Renaming part 8
This commit is contained in:
parent
171bc34d2e
commit
e7e11ef741
12 changed files with 787 additions and 787 deletions
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@ -280,14 +280,14 @@ namespace Ryujinx.Graphics.Gal.Shader
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{
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TextureTarget target = ImageUtils.GetTextureTarget(declInfo.TextureTarget);
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_sb.AppendLine($"// {declInfo.TextureSuffix}");
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_sb.AppendLine("uniform " + GetSamplerType(target, (declInfo.TextureSuffix & TextureInstructionSuffix.DC) != 0) + " " + declInfo.Name + ";");
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_sb.AppendLine("uniform " + GetSamplerType(target, (declInfo.TextureSuffix & TextureInstructionSuffix.Dc) != 0) + " " + declInfo.Name + ";");
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}
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foreach (ShaderDeclInfo declInfo in _decl.Textures.Values.OrderBy(DeclKeySelector))
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{
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TextureTarget target = ImageUtils.GetTextureTarget(declInfo.TextureTarget);
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_sb.AppendLine($"// {declInfo.TextureSuffix}");
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_sb.AppendLine("uniform " + GetSamplerType(target, (declInfo.TextureSuffix & TextureInstructionSuffix.DC) != 0) + " " + declInfo.Name + ";");
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_sb.AppendLine("uniform " + GetSamplerType(target, (declInfo.TextureSuffix & TextureInstructionSuffix.Dc) != 0) + " " + declInfo.Name + ";");
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}
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}
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@ -1341,7 +1341,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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{
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ShaderIrMetaTex meta = (ShaderIrMetaTex)op.MetaData;
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bool hasDepth = (meta.TextureInstructionSuffix & TextureInstructionSuffix.DC) != 0;
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bool hasDepth = (meta.TextureInstructionSuffix & TextureInstructionSuffix.Dc) != 0;
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int coords = ImageUtils.GetCoordsCountTextureTarget(meta.TextureTarget);
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@ -1436,7 +1436,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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string comp = meta.Component.ToString();
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if ((suffix & TextureInstructionSuffix.DC) != 0)
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if ((suffix & TextureInstructionSuffix.Dc) != 0)
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{
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comp = GetOperExpr(op, meta.DepthCompare);
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}
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@ -1445,7 +1445,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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{
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string offset = GetTextureOffset(meta, "floatBitsToInt((" + GetOperExpr(op, meta.Offset) + "))", 8, 0x3F);
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if ((suffix & TextureInstructionSuffix.DC) != 0)
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if ((suffix & TextureInstructionSuffix.Dc) != 0)
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{
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return "textureGatherOffset(" + sampler + ", " + coords + ", " + comp + ", " + offset + ")" + chString;
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}
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@ -1453,7 +1453,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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return "textureGatherOffset(" + sampler + ", " + coords + ", " + offset + ", " + comp + ")" + chString;
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}
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// TODO: Support PTP
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else if ((suffix & TextureInstructionSuffix.PTP) != 0)
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else if ((suffix & TextureInstructionSuffix.Ptp) != 0)
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{
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throw new NotImplementedException();
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}
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@ -1470,13 +1470,13 @@ namespace Ryujinx.Graphics.Gal.Shader
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string chString = "." + ch;
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if ((suffix & TextureInstructionSuffix.DC) != 0)
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if ((suffix & TextureInstructionSuffix.Dc) != 0)
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{
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chString = "";
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}
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// TODO: Support LBA and LLA
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if ((suffix & TextureInstructionSuffix.LZ) != 0)
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if ((suffix & TextureInstructionSuffix.Lz) != 0)
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{
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if ((suffix & TextureInstructionSuffix.AOffI) != 0 && _isNvidiaDriver)
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{
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@ -1487,7 +1487,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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return "textureLod(" + sampler + ", " + coords + ", 0.0)" + chString;
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}
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else if ((suffix & TextureInstructionSuffix.LB) != 0)
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else if ((suffix & TextureInstructionSuffix.Lb) != 0)
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{
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if ((suffix & TextureInstructionSuffix.AOffI) != 0 && _isNvidiaDriver)
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{
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@ -1498,7 +1498,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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return "texture(" + sampler + ", " + coords + ", " + GetOperExpr(op, meta.LevelOfDetail) + ")" + chString;
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}
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else if ((suffix & TextureInstructionSuffix.LL) != 0)
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else if ((suffix & TextureInstructionSuffix.Ll) != 0)
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{
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if ((suffix & TextureInstructionSuffix.AOffI) != 0 && _isNvidiaDriver)
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{
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@ -212,19 +212,19 @@ namespace Ryujinx.Graphics.Gal.Shader
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suffix = TextureInstructionSuffix.None;
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break;
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case 0x8:
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suffix = TextureInstructionSuffix.LZ;
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suffix = TextureInstructionSuffix.Lz;
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break;
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case 0x10:
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suffix = TextureInstructionSuffix.LB;
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suffix = TextureInstructionSuffix.Lb;
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break;
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case 0x18:
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suffix = TextureInstructionSuffix.LL;
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suffix = TextureInstructionSuffix.Ll;
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break;
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case 0x30:
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suffix = TextureInstructionSuffix.LBA;
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suffix = TextureInstructionSuffix.Lba;
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break;
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case 0x38:
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suffix = TextureInstructionSuffix.LLA;
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suffix = TextureInstructionSuffix.Lla;
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break;
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default:
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throw new InvalidOperationException($"Invalid Suffix for TEX instruction {rawSuffix}");
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@ -250,19 +250,19 @@ namespace Ryujinx.Graphics.Gal.Shader
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suffix = TextureInstructionSuffix.None;
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break;
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case 0x2:
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suffix = TextureInstructionSuffix.LZ;
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suffix = TextureInstructionSuffix.Lz;
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break;
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case 0x4:
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suffix = TextureInstructionSuffix.LB;
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suffix = TextureInstructionSuffix.Lb;
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break;
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case 0x6:
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suffix = TextureInstructionSuffix.LL;
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suffix = TextureInstructionSuffix.Ll;
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break;
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case 0xc:
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suffix = TextureInstructionSuffix.LBA;
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suffix = TextureInstructionSuffix.Lba;
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break;
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case 0xe:
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suffix = TextureInstructionSuffix.LLA;
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suffix = TextureInstructionSuffix.Lla;
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break;
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default:
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throw new InvalidOperationException($"Invalid Suffix for TEX.B instruction {rawSuffix}");
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@ -286,7 +286,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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if (hasDepthCompare)
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{
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textureInstructionSuffix |= TextureInstructionSuffix.DC;
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textureInstructionSuffix |= TextureInstructionSuffix.Dc;
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}
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ShaderIrOperGpr[] coords = new ShaderIrOperGpr[ImageUtils.GetCoordsCountTextureTarget(textureTarget)];
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@ -326,10 +326,10 @@ namespace Ryujinx.Graphics.Gal.Shader
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// TODO: determine first argument when TEX.B is used
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int operBIndex = gprHandle ? 1 : 0;
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if ((textureInstructionSuffix & TextureInstructionSuffix.LL) != 0 ||
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(textureInstructionSuffix & TextureInstructionSuffix.LB) != 0 ||
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(textureInstructionSuffix & TextureInstructionSuffix.LBA) != 0 ||
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(textureInstructionSuffix & TextureInstructionSuffix.LLA) != 0)
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if ((textureInstructionSuffix & TextureInstructionSuffix.Ll) != 0 ||
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(textureInstructionSuffix & TextureInstructionSuffix.Lb) != 0 ||
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(textureInstructionSuffix & TextureInstructionSuffix.Lba) != 0 ||
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(textureInstructionSuffix & TextureInstructionSuffix.Lla) != 0)
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{
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levelOfDetail = opCode.Gpr20();
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levelOfDetail.Index += operBIndex;
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@ -345,7 +345,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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operBIndex++;
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}
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if ((textureInstructionSuffix & TextureInstructionSuffix.DC) != 0)
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if ((textureInstructionSuffix & TextureInstructionSuffix.Dc) != 0)
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{
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depthCompare = opCode.Gpr20();
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depthCompare.Index += operBIndex;
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@ -405,14 +405,14 @@ namespace Ryujinx.Graphics.Gal.Shader
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case 0x4:
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case 0x10:
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case 0x16:
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suffix = TextureInstructionSuffix.LZ;
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suffix = TextureInstructionSuffix.Lz;
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break;
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case 0x6:
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case 0x1a:
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suffix = TextureInstructionSuffix.LL;
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suffix = TextureInstructionSuffix.Ll;
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break;
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case 0x8:
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suffix = TextureInstructionSuffix.DC;
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suffix = TextureInstructionSuffix.Dc;
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break;
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case 0x2:
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case 0xe:
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@ -421,11 +421,11 @@ namespace Ryujinx.Graphics.Gal.Shader
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suffix = TextureInstructionSuffix.None;
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break;
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case 0xa:
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suffix = TextureInstructionSuffix.LL | TextureInstructionSuffix.DC;
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suffix = TextureInstructionSuffix.Ll | TextureInstructionSuffix.Dc;
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break;
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case 0xc:
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case 0x12:
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suffix = TextureInstructionSuffix.LZ | TextureInstructionSuffix.DC;
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suffix = TextureInstructionSuffix.Lz | TextureInstructionSuffix.Dc;
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break;
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default:
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throw new InvalidOperationException($"Invalid Suffix for TEXS instruction {rawSuffix}");
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@ -447,21 +447,21 @@ namespace Ryujinx.Graphics.Gal.Shader
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case 0:
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case 0x4:
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case 0x8:
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suffix = TextureInstructionSuffix.LZ | TextureInstructionSuffix.AOffI;
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suffix = TextureInstructionSuffix.Lz | TextureInstructionSuffix.AOffI;
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break;
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case 0xc:
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suffix = TextureInstructionSuffix.LZ | TextureInstructionSuffix.MZ;
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suffix = TextureInstructionSuffix.Lz | TextureInstructionSuffix.Mz;
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break;
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case 0xe:
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case 0x10:
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suffix = TextureInstructionSuffix.LZ;
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suffix = TextureInstructionSuffix.Lz;
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break;
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case 0x2:
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case 0xa:
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suffix = TextureInstructionSuffix.LL;
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suffix = TextureInstructionSuffix.Ll;
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break;
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case 0x18:
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suffix = TextureInstructionSuffix.LL | TextureInstructionSuffix.AOffI;
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suffix = TextureInstructionSuffix.Ll | TextureInstructionSuffix.AOffI;
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break;
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default:
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throw new InvalidOperationException($"Invalid Suffix for TLDS instruction {rawSuffix}");
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@ -487,7 +487,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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suffix = TextureInstructionSuffix.AOffI;
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break;
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case 0x8:
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suffix = TextureInstructionSuffix.PTP;
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suffix = TextureInstructionSuffix.Ptp;
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break;
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default:
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throw new InvalidOperationException($"Invalid Suffix for TLD4 instruction {rawSuffix}");
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@ -502,7 +502,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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if (isShadow)
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{
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suffix |= TextureInstructionSuffix.DC;
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suffix |= TextureInstructionSuffix.Dc;
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}
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EmitTld4(block, opCode, textureTarget, suffix, chMask, opCode.Read(0x38, 0x3), false);
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@ -522,7 +522,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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if (isShadow)
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{
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suffix |= TextureInstructionSuffix.DC;
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suffix |= TextureInstructionSuffix.Dc;
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}
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// TLD4S seems to only support 2D textures with RGBA mask?
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@ -598,7 +598,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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// Encoding of TEXS/TLDS is a bit special and change for 2d textures
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// NOTE: OperA seems to hold at best two args.
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// On 2D textures, if no suffix need an additional values, Y is stored in OperB, otherwise coords are in OperA and the additional values is in OperB.
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if (textureInstructionSuffix != TextureInstructionSuffix.None && textureInstructionSuffix != TextureInstructionSuffix.LZ && textureTarget == GalTextureTarget.TwoD)
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if (textureInstructionSuffix != TextureInstructionSuffix.None && textureInstructionSuffix != TextureInstructionSuffix.Lz && textureTarget == GalTextureTarget.TwoD)
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{
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coords[coords.Length - coordStartIndex - 1] = opCode.Gpr8();
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coords[coords.Length - coordStartIndex - 1].Index += coords.Length - coordStartIndex - 1;
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@ -606,7 +606,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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}
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// TODO: Find what MZ does and what changes about the encoding (Maybe Multisample?)
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if ((textureInstructionSuffix & TextureInstructionSuffix.LL) != 0)
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if ((textureInstructionSuffix & TextureInstructionSuffix.Ll) != 0)
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{
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levelOfDetail = opCode.Gpr20();
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levelOfDetail.Index += operBIndex;
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@ -620,7 +620,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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operBIndex++;
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}
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if ((textureInstructionSuffix & TextureInstructionSuffix.DC) != 0)
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if ((textureInstructionSuffix & TextureInstructionSuffix.Dc) != 0)
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{
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depthCompare = opCode.Gpr20();
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depthCompare.Index += operBIndex;
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@ -815,7 +815,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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operBIndex++;
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}
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if ((textureInstructionSuffix & TextureInstructionSuffix.DC) != 0)
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if ((textureInstructionSuffix & TextureInstructionSuffix.Dc) != 0)
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{
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depthCompare = opCode.Gpr20();
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depthCompare.Index += operBIndex;
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@ -6,14 +6,14 @@ namespace Ryujinx.Graphics.Texture
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public enum TextureInstructionSuffix
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{
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None = 0x00, // No Modifier
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LZ = 0x02, // Load LOD Zero
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LB = 0x08, // Load Bias
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LL = 0x10, // Load LOD
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LBA = 0x20, // Load Bias with OperA? Auto?
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LLA = 0x40, // Load LOD with OperA? Auto?
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DC = 0x80, // Depth Compare
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Lz = 0x02, // Load LOD Zero
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Lb = 0x08, // Load Bias
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Ll = 0x10, // Load LOD
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Lba = 0x20, // Load Bias with OperA? Auto?
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Lla = 0x40, // Load LOD with OperA? Auto?
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Dc = 0x80, // Depth Compare
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AOffI = 0x100, // Offset
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MZ = 0x200, // Multisample Zero?
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PTP = 0x400 // ???
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Mz = 0x200, // Multisample Zero?
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Ptp = 0x400 // ???
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}
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}
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@ -6,69 +6,69 @@ namespace Ryujinx.Graphics.VDec
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{
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private const int BufferSize = 8;
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private Stream BaseStream;
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private Stream _baseStream;
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private int Buffer;
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private int BufferPos;
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private int _buffer;
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private int _bufferPos;
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public BitStreamWriter(Stream BaseStream)
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public BitStreamWriter(Stream baseStream)
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{
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this.BaseStream = BaseStream;
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_baseStream = baseStream;
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}
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public void WriteBit(bool Value)
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public void WriteBit(bool value)
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{
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WriteBits(Value ? 1 : 0, 1);
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WriteBits(value ? 1 : 0, 1);
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}
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public void WriteBits(int Value, int ValueSize)
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public void WriteBits(int value, int valueSize)
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{
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int ValuePos = 0;
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int valuePos = 0;
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int Remaining = ValueSize;
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int remaining = valueSize;
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while (Remaining > 0)
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while (remaining > 0)
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{
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int CopySize = Remaining;
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int copySize = remaining;
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int Free = GetFreeBufferBits();
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int free = GetFreeBufferBits();
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if (CopySize > Free)
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if (copySize > free)
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{
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CopySize = Free;
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copySize = free;
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}
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int Mask = (1 << CopySize) - 1;
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int mask = (1 << copySize) - 1;
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int SrcShift = (ValueSize - ValuePos) - CopySize;
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int DstShift = (BufferSize - BufferPos) - CopySize;
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int srcShift = (valueSize - valuePos) - copySize;
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int dstShift = (BufferSize - _bufferPos) - copySize;
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Buffer |= ((Value >> SrcShift) & Mask) << DstShift;
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_buffer |= ((value >> srcShift) & mask) << dstShift;
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ValuePos += CopySize;
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BufferPos += CopySize;
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Remaining -= CopySize;
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valuePos += copySize;
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_bufferPos += copySize;
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remaining -= copySize;
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}
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}
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private int GetFreeBufferBits()
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{
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if (BufferPos == BufferSize)
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if (_bufferPos == BufferSize)
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{
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Flush();
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}
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return BufferSize - BufferPos;
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return BufferSize - _bufferPos;
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}
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public void Flush()
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{
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if (BufferPos != 0)
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if (_bufferPos != 0)
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{
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BaseStream.WriteByte((byte)Buffer);
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_baseStream.WriteByte((byte)_buffer);
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Buffer = 0;
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BufferPos = 0;
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_buffer = 0;
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_bufferPos = 0;
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}
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}
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}
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@ -4,14 +4,14 @@ namespace Ryujinx.Graphics.VDec
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{
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static class DecoderHelper
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{
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public static byte[] Combine(byte[] Arr0, byte[] Arr1)
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public static byte[] Combine(byte[] arr0, byte[] arr1)
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{
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byte[] Output = new byte[Arr0.Length + Arr1.Length];
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byte[] output = new byte[arr0.Length + arr1.Length];
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Buffer.BlockCopy(Arr0, 0, Output, 0, Arr0.Length);
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Buffer.BlockCopy(Arr1, 0, Output, Arr0.Length, Arr1.Length);
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Buffer.BlockCopy(arr0, 0, output, 0, arr0.Length);
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Buffer.BlockCopy(arr1, 0, output, arr0.Length, arr1.Length);
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return Output;
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return output;
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}
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}
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}
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@ -6,13 +6,13 @@ namespace Ryujinx.Graphics.VDec
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{
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unsafe static class FFmpegWrapper
|
||||
{
|
||||
private static AVCodec* Codec;
|
||||
private static AVCodecContext* Context;
|
||||
private static AVFrame* Frame;
|
||||
private static SwsContext* ScalerCtx;
|
||||
private static AVCodec* _codec;
|
||||
private static AVCodecContext* _context;
|
||||
private static AVFrame* _frame;
|
||||
private static SwsContext* _scalerCtx;
|
||||
|
||||
private static int ScalerWidth;
|
||||
private static int ScalerHeight;
|
||||
private static int _scalerWidth;
|
||||
private static int _scalerHeight;
|
||||
|
||||
public static bool IsInitialized { get; private set; }
|
||||
|
||||
|
@ -26,42 +26,42 @@ namespace Ryujinx.Graphics.VDec
|
|||
EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_VP9);
|
||||
}
|
||||
|
||||
private static void EnsureCodecInitialized(AVCodecID CodecId)
|
||||
private static void EnsureCodecInitialized(AVCodecID codecId)
|
||||
{
|
||||
if (IsInitialized)
|
||||
{
|
||||
Uninitialize();
|
||||
}
|
||||
|
||||
Codec = ffmpeg.avcodec_find_decoder(CodecId);
|
||||
Context = ffmpeg.avcodec_alloc_context3(Codec);
|
||||
Frame = ffmpeg.av_frame_alloc();
|
||||
_codec = ffmpeg.avcodec_find_decoder(codecId);
|
||||
_context = ffmpeg.avcodec_alloc_context3(_codec);
|
||||
_frame = ffmpeg.av_frame_alloc();
|
||||
|
||||
ffmpeg.avcodec_open2(Context, Codec, null);
|
||||
ffmpeg.avcodec_open2(_context, _codec, null);
|
||||
|
||||
IsInitialized = true;
|
||||
}
|
||||
|
||||
public static int DecodeFrame(byte[] Data)
|
||||
public static int DecodeFrame(byte[] data)
|
||||
{
|
||||
if (!IsInitialized)
|
||||
{
|
||||
throw new InvalidOperationException("Tried to use uninitialized codec!");
|
||||
}
|
||||
|
||||
AVPacket Packet;
|
||||
AVPacket packet;
|
||||
|
||||
ffmpeg.av_init_packet(&Packet);
|
||||
ffmpeg.av_init_packet(&packet);
|
||||
|
||||
fixed (byte* Ptr = Data)
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
Packet.data = Ptr;
|
||||
Packet.size = Data.Length;
|
||||
packet.data = ptr;
|
||||
packet.size = data.Length;
|
||||
|
||||
ffmpeg.avcodec_send_packet(Context, &Packet);
|
||||
ffmpeg.avcodec_send_packet(_context, &packet);
|
||||
}
|
||||
|
||||
return ffmpeg.avcodec_receive_frame(Context, Frame);
|
||||
return ffmpeg.avcodec_receive_frame(_context, _frame);
|
||||
}
|
||||
|
||||
public static FFmpegFrame GetFrame()
|
||||
|
@ -71,18 +71,18 @@ namespace Ryujinx.Graphics.VDec
|
|||
throw new InvalidOperationException("Tried to use uninitialized codec!");
|
||||
}
|
||||
|
||||
AVFrame ManagedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)Frame);
|
||||
AVFrame managedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)_frame);
|
||||
|
||||
byte*[] Data = ManagedFrame.data.ToArray();
|
||||
byte*[] data = managedFrame.data.ToArray();
|
||||
|
||||
return new FFmpegFrame()
|
||||
{
|
||||
Width = ManagedFrame.width,
|
||||
Height = ManagedFrame.height,
|
||||
Width = managedFrame.width,
|
||||
Height = managedFrame.height,
|
||||
|
||||
LumaPtr = Data[0],
|
||||
ChromaBPtr = Data[1],
|
||||
ChromaRPtr = Data[2]
|
||||
LumaPtr = data[0],
|
||||
ChromaBPtr = data[1],
|
||||
ChromaRPtr = data[2]
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -93,51 +93,51 @@ namespace Ryujinx.Graphics.VDec
|
|||
throw new InvalidOperationException("Tried to use uninitialized codec!");
|
||||
}
|
||||
|
||||
AVFrame ManagedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)Frame);
|
||||
AVFrame managedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)_frame);
|
||||
|
||||
EnsureScalerSetup(ManagedFrame.width, ManagedFrame.height);
|
||||
EnsureScalerSetup(managedFrame.width, managedFrame.height);
|
||||
|
||||
byte*[] Data = ManagedFrame.data.ToArray();
|
||||
byte*[] data = managedFrame.data.ToArray();
|
||||
|
||||
int[] LineSizes = ManagedFrame.linesize.ToArray();
|
||||
int[] lineSizes = managedFrame.linesize.ToArray();
|
||||
|
||||
byte[] Dst = new byte[ManagedFrame.width * ManagedFrame.height * 4];
|
||||
byte[] dst = new byte[managedFrame.width * managedFrame.height * 4];
|
||||
|
||||
fixed (byte* Ptr = Dst)
|
||||
fixed (byte* ptr = dst)
|
||||
{
|
||||
byte*[] DstData = new byte*[] { Ptr };
|
||||
byte*[] dstData = new byte*[] { ptr };
|
||||
|
||||
int[] DstLineSizes = new int[] { ManagedFrame.width * 4 };
|
||||
int[] dstLineSizes = new int[] { managedFrame.width * 4 };
|
||||
|
||||
ffmpeg.sws_scale(ScalerCtx, Data, LineSizes, 0, ManagedFrame.height, DstData, DstLineSizes);
|
||||
ffmpeg.sws_scale(_scalerCtx, data, lineSizes, 0, managedFrame.height, dstData, dstLineSizes);
|
||||
}
|
||||
|
||||
return new FFmpegFrame()
|
||||
{
|
||||
Width = ManagedFrame.width,
|
||||
Height = ManagedFrame.height,
|
||||
Width = managedFrame.width,
|
||||
Height = managedFrame.height,
|
||||
|
||||
Data = Dst
|
||||
Data = dst
|
||||
};
|
||||
}
|
||||
|
||||
private static void EnsureScalerSetup(int Width, int Height)
|
||||
private static void EnsureScalerSetup(int width, int height)
|
||||
{
|
||||
if (Width == 0 || Height == 0)
|
||||
if (width == 0 || height == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ScalerCtx == null || ScalerWidth != Width || ScalerHeight != Height)
|
||||
if (_scalerCtx == null || _scalerWidth != width || _scalerHeight != height)
|
||||
{
|
||||
FreeScaler();
|
||||
|
||||
ScalerCtx = ffmpeg.sws_getContext(
|
||||
Width, Height, AVPixelFormat.AV_PIX_FMT_YUV420P,
|
||||
Width, Height, AVPixelFormat.AV_PIX_FMT_RGBA, 0, null, null, null);
|
||||
_scalerCtx = ffmpeg.sws_getContext(
|
||||
width, height, AVPixelFormat.AV_PIX_FMT_YUV420P,
|
||||
width, height, AVPixelFormat.AV_PIX_FMT_RGBA, 0, null, null, null);
|
||||
|
||||
ScalerWidth = Width;
|
||||
ScalerHeight = Height;
|
||||
_scalerWidth = width;
|
||||
_scalerHeight = height;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -145,9 +145,9 @@ namespace Ryujinx.Graphics.VDec
|
|||
{
|
||||
if (IsInitialized)
|
||||
{
|
||||
ffmpeg.av_frame_unref(Frame);
|
||||
ffmpeg.av_free(Frame);
|
||||
ffmpeg.avcodec_close(Context);
|
||||
ffmpeg.av_frame_unref(_frame);
|
||||
ffmpeg.av_free(_frame);
|
||||
ffmpeg.avcodec_close(_context);
|
||||
|
||||
FreeScaler();
|
||||
|
||||
|
@ -157,11 +157,11 @@ namespace Ryujinx.Graphics.VDec
|
|||
|
||||
private static void FreeScaler()
|
||||
{
|
||||
if (ScalerCtx != null)
|
||||
if (_scalerCtx != null)
|
||||
{
|
||||
ffmpeg.sws_freeContext(ScalerCtx);
|
||||
ffmpeg.sws_freeContext(_scalerCtx);
|
||||
|
||||
ScalerCtx = null;
|
||||
_scalerCtx = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,21 +4,21 @@ namespace Ryujinx.Graphics.VDec
|
|||
{
|
||||
class H264BitStreamWriter : BitStreamWriter
|
||||
{
|
||||
public H264BitStreamWriter(Stream BaseStream) : base(BaseStream) { }
|
||||
public H264BitStreamWriter(Stream baseStream) : base(baseStream) { }
|
||||
|
||||
public void WriteU(int Value, int ValueSize)
|
||||
public void WriteU(int value, int valueSize)
|
||||
{
|
||||
WriteBits(Value, ValueSize);
|
||||
WriteBits(value, valueSize);
|
||||
}
|
||||
|
||||
public void WriteSe(int Value)
|
||||
public void WriteSe(int value)
|
||||
{
|
||||
WriteExpGolombCodedInt(Value);
|
||||
WriteExpGolombCodedInt(value);
|
||||
}
|
||||
|
||||
public void WriteUe(int Value)
|
||||
public void WriteUe(int value)
|
||||
{
|
||||
WriteExpGolombCodedUInt((uint)Value);
|
||||
WriteExpGolombCodedUInt((uint)value);
|
||||
}
|
||||
|
||||
public void End()
|
||||
|
@ -28,52 +28,52 @@ namespace Ryujinx.Graphics.VDec
|
|||
Flush();
|
||||
}
|
||||
|
||||
private void WriteExpGolombCodedInt(int Value)
|
||||
private void WriteExpGolombCodedInt(int value)
|
||||
{
|
||||
int Sign = Value <= 0 ? 0 : 1;
|
||||
int sign = value <= 0 ? 0 : 1;
|
||||
|
||||
if (Value < 0)
|
||||
if (value < 0)
|
||||
{
|
||||
Value = -Value;
|
||||
value = -value;
|
||||
}
|
||||
|
||||
Value = (Value << 1) - Sign;
|
||||
value = (value << 1) - sign;
|
||||
|
||||
WriteExpGolombCodedUInt((uint)Value);
|
||||
WriteExpGolombCodedUInt((uint)value);
|
||||
}
|
||||
|
||||
private void WriteExpGolombCodedUInt(uint Value)
|
||||
private void WriteExpGolombCodedUInt(uint value)
|
||||
{
|
||||
int Size = 32 - CountLeadingZeros((int)Value + 1);
|
||||
int size = 32 - CountLeadingZeros((int)value + 1);
|
||||
|
||||
WriteBits(1, Size);
|
||||
WriteBits(1, size);
|
||||
|
||||
Value -= (1u << (Size - 1)) - 1;
|
||||
value -= (1u << (size - 1)) - 1;
|
||||
|
||||
WriteBits((int)Value, Size - 1);
|
||||
WriteBits((int)value, size - 1);
|
||||
}
|
||||
|
||||
private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
private static int CountLeadingZeros(int Value)
|
||||
private static int CountLeadingZeros(int value)
|
||||
{
|
||||
if (Value == 0)
|
||||
if (value == 0)
|
||||
{
|
||||
return 32;
|
||||
}
|
||||
|
||||
int NibbleIdx = 32;
|
||||
int PreCount, Count = 0;
|
||||
int nibbleIdx = 32;
|
||||
int preCount, count = 0;
|
||||
|
||||
do
|
||||
{
|
||||
NibbleIdx -= 4;
|
||||
PreCount = ClzNibbleTbl[(Value >> NibbleIdx) & 0b1111];
|
||||
Count += PreCount;
|
||||
nibbleIdx -= 4;
|
||||
preCount = ClzNibbleTbl[(value >> nibbleIdx) & 0b1111];
|
||||
count += preCount;
|
||||
}
|
||||
while (PreCount == 4);
|
||||
while (preCount == 4);
|
||||
|
||||
return Count;
|
||||
return count;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,195 +4,195 @@ namespace Ryujinx.Graphics.VDec
|
|||
{
|
||||
class H264Decoder
|
||||
{
|
||||
private int Log2MaxPicOrderCntLsbMinus4;
|
||||
private bool DeltaPicOrderAlwaysZeroFlag;
|
||||
private bool FrameMbsOnlyFlag;
|
||||
private int PicWidthInMbs;
|
||||
private int PicHeightInMapUnits;
|
||||
private bool EntropyCodingModeFlag;
|
||||
private bool BottomFieldPicOrderInFramePresentFlag;
|
||||
private int NumRefIdxL0DefaultActiveMinus1;
|
||||
private int NumRefIdxL1DefaultActiveMinus1;
|
||||
private bool DeblockingFilterControlPresentFlag;
|
||||
private bool RedundantPicCntPresentFlag;
|
||||
private int _log2MaxPicOrderCntLsbMinus4;
|
||||
private bool _deltaPicOrderAlwaysZeroFlag;
|
||||
private bool _frameMbsOnlyFlag;
|
||||
private int _picWidthInMbs;
|
||||
private int _picHeightInMapUnits;
|
||||
private bool _entropyCodingModeFlag;
|
||||
private bool _bottomFieldPicOrderInFramePresentFlag;
|
||||
private int _numRefIdxL0DefaultActiveMinus1;
|
||||
private int _numRefIdxL1DefaultActiveMinus1;
|
||||
private bool _deblockingFilterControlPresentFlag;
|
||||
private bool _redundantPicCntPresentFlag;
|
||||
private bool Transform8x8ModeFlag;
|
||||
private bool MbAdaptiveFrameFieldFlag;
|
||||
private bool _mbAdaptiveFrameFieldFlag;
|
||||
private bool Direct8x8InferenceFlag;
|
||||
private bool WeightedPredFlag;
|
||||
private bool ConstrainedIntraPredFlag;
|
||||
private bool FieldPicFlag;
|
||||
private bool BottomFieldFlag;
|
||||
private int Log2MaxFrameNumMinus4;
|
||||
private int ChromaFormatIdc;
|
||||
private int PicOrderCntType;
|
||||
private int PicInitQpMinus26;
|
||||
private int ChromaQpIndexOffset;
|
||||
private int ChromaQpIndexOffset2;
|
||||
private int WeightedBipredIdc;
|
||||
private int FrameNumber;
|
||||
private byte[] ScalingMatrix4;
|
||||
private byte[] ScalingMatrix8;
|
||||
private bool _weightedPredFlag;
|
||||
private bool _constrainedIntraPredFlag;
|
||||
private bool _fieldPicFlag;
|
||||
private bool _bottomFieldFlag;
|
||||
private int _log2MaxFrameNumMinus4;
|
||||
private int _chromaFormatIdc;
|
||||
private int _picOrderCntType;
|
||||
private int _picInitQpMinus26;
|
||||
private int _chromaQpIndexOffset;
|
||||
private int _chromaQpIndexOffset2;
|
||||
private int _weightedBipredIdc;
|
||||
private int _frameNumber;
|
||||
private byte[] _scalingMatrix4;
|
||||
private byte[] _scalingMatrix8;
|
||||
|
||||
public void Decode(H264ParameterSets Params, H264Matrices Matrices, byte[] FrameData)
|
||||
public void Decode(H264ParameterSets Params, H264Matrices matrices, byte[] frameData)
|
||||
{
|
||||
Log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4;
|
||||
DeltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag;
|
||||
FrameMbsOnlyFlag = Params.FrameMbsOnlyFlag;
|
||||
PicWidthInMbs = Params.PicWidthInMbs;
|
||||
PicHeightInMapUnits = Params.PicHeightInMapUnits;
|
||||
EntropyCodingModeFlag = Params.EntropyCodingModeFlag;
|
||||
BottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag;
|
||||
NumRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1;
|
||||
NumRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1;
|
||||
DeblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag;
|
||||
RedundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag;
|
||||
_log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4;
|
||||
_deltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag;
|
||||
_frameMbsOnlyFlag = Params.FrameMbsOnlyFlag;
|
||||
_picWidthInMbs = Params.PicWidthInMbs;
|
||||
_picHeightInMapUnits = Params.PicHeightInMapUnits;
|
||||
_entropyCodingModeFlag = Params.EntropyCodingModeFlag;
|
||||
_bottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag;
|
||||
_numRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1;
|
||||
_numRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1;
|
||||
_deblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag;
|
||||
_redundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag;
|
||||
Transform8x8ModeFlag = Params.Transform8x8ModeFlag;
|
||||
|
||||
MbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0;
|
||||
_mbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0;
|
||||
Direct8x8InferenceFlag = ((Params.Flags >> 1) & 1) != 0;
|
||||
WeightedPredFlag = ((Params.Flags >> 2) & 1) != 0;
|
||||
ConstrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0;
|
||||
FieldPicFlag = ((Params.Flags >> 5) & 1) != 0;
|
||||
BottomFieldFlag = ((Params.Flags >> 6) & 1) != 0;
|
||||
_weightedPredFlag = ((Params.Flags >> 2) & 1) != 0;
|
||||
_constrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0;
|
||||
_fieldPicFlag = ((Params.Flags >> 5) & 1) != 0;
|
||||
_bottomFieldFlag = ((Params.Flags >> 6) & 1) != 0;
|
||||
|
||||
Log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf;
|
||||
ChromaFormatIdc = (int)(Params.Flags >> 12) & 0x3;
|
||||
PicOrderCntType = (int)(Params.Flags >> 14) & 0x3;
|
||||
PicInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f;
|
||||
ChromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f;
|
||||
ChromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f;
|
||||
WeightedBipredIdc = (int)(Params.Flags >> 32) & 0x3;
|
||||
FrameNumber = (int)(Params.Flags >> 46) & 0x1ffff;
|
||||
_log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf;
|
||||
_chromaFormatIdc = (int)(Params.Flags >> 12) & 0x3;
|
||||
_picOrderCntType = (int)(Params.Flags >> 14) & 0x3;
|
||||
_picInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f;
|
||||
_chromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f;
|
||||
_chromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f;
|
||||
_weightedBipredIdc = (int)(Params.Flags >> 32) & 0x3;
|
||||
_frameNumber = (int)(Params.Flags >> 46) & 0x1ffff;
|
||||
|
||||
PicInitQpMinus26 = (PicInitQpMinus26 << 26) >> 26;
|
||||
ChromaQpIndexOffset = (ChromaQpIndexOffset << 27) >> 27;
|
||||
ChromaQpIndexOffset2 = (ChromaQpIndexOffset2 << 27) >> 27;
|
||||
_picInitQpMinus26 = (_picInitQpMinus26 << 26) >> 26;
|
||||
_chromaQpIndexOffset = (_chromaQpIndexOffset << 27) >> 27;
|
||||
_chromaQpIndexOffset2 = (_chromaQpIndexOffset2 << 27) >> 27;
|
||||
|
||||
ScalingMatrix4 = Matrices.ScalingMatrix4;
|
||||
ScalingMatrix8 = Matrices.ScalingMatrix8;
|
||||
_scalingMatrix4 = matrices.ScalingMatrix4;
|
||||
_scalingMatrix8 = matrices.ScalingMatrix8;
|
||||
|
||||
if (FFmpegWrapper.IsInitialized)
|
||||
{
|
||||
FFmpegWrapper.DecodeFrame(FrameData);
|
||||
FFmpegWrapper.DecodeFrame(frameData);
|
||||
}
|
||||
else
|
||||
{
|
||||
FFmpegWrapper.H264Initialize();
|
||||
|
||||
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), FrameData));
|
||||
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), frameData));
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] EncodeHeader()
|
||||
{
|
||||
using (MemoryStream Data = new MemoryStream())
|
||||
using (MemoryStream data = new MemoryStream())
|
||||
{
|
||||
H264BitStreamWriter Writer = new H264BitStreamWriter(Data);
|
||||
H264BitStreamWriter writer = new H264BitStreamWriter(data);
|
||||
|
||||
//Sequence Parameter Set.
|
||||
Writer.WriteU(1, 24);
|
||||
Writer.WriteU(0, 1);
|
||||
Writer.WriteU(3, 2);
|
||||
Writer.WriteU(7, 5);
|
||||
Writer.WriteU(100, 8);
|
||||
Writer.WriteU(0, 8);
|
||||
Writer.WriteU(31, 8);
|
||||
Writer.WriteUe(0);
|
||||
Writer.WriteUe(ChromaFormatIdc);
|
||||
writer.WriteU(1, 24);
|
||||
writer.WriteU(0, 1);
|
||||
writer.WriteU(3, 2);
|
||||
writer.WriteU(7, 5);
|
||||
writer.WriteU(100, 8);
|
||||
writer.WriteU(0, 8);
|
||||
writer.WriteU(31, 8);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(_chromaFormatIdc);
|
||||
|
||||
if (ChromaFormatIdc == 3)
|
||||
if (_chromaFormatIdc == 3)
|
||||
{
|
||||
Writer.WriteBit(false);
|
||||
writer.WriteBit(false);
|
||||
}
|
||||
|
||||
Writer.WriteUe(0);
|
||||
Writer.WriteUe(0);
|
||||
Writer.WriteBit(false);
|
||||
Writer.WriteBit(false); //Scaling matrix present flag
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteBit(false);
|
||||
writer.WriteBit(false); //Scaling matrix present flag
|
||||
|
||||
Writer.WriteUe(Log2MaxFrameNumMinus4);
|
||||
Writer.WriteUe(PicOrderCntType);
|
||||
writer.WriteUe(_log2MaxFrameNumMinus4);
|
||||
writer.WriteUe(_picOrderCntType);
|
||||
|
||||
if (PicOrderCntType == 0)
|
||||
if (_picOrderCntType == 0)
|
||||
{
|
||||
Writer.WriteUe(Log2MaxPicOrderCntLsbMinus4);
|
||||
writer.WriteUe(_log2MaxPicOrderCntLsbMinus4);
|
||||
}
|
||||
else if (PicOrderCntType == 1)
|
||||
else if (_picOrderCntType == 1)
|
||||
{
|
||||
Writer.WriteBit(DeltaPicOrderAlwaysZeroFlag);
|
||||
writer.WriteBit(_deltaPicOrderAlwaysZeroFlag);
|
||||
|
||||
Writer.WriteSe(0);
|
||||
Writer.WriteSe(0);
|
||||
Writer.WriteUe(0);
|
||||
writer.WriteSe(0);
|
||||
writer.WriteSe(0);
|
||||
writer.WriteUe(0);
|
||||
}
|
||||
|
||||
int PicHeightInMbs = PicHeightInMapUnits / (FrameMbsOnlyFlag ? 1 : 2);
|
||||
int picHeightInMbs = _picHeightInMapUnits / (_frameMbsOnlyFlag ? 1 : 2);
|
||||
|
||||
Writer.WriteUe(16);
|
||||
Writer.WriteBit(false);
|
||||
Writer.WriteUe(PicWidthInMbs - 1);
|
||||
Writer.WriteUe(PicHeightInMbs - 1);
|
||||
Writer.WriteBit(FrameMbsOnlyFlag);
|
||||
writer.WriteUe(16);
|
||||
writer.WriteBit(false);
|
||||
writer.WriteUe(_picWidthInMbs - 1);
|
||||
writer.WriteUe(picHeightInMbs - 1);
|
||||
writer.WriteBit(_frameMbsOnlyFlag);
|
||||
|
||||
if (!FrameMbsOnlyFlag)
|
||||
if (!_frameMbsOnlyFlag)
|
||||
{
|
||||
Writer.WriteBit(MbAdaptiveFrameFieldFlag);
|
||||
writer.WriteBit(_mbAdaptiveFrameFieldFlag);
|
||||
}
|
||||
|
||||
Writer.WriteBit(Direct8x8InferenceFlag);
|
||||
Writer.WriteBit(false); //Frame cropping flag
|
||||
Writer.WriteBit(false); //VUI parameter present flag
|
||||
writer.WriteBit(Direct8x8InferenceFlag);
|
||||
writer.WriteBit(false); //Frame cropping flag
|
||||
writer.WriteBit(false); //VUI parameter present flag
|
||||
|
||||
Writer.End();
|
||||
writer.End();
|
||||
|
||||
//Picture Parameter Set.
|
||||
Writer.WriteU(1, 24);
|
||||
Writer.WriteU(0, 1);
|
||||
Writer.WriteU(3, 2);
|
||||
Writer.WriteU(8, 5);
|
||||
writer.WriteU(1, 24);
|
||||
writer.WriteU(0, 1);
|
||||
writer.WriteU(3, 2);
|
||||
writer.WriteU(8, 5);
|
||||
|
||||
Writer.WriteUe(0);
|
||||
Writer.WriteUe(0);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(0);
|
||||
|
||||
Writer.WriteBit(EntropyCodingModeFlag);
|
||||
Writer.WriteBit(false);
|
||||
Writer.WriteUe(0);
|
||||
Writer.WriteUe(NumRefIdxL0DefaultActiveMinus1);
|
||||
Writer.WriteUe(NumRefIdxL1DefaultActiveMinus1);
|
||||
Writer.WriteBit(WeightedPredFlag);
|
||||
Writer.WriteU(WeightedBipredIdc, 2);
|
||||
Writer.WriteSe(PicInitQpMinus26);
|
||||
Writer.WriteSe(0);
|
||||
Writer.WriteSe(ChromaQpIndexOffset);
|
||||
Writer.WriteBit(DeblockingFilterControlPresentFlag);
|
||||
Writer.WriteBit(ConstrainedIntraPredFlag);
|
||||
Writer.WriteBit(RedundantPicCntPresentFlag);
|
||||
Writer.WriteBit(Transform8x8ModeFlag);
|
||||
writer.WriteBit(_entropyCodingModeFlag);
|
||||
writer.WriteBit(false);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(_numRefIdxL0DefaultActiveMinus1);
|
||||
writer.WriteUe(_numRefIdxL1DefaultActiveMinus1);
|
||||
writer.WriteBit(_weightedPredFlag);
|
||||
writer.WriteU(_weightedBipredIdc, 2);
|
||||
writer.WriteSe(_picInitQpMinus26);
|
||||
writer.WriteSe(0);
|
||||
writer.WriteSe(_chromaQpIndexOffset);
|
||||
writer.WriteBit(_deblockingFilterControlPresentFlag);
|
||||
writer.WriteBit(_constrainedIntraPredFlag);
|
||||
writer.WriteBit(_redundantPicCntPresentFlag);
|
||||
writer.WriteBit(Transform8x8ModeFlag);
|
||||
|
||||
Writer.WriteBit(true);
|
||||
writer.WriteBit(true);
|
||||
|
||||
for (int Index = 0; Index < 6; Index++)
|
||||
for (int index = 0; index < 6; index++)
|
||||
{
|
||||
Writer.WriteBit(true);
|
||||
writer.WriteBit(true);
|
||||
|
||||
WriteScalingList(Writer, ScalingMatrix4, Index * 16, 16);
|
||||
WriteScalingList(writer, _scalingMatrix4, index * 16, 16);
|
||||
}
|
||||
|
||||
if (Transform8x8ModeFlag)
|
||||
{
|
||||
for (int Index = 0; Index < 2; Index++)
|
||||
for (int index = 0; index < 2; index++)
|
||||
{
|
||||
Writer.WriteBit(true);
|
||||
writer.WriteBit(true);
|
||||
|
||||
WriteScalingList(Writer, ScalingMatrix8, Index * 64, 64);
|
||||
WriteScalingList(writer, _scalingMatrix8, index * 64, 64);
|
||||
}
|
||||
}
|
||||
|
||||
Writer.WriteSe(ChromaQpIndexOffset2);
|
||||
writer.WriteSe(_chromaQpIndexOffset2);
|
||||
|
||||
Writer.End();
|
||||
writer.End();
|
||||
|
||||
return Data.ToArray();
|
||||
return data.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -217,21 +217,21 @@ namespace Ryujinx.Graphics.VDec
|
|||
3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4
|
||||
};
|
||||
|
||||
private static void WriteScalingList(H264BitStreamWriter Writer, byte[] List, int Start, int Count)
|
||||
private static void WriteScalingList(H264BitStreamWriter writer, byte[] list, int start, int count)
|
||||
{
|
||||
byte[] Scan = Count == 16 ? ZigZagScan : ZigZagDirect;
|
||||
byte[] scan = count == 16 ? ZigZagScan : ZigZagDirect;
|
||||
|
||||
int LastScale = 8;
|
||||
int lastScale = 8;
|
||||
|
||||
for (int Index = 0; Index < Count; Index++)
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
byte Value = List[Start + Scan[Index]];
|
||||
byte value = list[start + scan[index]];
|
||||
|
||||
int DeltaScale = Value - LastScale;
|
||||
int deltaScale = value - lastScale;
|
||||
|
||||
Writer.WriteSe(DeltaScale);
|
||||
writer.WriteSe(deltaScale);
|
||||
|
||||
LastScale = Value;
|
||||
lastScale = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,124 +9,124 @@ namespace Ryujinx.Graphics.VDec
|
|||
{
|
||||
unsafe class VideoDecoder
|
||||
{
|
||||
private NvGpu Gpu;
|
||||
private NvGpu _gpu;
|
||||
|
||||
private H264Decoder H264Decoder;
|
||||
private Vp9Decoder Vp9Decoder;
|
||||
private H264Decoder _h264Decoder;
|
||||
private Vp9Decoder _vp9Decoder;
|
||||
|
||||
private VideoCodec CurrentVideoCodec;
|
||||
private VideoCodec _currentVideoCodec;
|
||||
|
||||
private long DecoderContextAddress;
|
||||
private long FrameDataAddress;
|
||||
private long VpxCurrLumaAddress;
|
||||
private long VpxRef0LumaAddress;
|
||||
private long VpxRef1LumaAddress;
|
||||
private long VpxRef2LumaAddress;
|
||||
private long VpxCurrChromaAddress;
|
||||
private long VpxRef0ChromaAddress;
|
||||
private long VpxRef1ChromaAddress;
|
||||
private long VpxRef2ChromaAddress;
|
||||
private long VpxProbTablesAddress;
|
||||
private long _decoderContextAddress;
|
||||
private long _frameDataAddress;
|
||||
private long _vpxCurrLumaAddress;
|
||||
private long _vpxRef0LumaAddress;
|
||||
private long _vpxRef1LumaAddress;
|
||||
private long _vpxRef2LumaAddress;
|
||||
private long _vpxCurrChromaAddress;
|
||||
private long _vpxRef0ChromaAddress;
|
||||
private long _vpxRef1ChromaAddress;
|
||||
private long _vpxRef2ChromaAddress;
|
||||
private long _vpxProbTablesAddress;
|
||||
|
||||
public VideoDecoder(NvGpu Gpu)
|
||||
public VideoDecoder(NvGpu gpu)
|
||||
{
|
||||
this.Gpu = Gpu;
|
||||
_gpu = gpu;
|
||||
|
||||
H264Decoder = new H264Decoder();
|
||||
Vp9Decoder = new Vp9Decoder();
|
||||
_h264Decoder = new H264Decoder();
|
||||
_vp9Decoder = new Vp9Decoder();
|
||||
}
|
||||
|
||||
public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments)
|
||||
public void Process(NvGpuVmm vmm, int methodOffset, int[] arguments)
|
||||
{
|
||||
VideoDecoderMeth Method = (VideoDecoderMeth)MethodOffset;
|
||||
VideoDecoderMeth method = (VideoDecoderMeth)methodOffset;
|
||||
|
||||
switch (Method)
|
||||
switch (method)
|
||||
{
|
||||
case VideoDecoderMeth.SetVideoCodec: SetVideoCodec (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.Execute: Execute (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetDecoderCtxAddr: SetDecoderCtxAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetFrameDataAddr: SetFrameDataAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxCurrLumaAddr: SetVpxCurrLumaAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef0LumaAddr: SetVpxRef0LumaAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef1LumaAddr: SetVpxRef1LumaAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef2LumaAddr: SetVpxRef2LumaAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxCurrChromaAddr: SetVpxCurrChromaAddr(Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef0ChromaAddr: SetVpxRef0ChromaAddr(Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef1ChromaAddr: SetVpxRef1ChromaAddr(Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef2ChromaAddr: SetVpxRef2ChromaAddr(Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxProbTablesAddr: SetVpxProbTablesAddr(Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVideoCodec: SetVideoCodec (vmm, arguments); break;
|
||||
case VideoDecoderMeth.Execute: Execute (vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetDecoderCtxAddr: SetDecoderCtxAddr (vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetFrameDataAddr: SetFrameDataAddr (vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetVpxCurrLumaAddr: SetVpxCurrLumaAddr (vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef0LumaAddr: SetVpxRef0LumaAddr (vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef1LumaAddr: SetVpxRef1LumaAddr (vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef2LumaAddr: SetVpxRef2LumaAddr (vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetVpxCurrChromaAddr: SetVpxCurrChromaAddr(vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef0ChromaAddr: SetVpxRef0ChromaAddr(vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef1ChromaAddr: SetVpxRef1ChromaAddr(vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef2ChromaAddr: SetVpxRef2ChromaAddr(vmm, arguments); break;
|
||||
case VideoDecoderMeth.SetVpxProbTablesAddr: SetVpxProbTablesAddr(vmm, arguments); break;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetVideoCodec(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetVideoCodec(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
CurrentVideoCodec = (VideoCodec)Arguments[0];
|
||||
_currentVideoCodec = (VideoCodec)arguments[0];
|
||||
}
|
||||
|
||||
private void Execute(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void Execute(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
if (CurrentVideoCodec == VideoCodec.H264)
|
||||
if (_currentVideoCodec == VideoCodec.H264)
|
||||
{
|
||||
int FrameDataSize = Vmm.ReadInt32(DecoderContextAddress + 0x48);
|
||||
int frameDataSize = vmm.ReadInt32(_decoderContextAddress + 0x48);
|
||||
|
||||
H264ParameterSets Params = MemoryHelper.Read<H264ParameterSets>(Vmm.Memory, Vmm.GetPhysicalAddress(DecoderContextAddress + 0x58));
|
||||
H264ParameterSets Params = MemoryHelper.Read<H264ParameterSets>(vmm.Memory, vmm.GetPhysicalAddress(_decoderContextAddress + 0x58));
|
||||
|
||||
H264Matrices Matrices = new H264Matrices()
|
||||
H264Matrices matrices = new H264Matrices()
|
||||
{
|
||||
ScalingMatrix4 = Vmm.ReadBytes(DecoderContextAddress + 0x1c0, 6 * 16),
|
||||
ScalingMatrix8 = Vmm.ReadBytes(DecoderContextAddress + 0x220, 2 * 64)
|
||||
ScalingMatrix4 = vmm.ReadBytes(_decoderContextAddress + 0x1c0, 6 * 16),
|
||||
ScalingMatrix8 = vmm.ReadBytes(_decoderContextAddress + 0x220, 2 * 64)
|
||||
};
|
||||
|
||||
byte[] FrameData = Vmm.ReadBytes(FrameDataAddress, FrameDataSize);
|
||||
byte[] frameData = vmm.ReadBytes(_frameDataAddress, frameDataSize);
|
||||
|
||||
H264Decoder.Decode(Params, Matrices, FrameData);
|
||||
_h264Decoder.Decode(Params, matrices, frameData);
|
||||
}
|
||||
else if (CurrentVideoCodec == VideoCodec.Vp9)
|
||||
else if (_currentVideoCodec == VideoCodec.Vp9)
|
||||
{
|
||||
int FrameDataSize = Vmm.ReadInt32(DecoderContextAddress + 0x30);
|
||||
int frameDataSize = vmm.ReadInt32(_decoderContextAddress + 0x30);
|
||||
|
||||
Vp9FrameKeys Keys = new Vp9FrameKeys()
|
||||
Vp9FrameKeys keys = new Vp9FrameKeys()
|
||||
{
|
||||
CurrKey = Vmm.GetPhysicalAddress(VpxCurrLumaAddress),
|
||||
Ref0Key = Vmm.GetPhysicalAddress(VpxRef0LumaAddress),
|
||||
Ref1Key = Vmm.GetPhysicalAddress(VpxRef1LumaAddress),
|
||||
Ref2Key = Vmm.GetPhysicalAddress(VpxRef2LumaAddress)
|
||||
CurrKey = vmm.GetPhysicalAddress(_vpxCurrLumaAddress),
|
||||
Ref0Key = vmm.GetPhysicalAddress(_vpxRef0LumaAddress),
|
||||
Ref1Key = vmm.GetPhysicalAddress(_vpxRef1LumaAddress),
|
||||
Ref2Key = vmm.GetPhysicalAddress(_vpxRef2LumaAddress)
|
||||
};
|
||||
|
||||
Vp9FrameHeader Header = MemoryHelper.Read<Vp9FrameHeader>(Vmm.Memory, Vmm.GetPhysicalAddress(DecoderContextAddress + 0x48));
|
||||
Vp9FrameHeader header = MemoryHelper.Read<Vp9FrameHeader>(vmm.Memory, vmm.GetPhysicalAddress(_decoderContextAddress + 0x48));
|
||||
|
||||
Vp9ProbabilityTables Probs = new Vp9ProbabilityTables()
|
||||
Vp9ProbabilityTables probs = new Vp9ProbabilityTables()
|
||||
{
|
||||
SegmentationTreeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x387, 0x7),
|
||||
SegmentationPredProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x38e, 0x3),
|
||||
Tx8x8Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x470, 0x2),
|
||||
Tx16x16Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x472, 0x4),
|
||||
Tx32x32Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x476, 0x6),
|
||||
CoefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x5a0, 0x900),
|
||||
SkipProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x537, 0x3),
|
||||
InterModeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x400, 0x1c),
|
||||
InterpFilterProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x52a, 0x8),
|
||||
IsInterProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x41c, 0x4),
|
||||
CompModeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x532, 0x5),
|
||||
SingleRefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x580, 0xa),
|
||||
CompRefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x58a, 0x5),
|
||||
YModeProbs0 = Vmm.ReadBytes(VpxProbTablesAddress + 0x480, 0x20),
|
||||
YModeProbs1 = Vmm.ReadBytes(VpxProbTablesAddress + 0x47c, 0x4),
|
||||
PartitionProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x4e0, 0x40),
|
||||
MvJointProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x53b, 0x3),
|
||||
MvSignProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x53e, 0x3),
|
||||
MvClassProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x54c, 0x14),
|
||||
MvClass0BitProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x540, 0x3),
|
||||
MvBitsProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x56c, 0x14),
|
||||
MvClass0FrProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x560, 0xc),
|
||||
MvFrProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x542, 0x6),
|
||||
MvClass0HpProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x548, 0x2),
|
||||
MvHpProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x54a, 0x2)
|
||||
SegmentationTreeProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x387, 0x7),
|
||||
SegmentationPredProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x38e, 0x3),
|
||||
Tx8x8Probs = vmm.ReadBytes(_vpxProbTablesAddress + 0x470, 0x2),
|
||||
Tx16x16Probs = vmm.ReadBytes(_vpxProbTablesAddress + 0x472, 0x4),
|
||||
Tx32x32Probs = vmm.ReadBytes(_vpxProbTablesAddress + 0x476, 0x6),
|
||||
CoefProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x5a0, 0x900),
|
||||
SkipProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x537, 0x3),
|
||||
InterModeProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x400, 0x1c),
|
||||
InterpFilterProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x52a, 0x8),
|
||||
IsInterProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x41c, 0x4),
|
||||
CompModeProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x532, 0x5),
|
||||
SingleRefProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x580, 0xa),
|
||||
CompRefProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x58a, 0x5),
|
||||
YModeProbs0 = vmm.ReadBytes(_vpxProbTablesAddress + 0x480, 0x20),
|
||||
YModeProbs1 = vmm.ReadBytes(_vpxProbTablesAddress + 0x47c, 0x4),
|
||||
PartitionProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x4e0, 0x40),
|
||||
MvJointProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x53b, 0x3),
|
||||
MvSignProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x53e, 0x3),
|
||||
MvClassProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x54c, 0x14),
|
||||
MvClass0BitProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x540, 0x3),
|
||||
MvBitsProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x56c, 0x14),
|
||||
MvClass0FrProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x560, 0xc),
|
||||
MvFrProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x542, 0x6),
|
||||
MvClass0HpProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x548, 0x2),
|
||||
MvHpProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x54a, 0x2)
|
||||
};
|
||||
|
||||
byte[] FrameData = Vmm.ReadBytes(FrameDataAddress, FrameDataSize);
|
||||
byte[] frameData = vmm.ReadBytes(_frameDataAddress, frameDataSize);
|
||||
|
||||
Vp9Decoder.Decode(Keys, Header, Probs, FrameData);
|
||||
_vp9Decoder.Decode(keys, header, probs, frameData);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -134,148 +134,148 @@ namespace Ryujinx.Graphics.VDec
|
|||
}
|
||||
}
|
||||
|
||||
private void SetDecoderCtxAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetDecoderCtxAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
DecoderContextAddress = GetAddress(Arguments);
|
||||
_decoderContextAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetFrameDataAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetFrameDataAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
FrameDataAddress = GetAddress(Arguments);
|
||||
_frameDataAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxCurrLumaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetVpxCurrLumaAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
VpxCurrLumaAddress = GetAddress(Arguments);
|
||||
_vpxCurrLumaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef0LumaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetVpxRef0LumaAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
VpxRef0LumaAddress = GetAddress(Arguments);
|
||||
_vpxRef0LumaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef1LumaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetVpxRef1LumaAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
VpxRef1LumaAddress = GetAddress(Arguments);
|
||||
_vpxRef1LumaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef2LumaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetVpxRef2LumaAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
VpxRef2LumaAddress = GetAddress(Arguments);
|
||||
_vpxRef2LumaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxCurrChromaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetVpxCurrChromaAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
VpxCurrChromaAddress = GetAddress(Arguments);
|
||||
_vpxCurrChromaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef0ChromaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetVpxRef0ChromaAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
VpxRef0ChromaAddress = GetAddress(Arguments);
|
||||
_vpxRef0ChromaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef1ChromaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetVpxRef1ChromaAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
VpxRef1ChromaAddress = GetAddress(Arguments);
|
||||
_vpxRef1ChromaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef2ChromaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetVpxRef2ChromaAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
VpxRef2ChromaAddress = GetAddress(Arguments);
|
||||
_vpxRef2ChromaAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private void SetVpxProbTablesAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
private void SetVpxProbTablesAddr(NvGpuVmm vmm, int[] arguments)
|
||||
{
|
||||
VpxProbTablesAddress = GetAddress(Arguments);
|
||||
_vpxProbTablesAddress = GetAddress(arguments);
|
||||
}
|
||||
|
||||
private static long GetAddress(int[] Arguments)
|
||||
private static long GetAddress(int[] arguments)
|
||||
{
|
||||
return (long)(uint)Arguments[0] << 8;
|
||||
return (long)(uint)arguments[0] << 8;
|
||||
}
|
||||
|
||||
internal void CopyPlanes(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig)
|
||||
internal void CopyPlanes(NvGpuVmm vmm, SurfaceOutputConfig outputConfig)
|
||||
{
|
||||
switch (OutputConfig.PixelFormat)
|
||||
switch (outputConfig.PixelFormat)
|
||||
{
|
||||
case SurfacePixelFormat.RGBA8: CopyPlanesRgba8 (Vmm, OutputConfig); break;
|
||||
case SurfacePixelFormat.YUV420P: CopyPlanesYuv420p(Vmm, OutputConfig); break;
|
||||
case SurfacePixelFormat.RGBA8: CopyPlanesRgba8 (vmm, outputConfig); break;
|
||||
case SurfacePixelFormat.YUV420P: CopyPlanesYuv420P(vmm, outputConfig); break;
|
||||
|
||||
default: ThrowUnimplementedPixelFormat(OutputConfig.PixelFormat); break;
|
||||
default: ThrowUnimplementedPixelFormat(outputConfig.PixelFormat); break;
|
||||
}
|
||||
}
|
||||
|
||||
private void CopyPlanesRgba8(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig)
|
||||
private void CopyPlanesRgba8(NvGpuVmm vmm, SurfaceOutputConfig outputConfig)
|
||||
{
|
||||
FFmpegFrame Frame = FFmpegWrapper.GetFrameRgba();
|
||||
FFmpegFrame frame = FFmpegWrapper.GetFrameRgba();
|
||||
|
||||
if ((Frame.Width | Frame.Height) == 0)
|
||||
if ((frame.Width | frame.Height) == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GalImage Image = new GalImage(
|
||||
OutputConfig.SurfaceWidth,
|
||||
OutputConfig.SurfaceHeight, 1, 1, 1,
|
||||
OutputConfig.GobBlockHeight, 1,
|
||||
GalImage image = new GalImage(
|
||||
outputConfig.SurfaceWidth,
|
||||
outputConfig.SurfaceHeight, 1, 1, 1,
|
||||
outputConfig.GobBlockHeight, 1,
|
||||
GalMemoryLayout.BlockLinear,
|
||||
GalImageFormat.RGBA8 | GalImageFormat.Unorm,
|
||||
GalTextureTarget.TwoD);
|
||||
|
||||
ImageUtils.WriteTexture(Vmm, Image, Vmm.GetPhysicalAddress(OutputConfig.SurfaceLumaAddress), Frame.Data);
|
||||
ImageUtils.WriteTexture(vmm, image, vmm.GetPhysicalAddress(outputConfig.SurfaceLumaAddress), frame.Data);
|
||||
}
|
||||
|
||||
private void CopyPlanesYuv420p(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig)
|
||||
private void CopyPlanesYuv420P(NvGpuVmm vmm, SurfaceOutputConfig outputConfig)
|
||||
{
|
||||
FFmpegFrame Frame = FFmpegWrapper.GetFrame();
|
||||
FFmpegFrame frame = FFmpegWrapper.GetFrame();
|
||||
|
||||
if ((Frame.Width | Frame.Height) == 0)
|
||||
if ((frame.Width | frame.Height) == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int HalfSrcWidth = Frame.Width / 2;
|
||||
int halfSrcWidth = frame.Width / 2;
|
||||
|
||||
int HalfWidth = Frame.Width / 2;
|
||||
int HalfHeight = Frame.Height / 2;
|
||||
int halfWidth = frame.Width / 2;
|
||||
int halfHeight = frame.Height / 2;
|
||||
|
||||
int AlignedWidth = (OutputConfig.SurfaceWidth + 0xff) & ~0xff;
|
||||
int alignedWidth = (outputConfig.SurfaceWidth + 0xff) & ~0xff;
|
||||
|
||||
for (int Y = 0; Y < Frame.Height; Y++)
|
||||
for (int y = 0; y < frame.Height; y++)
|
||||
{
|
||||
int Src = Y * Frame.Width;
|
||||
int Dst = Y * AlignedWidth;
|
||||
int src = y * frame.Width;
|
||||
int dst = y * alignedWidth;
|
||||
|
||||
int Size = Frame.Width;
|
||||
int size = frame.Width;
|
||||
|
||||
for (int Offset = 0; Offset < Size; Offset++)
|
||||
for (int offset = 0; offset < size; offset++)
|
||||
{
|
||||
Vmm.WriteByte(OutputConfig.SurfaceLumaAddress + Dst + Offset, *(Frame.LumaPtr + Src + Offset));
|
||||
vmm.WriteByte(outputConfig.SurfaceLumaAddress + dst + offset, *(frame.LumaPtr + src + offset));
|
||||
}
|
||||
}
|
||||
|
||||
//Copy chroma data from both channels with interleaving.
|
||||
for (int Y = 0; Y < HalfHeight; Y++)
|
||||
for (int y = 0; y < halfHeight; y++)
|
||||
{
|
||||
int Src = Y * HalfSrcWidth;
|
||||
int Dst = Y * AlignedWidth;
|
||||
int src = y * halfSrcWidth;
|
||||
int dst = y * alignedWidth;
|
||||
|
||||
for (int X = 0; X < HalfWidth; X++)
|
||||
for (int x = 0; x < halfWidth; x++)
|
||||
{
|
||||
Vmm.WriteByte(OutputConfig.SurfaceChromaUAddress + Dst + X * 2 + 0, *(Frame.ChromaBPtr + Src + X));
|
||||
Vmm.WriteByte(OutputConfig.SurfaceChromaUAddress + Dst + X * 2 + 1, *(Frame.ChromaRPtr + Src + X));
|
||||
vmm.WriteByte(outputConfig.SurfaceChromaUAddress + dst + x * 2 + 0, *(frame.ChromaBPtr + src + x));
|
||||
vmm.WriteByte(outputConfig.SurfaceChromaUAddress + dst + x * 2 + 1, *(frame.ChromaRPtr + src + x));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ThrowUnimplementedCodec()
|
||||
{
|
||||
throw new NotImplementedException("Codec \"" + CurrentVideoCodec + "\" is not supported!");
|
||||
throw new NotImplementedException("Codec \"" + _currentVideoCodec + "\" is not supported!");
|
||||
}
|
||||
|
||||
private void ThrowUnimplementedPixelFormat(SurfacePixelFormat PixelFormat)
|
||||
private void ThrowUnimplementedPixelFormat(SurfacePixelFormat pixelFormat)
|
||||
{
|
||||
throw new NotImplementedException("Pixel format \"" + PixelFormat + "\" is not supported!");
|
||||
throw new NotImplementedException("Pixel format \"" + pixelFormat + "\" is not supported!");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -33,7 +33,7 @@ namespace Ryujinx.Graphics.VDec
|
|||
private byte[] DefaultTx16x16Probs = new byte[] { 20, 152, 15, 101 };
|
||||
private byte[] DefaultTx32x32Probs = new byte[] { 3, 136, 37, 5, 52, 13 };
|
||||
|
||||
private byte[] DefaultCoefProbs = new byte[]
|
||||
private byte[] _defaultCoefProbs = new byte[]
|
||||
{
|
||||
195, 29, 183, 0, 84, 49, 136, 0, 8, 42, 71, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 31, 107, 169, 0, 35, 99, 159, 0,
|
||||
|
@ -181,39 +181,39 @@ namespace Ryujinx.Graphics.VDec
|
|||
1, 115, 166, 0, 1, 84, 121, 0, 1, 51, 67, 0, 1, 16, 6, 0
|
||||
};
|
||||
|
||||
private byte[] DefaultSkipProbs = new byte[] { 192, 128, 64 };
|
||||
private byte[] _defaultSkipProbs = new byte[] { 192, 128, 64 };
|
||||
|
||||
private byte[] DefaultInterModeProbs = new byte[]
|
||||
private byte[] _defaultInterModeProbs = new byte[]
|
||||
{
|
||||
2, 173, 34, 0, 7, 145, 85, 0, 7, 166, 63, 0, 7, 94, 66, 0,
|
||||
8, 64, 46, 0, 17, 81, 31, 0, 25, 29, 30, 0
|
||||
};
|
||||
|
||||
private byte[] DefaultInterpFilterProbs = new byte[]
|
||||
private byte[] _defaultInterpFilterProbs = new byte[]
|
||||
{
|
||||
235, 162, 36, 255, 34, 3, 149, 144
|
||||
};
|
||||
|
||||
private byte[] DefaultIsInterProbs = new byte[] { 9, 102, 187, 225 };
|
||||
private byte[] _defaultIsInterProbs = new byte[] { 9, 102, 187, 225 };
|
||||
|
||||
private byte[] DefaultCompModeProbs = new byte[] { 239, 183, 119, 96, 41 };
|
||||
private byte[] _defaultCompModeProbs = new byte[] { 239, 183, 119, 96, 41 };
|
||||
|
||||
private byte[] DefaultSingleRefProbs = new byte[]
|
||||
private byte[] _defaultSingleRefProbs = new byte[]
|
||||
{
|
||||
33, 16, 77, 74, 142, 142, 172, 170, 238, 247
|
||||
};
|
||||
|
||||
private byte[] DefaultCompRefProbs = new byte[] { 50, 126, 123, 221, 226 };
|
||||
private byte[] _defaultCompRefProbs = new byte[] { 50, 126, 123, 221, 226 };
|
||||
|
||||
private byte[] DefaultYModeProbs0 = new byte[]
|
||||
private byte[] _defaultYModeProbs0 = new byte[]
|
||||
{
|
||||
65, 32, 18, 144, 162, 194, 41, 51, 132, 68, 18, 165, 217, 196, 45, 40,
|
||||
173, 80, 19, 176, 240, 193, 64, 35, 221, 135, 38, 194, 248, 121, 96, 85
|
||||
};
|
||||
|
||||
private byte[] DefaultYModeProbs1 = new byte[] { 98, 78, 46, 29 };
|
||||
private byte[] _defaultYModeProbs1 = new byte[] { 98, 78, 46, 29 };
|
||||
|
||||
private byte[] DefaultPartitionProbs = new byte[]
|
||||
private byte[] _defaultPartitionProbs = new byte[]
|
||||
{
|
||||
199, 122, 141, 0, 147, 63, 159, 0, 148, 133, 118, 0, 121, 104, 114, 0,
|
||||
174, 73, 87, 0, 92, 41, 83, 0, 82, 99, 50, 0, 53, 39, 39, 0,
|
||||
|
@ -221,184 +221,184 @@ namespace Ryujinx.Graphics.VDec
|
|||
222, 34, 30, 0, 72, 16, 44, 0, 58, 32, 12, 0, 10, 7, 6, 0
|
||||
};
|
||||
|
||||
private byte[] DefaultMvJointProbs = new byte[] { 32, 64, 96 };
|
||||
private byte[] _defaultMvJointProbs = new byte[] { 32, 64, 96 };
|
||||
|
||||
private byte[] DefaultMvSignProbs = new byte[] { 128, 128 };
|
||||
private byte[] _defaultMvSignProbs = new byte[] { 128, 128 };
|
||||
|
||||
private byte[] DefaultMvClassProbs = new byte[]
|
||||
private byte[] _defaultMvClassProbs = new byte[]
|
||||
{
|
||||
224, 144, 192, 168, 192, 176, 192, 198, 198, 245, 216, 128, 176, 160, 176, 176,
|
||||
192, 198, 198, 208
|
||||
};
|
||||
|
||||
private byte[] DefaultMvClass0BitProbs = new byte[] { 216, 208 };
|
||||
private byte[] _defaultMvClass0BitProbs = new byte[] { 216, 208 };
|
||||
|
||||
private byte[] DefaultMvBitsProbs = new byte[]
|
||||
private byte[] _defaultMvBitsProbs = new byte[]
|
||||
{
|
||||
136, 140, 148, 160, 176, 192, 224, 234, 234, 240, 136, 140, 148, 160, 176, 192,
|
||||
224, 234, 234, 240
|
||||
};
|
||||
|
||||
private byte[] DefaultMvClass0FrProbs = new byte[]
|
||||
private byte[] _defaultMvClass0FrProbs = new byte[]
|
||||
{
|
||||
128, 128, 64, 96, 112, 64, 128, 128, 64, 96, 112, 64
|
||||
};
|
||||
|
||||
private byte[] DefaultMvFrProbs = new byte[] { 64, 96, 64, 64, 96, 64 };
|
||||
private byte[] _defaultMvFrProbs = new byte[] { 64, 96, 64, 64, 96, 64 };
|
||||
|
||||
private byte[] DefaultMvClass0HpProbs = new byte[] { 160, 160 };
|
||||
private byte[] _defaultMvClass0HpProbs = new byte[] { 160, 160 };
|
||||
|
||||
private byte[] DefaultMvHpProbs = new byte[] { 128, 128 };
|
||||
private byte[] _defaultMvHpProbs = new byte[] { 128, 128 };
|
||||
|
||||
private sbyte[] LoopFilterRefDeltas;
|
||||
private sbyte[] LoopFilterModeDeltas;
|
||||
private sbyte[] _loopFilterRefDeltas;
|
||||
private sbyte[] _loopFilterModeDeltas;
|
||||
|
||||
private LinkedList<int> FrameSlotByLastUse;
|
||||
private LinkedList<int> _frameSlotByLastUse;
|
||||
|
||||
private Dictionary<long, LinkedListNode<int>> CachedRefFrames;
|
||||
private Dictionary<long, LinkedListNode<int>> _cachedRefFrames;
|
||||
|
||||
public Vp9Decoder()
|
||||
{
|
||||
LoopFilterRefDeltas = new sbyte[4];
|
||||
LoopFilterModeDeltas = new sbyte[2];
|
||||
_loopFilterRefDeltas = new sbyte[4];
|
||||
_loopFilterModeDeltas = new sbyte[2];
|
||||
|
||||
FrameSlotByLastUse = new LinkedList<int>();
|
||||
_frameSlotByLastUse = new LinkedList<int>();
|
||||
|
||||
for (int Slot = 0; Slot < 8; Slot++)
|
||||
for (int slot = 0; slot < 8; slot++)
|
||||
{
|
||||
FrameSlotByLastUse.AddFirst(Slot);
|
||||
_frameSlotByLastUse.AddFirst(slot);
|
||||
}
|
||||
|
||||
CachedRefFrames = new Dictionary<long, LinkedListNode<int>>();
|
||||
_cachedRefFrames = new Dictionary<long, LinkedListNode<int>>();
|
||||
}
|
||||
|
||||
public void Decode(
|
||||
Vp9FrameKeys Keys,
|
||||
Vp9FrameHeader Header,
|
||||
Vp9ProbabilityTables Probs,
|
||||
byte[] FrameData)
|
||||
Vp9FrameKeys keys,
|
||||
Vp9FrameHeader header,
|
||||
Vp9ProbabilityTables probs,
|
||||
byte[] frameData)
|
||||
{
|
||||
bool IsKeyFrame = ((Header.Flags >> 0) & 1) != 0;
|
||||
bool LastIsKeyFrame = ((Header.Flags >> 1) & 1) != 0;
|
||||
bool FrameSizeChanged = ((Header.Flags >> 2) & 1) != 0;
|
||||
bool ErrorResilientMode = ((Header.Flags >> 3) & 1) != 0;
|
||||
bool LastShowFrame = ((Header.Flags >> 4) & 1) != 0;
|
||||
bool IsFrameIntra = ((Header.Flags >> 5) & 1) != 0;
|
||||
bool isKeyFrame = ((header.Flags >> 0) & 1) != 0;
|
||||
bool lastIsKeyFrame = ((header.Flags >> 1) & 1) != 0;
|
||||
bool frameSizeChanged = ((header.Flags >> 2) & 1) != 0;
|
||||
bool errorResilientMode = ((header.Flags >> 3) & 1) != 0;
|
||||
bool lastShowFrame = ((header.Flags >> 4) & 1) != 0;
|
||||
bool isFrameIntra = ((header.Flags >> 5) & 1) != 0;
|
||||
|
||||
bool ShowFrame = !IsFrameIntra;
|
||||
bool showFrame = !isFrameIntra;
|
||||
|
||||
//Write compressed header.
|
||||
byte[] CompressedHeaderData;
|
||||
byte[] compressedHeaderData;
|
||||
|
||||
using (MemoryStream CompressedHeader = new MemoryStream())
|
||||
using (MemoryStream compressedHeader = new MemoryStream())
|
||||
{
|
||||
VpxRangeEncoder Writer = new VpxRangeEncoder(CompressedHeader);
|
||||
VpxRangeEncoder writer = new VpxRangeEncoder(compressedHeader);
|
||||
|
||||
if (!Header.Lossless)
|
||||
if (!header.Lossless)
|
||||
{
|
||||
if ((uint)Header.TxMode >= 3)
|
||||
if ((uint)header.TxMode >= 3)
|
||||
{
|
||||
Writer.Write(3, 2);
|
||||
Writer.Write(Header.TxMode == 4);
|
||||
writer.Write(3, 2);
|
||||
writer.Write(header.TxMode == 4);
|
||||
}
|
||||
else
|
||||
{
|
||||
Writer.Write(Header.TxMode, 2);
|
||||
writer.Write(header.TxMode, 2);
|
||||
}
|
||||
}
|
||||
|
||||
if (Header.TxMode == 4)
|
||||
if (header.TxMode == 4)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, Probs.Tx8x8Probs, DefaultTx8x8Probs);
|
||||
WriteProbabilityUpdate(Writer, Probs.Tx16x16Probs, DefaultTx16x16Probs);
|
||||
WriteProbabilityUpdate(Writer, Probs.Tx32x32Probs, DefaultTx32x32Probs);
|
||||
WriteProbabilityUpdate(writer, probs.Tx8x8Probs, DefaultTx8x8Probs);
|
||||
WriteProbabilityUpdate(writer, probs.Tx16x16Probs, DefaultTx16x16Probs);
|
||||
WriteProbabilityUpdate(writer, probs.Tx32x32Probs, DefaultTx32x32Probs);
|
||||
}
|
||||
|
||||
WriteCoefProbabilityUpdate(Writer, Header.TxMode, Probs.CoefProbs, DefaultCoefProbs);
|
||||
WriteCoefProbabilityUpdate(writer, header.TxMode, probs.CoefProbs, _defaultCoefProbs);
|
||||
|
||||
WriteProbabilityUpdate(Writer, Probs.SkipProbs, DefaultSkipProbs);
|
||||
WriteProbabilityUpdate(writer, probs.SkipProbs, _defaultSkipProbs);
|
||||
|
||||
if (!IsFrameIntra)
|
||||
if (!isFrameIntra)
|
||||
{
|
||||
WriteProbabilityUpdateAligned4(Writer, Probs.InterModeProbs, DefaultInterModeProbs);
|
||||
WriteProbabilityUpdateAligned4(writer, probs.InterModeProbs, _defaultInterModeProbs);
|
||||
|
||||
if (Header.RawInterpolationFilter == 4)
|
||||
if (header.RawInterpolationFilter == 4)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, Probs.InterpFilterProbs, DefaultInterpFilterProbs);
|
||||
WriteProbabilityUpdate(writer, probs.InterpFilterProbs, _defaultInterpFilterProbs);
|
||||
}
|
||||
|
||||
WriteProbabilityUpdate(Writer, Probs.IsInterProbs, DefaultIsInterProbs);
|
||||
WriteProbabilityUpdate(writer, probs.IsInterProbs, _defaultIsInterProbs);
|
||||
|
||||
if ((Header.RefFrameSignBias[1] & 1) != (Header.RefFrameSignBias[2] & 1) ||
|
||||
(Header.RefFrameSignBias[1] & 1) != (Header.RefFrameSignBias[3] & 1))
|
||||
if ((header.RefFrameSignBias[1] & 1) != (header.RefFrameSignBias[2] & 1) ||
|
||||
(header.RefFrameSignBias[1] & 1) != (header.RefFrameSignBias[3] & 1))
|
||||
{
|
||||
if ((uint)Header.CompPredMode >= 1)
|
||||
if ((uint)header.CompPredMode >= 1)
|
||||
{
|
||||
Writer.Write(1, 1);
|
||||
Writer.Write(Header.CompPredMode == 2);
|
||||
writer.Write(1, 1);
|
||||
writer.Write(header.CompPredMode == 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
Writer.Write(0, 1);
|
||||
writer.Write(0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (Header.CompPredMode == 2)
|
||||
if (header.CompPredMode == 2)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, Probs.CompModeProbs, DefaultCompModeProbs);
|
||||
WriteProbabilityUpdate(writer, probs.CompModeProbs, _defaultCompModeProbs);
|
||||
}
|
||||
|
||||
if (Header.CompPredMode != 1)
|
||||
if (header.CompPredMode != 1)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, Probs.SingleRefProbs, DefaultSingleRefProbs);
|
||||
WriteProbabilityUpdate(writer, probs.SingleRefProbs, _defaultSingleRefProbs);
|
||||
}
|
||||
|
||||
if (Header.CompPredMode != 0)
|
||||
if (header.CompPredMode != 0)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, Probs.CompRefProbs, DefaultCompRefProbs);
|
||||
WriteProbabilityUpdate(writer, probs.CompRefProbs, _defaultCompRefProbs);
|
||||
}
|
||||
|
||||
for (int Index = 0; Index < 4; Index++)
|
||||
for (int index = 0; index < 4; index++)
|
||||
{
|
||||
int i = Index * 8;
|
||||
int j = Index;
|
||||
int i = index * 8;
|
||||
int j = index;
|
||||
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 0], DefaultYModeProbs0[i + 0]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 1], DefaultYModeProbs0[i + 1]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 2], DefaultYModeProbs0[i + 2]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 3], DefaultYModeProbs0[i + 3]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 4], DefaultYModeProbs0[i + 4]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 5], DefaultYModeProbs0[i + 5]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 6], DefaultYModeProbs0[i + 6]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 7], DefaultYModeProbs0[i + 7]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs1[j + 0], DefaultYModeProbs1[j + 0]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 0], _defaultYModeProbs0[i + 0]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 1], _defaultYModeProbs0[i + 1]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 2], _defaultYModeProbs0[i + 2]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 3], _defaultYModeProbs0[i + 3]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 4], _defaultYModeProbs0[i + 4]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 5], _defaultYModeProbs0[i + 5]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 6], _defaultYModeProbs0[i + 6]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 7], _defaultYModeProbs0[i + 7]);
|
||||
WriteProbabilityUpdate(writer, probs.YModeProbs1[j + 0], _defaultYModeProbs1[j + 0]);
|
||||
}
|
||||
|
||||
WriteProbabilityUpdateAligned4(Writer, Probs.PartitionProbs, DefaultPartitionProbs);
|
||||
WriteProbabilityUpdateAligned4(writer, probs.PartitionProbs, _defaultPartitionProbs);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvJointProbs[i], DefaultMvJointProbs[i]);
|
||||
WriteMvProbabilityUpdate(writer, probs.MvJointProbs[i], _defaultMvJointProbs[i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvSignProbs[i], DefaultMvSignProbs[i]);
|
||||
WriteMvProbabilityUpdate(writer, probs.MvSignProbs[i], _defaultMvSignProbs[i]);
|
||||
|
||||
for (int j = 0; j < 10; j++)
|
||||
{
|
||||
int Index = i * 10 + j;
|
||||
int index = i * 10 + j;
|
||||
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvClassProbs[Index], DefaultMvClassProbs[Index]);
|
||||
WriteMvProbabilityUpdate(writer, probs.MvClassProbs[index], _defaultMvClassProbs[index]);
|
||||
}
|
||||
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvClass0BitProbs[i], DefaultMvClass0BitProbs[i]);
|
||||
WriteMvProbabilityUpdate(writer, probs.MvClass0BitProbs[i], _defaultMvClass0BitProbs[i]);
|
||||
|
||||
for (int j = 0; j < 10; j++)
|
||||
{
|
||||
int Index = i * 10 + j;
|
||||
int index = i * 10 + j;
|
||||
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvBitsProbs[Index], DefaultMvBitsProbs[Index]);
|
||||
WriteMvProbabilityUpdate(writer, probs.MvBitsProbs[index], _defaultMvBitsProbs[index]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -408,249 +408,249 @@ namespace Ryujinx.Graphics.VDec
|
|||
{
|
||||
for (int k = 0; k < 3; k++)
|
||||
{
|
||||
int Index = i * 2 * 3 + j * 3 + k;
|
||||
int index = i * 2 * 3 + j * 3 + k;
|
||||
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvClass0FrProbs[Index], DefaultMvClass0FrProbs[Index]);
|
||||
WriteMvProbabilityUpdate(writer, probs.MvClass0FrProbs[index], _defaultMvClass0FrProbs[index]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
int Index = i * 3 + j;
|
||||
int index = i * 3 + j;
|
||||
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvFrProbs[Index], DefaultMvFrProbs[Index]);
|
||||
WriteMvProbabilityUpdate(writer, probs.MvFrProbs[index], _defaultMvFrProbs[index]);
|
||||
}
|
||||
}
|
||||
|
||||
if (Header.AllowHighPrecisionMv)
|
||||
if (header.AllowHighPrecisionMv)
|
||||
{
|
||||
for (int Index = 0; Index < 2; Index++)
|
||||
for (int index = 0; index < 2; index++)
|
||||
{
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvClass0HpProbs[Index], DefaultMvClass0HpProbs[Index]);
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvHpProbs[Index], DefaultMvHpProbs[Index]);
|
||||
WriteMvProbabilityUpdate(writer, probs.MvClass0HpProbs[index], _defaultMvClass0HpProbs[index]);
|
||||
WriteMvProbabilityUpdate(writer, probs.MvHpProbs[index], _defaultMvHpProbs[index]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Writer.End();
|
||||
writer.End();
|
||||
|
||||
CompressedHeaderData = CompressedHeader.ToArray();
|
||||
compressedHeaderData = compressedHeader.ToArray();
|
||||
}
|
||||
|
||||
//Write uncompressed header.
|
||||
using (MemoryStream EncodedHeader = new MemoryStream())
|
||||
using (MemoryStream encodedHeader = new MemoryStream())
|
||||
{
|
||||
VpxBitStreamWriter Writer = new VpxBitStreamWriter(EncodedHeader);
|
||||
VpxBitStreamWriter writer = new VpxBitStreamWriter(encodedHeader);
|
||||
|
||||
Writer.WriteU(2, 2); //Frame marker.
|
||||
Writer.WriteU(0, 2); //Profile.
|
||||
Writer.WriteBit(false); //Show existing frame.
|
||||
Writer.WriteBit(!IsKeyFrame);
|
||||
Writer.WriteBit(ShowFrame);
|
||||
Writer.WriteBit(ErrorResilientMode);
|
||||
writer.WriteU(2, 2); //Frame marker.
|
||||
writer.WriteU(0, 2); //Profile.
|
||||
writer.WriteBit(false); //Show existing frame.
|
||||
writer.WriteBit(!isKeyFrame);
|
||||
writer.WriteBit(showFrame);
|
||||
writer.WriteBit(errorResilientMode);
|
||||
|
||||
if (IsKeyFrame)
|
||||
if (isKeyFrame)
|
||||
{
|
||||
Writer.WriteU(FrameSyncCode, 24);
|
||||
Writer.WriteU(0, 3); //Color space.
|
||||
Writer.WriteU(0, 1); //Color range.
|
||||
Writer.WriteU(Header.CurrentFrame.Width - 1, 16);
|
||||
Writer.WriteU(Header.CurrentFrame.Height - 1, 16);
|
||||
Writer.WriteBit(false); //Render and frame size different.
|
||||
writer.WriteU(FrameSyncCode, 24);
|
||||
writer.WriteU(0, 3); //Color space.
|
||||
writer.WriteU(0, 1); //Color range.
|
||||
writer.WriteU(header.CurrentFrame.Width - 1, 16);
|
||||
writer.WriteU(header.CurrentFrame.Height - 1, 16);
|
||||
writer.WriteBit(false); //Render and frame size different.
|
||||
|
||||
CachedRefFrames.Clear();
|
||||
_cachedRefFrames.Clear();
|
||||
|
||||
//On key frames, all frame slots are set to the current frame,
|
||||
//so the value of the selected slot doesn't really matter.
|
||||
GetNewFrameSlot(Keys.CurrKey);
|
||||
GetNewFrameSlot(keys.CurrKey);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!ShowFrame)
|
||||
if (!showFrame)
|
||||
{
|
||||
Writer.WriteBit(IsFrameIntra);
|
||||
writer.WriteBit(isFrameIntra);
|
||||
}
|
||||
|
||||
if (!ErrorResilientMode)
|
||||
if (!errorResilientMode)
|
||||
{
|
||||
Writer.WriteU(0, 2); //Reset frame context.
|
||||
writer.WriteU(0, 2); //Reset frame context.
|
||||
}
|
||||
|
||||
int RefreshFrameFlags = 1 << GetNewFrameSlot(Keys.CurrKey);
|
||||
int refreshFrameFlags = 1 << GetNewFrameSlot(keys.CurrKey);
|
||||
|
||||
if (IsFrameIntra)
|
||||
if (isFrameIntra)
|
||||
{
|
||||
Writer.WriteU(FrameSyncCode, 24);
|
||||
Writer.WriteU(RefreshFrameFlags, 8);
|
||||
Writer.WriteU(Header.CurrentFrame.Width - 1, 16);
|
||||
Writer.WriteU(Header.CurrentFrame.Height - 1, 16);
|
||||
Writer.WriteBit(false); //Render and frame size different.
|
||||
writer.WriteU(FrameSyncCode, 24);
|
||||
writer.WriteU(refreshFrameFlags, 8);
|
||||
writer.WriteU(header.CurrentFrame.Width - 1, 16);
|
||||
writer.WriteU(header.CurrentFrame.Height - 1, 16);
|
||||
writer.WriteBit(false); //Render and frame size different.
|
||||
}
|
||||
else
|
||||
{
|
||||
Writer.WriteU(RefreshFrameFlags, 8);
|
||||
writer.WriteU(refreshFrameFlags, 8);
|
||||
|
||||
int[] RefFrameIndex = new int[]
|
||||
int[] refFrameIndex = new int[]
|
||||
{
|
||||
GetFrameSlot(Keys.Ref0Key),
|
||||
GetFrameSlot(Keys.Ref1Key),
|
||||
GetFrameSlot(Keys.Ref2Key)
|
||||
GetFrameSlot(keys.Ref0Key),
|
||||
GetFrameSlot(keys.Ref1Key),
|
||||
GetFrameSlot(keys.Ref2Key)
|
||||
};
|
||||
|
||||
byte[] RefFrameSignBias = Header.RefFrameSignBias;
|
||||
byte[] refFrameSignBias = header.RefFrameSignBias;
|
||||
|
||||
for (int Index = 1; Index < 4; Index++)
|
||||
for (int index = 1; index < 4; index++)
|
||||
{
|
||||
Writer.WriteU(RefFrameIndex[Index - 1], 3);
|
||||
Writer.WriteU(RefFrameSignBias[Index], 1);
|
||||
writer.WriteU(refFrameIndex[index - 1], 3);
|
||||
writer.WriteU(refFrameSignBias[index], 1);
|
||||
}
|
||||
|
||||
Writer.WriteBit(true); //Frame size with refs.
|
||||
Writer.WriteBit(false); //Render and frame size different.
|
||||
Writer.WriteBit(Header.AllowHighPrecisionMv);
|
||||
Writer.WriteBit(Header.RawInterpolationFilter == 4);
|
||||
writer.WriteBit(true); //Frame size with refs.
|
||||
writer.WriteBit(false); //Render and frame size different.
|
||||
writer.WriteBit(header.AllowHighPrecisionMv);
|
||||
writer.WriteBit(header.RawInterpolationFilter == 4);
|
||||
|
||||
if (Header.RawInterpolationFilter != 4)
|
||||
if (header.RawInterpolationFilter != 4)
|
||||
{
|
||||
Writer.WriteU(Header.RawInterpolationFilter, 2);
|
||||
writer.WriteU(header.RawInterpolationFilter, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!ErrorResilientMode)
|
||||
if (!errorResilientMode)
|
||||
{
|
||||
Writer.WriteBit(false); //Refresh frame context.
|
||||
Writer.WriteBit(true); //Frame parallel decoding mode.
|
||||
writer.WriteBit(false); //Refresh frame context.
|
||||
writer.WriteBit(true); //Frame parallel decoding mode.
|
||||
}
|
||||
|
||||
Writer.WriteU(0, 2); //Frame context index.
|
||||
writer.WriteU(0, 2); //Frame context index.
|
||||
|
||||
Writer.WriteU(Header.LoopFilterLevel, 6);
|
||||
Writer.WriteU(Header.LoopFilterSharpness, 3);
|
||||
Writer.WriteBit(Header.LoopFilterDeltaEnabled);
|
||||
writer.WriteU(header.LoopFilterLevel, 6);
|
||||
writer.WriteU(header.LoopFilterSharpness, 3);
|
||||
writer.WriteBit(header.LoopFilterDeltaEnabled);
|
||||
|
||||
if (Header.LoopFilterDeltaEnabled)
|
||||
if (header.LoopFilterDeltaEnabled)
|
||||
{
|
||||
bool[] UpdateLoopFilterRefDeltas = new bool[4];
|
||||
bool[] UpdateLoopFilterModeDeltas = new bool[2];
|
||||
bool[] updateLoopFilterRefDeltas = new bool[4];
|
||||
bool[] updateLoopFilterModeDeltas = new bool[2];
|
||||
|
||||
bool LoopFilterDeltaUpdate = false;
|
||||
bool loopFilterDeltaUpdate = false;
|
||||
|
||||
for (int Index = 0; Index < Header.LoopFilterRefDeltas.Length; Index++)
|
||||
for (int index = 0; index < header.LoopFilterRefDeltas.Length; index++)
|
||||
{
|
||||
sbyte Old = LoopFilterRefDeltas[Index];
|
||||
sbyte New = Header.LoopFilterRefDeltas[Index];
|
||||
sbyte old = _loopFilterRefDeltas[index];
|
||||
sbyte New = header.LoopFilterRefDeltas[index];
|
||||
|
||||
LoopFilterDeltaUpdate |= (UpdateLoopFilterRefDeltas[Index] = Old != New);
|
||||
loopFilterDeltaUpdate |= (updateLoopFilterRefDeltas[index] = old != New);
|
||||
}
|
||||
|
||||
for (int Index = 0; Index < Header.LoopFilterModeDeltas.Length; Index++)
|
||||
for (int index = 0; index < header.LoopFilterModeDeltas.Length; index++)
|
||||
{
|
||||
sbyte Old = LoopFilterModeDeltas[Index];
|
||||
sbyte New = Header.LoopFilterModeDeltas[Index];
|
||||
sbyte old = _loopFilterModeDeltas[index];
|
||||
sbyte New = header.LoopFilterModeDeltas[index];
|
||||
|
||||
LoopFilterDeltaUpdate |= (UpdateLoopFilterModeDeltas[Index] = Old != New);
|
||||
loopFilterDeltaUpdate |= (updateLoopFilterModeDeltas[index] = old != New);
|
||||
}
|
||||
|
||||
Writer.WriteBit(LoopFilterDeltaUpdate);
|
||||
writer.WriteBit(loopFilterDeltaUpdate);
|
||||
|
||||
if (LoopFilterDeltaUpdate)
|
||||
if (loopFilterDeltaUpdate)
|
||||
{
|
||||
for (int Index = 0; Index < Header.LoopFilterRefDeltas.Length; Index++)
|
||||
for (int index = 0; index < header.LoopFilterRefDeltas.Length; index++)
|
||||
{
|
||||
Writer.WriteBit(UpdateLoopFilterRefDeltas[Index]);
|
||||
writer.WriteBit(updateLoopFilterRefDeltas[index]);
|
||||
|
||||
if (UpdateLoopFilterRefDeltas[Index])
|
||||
if (updateLoopFilterRefDeltas[index])
|
||||
{
|
||||
Writer.WriteS(Header.LoopFilterRefDeltas[Index], 6);
|
||||
writer.WriteS(header.LoopFilterRefDeltas[index], 6);
|
||||
}
|
||||
}
|
||||
|
||||
for (int Index = 0; Index < Header.LoopFilterModeDeltas.Length; Index++)
|
||||
for (int index = 0; index < header.LoopFilterModeDeltas.Length; index++)
|
||||
{
|
||||
Writer.WriteBit(UpdateLoopFilterModeDeltas[Index]);
|
||||
writer.WriteBit(updateLoopFilterModeDeltas[index]);
|
||||
|
||||
if (UpdateLoopFilterModeDeltas[Index])
|
||||
if (updateLoopFilterModeDeltas[index])
|
||||
{
|
||||
Writer.WriteS(Header.LoopFilterModeDeltas[Index], 6);
|
||||
writer.WriteS(header.LoopFilterModeDeltas[index], 6);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Writer.WriteU(Header.BaseQIndex, 8);
|
||||
writer.WriteU(header.BaseQIndex, 8);
|
||||
|
||||
Writer.WriteDeltaQ(Header.DeltaQYDc);
|
||||
Writer.WriteDeltaQ(Header.DeltaQUvDc);
|
||||
Writer.WriteDeltaQ(Header.DeltaQUvAc);
|
||||
writer.WriteDeltaQ(header.DeltaQYDc);
|
||||
writer.WriteDeltaQ(header.DeltaQUvDc);
|
||||
writer.WriteDeltaQ(header.DeltaQUvAc);
|
||||
|
||||
Writer.WriteBit(false); //Segmentation enabled (TODO).
|
||||
writer.WriteBit(false); //Segmentation enabled (TODO).
|
||||
|
||||
int MinTileColsLog2 = CalcMinLog2TileCols(Header.CurrentFrame.Width);
|
||||
int MaxTileColsLog2 = CalcMaxLog2TileCols(Header.CurrentFrame.Width);
|
||||
int minTileColsLog2 = CalcMinLog2TileCols(header.CurrentFrame.Width);
|
||||
int maxTileColsLog2 = CalcMaxLog2TileCols(header.CurrentFrame.Width);
|
||||
|
||||
int TileColsLog2Diff = Header.TileColsLog2 - MinTileColsLog2;
|
||||
int tileColsLog2Diff = header.TileColsLog2 - minTileColsLog2;
|
||||
|
||||
int TileColsLog2IncMask = (1 << TileColsLog2Diff) - 1;
|
||||
int tileColsLog2IncMask = (1 << tileColsLog2Diff) - 1;
|
||||
|
||||
//If it's less than the maximum, we need to add an extra 0 on the bitstream
|
||||
//to indicate that it should stop reading.
|
||||
if (Header.TileColsLog2 < MaxTileColsLog2)
|
||||
if (header.TileColsLog2 < maxTileColsLog2)
|
||||
{
|
||||
Writer.WriteU(TileColsLog2IncMask << 1, TileColsLog2Diff + 1);
|
||||
writer.WriteU(tileColsLog2IncMask << 1, tileColsLog2Diff + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Writer.WriteU(TileColsLog2IncMask, TileColsLog2Diff);
|
||||
writer.WriteU(tileColsLog2IncMask, tileColsLog2Diff);
|
||||
}
|
||||
|
||||
bool TileRowsLog2IsNonZero = Header.TileRowsLog2 != 0;
|
||||
bool tileRowsLog2IsNonZero = header.TileRowsLog2 != 0;
|
||||
|
||||
Writer.WriteBit(TileRowsLog2IsNonZero);
|
||||
writer.WriteBit(tileRowsLog2IsNonZero);
|
||||
|
||||
if (TileRowsLog2IsNonZero)
|
||||
if (tileRowsLog2IsNonZero)
|
||||
{
|
||||
Writer.WriteBit(Header.TileRowsLog2 > 1);
|
||||
writer.WriteBit(header.TileRowsLog2 > 1);
|
||||
}
|
||||
|
||||
Writer.WriteU(CompressedHeaderData.Length, 16);
|
||||
writer.WriteU(compressedHeaderData.Length, 16);
|
||||
|
||||
Writer.Flush();
|
||||
writer.Flush();
|
||||
|
||||
EncodedHeader.Write(CompressedHeaderData, 0, CompressedHeaderData.Length);
|
||||
encodedHeader.Write(compressedHeaderData, 0, compressedHeaderData.Length);
|
||||
|
||||
if (!FFmpegWrapper.IsInitialized)
|
||||
{
|
||||
FFmpegWrapper.Vp9Initialize();
|
||||
}
|
||||
|
||||
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodedHeader.ToArray(), FrameData));
|
||||
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(encodedHeader.ToArray(), frameData));
|
||||
}
|
||||
|
||||
LoopFilterRefDeltas = Header.LoopFilterRefDeltas;
|
||||
LoopFilterModeDeltas = Header.LoopFilterModeDeltas;
|
||||
_loopFilterRefDeltas = header.LoopFilterRefDeltas;
|
||||
_loopFilterModeDeltas = header.LoopFilterModeDeltas;
|
||||
}
|
||||
|
||||
private int GetNewFrameSlot(long Key)
|
||||
private int GetNewFrameSlot(long key)
|
||||
{
|
||||
LinkedListNode<int> Node = FrameSlotByLastUse.Last;
|
||||
LinkedListNode<int> node = _frameSlotByLastUse.Last;
|
||||
|
||||
FrameSlotByLastUse.RemoveLast();
|
||||
FrameSlotByLastUse.AddFirst(Node);
|
||||
_frameSlotByLastUse.RemoveLast();
|
||||
_frameSlotByLastUse.AddFirst(node);
|
||||
|
||||
CachedRefFrames[Key] = Node;
|
||||
_cachedRefFrames[key] = node;
|
||||
|
||||
return Node.Value;
|
||||
return node.Value;
|
||||
}
|
||||
|
||||
private int GetFrameSlot(long Key)
|
||||
private int GetFrameSlot(long key)
|
||||
{
|
||||
if (CachedRefFrames.TryGetValue(Key, out LinkedListNode<int> Node))
|
||||
if (_cachedRefFrames.TryGetValue(key, out LinkedListNode<int> node))
|
||||
{
|
||||
FrameSlotByLastUse.Remove(Node);
|
||||
FrameSlotByLastUse.AddFirst(Node);
|
||||
_frameSlotByLastUse.Remove(node);
|
||||
_frameSlotByLastUse.AddFirst(node);
|
||||
|
||||
return Node.Value;
|
||||
return node.Value;
|
||||
}
|
||||
|
||||
//Reference frame was lost.
|
||||
|
@ -658,53 +658,53 @@ namespace Ryujinx.Graphics.VDec
|
|||
return 0;
|
||||
}
|
||||
|
||||
private void WriteProbabilityUpdate(VpxRangeEncoder Writer, byte[] New, byte[] Old)
|
||||
private void WriteProbabilityUpdate(VpxRangeEncoder writer, byte[] New, byte[] old)
|
||||
{
|
||||
for (int Offset = 0; Offset < New.Length; Offset++)
|
||||
for (int offset = 0; offset < New.Length; offset++)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, New[Offset], Old[Offset]);
|
||||
WriteProbabilityUpdate(writer, New[offset], old[offset]);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteCoefProbabilityUpdate(VpxRangeEncoder Writer, int TxMode, byte[] New, byte[] Old)
|
||||
private void WriteCoefProbabilityUpdate(VpxRangeEncoder writer, int txMode, byte[] New, byte[] old)
|
||||
{
|
||||
//Note: There's 1 byte added on each packet for alignment,
|
||||
//this byte is ignored when doing updates.
|
||||
const int BlockBytes = 2 * 2 * 6 * 6 * 4;
|
||||
const int blockBytes = 2 * 2 * 6 * 6 * 4;
|
||||
|
||||
bool NeedsUpdate(int BaseIndex)
|
||||
bool NeedsUpdate(int baseIndex)
|
||||
{
|
||||
int Index = BaseIndex;
|
||||
int index = baseIndex;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (int j = 0; j < 2; j++)
|
||||
for (int k = 0; k < 6; k++)
|
||||
for (int l = 0; l < 6; l++)
|
||||
{
|
||||
if (New[Index + 0] != Old[Index + 0] ||
|
||||
New[Index + 1] != Old[Index + 1] ||
|
||||
New[Index + 2] != Old[Index + 2])
|
||||
if (New[index + 0] != old[index + 0] ||
|
||||
New[index + 1] != old[index + 1] ||
|
||||
New[index + 2] != old[index + 2])
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
Index += 4;
|
||||
index += 4;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int BlockIndex = 0; BlockIndex < 4; BlockIndex++)
|
||||
for (int blockIndex = 0; blockIndex < 4; blockIndex++)
|
||||
{
|
||||
int BaseIndex = BlockIndex * BlockBytes;
|
||||
int baseIndex = blockIndex * blockBytes;
|
||||
|
||||
bool Update = NeedsUpdate(BaseIndex);
|
||||
bool update = NeedsUpdate(baseIndex);
|
||||
|
||||
Writer.Write(Update);
|
||||
writer.Write(update);
|
||||
|
||||
if (Update)
|
||||
if (update)
|
||||
{
|
||||
int Index = BaseIndex;
|
||||
int index = baseIndex;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (int j = 0; j < 2; j++)
|
||||
|
@ -713,167 +713,167 @@ namespace Ryujinx.Graphics.VDec
|
|||
{
|
||||
if (k != 0 || l < 3)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, New[Index + 0], Old[Index + 0]);
|
||||
WriteProbabilityUpdate(Writer, New[Index + 1], Old[Index + 1]);
|
||||
WriteProbabilityUpdate(Writer, New[Index + 2], Old[Index + 2]);
|
||||
WriteProbabilityUpdate(writer, New[index + 0], old[index + 0]);
|
||||
WriteProbabilityUpdate(writer, New[index + 1], old[index + 1]);
|
||||
WriteProbabilityUpdate(writer, New[index + 2], old[index + 2]);
|
||||
}
|
||||
|
||||
Index += 4;
|
||||
index += 4;
|
||||
}
|
||||
}
|
||||
|
||||
if (BlockIndex == TxMode)
|
||||
if (blockIndex == txMode)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteProbabilityUpdateAligned4(VpxRangeEncoder Writer, byte[] New, byte[] Old)
|
||||
private void WriteProbabilityUpdateAligned4(VpxRangeEncoder writer, byte[] New, byte[] old)
|
||||
{
|
||||
for (int Offset = 0; Offset < New.Length; Offset += 4)
|
||||
for (int offset = 0; offset < New.Length; offset += 4)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, New[Offset + 0], Old[Offset + 0]);
|
||||
WriteProbabilityUpdate(Writer, New[Offset + 1], Old[Offset + 1]);
|
||||
WriteProbabilityUpdate(Writer, New[Offset + 2], Old[Offset + 2]);
|
||||
WriteProbabilityUpdate(writer, New[offset + 0], old[offset + 0]);
|
||||
WriteProbabilityUpdate(writer, New[offset + 1], old[offset + 1]);
|
||||
WriteProbabilityUpdate(writer, New[offset + 2], old[offset + 2]);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteProbabilityUpdate(VpxRangeEncoder Writer, byte New, byte Old)
|
||||
private void WriteProbabilityUpdate(VpxRangeEncoder writer, byte New, byte old)
|
||||
{
|
||||
bool Update = New != Old;
|
||||
bool update = New != old;
|
||||
|
||||
Writer.Write(Update, DiffUpdateProbability);
|
||||
writer.Write(update, DiffUpdateProbability);
|
||||
|
||||
if (Update)
|
||||
if (update)
|
||||
{
|
||||
WriteProbabilityDelta(Writer, New, Old);
|
||||
WriteProbabilityDelta(writer, New, old);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteProbabilityDelta(VpxRangeEncoder Writer, int New, int Old)
|
||||
private void WriteProbabilityDelta(VpxRangeEncoder writer, int New, int old)
|
||||
{
|
||||
int Delta = RemapProbability(New, Old);
|
||||
int delta = RemapProbability(New, old);
|
||||
|
||||
EncodeTermSubExp(Writer, Delta);
|
||||
EncodeTermSubExp(writer, delta);
|
||||
}
|
||||
|
||||
private int RemapProbability(int New, int Old)
|
||||
private int RemapProbability(int New, int old)
|
||||
{
|
||||
New--;
|
||||
Old--;
|
||||
old--;
|
||||
|
||||
int Index;
|
||||
int index;
|
||||
|
||||
if (Old * 2 <= 0xff)
|
||||
if (old * 2 <= 0xff)
|
||||
{
|
||||
Index = RecenterNonNeg(New, Old) - 1;
|
||||
index = RecenterNonNeg(New, old) - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
Index = RecenterNonNeg(0xff - 1 - New, 0xff - 1 - Old) - 1;
|
||||
index = RecenterNonNeg(0xff - 1 - New, 0xff - 1 - old) - 1;
|
||||
}
|
||||
|
||||
return MapLut[Index];
|
||||
return MapLut[index];
|
||||
}
|
||||
|
||||
private int RecenterNonNeg(int New, int Old)
|
||||
private int RecenterNonNeg(int New, int old)
|
||||
{
|
||||
if (New > Old * 2)
|
||||
if (New > old * 2)
|
||||
{
|
||||
return New;
|
||||
}
|
||||
else if (New >= Old)
|
||||
else if (New >= old)
|
||||
{
|
||||
return (New - Old) * 2;
|
||||
return (New - old) * 2;
|
||||
}
|
||||
else /* if (New < Old) */
|
||||
{
|
||||
return (Old - New) * 2 - 1;
|
||||
return (old - New) * 2 - 1;
|
||||
}
|
||||
}
|
||||
|
||||
private void EncodeTermSubExp(VpxRangeEncoder Writer, int Value)
|
||||
private void EncodeTermSubExp(VpxRangeEncoder writer, int value)
|
||||
{
|
||||
if (WriteLessThan(Writer, Value, 16))
|
||||
if (WriteLessThan(writer, value, 16))
|
||||
{
|
||||
Writer.Write(Value, 4);
|
||||
writer.Write(value, 4);
|
||||
}
|
||||
else if (WriteLessThan(Writer, Value, 32))
|
||||
else if (WriteLessThan(writer, value, 32))
|
||||
{
|
||||
Writer.Write(Value - 16, 4);
|
||||
writer.Write(value - 16, 4);
|
||||
}
|
||||
else if (WriteLessThan(Writer, Value, 64))
|
||||
else if (WriteLessThan(writer, value, 64))
|
||||
{
|
||||
Writer.Write(Value - 32, 5);
|
||||
writer.Write(value - 32, 5);
|
||||
}
|
||||
else
|
||||
{
|
||||
Value -= 64;
|
||||
value -= 64;
|
||||
|
||||
const int Size = 8;
|
||||
const int size = 8;
|
||||
|
||||
int Mask = (1 << Size) - 191;
|
||||
int mask = (1 << size) - 191;
|
||||
|
||||
int Delta = Value - Mask;
|
||||
int delta = value - mask;
|
||||
|
||||
if (Delta < 0)
|
||||
if (delta < 0)
|
||||
{
|
||||
Writer.Write(Value, Size - 1);
|
||||
writer.Write(value, size - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Writer.Write(Delta / 2 + Mask, Size - 1);
|
||||
Writer.Write(Delta & 1, 1);
|
||||
writer.Write(delta / 2 + mask, size - 1);
|
||||
writer.Write(delta & 1, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool WriteLessThan(VpxRangeEncoder Writer, int Value, int Test)
|
||||
private bool WriteLessThan(VpxRangeEncoder writer, int value, int test)
|
||||
{
|
||||
bool IsLessThan = Value < Test;
|
||||
bool isLessThan = value < test;
|
||||
|
||||
Writer.Write(!IsLessThan);
|
||||
writer.Write(!isLessThan);
|
||||
|
||||
return IsLessThan;
|
||||
return isLessThan;
|
||||
}
|
||||
|
||||
private void WriteMvProbabilityUpdate(VpxRangeEncoder Writer, byte New, byte Old)
|
||||
private void WriteMvProbabilityUpdate(VpxRangeEncoder writer, byte New, byte old)
|
||||
{
|
||||
bool Update = New != Old;
|
||||
bool update = New != old;
|
||||
|
||||
Writer.Write(Update, DiffUpdateProbability);
|
||||
writer.Write(update, DiffUpdateProbability);
|
||||
|
||||
if (Update)
|
||||
if (update)
|
||||
{
|
||||
Writer.Write(New >> 1, 7);
|
||||
writer.Write(New >> 1, 7);
|
||||
}
|
||||
}
|
||||
|
||||
private static int CalcMinLog2TileCols(int FrameWidth)
|
||||
private static int CalcMinLog2TileCols(int frameWidth)
|
||||
{
|
||||
int Sb64Cols = (FrameWidth + 63) / 64;
|
||||
int MinLog2 = 0;
|
||||
int sb64Cols = (frameWidth + 63) / 64;
|
||||
int minLog2 = 0;
|
||||
|
||||
while ((64 << MinLog2) < Sb64Cols)
|
||||
while ((64 << minLog2) < sb64Cols)
|
||||
{
|
||||
MinLog2++;
|
||||
minLog2++;
|
||||
}
|
||||
|
||||
return MinLog2;
|
||||
return minLog2;
|
||||
}
|
||||
|
||||
private static int CalcMaxLog2TileCols(int FrameWidth)
|
||||
private static int CalcMaxLog2TileCols(int frameWidth)
|
||||
{
|
||||
int Sb64Cols = (FrameWidth + 63) / 64;
|
||||
int MaxLog2 = 1;
|
||||
int sb64Cols = (frameWidth + 63) / 64;
|
||||
int maxLog2 = 1;
|
||||
|
||||
while ((Sb64Cols >> MaxLog2) >= 4)
|
||||
while ((sb64Cols >> maxLog2) >= 4)
|
||||
{
|
||||
MaxLog2++;
|
||||
maxLog2++;
|
||||
}
|
||||
|
||||
return MaxLog2 - 1;
|
||||
return maxLog2 - 1;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,34 +4,34 @@ namespace Ryujinx.Graphics.VDec
|
|||
{
|
||||
class VpxBitStreamWriter : BitStreamWriter
|
||||
{
|
||||
public VpxBitStreamWriter(Stream BaseStream) : base(BaseStream) { }
|
||||
public VpxBitStreamWriter(Stream baseStream) : base(baseStream) { }
|
||||
|
||||
public void WriteU(int Value, int ValueSize)
|
||||
public void WriteU(int value, int valueSize)
|
||||
{
|
||||
WriteBits(Value, ValueSize);
|
||||
WriteBits(value, valueSize);
|
||||
}
|
||||
|
||||
public void WriteS(int Value, int ValueSize)
|
||||
public void WriteS(int value, int valueSize)
|
||||
{
|
||||
bool Sign = Value < 0;
|
||||
bool sign = value < 0;
|
||||
|
||||
if (Sign)
|
||||
if (sign)
|
||||
{
|
||||
Value = -Value;
|
||||
value = -value;
|
||||
}
|
||||
|
||||
WriteBits((Value << 1) | (Sign ? 1 : 0), ValueSize + 1);
|
||||
WriteBits((value << 1) | (sign ? 1 : 0), valueSize + 1);
|
||||
}
|
||||
|
||||
public void WriteDeltaQ(int Value)
|
||||
public void WriteDeltaQ(int value)
|
||||
{
|
||||
bool DeltaCoded = Value != 0;
|
||||
bool deltaCoded = value != 0;
|
||||
|
||||
WriteBit(DeltaCoded);
|
||||
WriteBit(deltaCoded);
|
||||
|
||||
if (DeltaCoded)
|
||||
if (deltaCoded)
|
||||
{
|
||||
WriteBits(Value, 4);
|
||||
WriteBits(value, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,106 +26,106 @@ namespace Ryujinx.Graphics.VDec
|
|||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
private Stream BaseStream;
|
||||
private Stream _baseStream;
|
||||
|
||||
private uint LowValue;
|
||||
private uint Range;
|
||||
private int Count;
|
||||
private uint _lowValue;
|
||||
private uint _range;
|
||||
private int _count;
|
||||
|
||||
public VpxRangeEncoder(Stream BaseStream)
|
||||
public VpxRangeEncoder(Stream baseStream)
|
||||
{
|
||||
this.BaseStream = BaseStream;
|
||||
_baseStream = baseStream;
|
||||
|
||||
Range = 0xff;
|
||||
Count = -24;
|
||||
_range = 0xff;
|
||||
_count = -24;
|
||||
|
||||
Write(false);
|
||||
}
|
||||
|
||||
public void WriteByte(byte Value)
|
||||
public void WriteByte(byte value)
|
||||
{
|
||||
Write(Value, 8);
|
||||
Write(value, 8);
|
||||
}
|
||||
|
||||
public void Write(int Value, int ValueSize)
|
||||
public void Write(int value, int valueSize)
|
||||
{
|
||||
for (int Bit = ValueSize - 1; Bit >= 0; Bit--)
|
||||
for (int bit = valueSize - 1; bit >= 0; bit--)
|
||||
{
|
||||
Write(((Value >> Bit) & 1) != 0);
|
||||
Write(((value >> bit) & 1) != 0);
|
||||
}
|
||||
}
|
||||
|
||||
public void Write(bool Bit)
|
||||
public void Write(bool bit)
|
||||
{
|
||||
Write(Bit, HalfProbability);
|
||||
Write(bit, HalfProbability);
|
||||
}
|
||||
|
||||
public void Write(bool Bit, int Probability)
|
||||
public void Write(bool bit, int probability)
|
||||
{
|
||||
uint Range = this.Range;
|
||||
uint range = _range;
|
||||
|
||||
uint Split = 1 + (((Range - 1) * (uint)Probability) >> 8);
|
||||
uint split = 1 + (((range - 1) * (uint)probability) >> 8);
|
||||
|
||||
Range = Split;
|
||||
range = split;
|
||||
|
||||
if (Bit)
|
||||
if (bit)
|
||||
{
|
||||
LowValue += Split;
|
||||
Range = this.Range - Split;
|
||||
_lowValue += split;
|
||||
range = _range - split;
|
||||
}
|
||||
|
||||
int Shift = NormLut[Range];
|
||||
int shift = NormLut[range];
|
||||
|
||||
Range <<= Shift;
|
||||
Count += Shift;
|
||||
range <<= shift;
|
||||
_count += shift;
|
||||
|
||||
if (Count >= 0)
|
||||
if (_count >= 0)
|
||||
{
|
||||
int Offset = Shift - Count;
|
||||
int offset = shift - _count;
|
||||
|
||||
if (((LowValue << (Offset - 1)) >> 31) != 0)
|
||||
if (((_lowValue << (offset - 1)) >> 31) != 0)
|
||||
{
|
||||
long CurrentPos = BaseStream.Position;
|
||||
long currentPos = _baseStream.Position;
|
||||
|
||||
BaseStream.Seek(-1, SeekOrigin.Current);
|
||||
_baseStream.Seek(-1, SeekOrigin.Current);
|
||||
|
||||
while (BaseStream.Position >= 0 && PeekByte() == 0xff)
|
||||
while (_baseStream.Position >= 0 && PeekByte() == 0xff)
|
||||
{
|
||||
BaseStream.WriteByte(0);
|
||||
_baseStream.WriteByte(0);
|
||||
|
||||
BaseStream.Seek(-2, SeekOrigin.Current);
|
||||
_baseStream.Seek(-2, SeekOrigin.Current);
|
||||
}
|
||||
|
||||
BaseStream.WriteByte((byte)(PeekByte() + 1));
|
||||
_baseStream.WriteByte((byte)(PeekByte() + 1));
|
||||
|
||||
BaseStream.Seek(CurrentPos, SeekOrigin.Begin);
|
||||
_baseStream.Seek(currentPos, SeekOrigin.Begin);
|
||||
}
|
||||
|
||||
BaseStream.WriteByte((byte)(LowValue >> (24 - Offset)));
|
||||
_baseStream.WriteByte((byte)(_lowValue >> (24 - offset)));
|
||||
|
||||
LowValue <<= Offset;
|
||||
Shift = Count;
|
||||
LowValue &= 0xffffff;
|
||||
Count -= 8;
|
||||
_lowValue <<= offset;
|
||||
shift = _count;
|
||||
_lowValue &= 0xffffff;
|
||||
_count -= 8;
|
||||
}
|
||||
|
||||
LowValue <<= Shift;
|
||||
_lowValue <<= shift;
|
||||
|
||||
this.Range = Range;
|
||||
_range = range;
|
||||
}
|
||||
|
||||
private byte PeekByte()
|
||||
{
|
||||
byte Value = (byte)BaseStream.ReadByte();
|
||||
byte value = (byte)_baseStream.ReadByte();
|
||||
|
||||
BaseStream.Seek(-1, SeekOrigin.Current);
|
||||
_baseStream.Seek(-1, SeekOrigin.Current);
|
||||
|
||||
return Value;
|
||||
return value;
|
||||
}
|
||||
|
||||
public void End()
|
||||
{
|
||||
for (int Index = 0; Index < 32; Index++)
|
||||
for (int index = 0; index < 32; index++)
|
||||
{
|
||||
Write(false);
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue