Remove Engines/ directory and namespace
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85ad59c40e
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13 changed files with 13 additions and 13 deletions
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@ -1,6 +1,6 @@
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using Ryujinx.Graphics.Memory;
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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interface INvGpuEngine
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{
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@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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class MacroInterpreter
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{
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@ -1,5 +1,5 @@
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using Ryujinx.Graphics.Gal;
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using Ryujinx.Graphics.Engines;
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using Ryujinx.Graphics;
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namespace Ryujinx.Graphics
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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enum NvGpuEngine
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{
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@ -4,7 +4,7 @@ using Ryujinx.Graphics.Texture;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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public class NvGpuEngine2d : INvGpuEngine
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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enum NvGpuEngine2dReg
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{
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@ -4,7 +4,7 @@ using Ryujinx.Graphics.Texture;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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public class NvGpuEngine3d : INvGpuEngine
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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enum NvGpuEngine3dReg
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{
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@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory;
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using Ryujinx.Graphics.Texture;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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public class NvGpuEngineDma : INvGpuEngine
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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enum NvGpuEngineDmaReg
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{
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@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory;
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using System.Collections.Concurrent;
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using System.Threading;
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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public class NvGpuFifo
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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enum NvGpuFifoMeth
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{
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@ -1,6 +1,6 @@
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using Ryujinx.Graphics.Memory;
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namespace Ryujinx.Graphics.Engines
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namespace Ryujinx.Graphics
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{
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delegate void NvGpuMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry);
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}
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