return correct texture size

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greggameplayer 2018-07-10 18:58:33 +02:00 committed by GitHub
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commit d69e650c48
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@ -37,6 +37,7 @@ namespace Ryujinx.HLE.Gpu.Texture
case GalTextureFormat.A8B8G8R8:
case GalTextureFormat.R32:
case GalTextureFormat.ZF32:
case GalTextureFormat.BF10GF11RF11:
return Texture.Width * Texture.Height * 4;
case GalTextureFormat.A1B5G5R5: