Fixup HasColor for depth/stencil values
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@ -228,7 +228,7 @@ namespace Ryujinx.Graphics.Gal
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case GalImageFormat.D24_UNORM_S8_UINT:
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case GalImageFormat.D24_UNORM_S8_UINT:
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case GalImageFormat.D32_SFLOAT:
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case GalImageFormat.D32_SFLOAT:
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case GalImageFormat.D16_UNORM:
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case GalImageFormat.D16_UNORM:
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return true;
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return false;
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}
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}
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throw new NotImplementedException(Format.ToString());
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throw new NotImplementedException(Format.ToString());
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