckLevel = Instance.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid ? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None; : IntegrityCheckLevel.None;
if(Default.GamepadControls.Enabled) if(Instance.GamepadControls.Enabled)
{ {
if (GamePad.GetName(Default.GamepadControls.Index) == "Unmapped Controller") if (GamePad.GetName(Instance.GamepadControls.Index) == "Unmapped Controller")
{ {
Default.GamepadControls.SetEnabled(false); Instance.GamepadControls.SetEnabled(false);
} }
} }
device.Hid.InitilizePrimaryController(Default.ControllerType); device.Hid.InitilizePrimaryController(Instance.ControllerType);
} }
private class ConfigurationEnumFormatter<T> : IJsonFormatter<T> private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>

View file

@ -142,24 +142,24 @@ namespace Ryujinx
{ {
KeyboardState keyboard = _keyboard.Value; KeyboardState keyboard = _keyboard.Value;
currentButton = Configuration.Default.KeyboardControls.GetButtons(keyboard); currentButton = Configuration.Instance.KeyboardControls.GetButtons(keyboard);
(leftJoystickDx, leftJoystickDy) = Configuration.Default.KeyboardControls.GetLeftStick(keyboard); (leftJoystickDx, leftJoystickDy) = Configuration.Instance.KeyboardControls.GetLeftStick(keyboard);
(rightJoystickDx, rightJoystickDy) = Configuration.Default.KeyboardControls.GetRightStick(keyboard); (rightJoystickDx, rightJoystickDy) = Configuration.Instance.KeyboardControls.GetRightStick(keyboard);
} }
currentButton |= Configuration.Default.GamepadControls.GetButtons(); currentButton |= Configuration.Instance.GamepadControls.GetButtons();
//Keyboard has priority stick-wise //Keyboard has priority stick-wise
if (leftJoystickDx == 0 && leftJoystickDy == 0) if (leftJoystickDx == 0 && leftJoystickDy == 0)
{ {
(leftJoystickDx, leftJoystickDy) = Configuration.Default.GamepadControls.GetLeftStick(); (leftJoystickDx, leftJoystickDy) = Configuration.Instance.GamepadControls.GetLeftStick();
} }
if (rightJoystickDx == 0 && rightJoystickDy == 0) if (rightJoystickDx == 0 && rightJoystickDy == 0)
{ {
(rightJoystickDx, rightJoystickDy) = Configuration.Default.GamepadControls.GetRightStick(); (rightJoystickDx, rightJoystickDy) = Configuration.Instance.GamepadControls.GetRightStick();
} }
leftJoystick = new HidJoystickPosition leftJoystick = new HidJoystickPosition

View file

@ -10,23 +10,23 @@ namespace Ryujinx.UI.Input
{ {
Invalid, Invalid,
LStick, LStick,
DPadUp,
DPadDown,
DPadLeft,
DPadRight,
Back,
LShoulder,
RStick, RStick,
A, LShoulder,
B,
X,
Y,
Start,
RShoulder, RShoulder,
LTrigger, LTrigger,
RTrigger, RTrigger,
LJoystick, LJoystick,
RJoystick RJoystick,
DPadUp,
DPadDown,
DPadLeft,
DPadRight,
Start,
Back,
A,
B,
X,
Y
} }
public struct NpadControllerLeft public struct NpadControllerLeft
@ -60,17 +60,17 @@ namespace Ryujinx.UI.Input
/// <summary> /// <summary>
/// Enables or disables controller support /// Enables or disables controller support
/// </summary> /// </summary>
public bool Enabled { get; private set; } public bool Enabled { get; private set; }
/// <summary> /// <summary>
/// Controller Device Index /// Controller Device Index
/// </summary> /// </summary>
public int Index { get; private set; } public int Index { get; private set; }
/// <summary> /// <summary>
/// Controller Analog Stick Deadzone /// Controller Analog Stick Deadzone
/// </summary> /// </summary>
public float Deadzone { get; private set; } public float Deadzone { get; private set; }
/// <summary> /// <summary>
/// Controller Trigger Threshold /// Controller Trigger Threshold
@ -80,7 +80,7 @@ namespace Ryujinx.UI.Input
/// <summary> /// <summary>
/// Left JoyCon Controller Bindings /// Left JoyCon Controller Bindings
/// </summary> /// </summary>
public NpadControllerLeft LeftJoycon { get; private set; } public NpadControllerLeft LeftJoycon { get; private set; }
/// <summary> /// <summary>
/// Right JoyCon Controller Bindings /// Right JoyCon Controller Bindings