Minor changes and style fixes

This commit is contained in:
Ethan 2019-11-10 13:55:10 +01:00
commit c950425fb8

12
KEYS.md
View file

@ -23,6 +23,8 @@ And you're done!
## Title keys ## Title keys
These are only used for games that are not dumped from cartridges but from games downloaded from the Nintendo eShop, these are also only used if the eShop dump does *not* have a `ticket`. If the game does have a ticket, Ryujinx will read the key directly from that ticket.
Title keys are stored in the format `rights_id = key`. Title keys are stored in the format `rights_id = key`.
For example: For example:
@ -33,10 +35,6 @@ For example:
01000000000108000000000000000004 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 01000000000108000000000000000004 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
``` ```
#About keys ##Prod keys
There are 2 types of key files:
`prod.keys` and `title.keys`. These are typically used to decrypt system files and encrypted game files. These keys get changed in about every major system update, so make sure to keep your keys up-to-date if you want to play newer games!
* `prod.keys`
These are typically used to decrypt system files and encrypted game files. Almost every major firmware update adds a new `master_key` so be sure to keep your keys updated if you want to play newer games!
* `title.keys`
These are only used for games that are not dumped from cartridges but from games downloaded from the Nintendo eShop, these are also only used if the eShop dump does *not* have a `ticket`. If the game does have a ticket, Ryujinx will read the key directly from that ticket.