diff --git a/Ryujinx.Graphics/Vic/StructUnpacker.cs b/Ryujinx.Graphics/Vic/StructUnpacker.cs index 62777aadd2..fbac1cbc91 100644 --- a/Ryujinx.Graphics/Vic/StructUnpacker.cs +++ b/Ryujinx.Graphics/Vic/StructUnpacker.cs @@ -5,64 +5,64 @@ namespace Ryujinx.Graphics.Vic { class StructUnpacker { - private NvGpuVmm Vmm; + private NvGpuVmm _vmm; - private long Position; + private long _position; - private ulong Buffer; - private int BuffPos; + private ulong _buffer; + private int _buffPos; - public StructUnpacker(NvGpuVmm Vmm, long Position) + public StructUnpacker(NvGpuVmm vmm, long position) { - this.Vmm = Vmm; - this.Position = Position; + this._vmm = vmm; + this._position = position; - BuffPos = 64; + _buffPos = 64; } - public int Read(int Bits) + public int Read(int bits) { - if ((uint)Bits > 32) + if ((uint)bits > 32) { - throw new ArgumentOutOfRangeException(nameof(Bits)); + throw new ArgumentOutOfRangeException(nameof(bits)); } - int Value = 0; + int value = 0; - while (Bits > 0) + while (bits > 0) { RefillBufferIfNeeded(); - int ReadBits = Bits; + int readBits = bits; - int MaxReadBits = 64 - BuffPos; + int maxReadBits = 64 - _buffPos; - if (ReadBits > MaxReadBits) + if (readBits > maxReadBits) { - ReadBits = MaxReadBits; + readBits = maxReadBits; } - Value <<= ReadBits; + value <<= readBits; - Value |= (int)(Buffer >> BuffPos) & (int)(0xffffffff >> (32 - ReadBits)); + value |= (int)(_buffer >> _buffPos) & (int)(0xffffffff >> (32 - readBits)); - BuffPos += ReadBits; + _buffPos += readBits; - Bits -= ReadBits; + bits -= readBits; } - return Value; + return value; } private void RefillBufferIfNeeded() { - if (BuffPos >= 64) + if (_buffPos >= 64) { - Buffer = Vmm.ReadUInt64(Position); + _buffer = _vmm.ReadUInt64(_position); - Position += 8; + _position += 8; - BuffPos = 0; + _buffPos = 0; } } } diff --git a/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs b/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs index 0a232744c3..585d119a4c 100644 --- a/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs +++ b/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs @@ -13,21 +13,21 @@ namespace Ryujinx.Graphics.Vic public long SurfaceChromaVAddress; public SurfaceOutputConfig( - SurfacePixelFormat PixelFormat, - int SurfaceWidth, - int SurfaceHeight, - int GobBlockHeight, - long OutputSurfaceLumaAddress, - long OutputSurfaceChromaUAddress, - long OutputSurfaceChromaVAddress) + SurfacePixelFormat pixelFormat, + int surfaceWidth, + int surfaceHeight, + int gobBlockHeight, + long outputSurfaceLumaAddress, + long outputSurfaceChromaUAddress, + long outputSurfaceChromaVAddress) { - this.PixelFormat = PixelFormat; - this.SurfaceWidth = SurfaceWidth; - this.SurfaceHeight = SurfaceHeight; - this.GobBlockHeight = GobBlockHeight; - this.SurfaceLumaAddress = OutputSurfaceLumaAddress; - this.SurfaceChromaUAddress = OutputSurfaceChromaUAddress; - this.SurfaceChromaVAddress = OutputSurfaceChromaVAddress; + this.PixelFormat = pixelFormat; + this.SurfaceWidth = surfaceWidth; + this.SurfaceHeight = surfaceHeight; + this.GobBlockHeight = gobBlockHeight; + this.SurfaceLumaAddress = outputSurfaceLumaAddress; + this.SurfaceChromaUAddress = outputSurfaceChromaUAddress; + this.SurfaceChromaVAddress = outputSurfaceChromaVAddress; } } } \ No newline at end of file diff --git a/Ryujinx.Graphics/Vic/VideoImageComposer.cs b/Ryujinx.Graphics/Vic/VideoImageComposer.cs index 758382fa88..038b724b1b 100644 --- a/Ryujinx.Graphics/Vic/VideoImageComposer.cs +++ b/Ryujinx.Graphics/Vic/VideoImageComposer.cs @@ -4,104 +4,104 @@ namespace Ryujinx.Graphics.Vic { class VideoImageComposer { - private NvGpu Gpu; + private NvGpu _gpu; - private long ConfigStructAddress; - private long OutputSurfaceLumaAddress; - private long OutputSurfaceChromaUAddress; - private long OutputSurfaceChromaVAddress; + private long _configStructAddress; + private long _outputSurfaceLumaAddress; + private long _outputSurfaceChromaUAddress; + private long _outputSurfaceChromaVAddress; - public VideoImageComposer(NvGpu Gpu) + public VideoImageComposer(NvGpu gpu) { - this.Gpu = Gpu; + this._gpu = gpu; } - public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments) + public void Process(NvGpuVmm vmm, int methodOffset, int[] arguments) { - VideoImageComposerMeth Method = (VideoImageComposerMeth)MethodOffset; + VideoImageComposerMeth method = (VideoImageComposerMeth)methodOffset; - switch (Method) + switch (method) { case VideoImageComposerMeth.Execute: - Execute(Vmm, Arguments); + Execute(vmm, arguments); break; case VideoImageComposerMeth.SetConfigStructOffset: - SetConfigStructOffset(Vmm, Arguments); + SetConfigStructOffset(vmm, arguments); break; case VideoImageComposerMeth.SetOutputSurfaceLumaOffset: - SetOutputSurfaceLumaOffset(Vmm, Arguments); + SetOutputSurfaceLumaOffset(vmm, arguments); break; case VideoImageComposerMeth.SetOutputSurfaceChromaUOffset: - SetOutputSurfaceChromaUOffset(Vmm, Arguments); + SetOutputSurfaceChromaUOffset(vmm, arguments); break; case VideoImageComposerMeth.SetOutputSurfaceChromaVOffset: - SetOutputSurfaceChromaVOffset(Vmm, Arguments); + SetOutputSurfaceChromaVOffset(vmm, arguments); break; } } - private void Execute(NvGpuVmm Vmm, int[] Arguments) + private void Execute(NvGpuVmm vmm, int[] arguments) { - StructUnpacker Unpacker = new StructUnpacker(Vmm, ConfigStructAddress + 0x20); + StructUnpacker unpacker = new StructUnpacker(vmm, _configStructAddress + 0x20); - SurfacePixelFormat PixelFormat = (SurfacePixelFormat)Unpacker.Read(7); + SurfacePixelFormat pixelFormat = (SurfacePixelFormat)unpacker.Read(7); - int ChromaLocHoriz = Unpacker.Read(2); - int ChromaLocVert = Unpacker.Read(2); + int chromaLocHoriz = unpacker.Read(2); + int chromaLocVert = unpacker.Read(2); - int BlockLinearKind = Unpacker.Read(4); - int BlockLinearHeightLog2 = Unpacker.Read(4); + int blockLinearKind = unpacker.Read(4); + int blockLinearHeightLog2 = unpacker.Read(4); - int Reserved0 = Unpacker.Read(3); - int Reserved1 = Unpacker.Read(10); + int reserved0 = unpacker.Read(3); + int reserved1 = unpacker.Read(10); - int SurfaceWidthMinus1 = Unpacker.Read(14); - int SurfaceHeightMinus1 = Unpacker.Read(14); + int surfaceWidthMinus1 = unpacker.Read(14); + int surfaceHeightMinus1 = unpacker.Read(14); - int GobBlockHeight = 1 << BlockLinearHeightLog2; + int gobBlockHeight = 1 << blockLinearHeightLog2; - int SurfaceWidth = SurfaceWidthMinus1 + 1; - int SurfaceHeight = SurfaceHeightMinus1 + 1; + int surfaceWidth = surfaceWidthMinus1 + 1; + int surfaceHeight = surfaceHeightMinus1 + 1; - SurfaceOutputConfig OutputConfig = new SurfaceOutputConfig( - PixelFormat, - SurfaceWidth, - SurfaceHeight, - GobBlockHeight, - OutputSurfaceLumaAddress, - OutputSurfaceChromaUAddress, - OutputSurfaceChromaVAddress); + SurfaceOutputConfig outputConfig = new SurfaceOutputConfig( + pixelFormat, + surfaceWidth, + surfaceHeight, + gobBlockHeight, + _outputSurfaceLumaAddress, + _outputSurfaceChromaUAddress, + _outputSurfaceChromaVAddress); - Gpu.VideoDecoder.CopyPlanes(Vmm, OutputConfig); + _gpu.VideoDecoder.CopyPlanes(vmm, outputConfig); } - private void SetConfigStructOffset(NvGpuVmm Vmm, int[] Arguments) + private void SetConfigStructOffset(NvGpuVmm vmm, int[] arguments) { - ConfigStructAddress = GetAddress(Arguments); + _configStructAddress = GetAddress(arguments); } - private void SetOutputSurfaceLumaOffset(NvGpuVmm Vmm, int[] Arguments) + private void SetOutputSurfaceLumaOffset(NvGpuVmm vmm, int[] arguments) { - OutputSurfaceLumaAddress = GetAddress(Arguments); + _outputSurfaceLumaAddress = GetAddress(arguments); } - private void SetOutputSurfaceChromaUOffset(NvGpuVmm Vmm, int[] Arguments) + private void SetOutputSurfaceChromaUOffset(NvGpuVmm vmm, int[] arguments) { - OutputSurfaceChromaUAddress = GetAddress(Arguments); + _outputSurfaceChromaUAddress = GetAddress(arguments); } - private void SetOutputSurfaceChromaVOffset(NvGpuVmm Vmm, int[] Arguments) + private void SetOutputSurfaceChromaVOffset(NvGpuVmm vmm, int[] arguments) { - OutputSurfaceChromaVAddress = GetAddress(Arguments); + _outputSurfaceChromaVAddress = GetAddress(arguments); } - private static long GetAddress(int[] Arguments) + private static long GetAddress(int[] arguments) { - return (long)(uint)Arguments[0] << 8; + return (long)(uint)arguments[0] << 8; } } } \ No newline at end of file