diff --git a/ChocolArm64/Instruction/AInstEmitSimdCvt.cs b/ChocolArm64/Instruction/AInstEmitSimdCvt.cs index 98bb972a2d..da584743c3 100644 --- a/ChocolArm64/Instruction/AInstEmitSimdCvt.cs +++ b/ChocolArm64/Instruction/AInstEmitSimdCvt.cs @@ -45,10 +45,10 @@ namespace ChocolArm64.Instruction { if (SizeF == 0) { - //TODO: This need the half precision floating point type, - //that is not yet supported on .NET. We should probably - //do our own implementation on the meantime. - throw new NotImplementedException(); + EmitVectorExtractZx(Context, Op.Rn, Part + Index, 1); + Context.Emit(OpCodes.Conv_U2); + + Context.EmitCall(typeof(ASoftFloat), nameof(ASoftFloat.ConvertHalfToSingle)); } else /* if (SizeF == 1) */ { diff --git a/ChocolArm64/Instruction/AInstEmitSimdMove.cs b/ChocolArm64/Instruction/AInstEmitSimdMove.cs index 95fe594994..d67946a977 100644 --- a/ChocolArm64/Instruction/AInstEmitSimdMove.cs +++ b/ChocolArm64/Instruction/AInstEmitSimdMove.cs @@ -339,9 +339,12 @@ namespace ChocolArm64.Instruction EmitVectorExtractZx(Context, (Index & 1) == 0 ? Op.Rn : Op.Rm, Elem, Op.Size); - EmitVectorInsert(Context, Op.Rd, Index, Op.Size); + EmitVectorInsertTmp(Context, Index, Op.Size); } + Context.EmitLdvectmp(); + Context.EmitStvec(Op.Rd); + if (Op.RegisterSize == ARegisterSize.SIMD64) { EmitVectorZeroUpper(Context, Op.Rd); @@ -363,9 +366,12 @@ namespace ChocolArm64.Instruction EmitVectorExtractZx(Context, Index < Half ? Op.Rn : Op.Rm, Elem, Op.Size); - EmitVectorInsert(Context, Op.Rd, Index, Op.Size); + EmitVectorInsertTmp(Context, Index, Op.Size); } + Context.EmitLdvectmp(); + Context.EmitStvec(Op.Rd); + if (Op.RegisterSize == ARegisterSize.SIMD64) { EmitVectorZeroUpper(Context, Op.Rd); @@ -387,9 +393,12 @@ namespace ChocolArm64.Instruction EmitVectorExtractZx(Context, (Index & 1) == 0 ? Op.Rn : Op.Rm, Elem, Op.Size); - EmitVectorInsert(Context, Op.Rd, Index, Op.Size); + EmitVectorInsertTmp(Context, Index, Op.Size); } + Context.EmitLdvectmp(); + Context.EmitStvec(Op.Rd); + if (Op.RegisterSize == ARegisterSize.SIMD64) { EmitVectorZeroUpper(Context, Op.Rd); diff --git a/ChocolArm64/Instruction/ASoftFloat.cs b/ChocolArm64/Instruction/ASoftFloat.cs index e63c82beea..27f4f7fb4f 100644 --- a/ChocolArm64/Instruction/ASoftFloat.cs +++ b/ChocolArm64/Instruction/ASoftFloat.cs @@ -225,5 +225,41 @@ namespace ChocolArm64.Instruction return 2.0 + op1 * op2; } + + public static float ConvertHalfToSingle(ushort x) + { + uint x_sign = (uint)(x >> 15) & 0x0001; + uint x_exp = (uint)(x >> 10) & 0x001F; + uint x_mantissa = (uint)x & 0x03FF; + + if (x_exp == 0 && x_mantissa == 0) + { + // Zero + return BitConverter.Int32BitsToSingle((int)(x_sign << 31)); + } + + if (x_exp == 0x1F) + { + // NaN or Infinity + return BitConverter.Int32BitsToSingle((int)((x_sign << 31) | 0x7F800000 | (x_mantissa << 13))); + } + + int exponent = (int)x_exp - 15; + + if (x_exp == 0) + { + // Denormal + x_mantissa <<= 1; + while ((x_mantissa & 0x0400) == 0) + { + x_mantissa <<= 1; + exponent--; + } + x_mantissa &= 0x03FF; + } + + uint new_exp = (uint)((exponent + 127) & 0xFF) << 23; + return BitConverter.Int32BitsToSingle((int)((x_sign << 31) | new_exp | (x_mantissa << 13))); + } } } \ No newline at end of file diff --git a/README.md b/README.md index 71dad9ce29..f6bac98c8c 100644 --- a/README.md +++ b/README.md @@ -85,6 +85,8 @@ If you have some homebrew that currently doesn't work within the emulator, you c For help, support, suggestions, or if you just want to get in touch with the team; join our Discord server! https://discord.gg/VkQYXAZ +For donation support, please take a look at our Patreon: https://www.patreon.com/ryujinx + **Running** To run this emulator, you need the .NET Core 2.1 (or higher) SDK *and* the OpenAL 11 Core SDK. @@ -92,6 +94,7 @@ Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!) **Compatibility** + You can check out the compatibility list within the Wiki. Only a handful of games actually work. **Latest build** diff --git a/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs b/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs index f574b46f38..2860dc2e2d 100644 --- a/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs +++ b/Ryujinx.Audio/OpenAL/OpenALAudioOut.cs @@ -20,7 +20,7 @@ namespace Ryujinx.Audio.OpenAL public int SourceId { get; private set; } public int SampleRate { get; private set; } - + public ALFormat Format { get; private set; } private ReleaseCallback Callback; @@ -153,7 +153,7 @@ namespace Ryujinx.Audio.OpenAL ShouldCallReleaseCallback = true; } } - + private void SyncQueuedTags() { AL.GetSource(SourceId, ALGetSourcei.BuffersQueued, out int QueuedCount); @@ -249,11 +249,6 @@ namespace Ryujinx.Audio.OpenAL private ALFormat GetALFormat(int Channels, AudioFormat Format) { - if (Channels < 1 || Channels > 2) - { - throw new ArgumentOutOfRangeException(nameof(Channels)); - } - if (Channels == 1) { switch (Format) @@ -262,7 +257,7 @@ namespace Ryujinx.Audio.OpenAL case AudioFormat.PcmInt16: return ALFormat.Mono16; } } - else /* if (Channels == 2) */ + else if (Channels == 2) { switch (Format) { @@ -270,6 +265,18 @@ namespace Ryujinx.Audio.OpenAL case AudioFormat.PcmInt16: return ALFormat.Stereo16; } } + else if (Channels == 6) + { + switch (Format) + { + case AudioFormat.PcmInt8: return ALFormat.Multi51Chn8Ext; + case AudioFormat.PcmInt16: return ALFormat.Multi51Chn16Ext; + } + } + else + { + throw new ArgumentOutOfRangeException(nameof(Channels)); + } throw new ArgumentException(nameof(Format)); } @@ -288,7 +295,7 @@ namespace Ryujinx.Audio.OpenAL { return Td.ContainsBuffer(Tag); } - + return false; } @@ -298,7 +305,7 @@ namespace Ryujinx.Audio.OpenAL { return Td.GetReleasedBuffers(MaxCount); } - + return null; } diff --git a/Ryujinx.Graphics/Gal/GalTextureFormat.cs b/Ryujinx.Graphics/Gal/GalTextureFormat.cs index 7d19dc26d4..231d33ec0e 100644 --- a/Ryujinx.Graphics/Gal/GalTextureFormat.cs +++ b/Ryujinx.Graphics/Gal/GalTextureFormat.cs @@ -17,6 +17,7 @@ namespace Ryujinx.Graphics.Gal BC3 = 0x26, BC4 = 0x27, BC5 = 0x28, + ZF32 = 0x2f, Astc2D4x4 = 0x40, Astc2D5x5 = 0x41, Astc2D6x6 = 0x42, diff --git a/Ryujinx.Graphics/Gal/IGalRasterizer.cs b/Ryujinx.Graphics/Gal/IGalRasterizer.cs index 2598efb610..0c5d37e40e 100644 --- a/Ryujinx.Graphics/Gal/IGalRasterizer.cs +++ b/Ryujinx.Graphics/Gal/IGalRasterizer.cs @@ -2,6 +2,9 @@ namespace Ryujinx.Graphics.Gal { public interface IGalRasterizer { + void LockCaches(); + void UnlockCaches(); + void ClearBuffers(GalClearBufferFlags Flags); bool IsVboCached(long Key, long DataSize); @@ -46,9 +49,9 @@ namespace Ryujinx.Graphics.Gal void CreateIbo(long Key, byte[] Buffer); - void SetVertexArray(int VbIndex, int Stride, long VboKey, GalVertexAttrib[] Attribs); + void SetVertexArray(int Stride, long VboKey, GalVertexAttrib[] Attribs); - void SetIndexArray(long Key, int Size, GalIndexFormat Format); + void SetIndexArray(int Size, GalIndexFormat Format); void DrawArrays(int First, int PrimCount, GalPrimitiveType PrimType); diff --git a/Ryujinx.Graphics/Gal/IGalTexture.cs b/Ryujinx.Graphics/Gal/IGalTexture.cs index 6379e73af4..2ab4119904 100644 --- a/Ryujinx.Graphics/Gal/IGalTexture.cs +++ b/Ryujinx.Graphics/Gal/IGalTexture.cs @@ -2,6 +2,9 @@ namespace Ryujinx.Graphics.Gal { public interface IGalTexture { + void LockCache(); + void UnlockCache(); + void Create(long Key, byte[] Data, GalTexture Texture); bool TryGetCachedTexture(long Key, long DataSize, out GalTexture Texture); diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLCachedResource.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLCachedResource.cs index 06d76b8bdd..01ebf98202 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLCachedResource.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLCachedResource.cs @@ -36,6 +36,10 @@ namespace Ryujinx.Graphics.Gal.OpenGL private DeleteValue DeleteValueCallback; + private Queue DeletePending; + + private bool Locked; + public OGLCachedResource(DeleteValue DeleteValueCallback) { if (DeleteValueCallback == null) @@ -48,11 +52,33 @@ namespace Ryujinx.Graphics.Gal.OpenGL Cache = new Dictionary(); SortedCache = new LinkedList(); + + DeletePending = new Queue(); + } + + public void Lock() + { + Locked = true; + } + + public void Unlock() + { + Locked = false; + + while (DeletePending.TryDequeue(out T Value)) + { + DeleteValueCallback(Value); + } + + ClearCacheIfNeeded(); } public void AddOrUpdate(long Key, T Value, long Size) { - ClearCacheIfNeeded(); + if (!Locked) + { + ClearCacheIfNeeded(); + } LinkedListNode Node = SortedCache.AddLast(Key); @@ -60,7 +86,14 @@ namespace Ryujinx.Graphics.Gal.OpenGL if (Cache.TryGetValue(Key, out CacheBucket Bucket)) { - DeleteValueCallback(Bucket.Value); + if (Locked) + { + DeletePending.Enqueue(Bucket.Value); + } + else + { + DeleteValueCallback(Bucket.Value); + } SortedCache.Remove(Bucket.Node); @@ -78,6 +111,12 @@ namespace Ryujinx.Graphics.Gal.OpenGL { Value = Bucket.Value; + SortedCache.Remove(Bucket.Node); + + LinkedListNode Node = SortedCache.AddLast(Key); + + Cache[Key] = new CacheBucket(Value, Bucket.DataSize, Node); + return true; } diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs index 3a81150d6f..8f189d2b08 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs @@ -129,15 +129,16 @@ namespace Ryujinx.Graphics.Gal.OpenGL { switch (Format) { - case GalTextureFormat.R32G32B32A32: return (PixelFormat.Rgba, PixelType.Float); - case GalTextureFormat.R16G16B16A16: return (PixelFormat.Rgba, PixelType.HalfFloat); - case GalTextureFormat.A8B8G8R8: return (PixelFormat.Rgba, PixelType.UnsignedByte); - case GalTextureFormat.R32: return (PixelFormat.Red, PixelType.Float); - case GalTextureFormat.A1B5G5R5: return (PixelFormat.Rgba, PixelType.UnsignedShort5551); - case GalTextureFormat.B5G6R5: return (PixelFormat.Rgb, PixelType.UnsignedShort565); - case GalTextureFormat.G8R8: return (PixelFormat.Rg, PixelType.UnsignedByte); - case GalTextureFormat.R16: return (PixelFormat.Red, PixelType.HalfFloat); - case GalTextureFormat.R8: return (PixelFormat.Red, PixelType.UnsignedByte); + case GalTextureFormat.R32G32B32A32: return (PixelFormat.Rgba, PixelType.Float); + case GalTextureFormat.R16G16B16A16: return (PixelFormat.Rgba, PixelType.HalfFloat); + case GalTextureFormat.A8B8G8R8: return (PixelFormat.Rgba, PixelType.UnsignedByte); + case GalTextureFormat.R32: return (PixelFormat.Red, PixelType.Float); + case GalTextureFormat.A1B5G5R5: return (PixelFormat.Rgba, PixelType.UnsignedShort5551); + case GalTextureFormat.B5G6R5: return (PixelFormat.Rgb, PixelType.UnsignedShort565); + case GalTextureFormat.G8R8: return (PixelFormat.Rg, PixelType.UnsignedByte); + case GalTextureFormat.R16: return (PixelFormat.Red, PixelType.HalfFloat); + case GalTextureFormat.R8: return (PixelFormat.Red, PixelType.UnsignedByte); + case GalTextureFormat.ZF32: return (PixelFormat.DepthComponent, PixelType.Float); } throw new NotImplementedException(Format.ToString()); diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs index a4ec7f87cf..0dc56966b3 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs @@ -71,6 +71,18 @@ namespace Ryujinx.Graphics.Gal.OpenGL IndexBuffer = new IbInfo(); } + public void LockCaches() + { + VboCache.Lock(); + IboCache.Lock(); + } + + public void UnlockCaches() + { + VboCache.Unlock(); + IboCache.Unlock(); + } + public void ClearBuffers(GalClearBufferFlags Flags) { ClearBufferMask Mask = ClearBufferMask.ColorBufferBit; @@ -223,7 +235,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL GL.BufferData(BufferTarget.ElementArrayBuffer, Length, Buffer, BufferUsageHint.StreamDraw); } - public void SetVertexArray(int VbIndex, int Stride, long VboKey, GalVertexAttrib[] Attribs) + public void SetVertexArray(int Stride, long VboKey, GalVertexAttrib[] Attribs) { if (!VboCache.TryGetValue(VboKey, out int VboHandle)) { @@ -270,7 +282,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL } } - public void SetIndexArray(long Key, int Size, GalIndexFormat Format) + public void SetIndexArray(int Size, GalIndexFormat Format) { IndexBuffer.Type = OGLEnumConverter.GetDrawElementsType(Format); diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs index c50bdd71b5..5caca6ecde 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLTexture.cs @@ -26,6 +26,16 @@ namespace Ryujinx.Graphics.Gal.OpenGL TextureCache = new OGLCachedResource(DeleteTexture); } + public void LockCache() + { + TextureCache.Lock(); + } + + public void UnlockCache() + { + TextureCache.Unlock(); + } + private static void DeleteTexture(TCE CachedTexture) { GL.DeleteTexture(CachedTexture.Handle); diff --git a/Ryujinx.HLE/Gpu/Engines/NvGpuEngine3d.cs b/Ryujinx.HLE/Gpu/Engines/NvGpuEngine3d.cs index b9f9cc4974..2bacd71b36 100644 --- a/Ryujinx.HLE/Gpu/Engines/NvGpuEngine3d.cs +++ b/Ryujinx.HLE/Gpu/Engines/NvGpuEngine3d.cs @@ -73,6 +73,8 @@ namespace Ryujinx.HLE.Gpu.Engines private void VertexEndGl(NvGpuVmm Vmm, NvGpuPBEntry PBEntry) { + LockCaches(); + SetFrameBuffer(Vmm, 0); long[] Keys = UploadShaders(Vmm); @@ -90,6 +92,20 @@ namespace Ryujinx.HLE.Gpu.Engines UploadTextures(Vmm, Keys); UploadUniforms(Vmm); UploadVertexArrays(Vmm); + + UnlockCaches(); + } + + private void LockCaches() + { + Gpu.Renderer.Rasterizer.LockCaches(); + Gpu.Renderer.Texture.LockCache(); + } + + private void UnlockCaches() + { + Gpu.Renderer.Rasterizer.UnlockCaches(); + Gpu.Renderer.Texture.UnlockCache(); } private void ClearBuffers(NvGpuVmm Vmm, NvGpuPBEntry PBEntry) @@ -570,7 +586,7 @@ namespace Ryujinx.HLE.Gpu.Engines Gpu.Renderer.Rasterizer.CreateIbo(IboKey, Data); } - Gpu.Renderer.Rasterizer.SetIndexArray(IboKey, IbSize, IndexFormat); + Gpu.Renderer.Rasterizer.SetIndexArray(IbSize, IndexFormat); } List[] Attribs = new List[32]; @@ -634,7 +650,7 @@ namespace Ryujinx.HLE.Gpu.Engines Gpu.Renderer.Rasterizer.CreateVbo(VboKey, Data); } - Gpu.Renderer.Rasterizer.SetVertexArray(Index, Stride, VboKey, Attribs[Index].ToArray()); + Gpu.Renderer.Rasterizer.SetVertexArray(Stride, VboKey, Attribs[Index].ToArray()); } GalPrimitiveType PrimType = (GalPrimitiveType)(PrimCtrl & 0xffff); diff --git a/Ryujinx.HLE/Gpu/Engines/NvGpuFifo.cs b/Ryujinx.HLE/Gpu/Engines/NvGpuFifo.cs index 0bc682a70f..7b999eaed1 100644 --- a/Ryujinx.HLE/Gpu/Engines/NvGpuFifo.cs +++ b/Ryujinx.HLE/Gpu/Engines/NvGpuFifo.cs @@ -1,5 +1,6 @@ using Ryujinx.HLE.Gpu.Memory; using System.Collections.Concurrent; +using System.Threading; namespace Ryujinx.HLE.Gpu.Engines { @@ -18,6 +19,8 @@ namespace Ryujinx.HLE.Gpu.Engines private NvGpuEngine[] SubChannels; + public AutoResetEvent Event { get; private set; } + private struct CachedMacro { public int Position { get; private set; } @@ -60,6 +63,8 @@ namespace Ryujinx.HLE.Gpu.Engines Macros = new CachedMacro[MacrosCount]; Mme = new int[MmeWords]; + + Event = new AutoResetEvent(false); } public void PushBuffer(NvGpuVmm Vmm, NvGpuPBEntry[] Buffer) @@ -68,6 +73,8 @@ namespace Ryujinx.HLE.Gpu.Engines { BufferQueue.Enqueue((Vmm, PBEntry)); } + + Event.Set(); } public void DispatchCalls() diff --git a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs index ac8f75c5f1..6b9a306355 100644 --- a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs +++ b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs @@ -28,23 +28,30 @@ namespace Ryujinx.HLE.Gpu.Texture { switch (Texture.Format) { - case GalTextureFormat.R32G32B32A32: return Texture.Width * Texture.Height * 16; - case GalTextureFormat.R16G16B16A16: return Texture.Width * Texture.Height * 8; - case GalTextureFormat.A8B8G8R8: return Texture.Width * Texture.Height * 4; - case GalTextureFormat.R32: return Texture.Width * Texture.Height * 4; - case GalTextureFormat.A1B5G5R5: return Texture.Width * Texture.Height * 2; - case GalTextureFormat.B5G6R5: return Texture.Width * Texture.Height * 2; - case GalTextureFormat.G8R8: return Texture.Width * Texture.Height * 2; - case GalTextureFormat.R16: return Texture.Width * Texture.Height * 2; - case GalTextureFormat.R8: return Texture.Width * Texture.Height; + case GalTextureFormat.R32G32B32A32: + return Texture.Width * Texture.Height * 16; + + case GalTextureFormat.R16G16B16A16: + return Texture.Width * Texture.Height * 8; + + case GalTextureFormat.A8B8G8R8: + case GalTextureFormat.R32: + case GalTextureFormat.ZF32: + return Texture.Width * Texture.Height * 4; + + case GalTextureFormat.A1B5G5R5: + case GalTextureFormat.B5G6R5: + case GalTextureFormat.G8R8: + case GalTextureFormat.R16: + return Texture.Width * Texture.Height * 2; + + case GalTextureFormat.R8: + return Texture.Width * Texture.Height; case GalTextureFormat.BC1: case GalTextureFormat.BC4: { - int W = (Texture.Width + 3) / 4; - int H = (Texture.Height + 3) / 4; - - return W * H * 8; + return CompressedTextureSize(Texture.Width, Texture.Height, 4, 4, 8); } case GalTextureFormat.BC7U: @@ -53,16 +60,86 @@ namespace Ryujinx.HLE.Gpu.Texture case GalTextureFormat.BC5: case GalTextureFormat.Astc2D4x4: { - int W = (Texture.Width + 3) / 4; - int H = (Texture.Height + 3) / 4; - - return W * H * 16; + return CompressedTextureSize(Texture.Width, Texture.Height, 4, 4, 16); + } + + case GalTextureFormat.Astc2D5x5: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 5, 5, 16); + } + + case GalTextureFormat.Astc2D6x6: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 6, 6, 16); + } + + case GalTextureFormat.Astc2D8x8: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 8, 8, 16); + } + + case GalTextureFormat.Astc2D10x10: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 10, 10, 16); + } + + case GalTextureFormat.Astc2D12x12: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 12, 12, 16); + } + + case GalTextureFormat.Astc2D5x4: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 5, 4, 16); + } + + case GalTextureFormat.Astc2D6x5: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 6, 5, 16); + } + + case GalTextureFormat.Astc2D8x6: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 8, 6, 16); + } + + case GalTextureFormat.Astc2D10x8: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 10, 8, 16); + } + + case GalTextureFormat.Astc2D12x10: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 12, 10, 16); + } + + case GalTextureFormat.Astc2D8x5: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 8, 5, 16); + } + + case GalTextureFormat.Astc2D10x5: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 10, 5, 16); + } + + case GalTextureFormat.Astc2D10x6: + { + return CompressedTextureSize(Texture.Width, Texture.Height, 10, 6, 16); } } throw new NotImplementedException(Texture.Format.ToString()); } + public static int CompressedTextureSize(int TextureWidth, int TextureHeight, int BlockWidth, int BlockHeight, int Bpb) + { + int W = (TextureWidth + (BlockWidth - 1)) / BlockWidth; + int H = (TextureHeight + (BlockHeight - 1)) / BlockHeight; + + return W * H * Bpb; + } + public static (AMemory Memory, long Position) GetMemoryAndPosition( IAMemory Memory, long Position) diff --git a/Ryujinx.HLE/Gpu/Texture/TextureReader.cs b/Ryujinx.HLE/Gpu/Texture/TextureReader.cs index 48bf1a90fe..8bd4dbcbaa 100644 --- a/Ryujinx.HLE/Gpu/Texture/TextureReader.cs +++ b/Ryujinx.HLE/Gpu/Texture/TextureReader.cs @@ -10,22 +10,36 @@ namespace Ryujinx.HLE.Gpu.Texture { switch (Texture.Format) { - case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture); - case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture); - case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture); - case GalTextureFormat.R32: return Read4Bpp (Memory, Texture); - case GalTextureFormat.A1B5G5R5: return Read5551 (Memory, Texture); - case GalTextureFormat.B5G6R5: return Read565 (Memory, Texture); - case GalTextureFormat.G8R8: return Read2Bpp (Memory, Texture); - case GalTextureFormat.R16: return Read2Bpp (Memory, Texture); - case GalTextureFormat.R8: return Read1Bpp (Memory, Texture); - case GalTextureFormat.BC7U: return Read16Bpt4x4(Memory, Texture); - case GalTextureFormat.BC1: return Read8Bpt4x4 (Memory, Texture); - case GalTextureFormat.BC2: return Read16Bpt4x4(Memory, Texture); - case GalTextureFormat.BC3: return Read16Bpt4x4(Memory, Texture); - case GalTextureFormat.BC4: return Read8Bpt4x4 (Memory, Texture); - case GalTextureFormat.BC5: return Read16Bpt4x4(Memory, Texture); - case GalTextureFormat.Astc2D4x4: return Read16Bpt4x4(Memory, Texture); + case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture); + case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture); + case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture); + case GalTextureFormat.R32: return Read4Bpp (Memory, Texture); + case GalTextureFormat.A1B5G5R5: return Read5551 (Memory, Texture); + case GalTextureFormat.B5G6R5: return Read565 (Memory, Texture); + case GalTextureFormat.G8R8: return Read2Bpp (Memory, Texture); + case GalTextureFormat.R16: return Read2Bpp (Memory, Texture); + case GalTextureFormat.R8: return Read1Bpp (Memory, Texture); + case GalTextureFormat.BC7U: return Read16BptCompressedTexture(Memory, Texture, 4, 4); + case GalTextureFormat.BC1: return Read8Bpt4x4 (Memory, Texture); + case GalTextureFormat.BC2: return Read16BptCompressedTexture(Memory, Texture, 4, 4); + case GalTextureFormat.BC3: return Read16BptCompressedTexture(Memory, Texture, 4, 4); + case GalTextureFormat.BC4: return Read8Bpt4x4 (Memory, Texture); + case GalTextureFormat.BC5: return Read16BptCompressedTexture(Memory, Texture, 4, 4); + case GalTextureFormat.ZF32: return Read4Bpp (Memory, Texture); + case GalTextureFormat.Astc2D4x4: return Read16BptCompressedTexture(Memory, Texture, 4, 4); + case GalTextureFormat.Astc2D5x5: return Read16BptCompressedTexture(Memory, Texture, 5, 5); + case GalTextureFormat.Astc2D6x6: return Read16BptCompressedTexture(Memory, Texture, 6, 6); + case GalTextureFormat.Astc2D8x8: return Read16BptCompressedTexture(Memory, Texture, 8, 8); + case GalTextureFormat.Astc2D10x10: return Read16BptCompressedTexture(Memory, Texture, 10, 10); + case GalTextureFormat.Astc2D12x12: return Read16BptCompressedTexture(Memory, Texture, 12, 12); + case GalTextureFormat.Astc2D5x4: return Read16BptCompressedTexture(Memory, Texture, 5, 4); + case GalTextureFormat.Astc2D6x5: return Read16BptCompressedTexture(Memory, Texture, 6, 5); + case GalTextureFormat.Astc2D8x6: return Read16BptCompressedTexture(Memory, Texture, 8, 6); + case GalTextureFormat.Astc2D10x8: return Read16BptCompressedTexture(Memory, Texture, 10, 8); + case GalTextureFormat.Astc2D12x10: return Read16BptCompressedTexture(Memory, Texture, 12, 10); + case GalTextureFormat.Astc2D8x5: return Read16BptCompressedTexture(Memory, Texture, 8, 5); + case GalTextureFormat.Astc2D10x5: return Read16BptCompressedTexture(Memory, Texture, 10, 5); + case GalTextureFormat.Astc2D10x6: return Read16BptCompressedTexture(Memory, Texture, 10, 6); } throw new NotImplementedException(Texture.Format.ToString()); @@ -306,10 +320,10 @@ namespace Ryujinx.HLE.Gpu.Texture return Output; } - private unsafe static byte[] Read16Bpt4x4(IAMemory Memory, TextureInfo Texture) + private unsafe static byte[] Read16BptCompressedTexture(IAMemory Memory, TextureInfo Texture, int BlockWidth, int BlockHeight) { - int Width = (Texture.Width + 3) / 4; - int Height = (Texture.Height + 3) / 4; + int Width = (Texture.Width + (BlockWidth - 1)) / BlockWidth; + int Height = (Texture.Height + (BlockHeight - 1)) / BlockHeight; byte[] Output = new byte[Width * Height * 16]; diff --git a/Ryujinx.HLE/OsHle/Services/Aud/IAudioOutManager.cs b/Ryujinx.HLE/OsHle/Services/Aud/IAudioOutManager.cs index 54ffa6d901..8c78d1d493 100644 --- a/Ryujinx.HLE/OsHle/Services/Aud/IAudioOutManager.cs +++ b/Ryujinx.HLE/OsHle/Services/Aud/IAudioOutManager.cs @@ -14,6 +14,10 @@ namespace Ryujinx.HLE.OsHle.Services.Aud { private const string DefaultAudioOutput = "DeviceOut"; + private const int DefaultSampleRate = 48000; + + private const int DefaultChannelsCount = 2; + private Dictionary m_Commands; public override IReadOnlyDictionary Commands => m_Commands; @@ -122,7 +126,12 @@ namespace Ryujinx.HLE.OsHle.Services.Aud int SampleRate = Context.RequestData.ReadInt32(); int Channels = Context.RequestData.ReadInt32(); - if (SampleRate != 48000) + if (SampleRate == 0) + { + SampleRate = DefaultSampleRate; + } + + if (SampleRate != DefaultSampleRate) { Context.Ns.Log.PrintWarning(LogClass.Audio, "Invalid sample rate!"); @@ -133,7 +142,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud if (Channels == 0) { - Channels = 2; + Channels = DefaultChannelsCount; } KEvent ReleaseEvent = new KEvent(); @@ -145,7 +154,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud IAalOutput AudioOut = Context.Ns.AudioOut; - int Track = AudioOut.OpenTrack(SampleRate, 2, Callback, out AudioFormat Format); + int Track = AudioOut.OpenTrack(SampleRate, Channels, Callback, out AudioFormat Format); MakeObject(Context, new IAudioOut(AudioOut, ReleaseEvent, Track)); diff --git a/Ryujinx.HLE/OsHle/Services/Nv/NvHostCtrl/NvHostCtrlIoctl.cs b/Ryujinx.HLE/OsHle/Services/Nv/NvHostCtrl/NvHostCtrlIoctl.cs index a9fd9d3abd..7705a1f78f 100644 --- a/Ryujinx.HLE/OsHle/Services/Nv/NvHostCtrl/NvHostCtrlIoctl.cs +++ b/Ryujinx.HLE/OsHle/Services/Nv/NvHostCtrl/NvHostCtrlIoctl.cs @@ -2,6 +2,7 @@ using ChocolArm64.Memory; using Ryujinx.HLE.Logging; using System; using System.Collections.Concurrent; +using System.Text; using System.Threading; namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostCtrl @@ -10,9 +11,16 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostCtrl { private static ConcurrentDictionary UserCtxs; + private static bool IsProductionMode = true; + static NvHostCtrlIoctl() { UserCtxs = new ConcurrentDictionary(); + + if (Set.NxSettings.Settings.TryGetValue("nv!rmos_set_production_mode", out object ProductionModeSetting)) + { + IsProductionMode = ((string)ProductionModeSetting) != "0"; // Default value is "" + } } public static int ProcessIoctl(ServiceCtx Context, int Cmd) @@ -71,17 +79,52 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostCtrl private static int GetConfig(ServiceCtx Context) { - long InputPosition = Context.Request.GetBufferType0x21().Position; - long OutputPosition = Context.Request.GetBufferType0x22().Position; + if (!IsProductionMode) + { + long InputPosition = Context.Request.GetBufferType0x21().Position; + long OutputPosition = Context.Request.GetBufferType0x22().Position; - string Nv = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0, 0x41); - string Name = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0x41, 0x41); + string Domain = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0, 0x41); + string Name = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0x41, 0x41); - Context.Memory.WriteByte(OutputPosition + 0x82, 0); + if (Set.NxSettings.Settings.TryGetValue($"{Domain}!{Name}", out object NvSetting)) + { + byte[] SettingBuffer = new byte[0x101]; - Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed."); + if (NvSetting is string StringValue) + { + if (StringValue.Length > 0x100) + { + Context.Ns.Log.PrintError(Logging.LogClass.ServiceNv, $"{Domain}!{Name} String value size is too big!"); + } + else + { + SettingBuffer = Encoding.ASCII.GetBytes(StringValue + "\0"); + } + } - return NvResult.Success; + if (NvSetting is int IntValue) + { + SettingBuffer = BitConverter.GetBytes(IntValue); + } + else if (NvSetting is bool BoolValue) + { + SettingBuffer[0] = BoolValue ? (byte)1 : (byte)0; + } + else + { + throw new NotImplementedException(NvSetting.GetType().Name); + } + + Context.Memory.WriteBytes(OutputPosition + 0x82, SettingBuffer); + + Context.Ns.Log.PrintDebug(Logging.LogClass.ServiceNv, $"Got setting {Domain}!{Name}"); + } + + return NvResult.Success; + } + + return NvResult.NotAvailableInProduction; } private static int EventWait(ServiceCtx Context) @@ -352,4 +395,4 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostCtrl UserCtxs.TryRemove(Process, out _); } } -} \ No newline at end of file +} diff --git a/Ryujinx.HLE/OsHle/Services/Nv/NvResult.cs b/Ryujinx.HLE/OsHle/Services/Nv/NvResult.cs index 720f5ccf2c..78ae5ae33b 100644 --- a/Ryujinx.HLE/OsHle/Services/Nv/NvResult.cs +++ b/Ryujinx.HLE/OsHle/Services/Nv/NvResult.cs @@ -2,12 +2,13 @@ namespace Ryujinx.HLE.OsHle.Services.Nv { static class NvResult { - public const int Success = 0; - public const int TryAgain = -11; - public const int OutOfMemory = -12; - public const int InvalidInput = -22; - public const int NotSupported = -25; - public const int Restart = -85; - public const int TimedOut = -110; + public const int NotAvailableInProduction = 196614; + public const int Success = 0; + public const int TryAgain = -11; + public const int OutOfMemory = -12; + public const int InvalidInput = -22; + public const int NotSupported = -25; + public const int Restart = -85; + public const int TimedOut = -110; } -} \ No newline at end of file +} diff --git a/Ryujinx.HLE/OsHle/Services/ServiceFactory.cs b/Ryujinx.HLE/OsHle/Services/ServiceFactory.cs index 914c84490d..b69fc9f884 100644 --- a/Ryujinx.HLE/OsHle/Services/ServiceFactory.cs +++ b/Ryujinx.HLE/OsHle/Services/ServiceFactory.cs @@ -18,6 +18,7 @@ using Ryujinx.HLE.OsHle.Services.Prepo; using Ryujinx.HLE.OsHle.Services.Set; using Ryujinx.HLE.OsHle.Services.Sfdnsres; using Ryujinx.HLE.OsHle.Services.Sm; +using Ryujinx.HLE.OsHle.Services.Spl; using Ryujinx.HLE.OsHle.Services.Ssl; using Ryujinx.HLE.OsHle.Services.Vi; using System; @@ -66,6 +67,9 @@ namespace Ryujinx.HLE.OsHle.Services case "caps:ss": return new IScreenshotService(); + case "csrng": + return new IRandomInterface(); + case "friend:a": return new IServiceCreator(); diff --git a/Ryujinx.HLE/OsHle/Services/Spl/IRandomInterface.cs b/Ryujinx.HLE/OsHle/Services/Spl/IRandomInterface.cs new file mode 100644 index 0000000000..489ca52ce6 --- /dev/null +++ b/Ryujinx.HLE/OsHle/Services/Spl/IRandomInterface.cs @@ -0,0 +1,50 @@ +using Ryujinx.HLE.OsHle.Ipc; +using System; +using System.Collections.Generic; +using System.Security.Cryptography; + +namespace Ryujinx.HLE.OsHle.Services.Spl +{ + class IRandomInterface : IpcService, IDisposable + { + private Dictionary m_Commands; + + public override IReadOnlyDictionary Commands => m_Commands; + + private RNGCryptoServiceProvider Rng; + + public IRandomInterface() + { + m_Commands = new Dictionary() + { + { 0, GetRandomBytes } + }; + + Rng = new RNGCryptoServiceProvider(); + } + + public long GetRandomBytes(ServiceCtx Context) + { + byte[] RandomBytes = new byte[Context.Request.ReceiveBuff[0].Size]; + + Rng.GetBytes(RandomBytes); + + Context.Memory.WriteBytes(Context.Request.ReceiveBuff[0].Position, RandomBytes); + + return 0; + } + + public void Dispose() + { + Dispose(true); + } + + protected virtual void Dispose(bool Disposing) + { + if (Disposing) + { + Rng.Dispose(); + } + } + } +} \ No newline at end of file diff --git a/Ryujinx.HLE/OsHle/Services/Time/ITimeZoneService.cs b/Ryujinx.HLE/OsHle/Services/Time/ITimeZoneService.cs index 39454d4335..a2206a126e 100644 --- a/Ryujinx.HLE/OsHle/Services/Time/ITimeZoneService.cs +++ b/Ryujinx.HLE/OsHle/Services/Time/ITimeZoneService.cs @@ -2,6 +2,7 @@ using Ryujinx.HLE.Logging; using Ryujinx.HLE.OsHle.Ipc; using System; using System.Collections.Generic; +using System.Text; namespace Ryujinx.HLE.OsHle.Services.Time { @@ -13,20 +14,31 @@ namespace Ryujinx.HLE.OsHle.Services.Time private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc); + private TimeZoneInfo TimeZone = TimeZoneInfo.Local; + public ITimeZoneService() { m_Commands = new Dictionary() { - { 0, GetDeviceLocationName }, - { 101, ToCalendarTimeWithMyRule } + { 0, GetDeviceLocationName }, + { 1, SetDeviceLocationName }, + { 2, GetTotalLocationNameCount }, + { 3, LoadLocationNameList }, + { 4, LoadTimeZoneRule }, + { 100, ToCalendarTime }, + { 101, ToCalendarTimeWithMyRule } }; } public long GetDeviceLocationName(ServiceCtx Context) { - Context.Ns.Log.PrintStub(LogClass.ServiceTime, "Stubbed."); + char[] TzName = TimeZone.Id.ToCharArray(); - for (int Index = 0; Index < 0x24; Index++) + Context.ResponseData.Write(TzName); + + int Padding = 0x24 - TzName.Length; + + for (int Index = 0; Index < Padding; Index++) { Context.ResponseData.Write((byte)0); } @@ -34,11 +46,94 @@ namespace Ryujinx.HLE.OsHle.Services.Time return 0; } - public long ToCalendarTimeWithMyRule(ServiceCtx Context) + public long SetDeviceLocationName(ServiceCtx Context) { - long PosixTime = Context.RequestData.ReadInt64(); + byte[] LocationName = Context.RequestData.ReadBytes(0x24); + string TzID = Encoding.ASCII.GetString(LocationName).TrimEnd('\0'); - DateTime CurrentTime = Epoch.AddSeconds(PosixTime).ToLocalTime(); + long ResultCode = 0; + + try + { + TimeZone = TimeZoneInfo.FindSystemTimeZoneById(TzID); + } + catch (TimeZoneNotFoundException e) + { + ResultCode = 0x7BA74; + } + + return ResultCode; + } + + public long GetTotalLocationNameCount(ServiceCtx Context) + { + Context.ResponseData.Write(TimeZoneInfo.GetSystemTimeZones().Count); + + return 0; + } + + public long LoadLocationNameList(ServiceCtx Context) + { + long BufferPosition = Context.Response.SendBuff[0].Position; + long BufferSize = Context.Response.SendBuff[0].Size; + + int i = 0; + foreach (TimeZoneInfo info in TimeZoneInfo.GetSystemTimeZones()) + { + byte[] TzData = Encoding.ASCII.GetBytes(info.Id); + + Context.Memory.WriteBytes(BufferPosition + i, TzData); + + int Padding = 0x24 - TzData.Length; + + for (int Index = 0; Index < Padding; Index++) + { + Context.ResponseData.Write((byte)0); + } + + i += 0x24; + } + return 0; + } + + public long LoadTimeZoneRule(ServiceCtx Context) + { + long BufferPosition = Context.Request.ReceiveBuff[0].Position; + long BufferSize = Context.Request.ReceiveBuff[0].Size; + + if (BufferSize != 0x4000) + { + Context.Ns.Log.PrintWarning(LogClass.ServiceTime, $"TimeZoneRule buffer size is 0x{BufferSize:x} (expected 0x4000)"); + } + + long ResultCode = 0; + + byte[] LocationName = Context.RequestData.ReadBytes(0x24); + string TzID = Encoding.ASCII.GetString(LocationName).TrimEnd('\0'); + + // Check if the Time Zone exists, otherwise error out. + try + { + TimeZoneInfo Info = TimeZoneInfo.FindSystemTimeZoneById(TzID); + byte[] TzData = Encoding.ASCII.GetBytes(Info.Id); + + // FIXME: This is not in ANY cases accurate, but the games don't about the content of the buffer, they only pass it. + // TODO: Reverse the TZif2 conversion in PCV to make this match with real hardware. + Context.Memory.WriteBytes(BufferPosition, TzData); + } + catch (TimeZoneNotFoundException e) + { + Context.Ns.Log.PrintWarning(LogClass.ServiceTime, $"Timezone not found for string: {TzID} (len: {TzID.Length})"); + ResultCode = 0x7BA74; + } + + return ResultCode; + } + + private long ToCalendarTimeWithTz(ServiceCtx Context, long PosixTime, TimeZoneInfo Info) + { + DateTime CurrentTime = Epoch.AddSeconds(PosixTime); + CurrentTime = TimeZoneInfo.ConvertTimeFromUtc(CurrentTime, Info); Context.ResponseData.Write((ushort)CurrentTime.Year); Context.ResponseData.Write((byte)CurrentTime.Month); @@ -46,31 +141,54 @@ namespace Ryujinx.HLE.OsHle.Services.Time Context.ResponseData.Write((byte)CurrentTime.Hour); Context.ResponseData.Write((byte)CurrentTime.Minute); Context.ResponseData.Write((byte)CurrentTime.Second); - Context.ResponseData.Write((byte)0); - - /* Thanks to TuxSH - struct CalendarAdditionalInfo { - u32 tm_wday; //day of week [0,6] (Sunday = 0) - s32 tm_yday; //day of year [0,365] - struct timezone { - char[8] tz_name; - bool isDaylightSavingTime; - s32 utcOffsetSeconds; - }; - }; - */ + Context.ResponseData.Write((byte)0); //MilliSecond ? Context.ResponseData.Write((int)CurrentTime.DayOfWeek); - Context.ResponseData.Write(CurrentTime.DayOfYear - 1); - - //TODO: Find out the names used. - Context.ResponseData.Write(new byte[8]); - + Context.ResponseData.Write(new byte[8]); //TODO: Find out the names used. Context.ResponseData.Write((byte)(CurrentTime.IsDaylightSavingTime() ? 1 : 0)); - - Context.ResponseData.Write((int)TimeZoneInfo.Local.GetUtcOffset(CurrentTime).TotalSeconds); + Context.ResponseData.Write((int)Info.GetUtcOffset(CurrentTime).TotalSeconds); return 0; } + + public long ToCalendarTime(ServiceCtx Context) + { + long PosixTime = Context.RequestData.ReadInt64(); + long BufferPosition = Context.Request.SendBuff[0].Position; + long BufferSize = Context.Request.SendBuff[0].Size; + + if (BufferSize != 0x4000) + { + Context.Ns.Log.PrintWarning(LogClass.ServiceTime, $"TimeZoneRule buffer size is 0x{BufferSize:x} (expected 0x4000)"); + } + + // TODO: Reverse the TZif2 conversion in PCV to make this match with real hardware. + byte[] TzData = Context.Memory.ReadBytes(BufferPosition, 0x24); + string TzID = Encoding.ASCII.GetString(TzData).TrimEnd('\0'); + + long ResultCode = 0; + + // Check if the Time Zone exists, otherwise error out. + try + { + TimeZoneInfo Info = TimeZoneInfo.FindSystemTimeZoneById(TzID); + + ResultCode = ToCalendarTimeWithTz(Context, PosixTime, Info); + } + catch (TimeZoneNotFoundException e) + { + Context.Ns.Log.PrintWarning(LogClass.ServiceTime, $"Timezone not found for string: {TzID} (len: {TzID.Length})"); + ResultCode = 0x7BA74; + } + + return ResultCode; + } + + public long ToCalendarTimeWithMyRule(ServiceCtx Context) + { + long PosixTime = Context.RequestData.ReadInt64(); + + return ToCalendarTimeWithTz(Context, PosixTime, TimeZone); + } } -} \ No newline at end of file +} diff --git a/Ryujinx.HLE/Switch.cs b/Ryujinx.HLE/Switch.cs index f7b263cd0f..1946b187ba 100644 --- a/Ryujinx.HLE/Switch.cs +++ b/Ryujinx.HLE/Switch.cs @@ -71,6 +71,11 @@ namespace Ryujinx.HLE Os.LoadProgram(FileName); } + public bool WaitFifo() + { + return Gpu.Fifo.Event.WaitOne(8); + } + public void ProcessFrame() { Gpu.Fifo.DispatchCalls(); diff --git a/Ryujinx.Tests/Cpu/CpuTestSimdCvt.cs b/Ryujinx.Tests/Cpu/CpuTestSimdCvt.cs new file mode 100644 index 0000000000..2d021616c6 --- /dev/null +++ b/Ryujinx.Tests/Cpu/CpuTestSimdCvt.cs @@ -0,0 +1,40 @@ +using ChocolArm64.State; + +using NUnit.Framework; + +using System.Runtime.Intrinsics; +using System.Runtime.Intrinsics.X86; + +namespace Ryujinx.Tests.Cpu +{ + public class CpuTestSimdCvt : CpuTest + { + [TestCase((ushort)0x0000, 0x00000000u)] // Positive Zero + [TestCase((ushort)0x8000, 0x80000000u)] // Negative Zero + [TestCase((ushort)0x3E00, 0x3FC00000u)] // +1.5 + [TestCase((ushort)0xBE00, 0xBFC00000u)] // -1.5 + [TestCase((ushort)0xFFFF, 0xFFFFE000u)] // -QNaN + [TestCase((ushort)0x7C00, 0x7F800000u)] // +Inf + [TestCase((ushort)0x3C00, 0x3F800000u)] // 1.0 + [TestCase((ushort)0x3C01, 0x3F802000u)] // 1.0009765625 + [TestCase((ushort)0xC000, 0xC0000000u)] // -2.0 + [TestCase((ushort)0x7BFF, 0x477FE000u)] // 65504.0 (Largest Normal) + [TestCase((ushort)0x03FF, 0x387FC000u)] // 0.00006097555 (Largest Subnormal) + [TestCase((ushort)0x0001, 0x33800000u)] // 5.96046448e-8 (Smallest Subnormal) + public void Fcvtl_V_f16(ushort Value, uint Result) + { + uint Opcode = 0x0E217801; + Vector128 V0 = Sse.StaticCast(Sse2.SetAllVector128(Value)); + + AThreadState ThreadState = SingleOpcode(Opcode, V0: V0); + + Assert.Multiple(() => + { + Assert.That(Sse41.Extract(Sse.StaticCast(ThreadState.V1), (byte)0), Is.EqualTo(Result)); + Assert.That(Sse41.Extract(Sse.StaticCast(ThreadState.V1), (byte)1), Is.EqualTo(Result)); + Assert.That(Sse41.Extract(Sse.StaticCast(ThreadState.V1), (byte)2), Is.EqualTo(Result)); + Assert.That(Sse41.Extract(Sse.StaticCast(ThreadState.V1), (byte)3), Is.EqualTo(Result)); + }); + } + } +} diff --git a/Ryujinx/Ui/GLScreen.cs b/Ryujinx/Ui/GLScreen.cs index 7a4e42e9e2..9b5dda4f0c 100644 --- a/Ryujinx/Ui/GLScreen.cs +++ b/Ryujinx/Ui/GLScreen.cs @@ -5,6 +5,9 @@ using Ryujinx.Graphics.Gal; using Ryujinx.HLE; using Ryujinx.HLE.Input; using System; +using System.Threading; + +using Stopwatch = System.Diagnostics.Stopwatch; namespace Ryujinx { @@ -16,6 +19,8 @@ namespace Ryujinx private const float TouchScreenRatioX = (float)TouchScreenWidth / TouchScreenHeight; private const float TouchScreenRatioY = (float)TouchScreenHeight / TouchScreenWidth; + private const int TargetFPS = 60; + private Switch Ns; private IGalRenderer Renderer; @@ -24,6 +29,14 @@ namespace Ryujinx private MouseState? Mouse = null; + private Thread RenderThread; + + private bool ResizeEvent; + + private bool TitleEvent; + + private string NewTitle; + public GLScreen(Switch Ns, IGalRenderer Renderer) : base(1280, 720, new GraphicsMode(), "Ryujinx", 0, @@ -36,13 +49,85 @@ namespace Ryujinx Location = new Point( (DisplayDevice.Default.Width / 2) - (Width / 2), (DisplayDevice.Default.Height / 2) - (Height / 2)); + + ResizeEvent = false; + + TitleEvent = false; } - protected override void OnLoad(EventArgs e) + private void RenderLoop() { - VSync = VSyncMode.On; + MakeCurrent(); + + Stopwatch Chrono = new Stopwatch(); + + Chrono.Start(); + + long TicksPerFrame = Stopwatch.Frequency / TargetFPS; + + long Ticks = 0; + + while (Exists && !IsExiting) + { + if (Ns.WaitFifo()) + { + Ns.ProcessFrame(); + } + + Renderer.RunActions(); + + if (ResizeEvent) + { + ResizeEvent = false; + + Renderer.FrameBuffer.SetWindowSize(Width, Height); + } + + Ticks += Chrono.ElapsedTicks; + + Chrono.Restart(); + + if (Ticks >= TicksPerFrame) + { + RenderFrame(); + + //Queue max. 1 vsync + Ticks = Math.Min(Ticks - TicksPerFrame, TicksPerFrame); + } + } + } + + public void MainLoop() + { + VSync = VSyncMode.Off; + + Visible = true; Renderer.FrameBuffer.SetWindowSize(Width, Height); + + Context.MakeCurrent(null); + + //OpenTK doesn't like sleeps in its thread, to avoid this a renderer thread is created + RenderThread = new Thread(RenderLoop); + + RenderThread.Start(); + + while (Exists && !IsExiting) + { + ProcessEvents(); + + if (!IsExiting) + { + UpdateFrame(); + + if (TitleEvent) + { + TitleEvent = false; + + Title = NewTitle; + } + } + } } private bool IsGamePadButtonPressedFromString(GamePadState GamePad, string Button) @@ -99,7 +184,7 @@ namespace Ryujinx } } - protected override void OnUpdateFrame(FrameEventArgs e) + private new void UpdateFrame() { HidControllerButtons CurrentButton = 0; HidJoystickPosition LeftJoystick; @@ -278,13 +363,9 @@ namespace Ryujinx CurrentButton, LeftJoystick, RightJoystick); - - Ns.ProcessFrame(); - - Renderer.RunActions(); } - protected override void OnRenderFrame(FrameEventArgs e) + private new void RenderFrame() { Renderer.FrameBuffer.Render(); @@ -293,16 +374,25 @@ namespace Ryujinx double HostFps = Ns.Statistics.GetSystemFrameRate(); double GameFps = Ns.Statistics.GetGameFrameRate(); - Title = $"Ryujinx | Host FPS: {HostFps:0.0} | Game FPS: {GameFps:0.0}"; + NewTitle = $"Ryujinx | Host FPS: {HostFps:0.0} | Game FPS: {GameFps:0.0}"; + + TitleEvent = true; SwapBuffers(); Ns.Os.SignalVsync(); } + protected override void OnUnload(EventArgs e) + { + RenderThread.Join(); + + base.OnUnload(e); + } + protected override void OnResize(EventArgs e) { - Renderer.FrameBuffer.SetWindowSize(Width, Height); + ResizeEvent = true; } protected override void OnKeyDown(KeyboardKeyEventArgs e) diff --git a/Ryujinx/Ui/Program.cs b/Ryujinx/Ui/Program.cs index b14897695d..5cacc6228b 100644 --- a/Ryujinx/Ui/Program.cs +++ b/Ryujinx/Ui/Program.cs @@ -67,7 +67,7 @@ namespace Ryujinx Screen.Exit(); }; - Screen.Run(0.0, 60.0); + Screen.MainLoop(); } Environment.Exit(0);