Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>

This commit is contained in:
Jim Horvath 2024-02-22 20:28:17 -05:00 committed by jhorv
commit d8ab36aa56
4 changed files with 26 additions and 15 deletions

View file

@ -3,6 +3,7 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Buffers;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using CompareOp = Ryujinx.Graphics.GAL.CompareOp; using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
@ -216,7 +217,7 @@ namespace Ryujinx.Graphics.Vulkan
public void Initialize() public void Initialize()
{ {
Span<byte> dummyTextureData = stackalloc byte[4]; IMemoryOwner<byte> dummyTextureData = ByteMemoryPool.RentCleared(4);
_dummyTexture.SetData(dummyTextureData); _dummyTexture.SetData(dummyTextureData);
} }

View file

@ -174,8 +174,8 @@ namespace Ryujinx.Graphics.Vulkan.Effects
SwizzleComponent.Blue, SwizzleComponent.Blue,
SwizzleComponent.Alpha); SwizzleComponent.Alpha);
var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaAreaTexture.bin"); var areaTexture = EmbeddedResources.ReadRentedMemory("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaAreaTexture.bin");
var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaSearchTexture.bin"); var searchTexture = EmbeddedResources.ReadRentedMemory("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaSearchTexture.bin");
_areaTexture = _renderer.CreateTexture(areaInfo) as TextureView; _areaTexture = _renderer.CreateTexture(areaInfo) as TextureView;
_searchTexture = _renderer.CreateTexture(searchInfo) as TextureView; _searchTexture = _renderer.CreateTexture(searchInfo) as TextureView;

View file

@ -1,7 +1,7 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using Format = Ryujinx.Graphics.GAL.Format; using Format = Ryujinx.Graphics.GAL.Format;
using VkFormat = Silk.NET.Vulkan.Format; using VkFormat = Silk.NET.Vulkan.Format;
@ -94,17 +94,21 @@ namespace Ryujinx.Graphics.Vulkan
_bufferView = null; _bufferView = null;
} }
public void SetData(SpanOrArray<byte> data) /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data)
{ {
_gd.SetBufferData(_bufferHandle, _offset, data); _gd.SetBufferData(_bufferHandle, _offset, data.Memory.Span);
data.Dispose();
} }
public void SetData(SpanOrArray<byte> data, int layer, int level) /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level)
{ {
throw new NotSupportedException(); throw new NotSupportedException();
} }
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region) /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
{ {
throw new NotSupportedException(); throw new NotSupportedException();
} }

View file

@ -1,7 +1,7 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
@ -702,19 +702,25 @@ namespace Ryujinx.Graphics.Vulkan
return GetDataFromBuffer(result, size, result); return GetDataFromBuffer(result, size, result);
} }
public void SetData(SpanOrArray<byte> data) /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data)
{ {
SetData(data, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false); SetData(data.Memory.Span, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false);
data.Dispose();
} }
public void SetData(SpanOrArray<byte> data, int layer, int level) /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level)
{ {
SetData(data, layer, level, 1, 1, singleSlice: true); SetData(data.Memory.Span, layer, level, 1, 1, singleSlice: true);
data.Dispose();
} }
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region) /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
{ {
SetData(data, layer, level, 1, 1, singleSlice: true, region); SetData(data.Memory.Span, layer, level, 1, 1, singleSlice: true, region);
data.Dispose();
} }
private void SetData(ReadOnlySpan<byte> data, int layer, int level, int layers, int levels, bool singleSlice, Rectangle<int>? region = null) private void SetData(ReadOnlySpan<byte> data, int layer, int level, int layers, int levels, bool singleSlice, Rectangle<int>? region = null)