Remove Engines/ directory and namespace

This commit is contained in:
ReinUsesLisp 2018-09-02 23:58:30 -03:00
commit c632222c81
13 changed files with 13 additions and 13 deletions

View file

@ -1,6 +1,6 @@
using Ryujinx.Graphics.Memory; using Ryujinx.Graphics.Memory;
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
interface INvGpuEngine interface INvGpuEngine
{ {

View file

@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
class MacroInterpreter class MacroInterpreter
{ {

View file

@ -1,5 +1,5 @@
using Ryujinx.Graphics.Gal; using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Engines; using Ryujinx.Graphics;
namespace Ryujinx.Graphics namespace Ryujinx.Graphics
{ {

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
enum NvGpuEngine enum NvGpuEngine
{ {

View file

@ -4,7 +4,7 @@ using Ryujinx.Graphics.Texture;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
public class NvGpuEngine2d : INvGpuEngine public class NvGpuEngine2d : INvGpuEngine
{ {

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
enum NvGpuEngine2dReg enum NvGpuEngine2dReg
{ {

View file

@ -4,7 +4,7 @@ using Ryujinx.Graphics.Texture;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
public class NvGpuEngine3d : INvGpuEngine public class NvGpuEngine3d : INvGpuEngine
{ {

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
enum NvGpuEngine3dReg enum NvGpuEngine3dReg
{ {

View file

@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory;
using Ryujinx.Graphics.Texture; using Ryujinx.Graphics.Texture;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
public class NvGpuEngineDma : INvGpuEngine public class NvGpuEngineDma : INvGpuEngine
{ {

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
enum NvGpuEngineDmaReg enum NvGpuEngineDmaReg
{ {

View file

@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Threading; using System.Threading;
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
public class NvGpuFifo public class NvGpuFifo
{ {

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
enum NvGpuFifoMeth enum NvGpuFifoMeth
{ {

View file

@ -1,6 +1,6 @@
using Ryujinx.Graphics.Memory; using Ryujinx.Graphics.Memory;
namespace Ryujinx.Graphics.Engines namespace Ryujinx.Graphics
{ {
delegate void NvGpuMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry); delegate void NvGpuMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry);
} }