fix(perf): get span via MemoryOwner<T>.Span directly instead of MemoryOwner<T>.Memory.Span
This commit is contained in:
parent
418d4af0e9
commit
c87a6609dd
1 changed files with 1 additions and 1 deletions
|
@ -305,7 +305,7 @@ namespace Ryujinx.Cpu.Jit
|
||||||
{
|
{
|
||||||
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
|
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
|
||||||
|
|
||||||
Read(va, memoryOwner.Memory.Span);
|
Read(va, memoryOwner.Span);
|
||||||
|
|
||||||
return new WritableRegion(this, va, memoryOwner);
|
return new WritableRegion(this, va, memoryOwner);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue