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KEYS.md
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KEYS.md
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@ -23,6 +23,8 @@ And you're done!
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## Title keys
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## Title keys
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These are only used for games that are not dumped from cartridges but from games downloaded from the Nintendo eShop, these are also only used if the eShop dump does *not* have a `ticket`. If the game does have a ticket, Ryujinx will read the key directly from that ticket.
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Title keys are stored in the format `rights_id = key`.
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Title keys are stored in the format `rights_id = key`.
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For example:
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For example:
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01000000000108000000000000000004 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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01000000000108000000000000000004 = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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```
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```
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#About keys
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##Prod keys
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There are 2 types of key files:
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`prod.keys` and `title.keys`.
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These are typically used to decrypt system files and encrypted game files. These keys get changed in about every major system update, so make sure to keep your keys up-to-date if you want to play newer games!
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* `prod.keys`
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These are typically used to decrypt system files and encrypted game files. Almost every major firmware update adds a new `master_key` so be sure to keep your keys updated if you want to play newer games!
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* `title.keys`
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These are only used for games that are not dumped from cartridges but from games downloaded from the Nintendo eShop, these are also only used if the eShop dump does *not* have a `ticket`. If the game does have a ticket, Ryujinx will read the key directly from that ticket.
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