removed ingame toggle

This commit is contained in:
emmaus 2018-09-06 16:19:50 +00:00
parent 4b3fd9c3de
commit bb5ae59369
3 changed files with 6 additions and 4 deletions

View file

@ -31,7 +31,9 @@ namespace Ryujinx
Device.Log.SetEnable(LogLevel.Warning, Convert.ToBoolean(Parser.Value("Logging_Enable_Warn")));
Device.Log.SetEnable(LogLevel.Error, Convert.ToBoolean(Parser.Value("Logging_Enable_Error")));
Device.System.State.DockedMode = Convert.ToBoolean(Parser.Value("Docked_Mode"));
Device.System.State.DockedMode = Convert.ToBoolean(Parser.Value("Docked_Mode"));
Device.EnableDeviceVsync = Convert.ToBoolean(Parser.Value("Enable_Vsync"));
string[] FilteredLogClasses = Parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);

View file

@ -25,6 +25,9 @@ Logging_Filtered_Classes =
#Enable or Disable Docked Mode
Docked_Mode = false
#Enable Game Vsync
Enable_Vsync = true
#Controller Device Index
GamePad_Index = 0

View file

@ -313,9 +313,6 @@ namespace Ryujinx
protected override void OnKeyUp(KeyboardKeyEventArgs e)
{
Keyboard = e.Keyboard;
if (e.Key == Key.Tab)
Device.EnableDeviceVsync = !Device.EnableDeviceVsync;
}
protected override void OnMouseDown(MouseButtonEventArgs e)