SvcSetThreadPriority should update just the WantedPriority
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1 changed files with 2 additions and 2 deletions
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@ -29,12 +29,12 @@ namespace Ryujinx.Core.OsHle.Handles
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this.Thread = Thread;
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this.Thread = Thread;
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this.ProcessorId = ProcessorId;
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this.ProcessorId = ProcessorId;
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SetPriority(Priority);
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ActualPriority = WantedPriority = Priority;
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}
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}
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public void SetPriority(int Priority)
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public void SetPriority(int Priority)
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{
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{
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ActualPriority = WantedPriority = Priority;
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WantedPriority = Priority;
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UpdatePriority();
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UpdatePriority();
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}
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}
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