Add BGR5A1
to ImageUtils.cs
Add `BGR5A1` Image Format.
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@ -102,6 +102,7 @@ namespace Ryujinx.Graphics.Texture
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{ GalImageFormat.RGBA4, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BptcSfloat, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BptcUfloat, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BGR5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RGB5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RGB565, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BptcUnorm, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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