Add R8Uint & R32Uint

This commit is contained in:
HorrorTroll 2018-09-26 14:17:39 +07:00
parent 7fd7a1e123
commit d534c31bda

View file

@ -189,11 +189,13 @@ namespace Ryujinx.Graphics.Texture
case GalSurfaceFormat.RG16Float: return GalImageFormat.R16G16 | Sfloat;
case GalSurfaceFormat.R11G11B10Float: return GalImageFormat.B10G11R11 | Sfloat;
case GalSurfaceFormat.R32Float: return GalImageFormat.R32 | Sfloat;
case GalSurfaceFormat.R32Uint: return GalImageFormat.R32 | Uint;
case GalSurfaceFormat.RG8Unorm: return GalImageFormat.R8G8 | Unorm;
case GalSurfaceFormat.RG8Snorm: return GalImageFormat.R8G8 | Snorm;
case GalSurfaceFormat.R16Float: return GalImageFormat.R16 | Sfloat;
case GalSurfaceFormat.R16Unorm: return GalImageFormat.R16 | Unorm;
case GalSurfaceFormat.R8Unorm: return GalImageFormat.R8 | Unorm;
case GalSurfaceFormat.R8Uint: return GalImageFormat.R8 | Uint;
case GalSurfaceFormat.B5G6R5Unorm: return GalImageFormat.B5G6R5 | Unorm;
case GalSurfaceFormat.BGR5A1Unorm: return GalImageFormat.A1R5G5B5 | Unorm;
}