fix(perf): get span via MemoryOwner<T>.Span directly instead of MemoryOwner<T>.Memory.Span

This commit is contained in:
jhorv 2024-08-03 20:33:59 -04:00
parent 418d4af0e9
commit c87a6609dd

View file

@ -305,7 +305,7 @@ namespace Ryujinx.Cpu.Jit
{
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
Read(va, memoryOwner.Memory.Span);
Read(va, memoryOwner.Span);
return new WritableRegion(this, va, memoryOwner);
}