Updated to use Glade

Also added scrollbar and default dark theme
This commit is contained in:
Xpl0itR 2019-06-04 12:43:25 +01:00
parent f364337e58
commit d50204c108
No known key found for this signature in database
GPG key ID: 91798184109676AD
7 changed files with 5706 additions and 130 deletions

View file

@ -23,13 +23,13 @@ namespace Ryujinx
HBox ButtonBox = new HBox(true, 3);
Alignment BoxAlign = new Alignment(1, 0, 0, 0);
Button ok = new Button("OK");
ok.Pressed += (o, args) => OK_Pressed(o, args, CSWin);
ButtonBox.Add(ok);
Button Save = new Button("Save");
Save.Pressed += (o, args) => Save_Pressed(o, args, CSWin);
ButtonBox.Add(Save);
Button close = new Button("Close");
close.Pressed += (o, args) => Close_Pressed(o, args, CSWin);
ButtonBox.Add(close);
Button Cancel = new Button("Cancel");
Cancel.Pressed += (o, args) => Cancel_Pressed(o, args, CSWin);
ButtonBox.Add(Cancel);
BoxAlign.SetPadding(0, 5, 0, 7);
BoxAlign.Add(ButtonBox);
@ -39,13 +39,13 @@ namespace Ryujinx
CSWin.ShowAll();
}
static void OK_Pressed(object o, EventArgs args, Window window)
static void Save_Pressed(object o, EventArgs args, Window window)
{
//save settings stuff will go here
window.Destroy();
}
static void Close_Pressed(object o, EventArgs args, Window window)
static void Cancel_Pressed(object o, EventArgs args, Window window)
{
window.Destroy();
}

View file

@ -23,13 +23,13 @@ namespace Ryujinx
HBox ButtonBox = new HBox(true, 3);
Alignment BoxAlign = new Alignment(1, 0, 0, 0);
Button ok = new Button("OK");
ok.Pressed += (o, args) => OK_Pressed(o, args, GSWin);
ButtonBox.Add(ok);
Button Save = new Button("Save");
Save.Pressed += (o, args) => Save_Pressed(o, args, GSWin);
ButtonBox.Add(Save);
Button close = new Button("Close");
close.Pressed += (o, args) => Close_Pressed(o, args, GSWin);
ButtonBox.Add(close);
Button Cancel = new Button("Cancel");
Cancel.Pressed += (o, args) => Cancel_Pressed(o, args, GSWin);
ButtonBox.Add(Cancel);
BoxAlign.SetPadding(0, 5, 0, 7);
BoxAlign.Add(ButtonBox);
@ -39,13 +39,13 @@ namespace Ryujinx
GSWin.ShowAll();
}
static void OK_Pressed(object o, EventArgs args, Window window)
static void Save_Pressed(object o, EventArgs args, Window window)
{
//save settings stuff will go here
window.Destroy();
}
static void Close_Pressed(object o, EventArgs args, Window window)
static void Cancel_Pressed(object o, EventArgs args, Window window)
{
window.Destroy();
}

View file

@ -1,21 +1,34 @@
using Gtk;
using GUI = Gtk.Builder.ObjectAttribute;
using Ryujinx.Common.Logging;
using System;
using System.IO;
namespace Ryujinx
{
public class MainMenU
public class MainMenu : Window
{
public static void MainMenu(HLE.Switch device)
{
Application.Init();
internal HLE.Switch device { get; private set; }
Window MainWin = new Window(WindowType.Toplevel);
MainWin.Title = "Ryujinx";
MainWin.Icon = new Gdk.Pixbuf("./ryujinx.png");
MainWin.SetDefaultSize(1280, 745);
MainWin.WindowPosition = WindowPosition.Center;
internal ListStore TableStore { get; private set; }
//UI Controls
[GUI] MenuBar MenuBar;
[GUI] MenuItem LoadApplicationFile;
[GUI] MenuItem LoadApplicationFolder;
[GUI] MenuItem Exit;
[GUI] MenuItem GeneralSettingsMenu;
[GUI] MenuItem ControlSettingsMenu;
[GUI] MenuItem NFC;
[GUI] MenuItem Debugger;
[GUI] MenuItem About;
[GUI] TreeView GameTable;
public MainMenu(HLE.Switch _device) : this(new Builder("Ryujinx.MainMenu.glade"), _device) { }
private MainMenu(Builder builder, HLE.Switch _device) : base(builder.GetObject("MainWin").Handle)
{
device = _device;
if (device.System.State.DiscordIntergrationEnabled == true)
{
@ -26,78 +39,25 @@ namespace Ryujinx
Program.DiscordClient.SetPresence(Program.DiscordPresence);
}
VBox box = new VBox();
MenuBar MenuBar = new MenuBar();
TreeView GameTable = new TreeView();
builder.Autoconnect(this);
ApplyTheme();
//Menu Bar
MenuItem FileMenu = new MenuItem("File");
MenuBar.Append(FileMenu);
Menu FileSubmenu = new Menu();
FileMenu.Submenu = FileSubmenu;
DeleteEvent += Window_Close;
MenuItem LoadApplicationFile = new MenuItem("Load Application from File");
FileSubmenu.Append(LoadApplicationFile);
LoadApplicationFile.Activated += (o, args) => Load_Application_File(o, args, MainWin, device);
MenuItem LoadApplicationFolder = new MenuItem("Load Application from Folder");
FileSubmenu.Append(LoadApplicationFolder);
LoadApplicationFolder.Activated += (o, args) => Load_Application_Folder(o, args, MainWin, device);
FileSubmenu.Append(new SeparatorMenuItem());
MenuItem Exit = new MenuItem("Exit");
FileSubmenu.Append(Exit);
Exit.Activated += (o, args) => Exit_Pressed(o, args, MainWin);
MenuItem OptionsMenu = new MenuItem("Options");
MenuBar.Append(OptionsMenu);
Menu OptionsSubmenu = new Menu();
OptionsMenu.Submenu = OptionsSubmenu;
FileSubmenu.Append(new SeparatorMenuItem());
MenuItem GeneralSettingsMenu = new MenuItem("General Settings");
OptionsSubmenu.Append(GeneralSettingsMenu);
GeneralSettingsMenu.Activated += new EventHandler(General_Settings_Pressed);
MenuItem ControlSettingsMenu = new MenuItem("Control Settings");
OptionsSubmenu.Append(ControlSettingsMenu);
ControlSettingsMenu.Activated += new EventHandler(Control_Settings_Pressed);
MenuItem ToolsMenu = new MenuItem("Tools");
MenuBar.Append(ToolsMenu);
Menu ToolsSubmenu = new Menu();
ToolsMenu.Submenu = ToolsSubmenu;
MenuItem NFC = new MenuItem("Scan NFC Tag from File");
ToolsSubmenu.Append(NFC);
NFC.Sensitive = false;
NFC.Activated += (o, args) => NFC_Pressed(o, args, MainWin);
MenuItem HelpMenu = new MenuItem("Help");
MenuBar.Append(HelpMenu);
Menu HelpSubmenu = new Menu();
HelpMenu.Submenu = HelpSubmenu;
MenuItem About = new MenuItem("About");
HelpSubmenu.Append(About);
About.Activated += new EventHandler(About_Pressed);
box.PackStart(MenuBar, false, false, 0);
//disable some buttons
NFC.Sensitive = false;
Debugger.Sensitive = false;
//Games grid thing
ListStore TableStore = new ListStore(typeof(Gdk.Pixbuf), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string));
GameTable.RowActivated += (o, args) => Row_Activated(o, args, TableStore, MainWin, device);
GameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 0);
GameTable.AppendColumn("Game", new CellRendererText(), "text" , 1);
GameTable.AppendColumn("Version", new CellRendererText(), "text" , 2);
GameTable.AppendColumn("DLC", new CellRendererText(), "text" , 3);
GameTable.AppendColumn("Time Played", new CellRendererText(), "text" , 4);
GameTable.AppendColumn("Last Played", new CellRendererText(), "text" , 5);
GameTable.AppendColumn("Path", new CellRendererText(), "text" , 6);
GameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 0);
GameTable.AppendColumn("Game", new CellRendererText(), "text", 1);
GameTable.AppendColumn("Version", new CellRendererText(), "text", 2);
GameTable.AppendColumn("Time Played", new CellRendererText(), "text", 3);
GameTable.AppendColumn("Last Played", new CellRendererText(), "text", 4);
GameTable.AppendColumn("Path", new CellRendererText(), "text", 5);
string dat = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "GameDirs.dat");
string dat = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "GameDirs.dat");
if (File.Exists(dat) == false) { File.Create(dat).Close(); }
string[] GameDirs = File.ReadAllLines(dat);
string[] Games = new string[] { };
@ -108,34 +68,41 @@ namespace Ryujinx
DirectoryInfo GameDirInfo = new DirectoryInfo(GameDir);
foreach (var Game in GameDirInfo.GetFiles())
{
if ((Path.GetExtension(Game.ToString()) == ".xci") || (Path.GetExtension(Game.ToString()) == ".nca") || (Path.GetExtension(Game.ToString()) == ".nsp") || (Path.GetExtension(Game.ToString()) == ".pfs0") || (Path.GetExtension(Game.ToString()) == ".nro") || (Path.GetExtension(Game.ToString()) == ".nso"))
if ((System.IO.Path.GetExtension(Game.ToString()) == ".xci") || (System.IO.Path.GetExtension(Game.ToString()) == ".nca") || (System.IO.Path.GetExtension(Game.ToString()) == ".nsp") || (System.IO.Path.GetExtension(Game.ToString()) == ".pfs0") || (System.IO.Path.GetExtension(Game.ToString()) == ".nro") || (System.IO.Path.GetExtension(Game.ToString()) == ".nso"))
{
Array.Resize(ref Games, Games.Length + 1);
Games[Games.Length - 1] = Game.ToString();
}
}
}
TableStore = new ListStore(typeof(Gdk.Pixbuf), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string), typeof(string));
foreach (string GamePath in Games)
{
TableStore.AppendValues(new Gdk.Pixbuf("./ryujinx.png", 50, 50), "", "", "", "", GamePath);
TableStore.AppendValues(new Gdk.Pixbuf("./ryujinx.png", 50, 50), "", "", "", "", "", GamePath);
}
GameTable.Model = TableStore;
box.PackStart(GameTable, true, true, 0);
MainWin.DeleteEvent += (obj, args) => Window_Close(obj, args, MainWin);
MainWin.Add(box);
MainWin.ShowAll();
Application.Run();
}
static void Row_Activated(object obj, RowActivatedArgs args, ListStore TableStore, Window window, HLE.Switch device)
public static void ApplyTheme()
{
var settings = Settings.Default;
settings.XftRgba = "rgb";
settings.XftHinting = 1;
settings.XftHintstyle = "hintfull";
CssProvider css_provider = new CssProvider();
css_provider.LoadFromPath("Theme.css");
StyleContext.AddProviderForScreen(Gdk.Screen.Default, css_provider, 800);
}
private void Row_Activated(object obj, RowActivatedArgs args)
{
TableStore.GetIter(out TreeIter treeiter, new TreePath(args.Path.ToString()));
string path = (string)TableStore.GetValue(treeiter, 5);
switch (Path.GetExtension(path).ToLowerInvariant())
string path = (string)TableStore.GetValue(treeiter, 6);
switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
{
case ".xci":
Logger.PrintInfo(LogClass.Application, "Loading as XCI.");
@ -155,13 +122,13 @@ namespace Ryujinx
device.LoadProgram(path);
break;
}
window.Destroy();
Destroy();
Application.Quit();
}
static void Load_Application_File(object o, EventArgs args, Window window, HLE.Switch device)
private void Load_Application_File(object o, EventArgs args)
{
FileChooserDialog fc = new FileChooserDialog("Choose the file to open", window, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
FileChooserDialog fc = new FileChooserDialog("Choose the file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
fc.Filter = new FileFilter();
fc.Filter.AddPattern("*.nsp");
fc.Filter.AddPattern("*.xci");
@ -171,7 +138,7 @@ namespace Ryujinx
if (fc.Run() == (int)ResponseType.Accept)
{
switch (Path.GetExtension(fc.Filename).ToLowerInvariant())
switch (System.IO.Path.GetExtension(fc.Filename).ToLowerInvariant())
{
case ".xci":
Logger.PrintInfo(LogClass.Application, "Loading as XCI.");
@ -191,15 +158,15 @@ namespace Ryujinx
device.LoadProgram(fc.Filename);
break;
}
window.Destroy();
Destroy();
Application.Quit();
}
fc.Destroy();
}
static void Load_Application_Folder(object o, EventArgs args, Window window, HLE.Switch device)
private void Load_Application_Folder(object o, EventArgs args)
{
FileChooserDialog fc = new FileChooserDialog("Choose the folder to open", window, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
FileChooserDialog fc = new FileChooserDialog("Choose the folder to open", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
if (fc.Run() == (int)ResponseType.Accept)
{
@ -220,38 +187,38 @@ namespace Ryujinx
Logger.PrintInfo(LogClass.Application, "Loading as cart WITHOUT RomFS.");
device.LoadCart(fc.Filename);
}
window.Destroy();
Destroy();
Application.Quit();
}
fc.Destroy();
}
static void Exit_Pressed(object o, EventArgs args, Window window)
private void Exit_Pressed(object o, EventArgs args)
{
window.Destroy();
Destroy();
Application.Quit();
}
static void Window_Close(object obj, DeleteEventArgs args, Window window)
private void Window_Close(object obj, DeleteEventArgs args)
{
window.Destroy();
Destroy();
Application.Quit();
args.RetVal = true;
}
static void General_Settings_Pressed(object o, EventArgs args)
private void General_Settings_Pressed(object o, EventArgs args)
{
GeneralSettings.GeneralSettingsMenu();
}
static void Control_Settings_Pressed(object o, EventArgs args)
private void Control_Settings_Pressed(object o, EventArgs args)
{
ControlSettings.ControlSettingsMenu();
}
static void NFC_Pressed(object o, EventArgs args, Window window)
private void NFC_Pressed(object o, EventArgs args)
{
FileChooserDialog fc = new FileChooserDialog("Choose the file to open", window, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
FileChooserDialog fc = new FileChooserDialog("Choose the file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
fc.Filter = new FileFilter();
fc.Filter.AddPattern("*.bin");
@ -262,10 +229,16 @@ namespace Ryujinx
fc.Destroy();
}
static void About_Pressed(object o, EventArgs args)
private void Debugger_Pressed(object o, EventArgs args)
{
//
}
private void About_Pressed(object o, EventArgs args)
{
AboutDialog about = new AboutDialog();
about.ProgramName = "Ryujinx";
about.Icon = new Gdk.Pixbuf("ryujinx.png");
about.Version = "Version x.x.x";
about.Authors = new string[] { "gdkchan", "Ac_K", "LDj3SNuD", "emmauss", "MerryMage", "MS-DOS1999", "Thog", "jD", "BaronKiko", "Dr.Hacknik", "Lordmau5", "(and Xpl0itR did a bit of work too :D)" };
about.Copyright = "Unlicense";

191
Ryujinx/MainMenu.glade Normal file
View file

@ -0,0 +1,191 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.22.1 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkWindow" id="MainWin">
<property name="can_focus">False</property>
<property name="title" translatable="yes">Ryujinx</property>
<property name="window_position">center</property>
<property name="default_width">1280</property>
<property name="default_height">745</property>
<property name="icon">ryujinx.png</property>
<property name="gravity">center</property>
<child type="titlebar">
<placeholder/>
</child>
<child>
<object class="GtkBox" id="box">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkMenuBar" id="MenuBar">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkMenuItem" id="FileMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">File</property>
<property name="use_underline">True</property>
<child type="submenu">
<object class="GtkMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkMenuItem" id="LoadApplicationFile">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Load Application from File</property>
<property name="use_underline">True</property>
<signal name="activate" handler="Load_Application_File" swapped="no"/>
</object>
</child>
<child>
<object class="GtkMenuItem" id="LoadApplicationFolder">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Load Application from Folder</property>
<property name="use_underline">True</property>
<signal name="activate" handler="Load_Application_Folder" swapped="no"/>
</object>
</child>
<child>
<object class="GtkSeparatorMenuItem" id="sep">
<property name="visible">True</property>
<property name="can_focus">False</property>
</object>
</child>
<child>
<object class="GtkMenuItem" id="Exit">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Exit</property>
<property name="use_underline">True</property>
<signal name="activate" handler="Exit_Pressed" swapped="no"/>
</object>
</child>
</object>
</child>
</object>
</child>
<child>
<object class="GtkMenuItem" id="OptionsMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Options</property>
<property name="use_underline">True</property>
<child type="submenu">
<object class="GtkMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkMenuItem" id="GeneralSettingsMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">General Settings</property>
<property name="use_underline">True</property>
<signal name="activate" handler="General_Settings_Pressed" swapped="no"/>
</object>
</child>
<child>
<object class="GtkMenuItem" id="ControlSettingsMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Control Settings</property>
<property name="use_underline">True</property>
<signal name="activate" handler="Control_Settings_Pressed" swapped="no"/>
</object>
</child>
</object>
</child>
</object>
</child>
<child>
<object class="GtkMenuItem" id="ToolsMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Tools</property>
<property name="use_underline">True</property>
<child type="submenu">
<object class="GtkMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkMenuItem" id="NFC">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Scan NFC Tag from File</property>
<property name="use_underline">True</property>
<signal name="activate" handler="NFC_Pressed" swapped="no"/>
</object>
</child>
<child>
<object class="GtkMenuItem" id="Debugger">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Debugger</property>
<property name="use_underline">True</property>
<signal name="activate" handler="Debugger_Pressed" swapped="no"/>
</object>
</child>
</object>
</child>
</object>
</child>
<child>
<object class="GtkMenuItem" id="HelpMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Help</property>
<property name="use_underline">True</property>
<child type="submenu">
<object class="GtkMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkMenuItem" id="About">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">About</property>
<property name="use_underline">True</property>
<signal name="activate" handler="About_Pressed" swapped="no"/>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkScrolledWindow">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="shadow_type">in</property>
<child>
<object class="GtkTreeView" id="GameTable">
<property name="visible">True</property>
<property name="can_focus">True</property>
<signal name="row-activated" handler="Row_Activated" swapped="no"/>
<child internal-child="selection">
<object class="GtkTreeSelection"/>
</child>
</object>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
</object>
</child>
</object>
</interface>

View file

@ -8,6 +8,7 @@ using Ryujinx.Profiler;
using System;
using System.IO;
using System.Linq;
using System.Reflection;
namespace Ryujinx
{
@ -35,16 +36,16 @@ namespace Ryujinx
Profile.Initialize();
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
if (device.System.State.DiscordIntegrationEnabled == true)
{
DiscordClient = new DiscordRpcClient("568815339807309834");
DiscordClient = new DiscordRpcClient("568815339807309834");
DiscordPresence = new RichPresence
{
Assets = new Assets
{
LargeImageKey = "ryujinx",
LargeImageKey = "ryujinx",
LargeImageText = "Ryujinx is an emulator for the Nintendo Switch"
}
};
@ -55,7 +56,18 @@ namespace Ryujinx
if (args.Length == 0)
{
MainMenU.MainMenu(device);
Gtk.Application.Init();
var resourceNames = Assembly.GetExecutingAssembly().GetManifestResourceNames();
var app = new Gtk.Application("Ryujinx.Ryujinx", GLib.ApplicationFlags.None);
app.Register(GLib.Cancellable.Current);
var win = new MainMenu(device);
app.AddWindow(win);
win.Show();
Gtk.Application.Run();
}
else
{
@ -115,12 +127,12 @@ namespace Ryujinx
DiscordPresence.Assets.LargeImageKey = device.System.TitleID;
}
DiscordPresence.Details = $"Playing {device.System.TitleName}";
DiscordPresence.State = string.IsNullOrWhiteSpace(device.System.TitleID) ? string.Empty : device.System.TitleID.ToUpper();
DiscordPresence.Details = $"Playing {device.System.TitleName}";
DiscordPresence.State = string.IsNullOrWhiteSpace(device.System.TitleID) ? string.Empty : device.System.TitleID.ToUpper();
DiscordPresence.Assets.LargeImageText = device.System.TitleName;
DiscordPresence.Assets.SmallImageKey = "ryujinx";
DiscordPresence.Assets.SmallImageKey = "ryujinx";
DiscordPresence.Assets.SmallImageText = "Ryujinx is an emulator for the Nintendo Switch";
DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow);
DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow);
DiscordClient.SetPresence(DiscordPresence);
}

View file

@ -18,6 +18,10 @@
<Optimize>false</Optimize>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="MainMenu.glade" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="DiscordRichPresence" Version="1.0.108" />
<PackageReference Include="GtkSharp" Version="3.22.24.37" />
@ -43,6 +47,9 @@
<None Update="ryujinx.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Theme.css">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

5393
Ryujinx/Theme.css Normal file

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