Merge 811c2651f2
into 3c61d560c3
This commit is contained in:
commit
dd02ff1c78
8 changed files with 72 additions and 29 deletions
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@ -1,21 +1,28 @@
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using Ryujinx.Common.GraphicsDriver.NVAPI;
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using Ryujinx.Common.Logging;
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using System;
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namespace Ryujinx.Common.GraphicsDriver
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{
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public static class DriverUtilities
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{
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public static void ToggleOGLThreading(bool enabled)
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public static void ToggleOglThreading(bool enabled)
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{
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Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
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Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
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ToggleNvDriverSetting(NvapiSettingId.OglThreadControlId, enabled);
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}
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public static void ToggleNvDriverSetting(NvapiSettingId id, bool enabled)
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{
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try
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{
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NVThreadedOptimization.SetThreadedOptimization(enabled);
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NVDriverHelper.SetControlOption(id, enabled);
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}
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catch
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{
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// NVAPI is not available, or couldn't change the application profile.
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Logger.Info?.Print(LogClass.Application, "NVAPI was unreachable, no changes were made.");
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}
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}
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}
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@ -1,11 +1,23 @@
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namespace Ryujinx.Common.GraphicsDriver.NVAPI
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{
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enum Nvapi : uint
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public enum NvapiSettingId : uint
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{
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OglThreadControlId = 0x20C1221E,
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OglCplPreferDxPresentId = 0x20D690F8,
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}
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OglThreadControlDefault = 0,
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OglThreadControlEnable = 1,
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OglThreadControlDisable = 2,
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enum OglThreadControl : uint
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{
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Default = 0,
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Enabled = 1,
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Disabled = 2,
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}
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// Only present in driver versions >= 526.47
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enum OglCplDxPresent : uint
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{
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Disabled = 0,
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Enabled = 1,
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Default = 2,
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}
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}
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@ -26,7 +26,7 @@ namespace Ryujinx.Common.GraphicsDriver.NVAPI
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[FieldOffset(0x4)]
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public NvapiUnicodeString SettingName;
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[FieldOffset(0x1004)]
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public Nvapi SettingId;
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public NvapiSettingId SettingId;
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[FieldOffset(0x1008)]
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public NvdrsSettingType SettingType;
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[FieldOffset(0x100C)]
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@ -5,7 +5,7 @@ using System.Runtime.InteropServices;
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namespace Ryujinx.Common.GraphicsDriver
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{
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static partial class NVThreadedOptimization
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static partial class NVDriverHelper
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{
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private const string ProfileName = "Ryujinx Nvidia Profile";
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@ -49,6 +49,9 @@ namespace Ryujinx.Common.GraphicsDriver
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private delegate int NvAPI_DRS_DestroySessionDelegate(IntPtr handle);
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private static NvAPI_DRS_DestroySessionDelegate NvAPI_DRS_DestroySession;
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private static IntPtr _handle;
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private static nint _profileHandle;
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private static bool _initialized;
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private static void Check(int status)
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@ -80,17 +83,8 @@ namespace Ryujinx.Common.GraphicsDriver
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}
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}
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private static uint MakeVersion<T>(uint version) where T : unmanaged
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private static void SetupNvProfile()
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{
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return (uint)Unsafe.SizeOf<T>() | version << 16;
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}
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public static void SetThreadedOptimization(bool enabled)
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{
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Initialize();
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uint targetValue = (uint)(enabled ? Nvapi.OglThreadControlEnable : Nvapi.OglThreadControlDisable);
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Check(NvAPI_Initialize());
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Check(NvAPI_DRS_CreateSession(out IntPtr handle));
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@ -98,7 +92,6 @@ namespace Ryujinx.Common.GraphicsDriver
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Check(NvAPI_DRS_LoadSettings(handle));
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// Check if the profile already exists.
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int status = NvAPI_DRS_FindProfileByName(handle, new NvapiUnicodeString(ProfileName), out nint profileHandle);
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if (status != 0)
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@ -126,10 +119,32 @@ namespace Ryujinx.Common.GraphicsDriver
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Check(NvAPI_DRS_CreateApplication(handle, profileHandle, ref application));
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}
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_handle = handle;
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_profileHandle = profileHandle;
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}
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private static uint MakeVersion<T>(uint version) where T : unmanaged
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{
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return (uint)Unsafe.SizeOf<T>() | version << 16;
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}
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public static void SetControlOption(NvapiSettingId id, bool enabled)
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{
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Initialize();
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SetupNvProfile();
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uint targetValue = id switch
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{
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NvapiSettingId.OglThreadControlId => (uint)(enabled ? OglThreadControl.Enabled : OglThreadControl.Disabled),
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NvapiSettingId.OglCplPreferDxPresentId => (uint)(enabled ? OglCplDxPresent.Enabled : OglCplDxPresent.Disabled),
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_ => throw new ArgumentException($"Invalid NVAPI setting id: 0x{id:X}"),
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};
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NvdrsSetting setting = new()
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{
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Version = MakeVersion<NvdrsSetting>(1),
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SettingId = Nvapi.OglThreadControlId,
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SettingId = id,
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SettingType = NvdrsSettingType.NvdrsDwordType,
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SettingLocation = NvdrsSettingLocation.NvdrsCurrentProfileLocation,
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IsCurrentPredefined = 0,
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@ -138,11 +153,10 @@ namespace Ryujinx.Common.GraphicsDriver
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PredefinedValue = targetValue,
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};
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Check(NvAPI_DRS_SetSetting(handle, profileHandle, ref setting));
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Check(NvAPI_DRS_SetSetting(_handle, _profileHandle, ref setting));
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Check(NvAPI_DRS_SaveSettings(_handle));
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Check(NvAPI_DRS_SaveSettings(handle));
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NvAPI_DRS_DestroySession(handle);
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NvAPI_DRS_DestroySession(_handle);
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}
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private static T NvAPI_Delegate<T>(uint id) where T : class
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@ -2,6 +2,7 @@ using Gtk;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.GraphicsDriver;
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using Ryujinx.Common.GraphicsDriver.NVAPI;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.SystemInterop;
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using Ryujinx.Modules;
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@ -239,7 +240,10 @@ namespace Ryujinx
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// Enable OGL multithreading on the driver, when available.
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BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
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DriverUtilities.ToggleOGLThreading(threadingMode == BackendThreading.Off);
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DriverUtilities.ToggleOglThreading(threadingMode == BackendThreading.Off);
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// Enable DXGI present mode on the driver, when available.
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DriverUtilities.ToggleNvDriverSetting(NvapiSettingId.OglCplPreferDxPresentId, true);
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// Initialize Gtk.
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Application.Init();
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@ -7,6 +7,7 @@ using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.Common.GraphicsDriver;
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using Ryujinx.Common.GraphicsDriver.NVAPI;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using Ryujinx.UI.Common.Configuration;
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@ -610,7 +611,7 @@ namespace Ryujinx.UI.Windows
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BackendThreading backendThreading = Enum.Parse<BackendThreading>(_galThreading.ActiveId);
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if (ConfigurationState.Instance.Graphics.BackendThreading != backendThreading)
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{
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DriverUtilities.ToggleOGLThreading(backendThreading == BackendThreading.Off);
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DriverUtilities.ToggleOglThreading(backendThreading == BackendThreading.Off);
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}
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ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
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@ -5,6 +5,7 @@ using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.GraphicsDriver;
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using Ryujinx.Common.GraphicsDriver.NVAPI;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.SystemInterop;
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using Ryujinx.Modules;
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@ -112,7 +113,10 @@ namespace Ryujinx.Ava
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PrintSystemInfo();
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// Enable OGL multithreading on the driver, when available.
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DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
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DriverUtilities.ToggleOglThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
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// Enable Dxgi present on the driver, when available.
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DriverUtilities.ToggleNvDriverSetting(NvapiSettingId.OglCplPreferDxPresentId, true);
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// Check if keys exists.
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if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
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@ -12,6 +12,7 @@ using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.Common.GraphicsDriver;
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using Ryujinx.Common.GraphicsDriver.NVAPI;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Vulkan;
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using Ryujinx.HLE.FileSystem;
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@ -545,7 +546,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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if (ConfigurationState.Instance.Graphics.BackendThreading != (BackendThreading)GraphicsBackendMultithreadingIndex)
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{
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DriverUtilities.ToggleOGLThreading(GraphicsBackendMultithreadingIndex == (int)BackendThreading.Off);
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DriverUtilities.ToggleOglThreading(GraphicsBackendMultithreadingIndex == (int)BackendThreading.Off);
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}
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config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
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