diff --git a/Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs b/Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs index 3152894611..2e50b6c187 100644 --- a/Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs +++ b/Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs @@ -831,7 +831,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process } // Nintendo panic here because if it reaches this point, the current thread should be already dead. - // As we handle the death of the therad in the post SVC handler and inside the CPU emulator, we don't panic here. + // As we handle the death of the thread in the post SVC handler and inside the CPU emulator, we don't panic here. } public ulong GetMemoryCapacity()