Fix 4GB dram crashing

This commit is contained in:
MaxLastBreath 2024-09-17 16:38:53 +03:00
commit bc062fd90e
2 changed files with 3 additions and 3 deletions

View file

@ -26,7 +26,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{ {
MemoryArrange.MemoryArrange4GiB or MemoryArrange.MemoryArrange4GiB or
MemoryArrange.MemoryArrange4GiBSystemDev or MemoryArrange.MemoryArrange4GiBSystemDev or
MemoryArrange.MemoryArrange6GiBAppletDev => 2193 * MiB, MemoryArrange.MemoryArrange6GiBAppletDev => 3285 * MiB,
MemoryArrange.MemoryArrange4GiBAppletDev => 2048 * MiB, MemoryArrange.MemoryArrange4GiBAppletDev => 2048 * MiB,
MemoryArrange.MemoryArrange6GiB => 4916 * MiB, MemoryArrange.MemoryArrange6GiB => 4916 * MiB,
MemoryArrange.MemoryArrange8GiB => 6964 * MiB, MemoryArrange.MemoryArrange8GiB => 6964 * MiB,

View file

@ -562,7 +562,7 @@ namespace Ryujinx.Headless.SDL2
_userChannelPersistence, _userChannelPersistence,
renderer, renderer,
new SDL2HardwareDeviceDriver(), new SDL2HardwareDeviceDriver(),
options.ExpandRAM ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB, options.ExpandRAM ? MemoryConfiguration.MemoryConfiguration8GiB : MemoryConfiguration.MemoryConfiguration4GiB,
window, window,
options.SystemLanguage, options.SystemLanguage,
options.SystemRegion, options.SystemRegion,