Fix skipping missing shaders

This commit is contained in:
riperiperi 2021-04-14 23:15:25 +01:00 committed by Matt Heins
commit c539a3efc4

View file

@ -137,6 +137,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
// Should not happen, but if someone messed with the cache it's better to catch it.
invalidEntries?.Add(key);
_shaderCount = ++programIndex;
continue;
}