fixed bug that allowed a user to attempt to load multiple games at a time which causes a crash
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parent
6c814accbe
commit
e1ba904108
1 changed files with 24 additions and 12 deletions
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@ -32,6 +32,8 @@ namespace Ryujinx
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private static ListStore _TableStore;
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private static bool _GameLoaded = false;
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#pragma warning disable 649
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[GUI] Window MainWin;
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[GUI] CheckMenuItem FullScreen;
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@ -90,8 +92,6 @@ namespace Ryujinx
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//Box.Remove(GameTableWindow);
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LoadApplication(args[0]);
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new Thread(new ThreadStart(CreateGameWindow)).Start();
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}
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else
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{
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@ -155,7 +155,18 @@ namespace Ryujinx
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private static void LoadApplication(string path)
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{
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if (Directory.Exists(path))
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if (_GameLoaded)
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{
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MessageDialog eRrOr = new MessageDialog(null, DialogFlags.Modal, MessageType.Error, ButtonsType.Ok, "A game has already been loaded, please close the game and try again");
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eRrOr.SetSizeRequest(100, 20);
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eRrOr.Title = "Ryujinx - Error";
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eRrOr.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.GUI.assets.ryujinxIcon.png");
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eRrOr.WindowPosition = WindowPosition.Center;
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eRrOr.Run();
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eRrOr.Destroy();
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}
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else if (Directory.Exists(path))
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{
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string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
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@ -174,7 +185,12 @@ namespace Ryujinx
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Logger.PrintInfo(LogClass.Application, "Loading as cart WITHOUT RomFS.");
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_device.LoadCart(path);
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}
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new Thread(new ThreadStart(CreateGameWindow)).Start();
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_GameLoaded = true;
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}
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else if (File.Exists(path))
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{
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switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
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@ -197,6 +213,10 @@ namespace Ryujinx
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_device.LoadProgram(path);
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break;
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}
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new Thread(new ThreadStart(CreateGameWindow)).Start();
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_GameLoaded = true;
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}
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else
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{
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@ -221,7 +241,7 @@ namespace Ryujinx
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}
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}
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private void CreateGameWindow()
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private static void CreateGameWindow()
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{
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using (GlScreen screen = new GlScreen(_device, _renderer))
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{
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@ -232,8 +252,6 @@ namespace Ryujinx
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_device.Dispose();
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_audioOut.Dispose();
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Logger.Shutdown();
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}
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}
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@ -247,8 +265,6 @@ namespace Ryujinx
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//Box.Remove(GameTableWindow);
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//Box.Add(GlScreen);
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new Thread(new ThreadStart(CreateGameWindow)).Start();
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}
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private void Load_Application_File(object o, EventArgs args)
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@ -267,8 +283,6 @@ namespace Ryujinx
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//Box.Remove(GameTableWindow);
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//Box.Add(GlScreen);
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new Thread(new ThreadStart(CreateGameWindow)).Start();
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}
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fc.Destroy();
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@ -284,8 +298,6 @@ namespace Ryujinx
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//Box.Remove(GameTableWindow);
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//Box.Add(GlScreen);
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new Thread(new ThreadStart(CreateGameWindow)).Start();
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}
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fc.Destroy();
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