Renaming part 8

This commit is contained in:
Alex Barney 2019-03-03 13:34:41 -06:00
commit e7e11ef741
12 changed files with 787 additions and 787 deletions

View file

@ -280,14 +280,14 @@ namespace Ryujinx.Graphics.Gal.Shader
{ {
TextureTarget target = ImageUtils.GetTextureTarget(declInfo.TextureTarget); TextureTarget target = ImageUtils.GetTextureTarget(declInfo.TextureTarget);
_sb.AppendLine($"// {declInfo.TextureSuffix}"); _sb.AppendLine($"// {declInfo.TextureSuffix}");
_sb.AppendLine("uniform " + GetSamplerType(target, (declInfo.TextureSuffix & TextureInstructionSuffix.DC) != 0) + " " + declInfo.Name + ";"); _sb.AppendLine("uniform " + GetSamplerType(target, (declInfo.TextureSuffix & TextureInstructionSuffix.Dc) != 0) + " " + declInfo.Name + ";");
} }
foreach (ShaderDeclInfo declInfo in _decl.Textures.Values.OrderBy(DeclKeySelector)) foreach (ShaderDeclInfo declInfo in _decl.Textures.Values.OrderBy(DeclKeySelector))
{ {
TextureTarget target = ImageUtils.GetTextureTarget(declInfo.TextureTarget); TextureTarget target = ImageUtils.GetTextureTarget(declInfo.TextureTarget);
_sb.AppendLine($"// {declInfo.TextureSuffix}"); _sb.AppendLine($"// {declInfo.TextureSuffix}");
_sb.AppendLine("uniform " + GetSamplerType(target, (declInfo.TextureSuffix & TextureInstructionSuffix.DC) != 0) + " " + declInfo.Name + ";"); _sb.AppendLine("uniform " + GetSamplerType(target, (declInfo.TextureSuffix & TextureInstructionSuffix.Dc) != 0) + " " + declInfo.Name + ";");
} }
} }
@ -1341,7 +1341,7 @@ namespace Ryujinx.Graphics.Gal.Shader
{ {
ShaderIrMetaTex meta = (ShaderIrMetaTex)op.MetaData; ShaderIrMetaTex meta = (ShaderIrMetaTex)op.MetaData;
bool hasDepth = (meta.TextureInstructionSuffix & TextureInstructionSuffix.DC) != 0; bool hasDepth = (meta.TextureInstructionSuffix & TextureInstructionSuffix.Dc) != 0;
int coords = ImageUtils.GetCoordsCountTextureTarget(meta.TextureTarget); int coords = ImageUtils.GetCoordsCountTextureTarget(meta.TextureTarget);
@ -1436,7 +1436,7 @@ namespace Ryujinx.Graphics.Gal.Shader
string comp = meta.Component.ToString(); string comp = meta.Component.ToString();
if ((suffix & TextureInstructionSuffix.DC) != 0) if ((suffix & TextureInstructionSuffix.Dc) != 0)
{ {
comp = GetOperExpr(op, meta.DepthCompare); comp = GetOperExpr(op, meta.DepthCompare);
} }
@ -1445,7 +1445,7 @@ namespace Ryujinx.Graphics.Gal.Shader
{ {
string offset = GetTextureOffset(meta, "floatBitsToInt((" + GetOperExpr(op, meta.Offset) + "))", 8, 0x3F); string offset = GetTextureOffset(meta, "floatBitsToInt((" + GetOperExpr(op, meta.Offset) + "))", 8, 0x3F);
if ((suffix & TextureInstructionSuffix.DC) != 0) if ((suffix & TextureInstructionSuffix.Dc) != 0)
{ {
return "textureGatherOffset(" + sampler + ", " + coords + ", " + comp + ", " + offset + ")" + chString; return "textureGatherOffset(" + sampler + ", " + coords + ", " + comp + ", " + offset + ")" + chString;
} }
@ -1453,7 +1453,7 @@ namespace Ryujinx.Graphics.Gal.Shader
return "textureGatherOffset(" + sampler + ", " + coords + ", " + offset + ", " + comp + ")" + chString; return "textureGatherOffset(" + sampler + ", " + coords + ", " + offset + ", " + comp + ")" + chString;
} }
// TODO: Support PTP // TODO: Support PTP
else if ((suffix & TextureInstructionSuffix.PTP) != 0) else if ((suffix & TextureInstructionSuffix.Ptp) != 0)
{ {
throw new NotImplementedException(); throw new NotImplementedException();
} }
@ -1470,13 +1470,13 @@ namespace Ryujinx.Graphics.Gal.Shader
string chString = "." + ch; string chString = "." + ch;
if ((suffix & TextureInstructionSuffix.DC) != 0) if ((suffix & TextureInstructionSuffix.Dc) != 0)
{ {
chString = ""; chString = "";
} }
// TODO: Support LBA and LLA // TODO: Support LBA and LLA
if ((suffix & TextureInstructionSuffix.LZ) != 0) if ((suffix & TextureInstructionSuffix.Lz) != 0)
{ {
if ((suffix & TextureInstructionSuffix.AOffI) != 0 && _isNvidiaDriver) if ((suffix & TextureInstructionSuffix.AOffI) != 0 && _isNvidiaDriver)
{ {
@ -1487,7 +1487,7 @@ namespace Ryujinx.Graphics.Gal.Shader
return "textureLod(" + sampler + ", " + coords + ", 0.0)" + chString; return "textureLod(" + sampler + ", " + coords + ", 0.0)" + chString;
} }
else if ((suffix & TextureInstructionSuffix.LB) != 0) else if ((suffix & TextureInstructionSuffix.Lb) != 0)
{ {
if ((suffix & TextureInstructionSuffix.AOffI) != 0 && _isNvidiaDriver) if ((suffix & TextureInstructionSuffix.AOffI) != 0 && _isNvidiaDriver)
{ {
@ -1498,7 +1498,7 @@ namespace Ryujinx.Graphics.Gal.Shader
return "texture(" + sampler + ", " + coords + ", " + GetOperExpr(op, meta.LevelOfDetail) + ")" + chString; return "texture(" + sampler + ", " + coords + ", " + GetOperExpr(op, meta.LevelOfDetail) + ")" + chString;
} }
else if ((suffix & TextureInstructionSuffix.LL) != 0) else if ((suffix & TextureInstructionSuffix.Ll) != 0)
{ {
if ((suffix & TextureInstructionSuffix.AOffI) != 0 && _isNvidiaDriver) if ((suffix & TextureInstructionSuffix.AOffI) != 0 && _isNvidiaDriver)
{ {

View file

@ -212,19 +212,19 @@ namespace Ryujinx.Graphics.Gal.Shader
suffix = TextureInstructionSuffix.None; suffix = TextureInstructionSuffix.None;
break; break;
case 0x8: case 0x8:
suffix = TextureInstructionSuffix.LZ; suffix = TextureInstructionSuffix.Lz;
break; break;
case 0x10: case 0x10:
suffix = TextureInstructionSuffix.LB; suffix = TextureInstructionSuffix.Lb;
break; break;
case 0x18: case 0x18:
suffix = TextureInstructionSuffix.LL; suffix = TextureInstructionSuffix.Ll;
break; break;
case 0x30: case 0x30:
suffix = TextureInstructionSuffix.LBA; suffix = TextureInstructionSuffix.Lba;
break; break;
case 0x38: case 0x38:
suffix = TextureInstructionSuffix.LLA; suffix = TextureInstructionSuffix.Lla;
break; break;
default: default:
throw new InvalidOperationException($"Invalid Suffix for TEX instruction {rawSuffix}"); throw new InvalidOperationException($"Invalid Suffix for TEX instruction {rawSuffix}");
@ -250,19 +250,19 @@ namespace Ryujinx.Graphics.Gal.Shader
suffix = TextureInstructionSuffix.None; suffix = TextureInstructionSuffix.None;
break; break;
case 0x2: case 0x2:
suffix = TextureInstructionSuffix.LZ; suffix = TextureInstructionSuffix.Lz;
break; break;
case 0x4: case 0x4:
suffix = TextureInstructionSuffix.LB; suffix = TextureInstructionSuffix.Lb;
break; break;
case 0x6: case 0x6:
suffix = TextureInstructionSuffix.LL; suffix = TextureInstructionSuffix.Ll;
break; break;
case 0xc: case 0xc:
suffix = TextureInstructionSuffix.LBA; suffix = TextureInstructionSuffix.Lba;
break; break;
case 0xe: case 0xe:
suffix = TextureInstructionSuffix.LLA; suffix = TextureInstructionSuffix.Lla;
break; break;
default: default:
throw new InvalidOperationException($"Invalid Suffix for TEX.B instruction {rawSuffix}"); throw new InvalidOperationException($"Invalid Suffix for TEX.B instruction {rawSuffix}");
@ -286,7 +286,7 @@ namespace Ryujinx.Graphics.Gal.Shader
if (hasDepthCompare) if (hasDepthCompare)
{ {
textureInstructionSuffix |= TextureInstructionSuffix.DC; textureInstructionSuffix |= TextureInstructionSuffix.Dc;
} }
ShaderIrOperGpr[] coords = new ShaderIrOperGpr[ImageUtils.GetCoordsCountTextureTarget(textureTarget)]; ShaderIrOperGpr[] coords = new ShaderIrOperGpr[ImageUtils.GetCoordsCountTextureTarget(textureTarget)];
@ -326,10 +326,10 @@ namespace Ryujinx.Graphics.Gal.Shader
// TODO: determine first argument when TEX.B is used // TODO: determine first argument when TEX.B is used
int operBIndex = gprHandle ? 1 : 0; int operBIndex = gprHandle ? 1 : 0;
if ((textureInstructionSuffix & TextureInstructionSuffix.LL) != 0 || if ((textureInstructionSuffix & TextureInstructionSuffix.Ll) != 0 ||
(textureInstructionSuffix & TextureInstructionSuffix.LB) != 0 || (textureInstructionSuffix & TextureInstructionSuffix.Lb) != 0 ||
(textureInstructionSuffix & TextureInstructionSuffix.LBA) != 0 || (textureInstructionSuffix & TextureInstructionSuffix.Lba) != 0 ||
(textureInstructionSuffix & TextureInstructionSuffix.LLA) != 0) (textureInstructionSuffix & TextureInstructionSuffix.Lla) != 0)
{ {
levelOfDetail = opCode.Gpr20(); levelOfDetail = opCode.Gpr20();
levelOfDetail.Index += operBIndex; levelOfDetail.Index += operBIndex;
@ -345,7 +345,7 @@ namespace Ryujinx.Graphics.Gal.Shader
operBIndex++; operBIndex++;
} }
if ((textureInstructionSuffix & TextureInstructionSuffix.DC) != 0) if ((textureInstructionSuffix & TextureInstructionSuffix.Dc) != 0)
{ {
depthCompare = opCode.Gpr20(); depthCompare = opCode.Gpr20();
depthCompare.Index += operBIndex; depthCompare.Index += operBIndex;
@ -405,14 +405,14 @@ namespace Ryujinx.Graphics.Gal.Shader
case 0x4: case 0x4:
case 0x10: case 0x10:
case 0x16: case 0x16:
suffix = TextureInstructionSuffix.LZ; suffix = TextureInstructionSuffix.Lz;
break; break;
case 0x6: case 0x6:
case 0x1a: case 0x1a:
suffix = TextureInstructionSuffix.LL; suffix = TextureInstructionSuffix.Ll;
break; break;
case 0x8: case 0x8:
suffix = TextureInstructionSuffix.DC; suffix = TextureInstructionSuffix.Dc;
break; break;
case 0x2: case 0x2:
case 0xe: case 0xe:
@ -421,11 +421,11 @@ namespace Ryujinx.Graphics.Gal.Shader
suffix = TextureInstructionSuffix.None; suffix = TextureInstructionSuffix.None;
break; break;
case 0xa: case 0xa:
suffix = TextureInstructionSuffix.LL | TextureInstructionSuffix.DC; suffix = TextureInstructionSuffix.Ll | TextureInstructionSuffix.Dc;
break; break;
case 0xc: case 0xc:
case 0x12: case 0x12:
suffix = TextureInstructionSuffix.LZ | TextureInstructionSuffix.DC; suffix = TextureInstructionSuffix.Lz | TextureInstructionSuffix.Dc;
break; break;
default: default:
throw new InvalidOperationException($"Invalid Suffix for TEXS instruction {rawSuffix}"); throw new InvalidOperationException($"Invalid Suffix for TEXS instruction {rawSuffix}");
@ -447,21 +447,21 @@ namespace Ryujinx.Graphics.Gal.Shader
case 0: case 0:
case 0x4: case 0x4:
case 0x8: case 0x8:
suffix = TextureInstructionSuffix.LZ | TextureInstructionSuffix.AOffI; suffix = TextureInstructionSuffix.Lz | TextureInstructionSuffix.AOffI;
break; break;
case 0xc: case 0xc:
suffix = TextureInstructionSuffix.LZ | TextureInstructionSuffix.MZ; suffix = TextureInstructionSuffix.Lz | TextureInstructionSuffix.Mz;
break; break;
case 0xe: case 0xe:
case 0x10: case 0x10:
suffix = TextureInstructionSuffix.LZ; suffix = TextureInstructionSuffix.Lz;
break; break;
case 0x2: case 0x2:
case 0xa: case 0xa:
suffix = TextureInstructionSuffix.LL; suffix = TextureInstructionSuffix.Ll;
break; break;
case 0x18: case 0x18:
suffix = TextureInstructionSuffix.LL | TextureInstructionSuffix.AOffI; suffix = TextureInstructionSuffix.Ll | TextureInstructionSuffix.AOffI;
break; break;
default: default:
throw new InvalidOperationException($"Invalid Suffix for TLDS instruction {rawSuffix}"); throw new InvalidOperationException($"Invalid Suffix for TLDS instruction {rawSuffix}");
@ -487,7 +487,7 @@ namespace Ryujinx.Graphics.Gal.Shader
suffix = TextureInstructionSuffix.AOffI; suffix = TextureInstructionSuffix.AOffI;
break; break;
case 0x8: case 0x8:
suffix = TextureInstructionSuffix.PTP; suffix = TextureInstructionSuffix.Ptp;
break; break;
default: default:
throw new InvalidOperationException($"Invalid Suffix for TLD4 instruction {rawSuffix}"); throw new InvalidOperationException($"Invalid Suffix for TLD4 instruction {rawSuffix}");
@ -502,7 +502,7 @@ namespace Ryujinx.Graphics.Gal.Shader
if (isShadow) if (isShadow)
{ {
suffix |= TextureInstructionSuffix.DC; suffix |= TextureInstructionSuffix.Dc;
} }
EmitTld4(block, opCode, textureTarget, suffix, chMask, opCode.Read(0x38, 0x3), false); EmitTld4(block, opCode, textureTarget, suffix, chMask, opCode.Read(0x38, 0x3), false);
@ -522,7 +522,7 @@ namespace Ryujinx.Graphics.Gal.Shader
if (isShadow) if (isShadow)
{ {
suffix |= TextureInstructionSuffix.DC; suffix |= TextureInstructionSuffix.Dc;
} }
// TLD4S seems to only support 2D textures with RGBA mask? // TLD4S seems to only support 2D textures with RGBA mask?
@ -598,7 +598,7 @@ namespace Ryujinx.Graphics.Gal.Shader
// Encoding of TEXS/TLDS is a bit special and change for 2d textures // Encoding of TEXS/TLDS is a bit special and change for 2d textures
// NOTE: OperA seems to hold at best two args. // NOTE: OperA seems to hold at best two args.
// On 2D textures, if no suffix need an additional values, Y is stored in OperB, otherwise coords are in OperA and the additional values is in OperB. // On 2D textures, if no suffix need an additional values, Y is stored in OperB, otherwise coords are in OperA and the additional values is in OperB.
if (textureInstructionSuffix != TextureInstructionSuffix.None && textureInstructionSuffix != TextureInstructionSuffix.LZ && textureTarget == GalTextureTarget.TwoD) if (textureInstructionSuffix != TextureInstructionSuffix.None && textureInstructionSuffix != TextureInstructionSuffix.Lz && textureTarget == GalTextureTarget.TwoD)
{ {
coords[coords.Length - coordStartIndex - 1] = opCode.Gpr8(); coords[coords.Length - coordStartIndex - 1] = opCode.Gpr8();
coords[coords.Length - coordStartIndex - 1].Index += coords.Length - coordStartIndex - 1; coords[coords.Length - coordStartIndex - 1].Index += coords.Length - coordStartIndex - 1;
@ -606,7 +606,7 @@ namespace Ryujinx.Graphics.Gal.Shader
} }
// TODO: Find what MZ does and what changes about the encoding (Maybe Multisample?) // TODO: Find what MZ does and what changes about the encoding (Maybe Multisample?)
if ((textureInstructionSuffix & TextureInstructionSuffix.LL) != 0) if ((textureInstructionSuffix & TextureInstructionSuffix.Ll) != 0)
{ {
levelOfDetail = opCode.Gpr20(); levelOfDetail = opCode.Gpr20();
levelOfDetail.Index += operBIndex; levelOfDetail.Index += operBIndex;
@ -620,7 +620,7 @@ namespace Ryujinx.Graphics.Gal.Shader
operBIndex++; operBIndex++;
} }
if ((textureInstructionSuffix & TextureInstructionSuffix.DC) != 0) if ((textureInstructionSuffix & TextureInstructionSuffix.Dc) != 0)
{ {
depthCompare = opCode.Gpr20(); depthCompare = opCode.Gpr20();
depthCompare.Index += operBIndex; depthCompare.Index += operBIndex;
@ -815,7 +815,7 @@ namespace Ryujinx.Graphics.Gal.Shader
operBIndex++; operBIndex++;
} }
if ((textureInstructionSuffix & TextureInstructionSuffix.DC) != 0) if ((textureInstructionSuffix & TextureInstructionSuffix.Dc) != 0)
{ {
depthCompare = opCode.Gpr20(); depthCompare = opCode.Gpr20();
depthCompare.Index += operBIndex; depthCompare.Index += operBIndex;

View file

@ -6,14 +6,14 @@ namespace Ryujinx.Graphics.Texture
public enum TextureInstructionSuffix public enum TextureInstructionSuffix
{ {
None = 0x00, // No Modifier None = 0x00, // No Modifier
LZ = 0x02, // Load LOD Zero Lz = 0x02, // Load LOD Zero
LB = 0x08, // Load Bias Lb = 0x08, // Load Bias
LL = 0x10, // Load LOD Ll = 0x10, // Load LOD
LBA = 0x20, // Load Bias with OperA? Auto? Lba = 0x20, // Load Bias with OperA? Auto?
LLA = 0x40, // Load LOD with OperA? Auto? Lla = 0x40, // Load LOD with OperA? Auto?
DC = 0x80, // Depth Compare Dc = 0x80, // Depth Compare
AOffI = 0x100, // Offset AOffI = 0x100, // Offset
MZ = 0x200, // Multisample Zero? Mz = 0x200, // Multisample Zero?
PTP = 0x400 // ??? Ptp = 0x400 // ???
} }
} }

View file

@ -6,69 +6,69 @@ namespace Ryujinx.Graphics.VDec
{ {
private const int BufferSize = 8; private const int BufferSize = 8;
private Stream BaseStream; private Stream _baseStream;
private int Buffer; private int _buffer;
private int BufferPos; private int _bufferPos;
public BitStreamWriter(Stream BaseStream) public BitStreamWriter(Stream baseStream)
{ {
this.BaseStream = BaseStream; _baseStream = baseStream;
} }
public void WriteBit(bool Value) public void WriteBit(bool value)
{ {
WriteBits(Value ? 1 : 0, 1); WriteBits(value ? 1 : 0, 1);
} }
public void WriteBits(int Value, int ValueSize) public void WriteBits(int value, int valueSize)
{ {
int ValuePos = 0; int valuePos = 0;
int Remaining = ValueSize; int remaining = valueSize;
while (Remaining > 0) while (remaining > 0)
{ {
int CopySize = Remaining; int copySize = remaining;
int Free = GetFreeBufferBits(); int free = GetFreeBufferBits();
if (CopySize > Free) if (copySize > free)
{ {
CopySize = Free; copySize = free;
} }
int Mask = (1 << CopySize) - 1; int mask = (1 << copySize) - 1;
int SrcShift = (ValueSize - ValuePos) - CopySize; int srcShift = (valueSize - valuePos) - copySize;
int DstShift = (BufferSize - BufferPos) - CopySize; int dstShift = (BufferSize - _bufferPos) - copySize;
Buffer |= ((Value >> SrcShift) & Mask) << DstShift; _buffer |= ((value >> srcShift) & mask) << dstShift;
ValuePos += CopySize; valuePos += copySize;
BufferPos += CopySize; _bufferPos += copySize;
Remaining -= CopySize; remaining -= copySize;
} }
} }
private int GetFreeBufferBits() private int GetFreeBufferBits()
{ {
if (BufferPos == BufferSize) if (_bufferPos == BufferSize)
{ {
Flush(); Flush();
} }
return BufferSize - BufferPos; return BufferSize - _bufferPos;
} }
public void Flush() public void Flush()
{ {
if (BufferPos != 0) if (_bufferPos != 0)
{ {
BaseStream.WriteByte((byte)Buffer); _baseStream.WriteByte((byte)_buffer);
Buffer = 0; _buffer = 0;
BufferPos = 0; _bufferPos = 0;
} }
} }
} }

View file

@ -4,14 +4,14 @@ namespace Ryujinx.Graphics.VDec
{ {
static class DecoderHelper static class DecoderHelper
{ {
public static byte[] Combine(byte[] Arr0, byte[] Arr1) public static byte[] Combine(byte[] arr0, byte[] arr1)
{ {
byte[] Output = new byte[Arr0.Length + Arr1.Length]; byte[] output = new byte[arr0.Length + arr1.Length];
Buffer.BlockCopy(Arr0, 0, Output, 0, Arr0.Length); Buffer.BlockCopy(arr0, 0, output, 0, arr0.Length);
Buffer.BlockCopy(Arr1, 0, Output, Arr0.Length, Arr1.Length); Buffer.BlockCopy(arr1, 0, output, arr0.Length, arr1.Length);
return Output; return output;
} }
} }
} }

View file

@ -6,13 +6,13 @@ namespace Ryujinx.Graphics.VDec
{ {
unsafe static class FFmpegWrapper unsafe static class FFmpegWrapper
{ {
private static AVCodec* Codec; private static AVCodec* _codec;
private static AVCodecContext* Context; private static AVCodecContext* _context;
private static AVFrame* Frame; private static AVFrame* _frame;
private static SwsContext* ScalerCtx; private static SwsContext* _scalerCtx;
private static int ScalerWidth; private static int _scalerWidth;
private static int ScalerHeight; private static int _scalerHeight;
public static bool IsInitialized { get; private set; } public static bool IsInitialized { get; private set; }
@ -26,42 +26,42 @@ namespace Ryujinx.Graphics.VDec
EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_VP9); EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_VP9);
} }
private static void EnsureCodecInitialized(AVCodecID CodecId) private static void EnsureCodecInitialized(AVCodecID codecId)
{ {
if (IsInitialized) if (IsInitialized)
{ {
Uninitialize(); Uninitialize();
} }
Codec = ffmpeg.avcodec_find_decoder(CodecId); _codec = ffmpeg.avcodec_find_decoder(codecId);
Context = ffmpeg.avcodec_alloc_context3(Codec); _context = ffmpeg.avcodec_alloc_context3(_codec);
Frame = ffmpeg.av_frame_alloc(); _frame = ffmpeg.av_frame_alloc();
ffmpeg.avcodec_open2(Context, Codec, null); ffmpeg.avcodec_open2(_context, _codec, null);
IsInitialized = true; IsInitialized = true;
} }
public static int DecodeFrame(byte[] Data) public static int DecodeFrame(byte[] data)
{ {
if (!IsInitialized) if (!IsInitialized)
{ {
throw new InvalidOperationException("Tried to use uninitialized codec!"); throw new InvalidOperationException("Tried to use uninitialized codec!");
} }
AVPacket Packet; AVPacket packet;
ffmpeg.av_init_packet(&Packet); ffmpeg.av_init_packet(&packet);
fixed (byte* Ptr = Data) fixed (byte* ptr = data)
{ {
Packet.data = Ptr; packet.data = ptr;
Packet.size = Data.Length; packet.size = data.Length;
ffmpeg.avcodec_send_packet(Context, &Packet); ffmpeg.avcodec_send_packet(_context, &packet);
} }
return ffmpeg.avcodec_receive_frame(Context, Frame); return ffmpeg.avcodec_receive_frame(_context, _frame);
} }
public static FFmpegFrame GetFrame() public static FFmpegFrame GetFrame()
@ -71,18 +71,18 @@ namespace Ryujinx.Graphics.VDec
throw new InvalidOperationException("Tried to use uninitialized codec!"); throw new InvalidOperationException("Tried to use uninitialized codec!");
} }
AVFrame ManagedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)Frame); AVFrame managedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)_frame);
byte*[] Data = ManagedFrame.data.ToArray(); byte*[] data = managedFrame.data.ToArray();
return new FFmpegFrame() return new FFmpegFrame()
{ {
Width = ManagedFrame.width, Width = managedFrame.width,
Height = ManagedFrame.height, Height = managedFrame.height,
LumaPtr = Data[0], LumaPtr = data[0],
ChromaBPtr = Data[1], ChromaBPtr = data[1],
ChromaRPtr = Data[2] ChromaRPtr = data[2]
}; };
} }
@ -93,51 +93,51 @@ namespace Ryujinx.Graphics.VDec
throw new InvalidOperationException("Tried to use uninitialized codec!"); throw new InvalidOperationException("Tried to use uninitialized codec!");
} }
AVFrame ManagedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)Frame); AVFrame managedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)_frame);
EnsureScalerSetup(ManagedFrame.width, ManagedFrame.height); EnsureScalerSetup(managedFrame.width, managedFrame.height);
byte*[] Data = ManagedFrame.data.ToArray(); byte*[] data = managedFrame.data.ToArray();
int[] LineSizes = ManagedFrame.linesize.ToArray(); int[] lineSizes = managedFrame.linesize.ToArray();
byte[] Dst = new byte[ManagedFrame.width * ManagedFrame.height * 4]; byte[] dst = new byte[managedFrame.width * managedFrame.height * 4];
fixed (byte* Ptr = Dst) fixed (byte* ptr = dst)
{ {
byte*[] DstData = new byte*[] { Ptr }; byte*[] dstData = new byte*[] { ptr };
int[] DstLineSizes = new int[] { ManagedFrame.width * 4 }; int[] dstLineSizes = new int[] { managedFrame.width * 4 };
ffmpeg.sws_scale(ScalerCtx, Data, LineSizes, 0, ManagedFrame.height, DstData, DstLineSizes); ffmpeg.sws_scale(_scalerCtx, data, lineSizes, 0, managedFrame.height, dstData, dstLineSizes);
} }
return new FFmpegFrame() return new FFmpegFrame()
{ {
Width = ManagedFrame.width, Width = managedFrame.width,
Height = ManagedFrame.height, Height = managedFrame.height,
Data = Dst Data = dst
}; };
} }
private static void EnsureScalerSetup(int Width, int Height) private static void EnsureScalerSetup(int width, int height)
{ {
if (Width == 0 || Height == 0) if (width == 0 || height == 0)
{ {
return; return;
} }
if (ScalerCtx == null || ScalerWidth != Width || ScalerHeight != Height) if (_scalerCtx == null || _scalerWidth != width || _scalerHeight != height)
{ {
FreeScaler(); FreeScaler();
ScalerCtx = ffmpeg.sws_getContext( _scalerCtx = ffmpeg.sws_getContext(
Width, Height, AVPixelFormat.AV_PIX_FMT_YUV420P, width, height, AVPixelFormat.AV_PIX_FMT_YUV420P,
Width, Height, AVPixelFormat.AV_PIX_FMT_RGBA, 0, null, null, null); width, height, AVPixelFormat.AV_PIX_FMT_RGBA, 0, null, null, null);
ScalerWidth = Width; _scalerWidth = width;
ScalerHeight = Height; _scalerHeight = height;
} }
} }
@ -145,9 +145,9 @@ namespace Ryujinx.Graphics.VDec
{ {
if (IsInitialized) if (IsInitialized)
{ {
ffmpeg.av_frame_unref(Frame); ffmpeg.av_frame_unref(_frame);
ffmpeg.av_free(Frame); ffmpeg.av_free(_frame);
ffmpeg.avcodec_close(Context); ffmpeg.avcodec_close(_context);
FreeScaler(); FreeScaler();
@ -157,11 +157,11 @@ namespace Ryujinx.Graphics.VDec
private static void FreeScaler() private static void FreeScaler()
{ {
if (ScalerCtx != null) if (_scalerCtx != null)
{ {
ffmpeg.sws_freeContext(ScalerCtx); ffmpeg.sws_freeContext(_scalerCtx);
ScalerCtx = null; _scalerCtx = null;
} }
} }
} }

View file

@ -4,21 +4,21 @@ namespace Ryujinx.Graphics.VDec
{ {
class H264BitStreamWriter : BitStreamWriter class H264BitStreamWriter : BitStreamWriter
{ {
public H264BitStreamWriter(Stream BaseStream) : base(BaseStream) { } public H264BitStreamWriter(Stream baseStream) : base(baseStream) { }
public void WriteU(int Value, int ValueSize) public void WriteU(int value, int valueSize)
{ {
WriteBits(Value, ValueSize); WriteBits(value, valueSize);
} }
public void WriteSe(int Value) public void WriteSe(int value)
{ {
WriteExpGolombCodedInt(Value); WriteExpGolombCodedInt(value);
} }
public void WriteUe(int Value) public void WriteUe(int value)
{ {
WriteExpGolombCodedUInt((uint)Value); WriteExpGolombCodedUInt((uint)value);
} }
public void End() public void End()
@ -28,52 +28,52 @@ namespace Ryujinx.Graphics.VDec
Flush(); Flush();
} }
private void WriteExpGolombCodedInt(int Value) private void WriteExpGolombCodedInt(int value)
{ {
int Sign = Value <= 0 ? 0 : 1; int sign = value <= 0 ? 0 : 1;
if (Value < 0) if (value < 0)
{ {
Value = -Value; value = -value;
} }
Value = (Value << 1) - Sign; value = (value << 1) - sign;
WriteExpGolombCodedUInt((uint)Value); WriteExpGolombCodedUInt((uint)value);
} }
private void WriteExpGolombCodedUInt(uint Value) private void WriteExpGolombCodedUInt(uint value)
{ {
int Size = 32 - CountLeadingZeros((int)Value + 1); int size = 32 - CountLeadingZeros((int)value + 1);
WriteBits(1, Size); WriteBits(1, size);
Value -= (1u << (Size - 1)) - 1; value -= (1u << (size - 1)) - 1;
WriteBits((int)Value, Size - 1); WriteBits((int)value, size - 1);
} }
private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 }; private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
private static int CountLeadingZeros(int Value) private static int CountLeadingZeros(int value)
{ {
if (Value == 0) if (value == 0)
{ {
return 32; return 32;
} }
int NibbleIdx = 32; int nibbleIdx = 32;
int PreCount, Count = 0; int preCount, count = 0;
do do
{ {
NibbleIdx -= 4; nibbleIdx -= 4;
PreCount = ClzNibbleTbl[(Value >> NibbleIdx) & 0b1111]; preCount = ClzNibbleTbl[(value >> nibbleIdx) & 0b1111];
Count += PreCount; count += preCount;
} }
while (PreCount == 4); while (preCount == 4);
return Count; return count;
} }
} }
} }

View file

@ -4,195 +4,195 @@ namespace Ryujinx.Graphics.VDec
{ {
class H264Decoder class H264Decoder
{ {
private int Log2MaxPicOrderCntLsbMinus4; private int _log2MaxPicOrderCntLsbMinus4;
private bool DeltaPicOrderAlwaysZeroFlag; private bool _deltaPicOrderAlwaysZeroFlag;
private bool FrameMbsOnlyFlag; private bool _frameMbsOnlyFlag;
private int PicWidthInMbs; private int _picWidthInMbs;
private int PicHeightInMapUnits; private int _picHeightInMapUnits;
private bool EntropyCodingModeFlag; private bool _entropyCodingModeFlag;
private bool BottomFieldPicOrderInFramePresentFlag; private bool _bottomFieldPicOrderInFramePresentFlag;
private int NumRefIdxL0DefaultActiveMinus1; private int _numRefIdxL0DefaultActiveMinus1;
private int NumRefIdxL1DefaultActiveMinus1; private int _numRefIdxL1DefaultActiveMinus1;
private bool DeblockingFilterControlPresentFlag; private bool _deblockingFilterControlPresentFlag;
private bool RedundantPicCntPresentFlag; private bool _redundantPicCntPresentFlag;
private bool Transform8x8ModeFlag; private bool Transform8x8ModeFlag;
private bool MbAdaptiveFrameFieldFlag; private bool _mbAdaptiveFrameFieldFlag;
private bool Direct8x8InferenceFlag; private bool Direct8x8InferenceFlag;
private bool WeightedPredFlag; private bool _weightedPredFlag;
private bool ConstrainedIntraPredFlag; private bool _constrainedIntraPredFlag;
private bool FieldPicFlag; private bool _fieldPicFlag;
private bool BottomFieldFlag; private bool _bottomFieldFlag;
private int Log2MaxFrameNumMinus4; private int _log2MaxFrameNumMinus4;
private int ChromaFormatIdc; private int _chromaFormatIdc;
private int PicOrderCntType; private int _picOrderCntType;
private int PicInitQpMinus26; private int _picInitQpMinus26;
private int ChromaQpIndexOffset; private int _chromaQpIndexOffset;
private int ChromaQpIndexOffset2; private int _chromaQpIndexOffset2;
private int WeightedBipredIdc; private int _weightedBipredIdc;
private int FrameNumber; private int _frameNumber;
private byte[] ScalingMatrix4; private byte[] _scalingMatrix4;
private byte[] ScalingMatrix8; private byte[] _scalingMatrix8;
public void Decode(H264ParameterSets Params, H264Matrices Matrices, byte[] FrameData) public void Decode(H264ParameterSets Params, H264Matrices matrices, byte[] frameData)
{ {
Log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4; _log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4;
DeltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag; _deltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag;
FrameMbsOnlyFlag = Params.FrameMbsOnlyFlag; _frameMbsOnlyFlag = Params.FrameMbsOnlyFlag;
PicWidthInMbs = Params.PicWidthInMbs; _picWidthInMbs = Params.PicWidthInMbs;
PicHeightInMapUnits = Params.PicHeightInMapUnits; _picHeightInMapUnits = Params.PicHeightInMapUnits;
EntropyCodingModeFlag = Params.EntropyCodingModeFlag; _entropyCodingModeFlag = Params.EntropyCodingModeFlag;
BottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag; _bottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag;
NumRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1; _numRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1;
NumRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1; _numRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1;
DeblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag; _deblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag;
RedundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag; _redundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag;
Transform8x8ModeFlag = Params.Transform8x8ModeFlag; Transform8x8ModeFlag = Params.Transform8x8ModeFlag;
MbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0; _mbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0;
Direct8x8InferenceFlag = ((Params.Flags >> 1) & 1) != 0; Direct8x8InferenceFlag = ((Params.Flags >> 1) & 1) != 0;
WeightedPredFlag = ((Params.Flags >> 2) & 1) != 0; _weightedPredFlag = ((Params.Flags >> 2) & 1) != 0;
ConstrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0; _constrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0;
FieldPicFlag = ((Params.Flags >> 5) & 1) != 0; _fieldPicFlag = ((Params.Flags >> 5) & 1) != 0;
BottomFieldFlag = ((Params.Flags >> 6) & 1) != 0; _bottomFieldFlag = ((Params.Flags >> 6) & 1) != 0;
Log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf; _log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf;
ChromaFormatIdc = (int)(Params.Flags >> 12) & 0x3; _chromaFormatIdc = (int)(Params.Flags >> 12) & 0x3;
PicOrderCntType = (int)(Params.Flags >> 14) & 0x3; _picOrderCntType = (int)(Params.Flags >> 14) & 0x3;
PicInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f; _picInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f;
ChromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f; _chromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f;
ChromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f; _chromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f;
WeightedBipredIdc = (int)(Params.Flags >> 32) & 0x3; _weightedBipredIdc = (int)(Params.Flags >> 32) & 0x3;
FrameNumber = (int)(Params.Flags >> 46) & 0x1ffff; _frameNumber = (int)(Params.Flags >> 46) & 0x1ffff;
PicInitQpMinus26 = (PicInitQpMinus26 << 26) >> 26; _picInitQpMinus26 = (_picInitQpMinus26 << 26) >> 26;
ChromaQpIndexOffset = (ChromaQpIndexOffset << 27) >> 27; _chromaQpIndexOffset = (_chromaQpIndexOffset << 27) >> 27;
ChromaQpIndexOffset2 = (ChromaQpIndexOffset2 << 27) >> 27; _chromaQpIndexOffset2 = (_chromaQpIndexOffset2 << 27) >> 27;
ScalingMatrix4 = Matrices.ScalingMatrix4; _scalingMatrix4 = matrices.ScalingMatrix4;
ScalingMatrix8 = Matrices.ScalingMatrix8; _scalingMatrix8 = matrices.ScalingMatrix8;
if (FFmpegWrapper.IsInitialized) if (FFmpegWrapper.IsInitialized)
{ {
FFmpegWrapper.DecodeFrame(FrameData); FFmpegWrapper.DecodeFrame(frameData);
} }
else else
{ {
FFmpegWrapper.H264Initialize(); FFmpegWrapper.H264Initialize();
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), FrameData)); FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), frameData));
} }
} }
private byte[] EncodeHeader() private byte[] EncodeHeader()
{ {
using (MemoryStream Data = new MemoryStream()) using (MemoryStream data = new MemoryStream())
{ {
H264BitStreamWriter Writer = new H264BitStreamWriter(Data); H264BitStreamWriter writer = new H264BitStreamWriter(data);
//Sequence Parameter Set. //Sequence Parameter Set.
Writer.WriteU(1, 24); writer.WriteU(1, 24);
Writer.WriteU(0, 1); writer.WriteU(0, 1);
Writer.WriteU(3, 2); writer.WriteU(3, 2);
Writer.WriteU(7, 5); writer.WriteU(7, 5);
Writer.WriteU(100, 8); writer.WriteU(100, 8);
Writer.WriteU(0, 8); writer.WriteU(0, 8);
Writer.WriteU(31, 8); writer.WriteU(31, 8);
Writer.WriteUe(0); writer.WriteUe(0);
Writer.WriteUe(ChromaFormatIdc); writer.WriteUe(_chromaFormatIdc);
if (ChromaFormatIdc == 3) if (_chromaFormatIdc == 3)
{ {
Writer.WriteBit(false); writer.WriteBit(false);
} }
Writer.WriteUe(0); writer.WriteUe(0);
Writer.WriteUe(0); writer.WriteUe(0);
Writer.WriteBit(false); writer.WriteBit(false);
Writer.WriteBit(false); //Scaling matrix present flag writer.WriteBit(false); //Scaling matrix present flag
Writer.WriteUe(Log2MaxFrameNumMinus4); writer.WriteUe(_log2MaxFrameNumMinus4);
Writer.WriteUe(PicOrderCntType); writer.WriteUe(_picOrderCntType);
if (PicOrderCntType == 0) if (_picOrderCntType == 0)
{ {
Writer.WriteUe(Log2MaxPicOrderCntLsbMinus4); writer.WriteUe(_log2MaxPicOrderCntLsbMinus4);
} }
else if (PicOrderCntType == 1) else if (_picOrderCntType == 1)
{ {
Writer.WriteBit(DeltaPicOrderAlwaysZeroFlag); writer.WriteBit(_deltaPicOrderAlwaysZeroFlag);
Writer.WriteSe(0); writer.WriteSe(0);
Writer.WriteSe(0); writer.WriteSe(0);
Writer.WriteUe(0); writer.WriteUe(0);
} }
int PicHeightInMbs = PicHeightInMapUnits / (FrameMbsOnlyFlag ? 1 : 2); int picHeightInMbs = _picHeightInMapUnits / (_frameMbsOnlyFlag ? 1 : 2);
Writer.WriteUe(16); writer.WriteUe(16);
Writer.WriteBit(false); writer.WriteBit(false);
Writer.WriteUe(PicWidthInMbs - 1); writer.WriteUe(_picWidthInMbs - 1);
Writer.WriteUe(PicHeightInMbs - 1); writer.WriteUe(picHeightInMbs - 1);
Writer.WriteBit(FrameMbsOnlyFlag); writer.WriteBit(_frameMbsOnlyFlag);
if (!FrameMbsOnlyFlag) if (!_frameMbsOnlyFlag)
{ {
Writer.WriteBit(MbAdaptiveFrameFieldFlag); writer.WriteBit(_mbAdaptiveFrameFieldFlag);
} }
Writer.WriteBit(Direct8x8InferenceFlag); writer.WriteBit(Direct8x8InferenceFlag);
Writer.WriteBit(false); //Frame cropping flag writer.WriteBit(false); //Frame cropping flag
Writer.WriteBit(false); //VUI parameter present flag writer.WriteBit(false); //VUI parameter present flag
Writer.End(); writer.End();
//Picture Parameter Set. //Picture Parameter Set.
Writer.WriteU(1, 24); writer.WriteU(1, 24);
Writer.WriteU(0, 1); writer.WriteU(0, 1);
Writer.WriteU(3, 2); writer.WriteU(3, 2);
Writer.WriteU(8, 5); writer.WriteU(8, 5);
Writer.WriteUe(0); writer.WriteUe(0);
Writer.WriteUe(0); writer.WriteUe(0);
Writer.WriteBit(EntropyCodingModeFlag); writer.WriteBit(_entropyCodingModeFlag);
Writer.WriteBit(false); writer.WriteBit(false);
Writer.WriteUe(0); writer.WriteUe(0);
Writer.WriteUe(NumRefIdxL0DefaultActiveMinus1); writer.WriteUe(_numRefIdxL0DefaultActiveMinus1);
Writer.WriteUe(NumRefIdxL1DefaultActiveMinus1); writer.WriteUe(_numRefIdxL1DefaultActiveMinus1);
Writer.WriteBit(WeightedPredFlag); writer.WriteBit(_weightedPredFlag);
Writer.WriteU(WeightedBipredIdc, 2); writer.WriteU(_weightedBipredIdc, 2);
Writer.WriteSe(PicInitQpMinus26); writer.WriteSe(_picInitQpMinus26);
Writer.WriteSe(0); writer.WriteSe(0);
Writer.WriteSe(ChromaQpIndexOffset); writer.WriteSe(_chromaQpIndexOffset);
Writer.WriteBit(DeblockingFilterControlPresentFlag); writer.WriteBit(_deblockingFilterControlPresentFlag);
Writer.WriteBit(ConstrainedIntraPredFlag); writer.WriteBit(_constrainedIntraPredFlag);
Writer.WriteBit(RedundantPicCntPresentFlag); writer.WriteBit(_redundantPicCntPresentFlag);
Writer.WriteBit(Transform8x8ModeFlag); writer.WriteBit(Transform8x8ModeFlag);
Writer.WriteBit(true); writer.WriteBit(true);
for (int Index = 0; Index < 6; Index++) for (int index = 0; index < 6; index++)
{ {
Writer.WriteBit(true); writer.WriteBit(true);
WriteScalingList(Writer, ScalingMatrix4, Index * 16, 16); WriteScalingList(writer, _scalingMatrix4, index * 16, 16);
} }
if (Transform8x8ModeFlag) if (Transform8x8ModeFlag)
{ {
for (int Index = 0; Index < 2; Index++) for (int index = 0; index < 2; index++)
{ {
Writer.WriteBit(true); writer.WriteBit(true);
WriteScalingList(Writer, ScalingMatrix8, Index * 64, 64); WriteScalingList(writer, _scalingMatrix8, index * 64, 64);
} }
} }
Writer.WriteSe(ChromaQpIndexOffset2); writer.WriteSe(_chromaQpIndexOffset2);
Writer.End(); writer.End();
return Data.ToArray(); return data.ToArray();
} }
} }
@ -217,21 +217,21 @@ namespace Ryujinx.Graphics.VDec
3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4
}; };
private static void WriteScalingList(H264BitStreamWriter Writer, byte[] List, int Start, int Count) private static void WriteScalingList(H264BitStreamWriter writer, byte[] list, int start, int count)
{ {
byte[] Scan = Count == 16 ? ZigZagScan : ZigZagDirect; byte[] scan = count == 16 ? ZigZagScan : ZigZagDirect;
int LastScale = 8; int lastScale = 8;
for (int Index = 0; Index < Count; Index++) for (int index = 0; index < count; index++)
{ {
byte Value = List[Start + Scan[Index]]; byte value = list[start + scan[index]];
int DeltaScale = Value - LastScale; int deltaScale = value - lastScale;
Writer.WriteSe(DeltaScale); writer.WriteSe(deltaScale);
LastScale = Value; lastScale = value;
} }
} }
} }

View file

@ -9,124 +9,124 @@ namespace Ryujinx.Graphics.VDec
{ {
unsafe class VideoDecoder unsafe class VideoDecoder
{ {
private NvGpu Gpu; private NvGpu _gpu;
private H264Decoder H264Decoder; private H264Decoder _h264Decoder;
private Vp9Decoder Vp9Decoder; private Vp9Decoder _vp9Decoder;
private VideoCodec CurrentVideoCodec; private VideoCodec _currentVideoCodec;
private long DecoderContextAddress; private long _decoderContextAddress;
private long FrameDataAddress; private long _frameDataAddress;
private long VpxCurrLumaAddress; private long _vpxCurrLumaAddress;
private long VpxRef0LumaAddress; private long _vpxRef0LumaAddress;
private long VpxRef1LumaAddress; private long _vpxRef1LumaAddress;
private long VpxRef2LumaAddress; private long _vpxRef2LumaAddress;
private long VpxCurrChromaAddress; private long _vpxCurrChromaAddress;
private long VpxRef0ChromaAddress; private long _vpxRef0ChromaAddress;
private long VpxRef1ChromaAddress; private long _vpxRef1ChromaAddress;
private long VpxRef2ChromaAddress; private long _vpxRef2ChromaAddress;
private long VpxProbTablesAddress; private long _vpxProbTablesAddress;
public VideoDecoder(NvGpu Gpu) public VideoDecoder(NvGpu gpu)
{ {
this.Gpu = Gpu; _gpu = gpu;
H264Decoder = new H264Decoder(); _h264Decoder = new H264Decoder();
Vp9Decoder = new Vp9Decoder(); _vp9Decoder = new Vp9Decoder();
} }
public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments) public void Process(NvGpuVmm vmm, int methodOffset, int[] arguments)
{ {
VideoDecoderMeth Method = (VideoDecoderMeth)MethodOffset; VideoDecoderMeth method = (VideoDecoderMeth)methodOffset;
switch (Method) switch (method)
{ {
case VideoDecoderMeth.SetVideoCodec: SetVideoCodec (Vmm, Arguments); break; case VideoDecoderMeth.SetVideoCodec: SetVideoCodec (vmm, arguments); break;
case VideoDecoderMeth.Execute: Execute (Vmm, Arguments); break; case VideoDecoderMeth.Execute: Execute (vmm, arguments); break;
case VideoDecoderMeth.SetDecoderCtxAddr: SetDecoderCtxAddr (Vmm, Arguments); break; case VideoDecoderMeth.SetDecoderCtxAddr: SetDecoderCtxAddr (vmm, arguments); break;
case VideoDecoderMeth.SetFrameDataAddr: SetFrameDataAddr (Vmm, Arguments); break; case VideoDecoderMeth.SetFrameDataAddr: SetFrameDataAddr (vmm, arguments); break;
case VideoDecoderMeth.SetVpxCurrLumaAddr: SetVpxCurrLumaAddr (Vmm, Arguments); break; case VideoDecoderMeth.SetVpxCurrLumaAddr: SetVpxCurrLumaAddr (vmm, arguments); break;
case VideoDecoderMeth.SetVpxRef0LumaAddr: SetVpxRef0LumaAddr (Vmm, Arguments); break; case VideoDecoderMeth.SetVpxRef0LumaAddr: SetVpxRef0LumaAddr (vmm, arguments); break;
case VideoDecoderMeth.SetVpxRef1LumaAddr: SetVpxRef1LumaAddr (Vmm, Arguments); break; case VideoDecoderMeth.SetVpxRef1LumaAddr: SetVpxRef1LumaAddr (vmm, arguments); break;
case VideoDecoderMeth.SetVpxRef2LumaAddr: SetVpxRef2LumaAddr (Vmm, Arguments); break; case VideoDecoderMeth.SetVpxRef2LumaAddr: SetVpxRef2LumaAddr (vmm, arguments); break;
case VideoDecoderMeth.SetVpxCurrChromaAddr: SetVpxCurrChromaAddr(Vmm, Arguments); break; case VideoDecoderMeth.SetVpxCurrChromaAddr: SetVpxCurrChromaAddr(vmm, arguments); break;
case VideoDecoderMeth.SetVpxRef0ChromaAddr: SetVpxRef0ChromaAddr(Vmm, Arguments); break; case VideoDecoderMeth.SetVpxRef0ChromaAddr: SetVpxRef0ChromaAddr(vmm, arguments); break;
case VideoDecoderMeth.SetVpxRef1ChromaAddr: SetVpxRef1ChromaAddr(Vmm, Arguments); break; case VideoDecoderMeth.SetVpxRef1ChromaAddr: SetVpxRef1ChromaAddr(vmm, arguments); break;
case VideoDecoderMeth.SetVpxRef2ChromaAddr: SetVpxRef2ChromaAddr(Vmm, Arguments); break; case VideoDecoderMeth.SetVpxRef2ChromaAddr: SetVpxRef2ChromaAddr(vmm, arguments); break;
case VideoDecoderMeth.SetVpxProbTablesAddr: SetVpxProbTablesAddr(Vmm, Arguments); break; case VideoDecoderMeth.SetVpxProbTablesAddr: SetVpxProbTablesAddr(vmm, arguments); break;
} }
} }
private void SetVideoCodec(NvGpuVmm Vmm, int[] Arguments) private void SetVideoCodec(NvGpuVmm vmm, int[] arguments)
{ {
CurrentVideoCodec = (VideoCodec)Arguments[0]; _currentVideoCodec = (VideoCodec)arguments[0];
} }
private void Execute(NvGpuVmm Vmm, int[] Arguments) private void Execute(NvGpuVmm vmm, int[] arguments)
{ {
if (CurrentVideoCodec == VideoCodec.H264) if (_currentVideoCodec == VideoCodec.H264)
{ {
int FrameDataSize = Vmm.ReadInt32(DecoderContextAddress + 0x48); int frameDataSize = vmm.ReadInt32(_decoderContextAddress + 0x48);
H264ParameterSets Params = MemoryHelper.Read<H264ParameterSets>(Vmm.Memory, Vmm.GetPhysicalAddress(DecoderContextAddress + 0x58)); H264ParameterSets Params = MemoryHelper.Read<H264ParameterSets>(vmm.Memory, vmm.GetPhysicalAddress(_decoderContextAddress + 0x58));
H264Matrices Matrices = new H264Matrices() H264Matrices matrices = new H264Matrices()
{ {
ScalingMatrix4 = Vmm.ReadBytes(DecoderContextAddress + 0x1c0, 6 * 16), ScalingMatrix4 = vmm.ReadBytes(_decoderContextAddress + 0x1c0, 6 * 16),
ScalingMatrix8 = Vmm.ReadBytes(DecoderContextAddress + 0x220, 2 * 64) ScalingMatrix8 = vmm.ReadBytes(_decoderContextAddress + 0x220, 2 * 64)
}; };
byte[] FrameData = Vmm.ReadBytes(FrameDataAddress, FrameDataSize); byte[] frameData = vmm.ReadBytes(_frameDataAddress, frameDataSize);
H264Decoder.Decode(Params, Matrices, FrameData); _h264Decoder.Decode(Params, matrices, frameData);
} }
else if (CurrentVideoCodec == VideoCodec.Vp9) else if (_currentVideoCodec == VideoCodec.Vp9)
{ {
int FrameDataSize = Vmm.ReadInt32(DecoderContextAddress + 0x30); int frameDataSize = vmm.ReadInt32(_decoderContextAddress + 0x30);
Vp9FrameKeys Keys = new Vp9FrameKeys() Vp9FrameKeys keys = new Vp9FrameKeys()
{ {
CurrKey = Vmm.GetPhysicalAddress(VpxCurrLumaAddress), CurrKey = vmm.GetPhysicalAddress(_vpxCurrLumaAddress),
Ref0Key = Vmm.GetPhysicalAddress(VpxRef0LumaAddress), Ref0Key = vmm.GetPhysicalAddress(_vpxRef0LumaAddress),
Ref1Key = Vmm.GetPhysicalAddress(VpxRef1LumaAddress), Ref1Key = vmm.GetPhysicalAddress(_vpxRef1LumaAddress),
Ref2Key = Vmm.GetPhysicalAddress(VpxRef2LumaAddress) Ref2Key = vmm.GetPhysicalAddress(_vpxRef2LumaAddress)
}; };
Vp9FrameHeader Header = MemoryHelper.Read<Vp9FrameHeader>(Vmm.Memory, Vmm.GetPhysicalAddress(DecoderContextAddress + 0x48)); Vp9FrameHeader header = MemoryHelper.Read<Vp9FrameHeader>(vmm.Memory, vmm.GetPhysicalAddress(_decoderContextAddress + 0x48));
Vp9ProbabilityTables Probs = new Vp9ProbabilityTables() Vp9ProbabilityTables probs = new Vp9ProbabilityTables()
{ {
SegmentationTreeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x387, 0x7), SegmentationTreeProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x387, 0x7),
SegmentationPredProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x38e, 0x3), SegmentationPredProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x38e, 0x3),
Tx8x8Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x470, 0x2), Tx8x8Probs = vmm.ReadBytes(_vpxProbTablesAddress + 0x470, 0x2),
Tx16x16Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x472, 0x4), Tx16x16Probs = vmm.ReadBytes(_vpxProbTablesAddress + 0x472, 0x4),
Tx32x32Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x476, 0x6), Tx32x32Probs = vmm.ReadBytes(_vpxProbTablesAddress + 0x476, 0x6),
CoefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x5a0, 0x900), CoefProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x5a0, 0x900),
SkipProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x537, 0x3), SkipProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x537, 0x3),
InterModeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x400, 0x1c), InterModeProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x400, 0x1c),
InterpFilterProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x52a, 0x8), InterpFilterProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x52a, 0x8),
IsInterProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x41c, 0x4), IsInterProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x41c, 0x4),
CompModeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x532, 0x5), CompModeProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x532, 0x5),
SingleRefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x580, 0xa), SingleRefProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x580, 0xa),
CompRefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x58a, 0x5), CompRefProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x58a, 0x5),
YModeProbs0 = Vmm.ReadBytes(VpxProbTablesAddress + 0x480, 0x20), YModeProbs0 = vmm.ReadBytes(_vpxProbTablesAddress + 0x480, 0x20),
YModeProbs1 = Vmm.ReadBytes(VpxProbTablesAddress + 0x47c, 0x4), YModeProbs1 = vmm.ReadBytes(_vpxProbTablesAddress + 0x47c, 0x4),
PartitionProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x4e0, 0x40), PartitionProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x4e0, 0x40),
MvJointProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x53b, 0x3), MvJointProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x53b, 0x3),
MvSignProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x53e, 0x3), MvSignProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x53e, 0x3),
MvClassProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x54c, 0x14), MvClassProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x54c, 0x14),
MvClass0BitProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x540, 0x3), MvClass0BitProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x540, 0x3),
MvBitsProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x56c, 0x14), MvBitsProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x56c, 0x14),
MvClass0FrProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x560, 0xc), MvClass0FrProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x560, 0xc),
MvFrProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x542, 0x6), MvFrProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x542, 0x6),
MvClass0HpProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x548, 0x2), MvClass0HpProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x548, 0x2),
MvHpProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x54a, 0x2) MvHpProbs = vmm.ReadBytes(_vpxProbTablesAddress + 0x54a, 0x2)
}; };
byte[] FrameData = Vmm.ReadBytes(FrameDataAddress, FrameDataSize); byte[] frameData = vmm.ReadBytes(_frameDataAddress, frameDataSize);
Vp9Decoder.Decode(Keys, Header, Probs, FrameData); _vp9Decoder.Decode(keys, header, probs, frameData);
} }
else else
{ {
@ -134,148 +134,148 @@ namespace Ryujinx.Graphics.VDec
} }
} }
private void SetDecoderCtxAddr(NvGpuVmm Vmm, int[] Arguments) private void SetDecoderCtxAddr(NvGpuVmm vmm, int[] arguments)
{ {
DecoderContextAddress = GetAddress(Arguments); _decoderContextAddress = GetAddress(arguments);
} }
private void SetFrameDataAddr(NvGpuVmm Vmm, int[] Arguments) private void SetFrameDataAddr(NvGpuVmm vmm, int[] arguments)
{ {
FrameDataAddress = GetAddress(Arguments); _frameDataAddress = GetAddress(arguments);
} }
private void SetVpxCurrLumaAddr(NvGpuVmm Vmm, int[] Arguments) private void SetVpxCurrLumaAddr(NvGpuVmm vmm, int[] arguments)
{ {
VpxCurrLumaAddress = GetAddress(Arguments); _vpxCurrLumaAddress = GetAddress(arguments);
} }
private void SetVpxRef0LumaAddr(NvGpuVmm Vmm, int[] Arguments) private void SetVpxRef0LumaAddr(NvGpuVmm vmm, int[] arguments)
{ {
VpxRef0LumaAddress = GetAddress(Arguments); _vpxRef0LumaAddress = GetAddress(arguments);
} }
private void SetVpxRef1LumaAddr(NvGpuVmm Vmm, int[] Arguments) private void SetVpxRef1LumaAddr(NvGpuVmm vmm, int[] arguments)
{ {
VpxRef1LumaAddress = GetAddress(Arguments); _vpxRef1LumaAddress = GetAddress(arguments);
} }
private void SetVpxRef2LumaAddr(NvGpuVmm Vmm, int[] Arguments) private void SetVpxRef2LumaAddr(NvGpuVmm vmm, int[] arguments)
{ {
VpxRef2LumaAddress = GetAddress(Arguments); _vpxRef2LumaAddress = GetAddress(arguments);
} }
private void SetVpxCurrChromaAddr(NvGpuVmm Vmm, int[] Arguments) private void SetVpxCurrChromaAddr(NvGpuVmm vmm, int[] arguments)
{ {
VpxCurrChromaAddress = GetAddress(Arguments); _vpxCurrChromaAddress = GetAddress(arguments);
} }
private void SetVpxRef0ChromaAddr(NvGpuVmm Vmm, int[] Arguments) private void SetVpxRef0ChromaAddr(NvGpuVmm vmm, int[] arguments)
{ {
VpxRef0ChromaAddress = GetAddress(Arguments); _vpxRef0ChromaAddress = GetAddress(arguments);
} }
private void SetVpxRef1ChromaAddr(NvGpuVmm Vmm, int[] Arguments) private void SetVpxRef1ChromaAddr(NvGpuVmm vmm, int[] arguments)
{ {
VpxRef1ChromaAddress = GetAddress(Arguments); _vpxRef1ChromaAddress = GetAddress(arguments);
} }
private void SetVpxRef2ChromaAddr(NvGpuVmm Vmm, int[] Arguments) private void SetVpxRef2ChromaAddr(NvGpuVmm vmm, int[] arguments)
{ {
VpxRef2ChromaAddress = GetAddress(Arguments); _vpxRef2ChromaAddress = GetAddress(arguments);
} }
private void SetVpxProbTablesAddr(NvGpuVmm Vmm, int[] Arguments) private void SetVpxProbTablesAddr(NvGpuVmm vmm, int[] arguments)
{ {
VpxProbTablesAddress = GetAddress(Arguments); _vpxProbTablesAddress = GetAddress(arguments);
} }
private static long GetAddress(int[] Arguments) private static long GetAddress(int[] arguments)
{ {
return (long)(uint)Arguments[0] << 8; return (long)(uint)arguments[0] << 8;
} }
internal void CopyPlanes(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig) internal void CopyPlanes(NvGpuVmm vmm, SurfaceOutputConfig outputConfig)
{ {
switch (OutputConfig.PixelFormat) switch (outputConfig.PixelFormat)
{ {
case SurfacePixelFormat.RGBA8: CopyPlanesRgba8 (Vmm, OutputConfig); break; case SurfacePixelFormat.RGBA8: CopyPlanesRgba8 (vmm, outputConfig); break;
case SurfacePixelFormat.YUV420P: CopyPlanesYuv420p(Vmm, OutputConfig); break; case SurfacePixelFormat.YUV420P: CopyPlanesYuv420P(vmm, outputConfig); break;
default: ThrowUnimplementedPixelFormat(OutputConfig.PixelFormat); break; default: ThrowUnimplementedPixelFormat(outputConfig.PixelFormat); break;
} }
} }
private void CopyPlanesRgba8(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig) private void CopyPlanesRgba8(NvGpuVmm vmm, SurfaceOutputConfig outputConfig)
{ {
FFmpegFrame Frame = FFmpegWrapper.GetFrameRgba(); FFmpegFrame frame = FFmpegWrapper.GetFrameRgba();
if ((Frame.Width | Frame.Height) == 0) if ((frame.Width | frame.Height) == 0)
{ {
return; return;
} }
GalImage Image = new GalImage( GalImage image = new GalImage(
OutputConfig.SurfaceWidth, outputConfig.SurfaceWidth,
OutputConfig.SurfaceHeight, 1, 1, 1, outputConfig.SurfaceHeight, 1, 1, 1,
OutputConfig.GobBlockHeight, 1, outputConfig.GobBlockHeight, 1,
GalMemoryLayout.BlockLinear, GalMemoryLayout.BlockLinear,
GalImageFormat.RGBA8 | GalImageFormat.Unorm, GalImageFormat.RGBA8 | GalImageFormat.Unorm,
GalTextureTarget.TwoD); GalTextureTarget.TwoD);
ImageUtils.WriteTexture(Vmm, Image, Vmm.GetPhysicalAddress(OutputConfig.SurfaceLumaAddress), Frame.Data); ImageUtils.WriteTexture(vmm, image, vmm.GetPhysicalAddress(outputConfig.SurfaceLumaAddress), frame.Data);
} }
private void CopyPlanesYuv420p(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig) private void CopyPlanesYuv420P(NvGpuVmm vmm, SurfaceOutputConfig outputConfig)
{ {
FFmpegFrame Frame = FFmpegWrapper.GetFrame(); FFmpegFrame frame = FFmpegWrapper.GetFrame();
if ((Frame.Width | Frame.Height) == 0) if ((frame.Width | frame.Height) == 0)
{ {
return; return;
} }
int HalfSrcWidth = Frame.Width / 2; int halfSrcWidth = frame.Width / 2;
int HalfWidth = Frame.Width / 2; int halfWidth = frame.Width / 2;
int HalfHeight = Frame.Height / 2; int halfHeight = frame.Height / 2;
int AlignedWidth = (OutputConfig.SurfaceWidth + 0xff) & ~0xff; int alignedWidth = (outputConfig.SurfaceWidth + 0xff) & ~0xff;
for (int Y = 0; Y < Frame.Height; Y++) for (int y = 0; y < frame.Height; y++)
{ {
int Src = Y * Frame.Width; int src = y * frame.Width;
int Dst = Y * AlignedWidth; int dst = y * alignedWidth;
int Size = Frame.Width; int size = frame.Width;
for (int Offset = 0; Offset < Size; Offset++) for (int offset = 0; offset < size; offset++)
{ {
Vmm.WriteByte(OutputConfig.SurfaceLumaAddress + Dst + Offset, *(Frame.LumaPtr + Src + Offset)); vmm.WriteByte(outputConfig.SurfaceLumaAddress + dst + offset, *(frame.LumaPtr + src + offset));
} }
} }
//Copy chroma data from both channels with interleaving. //Copy chroma data from both channels with interleaving.
for (int Y = 0; Y < HalfHeight; Y++) for (int y = 0; y < halfHeight; y++)
{ {
int Src = Y * HalfSrcWidth; int src = y * halfSrcWidth;
int Dst = Y * AlignedWidth; int dst = y * alignedWidth;
for (int X = 0; X < HalfWidth; X++) for (int x = 0; x < halfWidth; x++)
{ {
Vmm.WriteByte(OutputConfig.SurfaceChromaUAddress + Dst + X * 2 + 0, *(Frame.ChromaBPtr + Src + X)); vmm.WriteByte(outputConfig.SurfaceChromaUAddress + dst + x * 2 + 0, *(frame.ChromaBPtr + src + x));
Vmm.WriteByte(OutputConfig.SurfaceChromaUAddress + Dst + X * 2 + 1, *(Frame.ChromaRPtr + Src + X)); vmm.WriteByte(outputConfig.SurfaceChromaUAddress + dst + x * 2 + 1, *(frame.ChromaRPtr + src + x));
} }
} }
} }
private void ThrowUnimplementedCodec() private void ThrowUnimplementedCodec()
{ {
throw new NotImplementedException("Codec \"" + CurrentVideoCodec + "\" is not supported!"); throw new NotImplementedException("Codec \"" + _currentVideoCodec + "\" is not supported!");
} }
private void ThrowUnimplementedPixelFormat(SurfacePixelFormat PixelFormat) private void ThrowUnimplementedPixelFormat(SurfacePixelFormat pixelFormat)
{ {
throw new NotImplementedException("Pixel format \"" + PixelFormat + "\" is not supported!"); throw new NotImplementedException("Pixel format \"" + pixelFormat + "\" is not supported!");
} }
} }
} }

View file

@ -33,7 +33,7 @@ namespace Ryujinx.Graphics.VDec
private byte[] DefaultTx16x16Probs = new byte[] { 20, 152, 15, 101 }; private byte[] DefaultTx16x16Probs = new byte[] { 20, 152, 15, 101 };
private byte[] DefaultTx32x32Probs = new byte[] { 3, 136, 37, 5, 52, 13 }; private byte[] DefaultTx32x32Probs = new byte[] { 3, 136, 37, 5, 52, 13 };
private byte[] DefaultCoefProbs = new byte[] private byte[] _defaultCoefProbs = new byte[]
{ {
195, 29, 183, 0, 84, 49, 136, 0, 8, 42, 71, 0, 0, 0, 0, 0, 195, 29, 183, 0, 84, 49, 136, 0, 8, 42, 71, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 31, 107, 169, 0, 35, 99, 159, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 107, 169, 0, 35, 99, 159, 0,
@ -181,39 +181,39 @@ namespace Ryujinx.Graphics.VDec
1, 115, 166, 0, 1, 84, 121, 0, 1, 51, 67, 0, 1, 16, 6, 0 1, 115, 166, 0, 1, 84, 121, 0, 1, 51, 67, 0, 1, 16, 6, 0
}; };
private byte[] DefaultSkipProbs = new byte[] { 192, 128, 64 }; private byte[] _defaultSkipProbs = new byte[] { 192, 128, 64 };
private byte[] DefaultInterModeProbs = new byte[] private byte[] _defaultInterModeProbs = new byte[]
{ {
2, 173, 34, 0, 7, 145, 85, 0, 7, 166, 63, 0, 7, 94, 66, 0, 2, 173, 34, 0, 7, 145, 85, 0, 7, 166, 63, 0, 7, 94, 66, 0,
8, 64, 46, 0, 17, 81, 31, 0, 25, 29, 30, 0 8, 64, 46, 0, 17, 81, 31, 0, 25, 29, 30, 0
}; };
private byte[] DefaultInterpFilterProbs = new byte[] private byte[] _defaultInterpFilterProbs = new byte[]
{ {
235, 162, 36, 255, 34, 3, 149, 144 235, 162, 36, 255, 34, 3, 149, 144
}; };
private byte[] DefaultIsInterProbs = new byte[] { 9, 102, 187, 225 }; private byte[] _defaultIsInterProbs = new byte[] { 9, 102, 187, 225 };
private byte[] DefaultCompModeProbs = new byte[] { 239, 183, 119, 96, 41 }; private byte[] _defaultCompModeProbs = new byte[] { 239, 183, 119, 96, 41 };
private byte[] DefaultSingleRefProbs = new byte[] private byte[] _defaultSingleRefProbs = new byte[]
{ {
33, 16, 77, 74, 142, 142, 172, 170, 238, 247 33, 16, 77, 74, 142, 142, 172, 170, 238, 247
}; };
private byte[] DefaultCompRefProbs = new byte[] { 50, 126, 123, 221, 226 }; private byte[] _defaultCompRefProbs = new byte[] { 50, 126, 123, 221, 226 };
private byte[] DefaultYModeProbs0 = new byte[] private byte[] _defaultYModeProbs0 = new byte[]
{ {
65, 32, 18, 144, 162, 194, 41, 51, 132, 68, 18, 165, 217, 196, 45, 40, 65, 32, 18, 144, 162, 194, 41, 51, 132, 68, 18, 165, 217, 196, 45, 40,
173, 80, 19, 176, 240, 193, 64, 35, 221, 135, 38, 194, 248, 121, 96, 85 173, 80, 19, 176, 240, 193, 64, 35, 221, 135, 38, 194, 248, 121, 96, 85
}; };
private byte[] DefaultYModeProbs1 = new byte[] { 98, 78, 46, 29 }; private byte[] _defaultYModeProbs1 = new byte[] { 98, 78, 46, 29 };
private byte[] DefaultPartitionProbs = new byte[] private byte[] _defaultPartitionProbs = new byte[]
{ {
199, 122, 141, 0, 147, 63, 159, 0, 148, 133, 118, 0, 121, 104, 114, 0, 199, 122, 141, 0, 147, 63, 159, 0, 148, 133, 118, 0, 121, 104, 114, 0,
174, 73, 87, 0, 92, 41, 83, 0, 82, 99, 50, 0, 53, 39, 39, 0, 174, 73, 87, 0, 92, 41, 83, 0, 82, 99, 50, 0, 53, 39, 39, 0,
@ -221,184 +221,184 @@ namespace Ryujinx.Graphics.VDec
222, 34, 30, 0, 72, 16, 44, 0, 58, 32, 12, 0, 10, 7, 6, 0 222, 34, 30, 0, 72, 16, 44, 0, 58, 32, 12, 0, 10, 7, 6, 0
}; };
private byte[] DefaultMvJointProbs = new byte[] { 32, 64, 96 }; private byte[] _defaultMvJointProbs = new byte[] { 32, 64, 96 };
private byte[] DefaultMvSignProbs = new byte[] { 128, 128 }; private byte[] _defaultMvSignProbs = new byte[] { 128, 128 };
private byte[] DefaultMvClassProbs = new byte[] private byte[] _defaultMvClassProbs = new byte[]
{ {
224, 144, 192, 168, 192, 176, 192, 198, 198, 245, 216, 128, 176, 160, 176, 176, 224, 144, 192, 168, 192, 176, 192, 198, 198, 245, 216, 128, 176, 160, 176, 176,
192, 198, 198, 208 192, 198, 198, 208
}; };
private byte[] DefaultMvClass0BitProbs = new byte[] { 216, 208 }; private byte[] _defaultMvClass0BitProbs = new byte[] { 216, 208 };
private byte[] DefaultMvBitsProbs = new byte[] private byte[] _defaultMvBitsProbs = new byte[]
{ {
136, 140, 148, 160, 176, 192, 224, 234, 234, 240, 136, 140, 148, 160, 176, 192, 136, 140, 148, 160, 176, 192, 224, 234, 234, 240, 136, 140, 148, 160, 176, 192,
224, 234, 234, 240 224, 234, 234, 240
}; };
private byte[] DefaultMvClass0FrProbs = new byte[] private byte[] _defaultMvClass0FrProbs = new byte[]
{ {
128, 128, 64, 96, 112, 64, 128, 128, 64, 96, 112, 64 128, 128, 64, 96, 112, 64, 128, 128, 64, 96, 112, 64
}; };
private byte[] DefaultMvFrProbs = new byte[] { 64, 96, 64, 64, 96, 64 }; private byte[] _defaultMvFrProbs = new byte[] { 64, 96, 64, 64, 96, 64 };
private byte[] DefaultMvClass0HpProbs = new byte[] { 160, 160 }; private byte[] _defaultMvClass0HpProbs = new byte[] { 160, 160 };
private byte[] DefaultMvHpProbs = new byte[] { 128, 128 }; private byte[] _defaultMvHpProbs = new byte[] { 128, 128 };
private sbyte[] LoopFilterRefDeltas; private sbyte[] _loopFilterRefDeltas;
private sbyte[] LoopFilterModeDeltas; private sbyte[] _loopFilterModeDeltas;
private LinkedList<int> FrameSlotByLastUse; private LinkedList<int> _frameSlotByLastUse;
private Dictionary<long, LinkedListNode<int>> CachedRefFrames; private Dictionary<long, LinkedListNode<int>> _cachedRefFrames;
public Vp9Decoder() public Vp9Decoder()
{ {
LoopFilterRefDeltas = new sbyte[4]; _loopFilterRefDeltas = new sbyte[4];
LoopFilterModeDeltas = new sbyte[2]; _loopFilterModeDeltas = new sbyte[2];
FrameSlotByLastUse = new LinkedList<int>(); _frameSlotByLastUse = new LinkedList<int>();
for (int Slot = 0; Slot < 8; Slot++) for (int slot = 0; slot < 8; slot++)
{ {
FrameSlotByLastUse.AddFirst(Slot); _frameSlotByLastUse.AddFirst(slot);
} }
CachedRefFrames = new Dictionary<long, LinkedListNode<int>>(); _cachedRefFrames = new Dictionary<long, LinkedListNode<int>>();
} }
public void Decode( public void Decode(
Vp9FrameKeys Keys, Vp9FrameKeys keys,
Vp9FrameHeader Header, Vp9FrameHeader header,
Vp9ProbabilityTables Probs, Vp9ProbabilityTables probs,
byte[] FrameData) byte[] frameData)
{ {
bool IsKeyFrame = ((Header.Flags >> 0) & 1) != 0; bool isKeyFrame = ((header.Flags >> 0) & 1) != 0;
bool LastIsKeyFrame = ((Header.Flags >> 1) & 1) != 0; bool lastIsKeyFrame = ((header.Flags >> 1) & 1) != 0;
bool FrameSizeChanged = ((Header.Flags >> 2) & 1) != 0; bool frameSizeChanged = ((header.Flags >> 2) & 1) != 0;
bool ErrorResilientMode = ((Header.Flags >> 3) & 1) != 0; bool errorResilientMode = ((header.Flags >> 3) & 1) != 0;
bool LastShowFrame = ((Header.Flags >> 4) & 1) != 0; bool lastShowFrame = ((header.Flags >> 4) & 1) != 0;
bool IsFrameIntra = ((Header.Flags >> 5) & 1) != 0; bool isFrameIntra = ((header.Flags >> 5) & 1) != 0;
bool ShowFrame = !IsFrameIntra; bool showFrame = !isFrameIntra;
//Write compressed header. //Write compressed header.
byte[] CompressedHeaderData; byte[] compressedHeaderData;
using (MemoryStream CompressedHeader = new MemoryStream()) using (MemoryStream compressedHeader = new MemoryStream())
{ {
VpxRangeEncoder Writer = new VpxRangeEncoder(CompressedHeader); VpxRangeEncoder writer = new VpxRangeEncoder(compressedHeader);
if (!Header.Lossless) if (!header.Lossless)
{ {
if ((uint)Header.TxMode >= 3) if ((uint)header.TxMode >= 3)
{ {
Writer.Write(3, 2); writer.Write(3, 2);
Writer.Write(Header.TxMode == 4); writer.Write(header.TxMode == 4);
} }
else else
{ {
Writer.Write(Header.TxMode, 2); writer.Write(header.TxMode, 2);
} }
} }
if (Header.TxMode == 4) if (header.TxMode == 4)
{ {
WriteProbabilityUpdate(Writer, Probs.Tx8x8Probs, DefaultTx8x8Probs); WriteProbabilityUpdate(writer, probs.Tx8x8Probs, DefaultTx8x8Probs);
WriteProbabilityUpdate(Writer, Probs.Tx16x16Probs, DefaultTx16x16Probs); WriteProbabilityUpdate(writer, probs.Tx16x16Probs, DefaultTx16x16Probs);
WriteProbabilityUpdate(Writer, Probs.Tx32x32Probs, DefaultTx32x32Probs); WriteProbabilityUpdate(writer, probs.Tx32x32Probs, DefaultTx32x32Probs);
} }
WriteCoefProbabilityUpdate(Writer, Header.TxMode, Probs.CoefProbs, DefaultCoefProbs); WriteCoefProbabilityUpdate(writer, header.TxMode, probs.CoefProbs, _defaultCoefProbs);
WriteProbabilityUpdate(Writer, Probs.SkipProbs, DefaultSkipProbs); WriteProbabilityUpdate(writer, probs.SkipProbs, _defaultSkipProbs);
if (!IsFrameIntra) if (!isFrameIntra)
{ {
WriteProbabilityUpdateAligned4(Writer, Probs.InterModeProbs, DefaultInterModeProbs); WriteProbabilityUpdateAligned4(writer, probs.InterModeProbs, _defaultInterModeProbs);
if (Header.RawInterpolationFilter == 4) if (header.RawInterpolationFilter == 4)
{ {
WriteProbabilityUpdate(Writer, Probs.InterpFilterProbs, DefaultInterpFilterProbs); WriteProbabilityUpdate(writer, probs.InterpFilterProbs, _defaultInterpFilterProbs);
} }
WriteProbabilityUpdate(Writer, Probs.IsInterProbs, DefaultIsInterProbs); WriteProbabilityUpdate(writer, probs.IsInterProbs, _defaultIsInterProbs);
if ((Header.RefFrameSignBias[1] & 1) != (Header.RefFrameSignBias[2] & 1) || if ((header.RefFrameSignBias[1] & 1) != (header.RefFrameSignBias[2] & 1) ||
(Header.RefFrameSignBias[1] & 1) != (Header.RefFrameSignBias[3] & 1)) (header.RefFrameSignBias[1] & 1) != (header.RefFrameSignBias[3] & 1))
{ {
if ((uint)Header.CompPredMode >= 1) if ((uint)header.CompPredMode >= 1)
{ {
Writer.Write(1, 1); writer.Write(1, 1);
Writer.Write(Header.CompPredMode == 2); writer.Write(header.CompPredMode == 2);
} }
else else
{ {
Writer.Write(0, 1); writer.Write(0, 1);
} }
} }
if (Header.CompPredMode == 2) if (header.CompPredMode == 2)
{ {
WriteProbabilityUpdate(Writer, Probs.CompModeProbs, DefaultCompModeProbs); WriteProbabilityUpdate(writer, probs.CompModeProbs, _defaultCompModeProbs);
} }
if (Header.CompPredMode != 1) if (header.CompPredMode != 1)
{ {
WriteProbabilityUpdate(Writer, Probs.SingleRefProbs, DefaultSingleRefProbs); WriteProbabilityUpdate(writer, probs.SingleRefProbs, _defaultSingleRefProbs);
} }
if (Header.CompPredMode != 0) if (header.CompPredMode != 0)
{ {
WriteProbabilityUpdate(Writer, Probs.CompRefProbs, DefaultCompRefProbs); WriteProbabilityUpdate(writer, probs.CompRefProbs, _defaultCompRefProbs);
} }
for (int Index = 0; Index < 4; Index++) for (int index = 0; index < 4; index++)
{ {
int i = Index * 8; int i = index * 8;
int j = Index; int j = index;
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 0], DefaultYModeProbs0[i + 0]); WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 0], _defaultYModeProbs0[i + 0]);
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 1], DefaultYModeProbs0[i + 1]); WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 1], _defaultYModeProbs0[i + 1]);
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 2], DefaultYModeProbs0[i + 2]); WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 2], _defaultYModeProbs0[i + 2]);
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 3], DefaultYModeProbs0[i + 3]); WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 3], _defaultYModeProbs0[i + 3]);
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 4], DefaultYModeProbs0[i + 4]); WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 4], _defaultYModeProbs0[i + 4]);
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 5], DefaultYModeProbs0[i + 5]); WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 5], _defaultYModeProbs0[i + 5]);
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 6], DefaultYModeProbs0[i + 6]); WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 6], _defaultYModeProbs0[i + 6]);
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 7], DefaultYModeProbs0[i + 7]); WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 7], _defaultYModeProbs0[i + 7]);
WriteProbabilityUpdate(Writer, Probs.YModeProbs1[j + 0], DefaultYModeProbs1[j + 0]); WriteProbabilityUpdate(writer, probs.YModeProbs1[j + 0], _defaultYModeProbs1[j + 0]);
} }
WriteProbabilityUpdateAligned4(Writer, Probs.PartitionProbs, DefaultPartitionProbs); WriteProbabilityUpdateAligned4(writer, probs.PartitionProbs, _defaultPartitionProbs);
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
{ {
WriteMvProbabilityUpdate(Writer, Probs.MvJointProbs[i], DefaultMvJointProbs[i]); WriteMvProbabilityUpdate(writer, probs.MvJointProbs[i], _defaultMvJointProbs[i]);
} }
for (int i = 0; i < 2; i++) for (int i = 0; i < 2; i++)
{ {
WriteMvProbabilityUpdate(Writer, Probs.MvSignProbs[i], DefaultMvSignProbs[i]); WriteMvProbabilityUpdate(writer, probs.MvSignProbs[i], _defaultMvSignProbs[i]);
for (int j = 0; j < 10; j++) for (int j = 0; j < 10; j++)
{ {
int Index = i * 10 + j; int index = i * 10 + j;
WriteMvProbabilityUpdate(Writer, Probs.MvClassProbs[Index], DefaultMvClassProbs[Index]); WriteMvProbabilityUpdate(writer, probs.MvClassProbs[index], _defaultMvClassProbs[index]);
} }
WriteMvProbabilityUpdate(Writer, Probs.MvClass0BitProbs[i], DefaultMvClass0BitProbs[i]); WriteMvProbabilityUpdate(writer, probs.MvClass0BitProbs[i], _defaultMvClass0BitProbs[i]);
for (int j = 0; j < 10; j++) for (int j = 0; j < 10; j++)
{ {
int Index = i * 10 + j; int index = i * 10 + j;
WriteMvProbabilityUpdate(Writer, Probs.MvBitsProbs[Index], DefaultMvBitsProbs[Index]); WriteMvProbabilityUpdate(writer, probs.MvBitsProbs[index], _defaultMvBitsProbs[index]);
} }
} }
@ -408,249 +408,249 @@ namespace Ryujinx.Graphics.VDec
{ {
for (int k = 0; k < 3; k++) for (int k = 0; k < 3; k++)
{ {
int Index = i * 2 * 3 + j * 3 + k; int index = i * 2 * 3 + j * 3 + k;
WriteMvProbabilityUpdate(Writer, Probs.MvClass0FrProbs[Index], DefaultMvClass0FrProbs[Index]); WriteMvProbabilityUpdate(writer, probs.MvClass0FrProbs[index], _defaultMvClass0FrProbs[index]);
} }
} }
for (int j = 0; j < 3; j++) for (int j = 0; j < 3; j++)
{ {
int Index = i * 3 + j; int index = i * 3 + j;
WriteMvProbabilityUpdate(Writer, Probs.MvFrProbs[Index], DefaultMvFrProbs[Index]); WriteMvProbabilityUpdate(writer, probs.MvFrProbs[index], _defaultMvFrProbs[index]);
} }
} }
if (Header.AllowHighPrecisionMv) if (header.AllowHighPrecisionMv)
{ {
for (int Index = 0; Index < 2; Index++) for (int index = 0; index < 2; index++)
{ {
WriteMvProbabilityUpdate(Writer, Probs.MvClass0HpProbs[Index], DefaultMvClass0HpProbs[Index]); WriteMvProbabilityUpdate(writer, probs.MvClass0HpProbs[index], _defaultMvClass0HpProbs[index]);
WriteMvProbabilityUpdate(Writer, Probs.MvHpProbs[Index], DefaultMvHpProbs[Index]); WriteMvProbabilityUpdate(writer, probs.MvHpProbs[index], _defaultMvHpProbs[index]);
} }
} }
} }
Writer.End(); writer.End();
CompressedHeaderData = CompressedHeader.ToArray(); compressedHeaderData = compressedHeader.ToArray();
} }
//Write uncompressed header. //Write uncompressed header.
using (MemoryStream EncodedHeader = new MemoryStream()) using (MemoryStream encodedHeader = new MemoryStream())
{ {
VpxBitStreamWriter Writer = new VpxBitStreamWriter(EncodedHeader); VpxBitStreamWriter writer = new VpxBitStreamWriter(encodedHeader);
Writer.WriteU(2, 2); //Frame marker. writer.WriteU(2, 2); //Frame marker.
Writer.WriteU(0, 2); //Profile. writer.WriteU(0, 2); //Profile.
Writer.WriteBit(false); //Show existing frame. writer.WriteBit(false); //Show existing frame.
Writer.WriteBit(!IsKeyFrame); writer.WriteBit(!isKeyFrame);
Writer.WriteBit(ShowFrame); writer.WriteBit(showFrame);
Writer.WriteBit(ErrorResilientMode); writer.WriteBit(errorResilientMode);
if (IsKeyFrame) if (isKeyFrame)
{ {
Writer.WriteU(FrameSyncCode, 24); writer.WriteU(FrameSyncCode, 24);
Writer.WriteU(0, 3); //Color space. writer.WriteU(0, 3); //Color space.
Writer.WriteU(0, 1); //Color range. writer.WriteU(0, 1); //Color range.
Writer.WriteU(Header.CurrentFrame.Width - 1, 16); writer.WriteU(header.CurrentFrame.Width - 1, 16);
Writer.WriteU(Header.CurrentFrame.Height - 1, 16); writer.WriteU(header.CurrentFrame.Height - 1, 16);
Writer.WriteBit(false); //Render and frame size different. writer.WriteBit(false); //Render and frame size different.
CachedRefFrames.Clear(); _cachedRefFrames.Clear();
//On key frames, all frame slots are set to the current frame, //On key frames, all frame slots are set to the current frame,
//so the value of the selected slot doesn't really matter. //so the value of the selected slot doesn't really matter.
GetNewFrameSlot(Keys.CurrKey); GetNewFrameSlot(keys.CurrKey);
} }
else else
{ {
if (!ShowFrame) if (!showFrame)
{ {
Writer.WriteBit(IsFrameIntra); writer.WriteBit(isFrameIntra);
} }
if (!ErrorResilientMode) if (!errorResilientMode)
{ {
Writer.WriteU(0, 2); //Reset frame context. writer.WriteU(0, 2); //Reset frame context.
} }
int RefreshFrameFlags = 1 << GetNewFrameSlot(Keys.CurrKey); int refreshFrameFlags = 1 << GetNewFrameSlot(keys.CurrKey);
if (IsFrameIntra) if (isFrameIntra)
{ {
Writer.WriteU(FrameSyncCode, 24); writer.WriteU(FrameSyncCode, 24);
Writer.WriteU(RefreshFrameFlags, 8); writer.WriteU(refreshFrameFlags, 8);
Writer.WriteU(Header.CurrentFrame.Width - 1, 16); writer.WriteU(header.CurrentFrame.Width - 1, 16);
Writer.WriteU(Header.CurrentFrame.Height - 1, 16); writer.WriteU(header.CurrentFrame.Height - 1, 16);
Writer.WriteBit(false); //Render and frame size different. writer.WriteBit(false); //Render and frame size different.
} }
else else
{ {
Writer.WriteU(RefreshFrameFlags, 8); writer.WriteU(refreshFrameFlags, 8);
int[] RefFrameIndex = new int[] int[] refFrameIndex = new int[]
{ {
GetFrameSlot(Keys.Ref0Key), GetFrameSlot(keys.Ref0Key),
GetFrameSlot(Keys.Ref1Key), GetFrameSlot(keys.Ref1Key),
GetFrameSlot(Keys.Ref2Key) GetFrameSlot(keys.Ref2Key)
}; };
byte[] RefFrameSignBias = Header.RefFrameSignBias; byte[] refFrameSignBias = header.RefFrameSignBias;
for (int Index = 1; Index < 4; Index++) for (int index = 1; index < 4; index++)
{ {
Writer.WriteU(RefFrameIndex[Index - 1], 3); writer.WriteU(refFrameIndex[index - 1], 3);
Writer.WriteU(RefFrameSignBias[Index], 1); writer.WriteU(refFrameSignBias[index], 1);
} }
Writer.WriteBit(true); //Frame size with refs. writer.WriteBit(true); //Frame size with refs.
Writer.WriteBit(false); //Render and frame size different. writer.WriteBit(false); //Render and frame size different.
Writer.WriteBit(Header.AllowHighPrecisionMv); writer.WriteBit(header.AllowHighPrecisionMv);
Writer.WriteBit(Header.RawInterpolationFilter == 4); writer.WriteBit(header.RawInterpolationFilter == 4);
if (Header.RawInterpolationFilter != 4) if (header.RawInterpolationFilter != 4)
{ {
Writer.WriteU(Header.RawInterpolationFilter, 2); writer.WriteU(header.RawInterpolationFilter, 2);
} }
} }
} }
if (!ErrorResilientMode) if (!errorResilientMode)
{ {
Writer.WriteBit(false); //Refresh frame context. writer.WriteBit(false); //Refresh frame context.
Writer.WriteBit(true); //Frame parallel decoding mode. writer.WriteBit(true); //Frame parallel decoding mode.
} }
Writer.WriteU(0, 2); //Frame context index. writer.WriteU(0, 2); //Frame context index.
Writer.WriteU(Header.LoopFilterLevel, 6); writer.WriteU(header.LoopFilterLevel, 6);
Writer.WriteU(Header.LoopFilterSharpness, 3); writer.WriteU(header.LoopFilterSharpness, 3);
Writer.WriteBit(Header.LoopFilterDeltaEnabled); writer.WriteBit(header.LoopFilterDeltaEnabled);
if (Header.LoopFilterDeltaEnabled) if (header.LoopFilterDeltaEnabled)
{ {
bool[] UpdateLoopFilterRefDeltas = new bool[4]; bool[] updateLoopFilterRefDeltas = new bool[4];
bool[] UpdateLoopFilterModeDeltas = new bool[2]; bool[] updateLoopFilterModeDeltas = new bool[2];
bool LoopFilterDeltaUpdate = false; bool loopFilterDeltaUpdate = false;
for (int Index = 0; Index < Header.LoopFilterRefDeltas.Length; Index++) for (int index = 0; index < header.LoopFilterRefDeltas.Length; index++)
{ {
sbyte Old = LoopFilterRefDeltas[Index]; sbyte old = _loopFilterRefDeltas[index];
sbyte New = Header.LoopFilterRefDeltas[Index]; sbyte New = header.LoopFilterRefDeltas[index];
LoopFilterDeltaUpdate |= (UpdateLoopFilterRefDeltas[Index] = Old != New); loopFilterDeltaUpdate |= (updateLoopFilterRefDeltas[index] = old != New);
} }
for (int Index = 0; Index < Header.LoopFilterModeDeltas.Length; Index++) for (int index = 0; index < header.LoopFilterModeDeltas.Length; index++)
{ {
sbyte Old = LoopFilterModeDeltas[Index]; sbyte old = _loopFilterModeDeltas[index];
sbyte New = Header.LoopFilterModeDeltas[Index]; sbyte New = header.LoopFilterModeDeltas[index];
LoopFilterDeltaUpdate |= (UpdateLoopFilterModeDeltas[Index] = Old != New); loopFilterDeltaUpdate |= (updateLoopFilterModeDeltas[index] = old != New);
} }
Writer.WriteBit(LoopFilterDeltaUpdate); writer.WriteBit(loopFilterDeltaUpdate);
if (LoopFilterDeltaUpdate) if (loopFilterDeltaUpdate)
{ {
for (int Index = 0; Index < Header.LoopFilterRefDeltas.Length; Index++) for (int index = 0; index < header.LoopFilterRefDeltas.Length; index++)
{ {
Writer.WriteBit(UpdateLoopFilterRefDeltas[Index]); writer.WriteBit(updateLoopFilterRefDeltas[index]);
if (UpdateLoopFilterRefDeltas[Index]) if (updateLoopFilterRefDeltas[index])
{ {
Writer.WriteS(Header.LoopFilterRefDeltas[Index], 6); writer.WriteS(header.LoopFilterRefDeltas[index], 6);
} }
} }
for (int Index = 0; Index < Header.LoopFilterModeDeltas.Length; Index++) for (int index = 0; index < header.LoopFilterModeDeltas.Length; index++)
{ {
Writer.WriteBit(UpdateLoopFilterModeDeltas[Index]); writer.WriteBit(updateLoopFilterModeDeltas[index]);
if (UpdateLoopFilterModeDeltas[Index]) if (updateLoopFilterModeDeltas[index])
{ {
Writer.WriteS(Header.LoopFilterModeDeltas[Index], 6); writer.WriteS(header.LoopFilterModeDeltas[index], 6);
} }
} }
} }
} }
Writer.WriteU(Header.BaseQIndex, 8); writer.WriteU(header.BaseQIndex, 8);
Writer.WriteDeltaQ(Header.DeltaQYDc); writer.WriteDeltaQ(header.DeltaQYDc);
Writer.WriteDeltaQ(Header.DeltaQUvDc); writer.WriteDeltaQ(header.DeltaQUvDc);
Writer.WriteDeltaQ(Header.DeltaQUvAc); writer.WriteDeltaQ(header.DeltaQUvAc);
Writer.WriteBit(false); //Segmentation enabled (TODO). writer.WriteBit(false); //Segmentation enabled (TODO).
int MinTileColsLog2 = CalcMinLog2TileCols(Header.CurrentFrame.Width); int minTileColsLog2 = CalcMinLog2TileCols(header.CurrentFrame.Width);
int MaxTileColsLog2 = CalcMaxLog2TileCols(Header.CurrentFrame.Width); int maxTileColsLog2 = CalcMaxLog2TileCols(header.CurrentFrame.Width);
int TileColsLog2Diff = Header.TileColsLog2 - MinTileColsLog2; int tileColsLog2Diff = header.TileColsLog2 - minTileColsLog2;
int TileColsLog2IncMask = (1 << TileColsLog2Diff) - 1; int tileColsLog2IncMask = (1 << tileColsLog2Diff) - 1;
//If it's less than the maximum, we need to add an extra 0 on the bitstream //If it's less than the maximum, we need to add an extra 0 on the bitstream
//to indicate that it should stop reading. //to indicate that it should stop reading.
if (Header.TileColsLog2 < MaxTileColsLog2) if (header.TileColsLog2 < maxTileColsLog2)
{ {
Writer.WriteU(TileColsLog2IncMask << 1, TileColsLog2Diff + 1); writer.WriteU(tileColsLog2IncMask << 1, tileColsLog2Diff + 1);
} }
else else
{ {
Writer.WriteU(TileColsLog2IncMask, TileColsLog2Diff); writer.WriteU(tileColsLog2IncMask, tileColsLog2Diff);
} }
bool TileRowsLog2IsNonZero = Header.TileRowsLog2 != 0; bool tileRowsLog2IsNonZero = header.TileRowsLog2 != 0;
Writer.WriteBit(TileRowsLog2IsNonZero); writer.WriteBit(tileRowsLog2IsNonZero);
if (TileRowsLog2IsNonZero) if (tileRowsLog2IsNonZero)
{ {
Writer.WriteBit(Header.TileRowsLog2 > 1); writer.WriteBit(header.TileRowsLog2 > 1);
} }
Writer.WriteU(CompressedHeaderData.Length, 16); writer.WriteU(compressedHeaderData.Length, 16);
Writer.Flush(); writer.Flush();
EncodedHeader.Write(CompressedHeaderData, 0, CompressedHeaderData.Length); encodedHeader.Write(compressedHeaderData, 0, compressedHeaderData.Length);
if (!FFmpegWrapper.IsInitialized) if (!FFmpegWrapper.IsInitialized)
{ {
FFmpegWrapper.Vp9Initialize(); FFmpegWrapper.Vp9Initialize();
} }
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodedHeader.ToArray(), FrameData)); FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(encodedHeader.ToArray(), frameData));
} }
LoopFilterRefDeltas = Header.LoopFilterRefDeltas; _loopFilterRefDeltas = header.LoopFilterRefDeltas;
LoopFilterModeDeltas = Header.LoopFilterModeDeltas; _loopFilterModeDeltas = header.LoopFilterModeDeltas;
} }
private int GetNewFrameSlot(long Key) private int GetNewFrameSlot(long key)
{ {
LinkedListNode<int> Node = FrameSlotByLastUse.Last; LinkedListNode<int> node = _frameSlotByLastUse.Last;
FrameSlotByLastUse.RemoveLast(); _frameSlotByLastUse.RemoveLast();
FrameSlotByLastUse.AddFirst(Node); _frameSlotByLastUse.AddFirst(node);
CachedRefFrames[Key] = Node; _cachedRefFrames[key] = node;
return Node.Value; return node.Value;
} }
private int GetFrameSlot(long Key) private int GetFrameSlot(long key)
{ {
if (CachedRefFrames.TryGetValue(Key, out LinkedListNode<int> Node)) if (_cachedRefFrames.TryGetValue(key, out LinkedListNode<int> node))
{ {
FrameSlotByLastUse.Remove(Node); _frameSlotByLastUse.Remove(node);
FrameSlotByLastUse.AddFirst(Node); _frameSlotByLastUse.AddFirst(node);
return Node.Value; return node.Value;
} }
//Reference frame was lost. //Reference frame was lost.
@ -658,53 +658,53 @@ namespace Ryujinx.Graphics.VDec
return 0; return 0;
} }
private void WriteProbabilityUpdate(VpxRangeEncoder Writer, byte[] New, byte[] Old) private void WriteProbabilityUpdate(VpxRangeEncoder writer, byte[] New, byte[] old)
{ {
for (int Offset = 0; Offset < New.Length; Offset++) for (int offset = 0; offset < New.Length; offset++)
{ {
WriteProbabilityUpdate(Writer, New[Offset], Old[Offset]); WriteProbabilityUpdate(writer, New[offset], old[offset]);
} }
} }
private void WriteCoefProbabilityUpdate(VpxRangeEncoder Writer, int TxMode, byte[] New, byte[] Old) private void WriteCoefProbabilityUpdate(VpxRangeEncoder writer, int txMode, byte[] New, byte[] old)
{ {
//Note: There's 1 byte added on each packet for alignment, //Note: There's 1 byte added on each packet for alignment,
//this byte is ignored when doing updates. //this byte is ignored when doing updates.
const int BlockBytes = 2 * 2 * 6 * 6 * 4; const int blockBytes = 2 * 2 * 6 * 6 * 4;
bool NeedsUpdate(int BaseIndex) bool NeedsUpdate(int baseIndex)
{ {
int Index = BaseIndex; int index = baseIndex;
for (int i = 0; i < 2; i++) for (int i = 0; i < 2; i++)
for (int j = 0; j < 2; j++) for (int j = 0; j < 2; j++)
for (int k = 0; k < 6; k++) for (int k = 0; k < 6; k++)
for (int l = 0; l < 6; l++) for (int l = 0; l < 6; l++)
{ {
if (New[Index + 0] != Old[Index + 0] || if (New[index + 0] != old[index + 0] ||
New[Index + 1] != Old[Index + 1] || New[index + 1] != old[index + 1] ||
New[Index + 2] != Old[Index + 2]) New[index + 2] != old[index + 2])
{ {
return true; return true;
} }
Index += 4; index += 4;
} }
return false; return false;
} }
for (int BlockIndex = 0; BlockIndex < 4; BlockIndex++) for (int blockIndex = 0; blockIndex < 4; blockIndex++)
{ {
int BaseIndex = BlockIndex * BlockBytes; int baseIndex = blockIndex * blockBytes;
bool Update = NeedsUpdate(BaseIndex); bool update = NeedsUpdate(baseIndex);
Writer.Write(Update); writer.Write(update);
if (Update) if (update)
{ {
int Index = BaseIndex; int index = baseIndex;
for (int i = 0; i < 2; i++) for (int i = 0; i < 2; i++)
for (int j = 0; j < 2; j++) for (int j = 0; j < 2; j++)
@ -713,167 +713,167 @@ namespace Ryujinx.Graphics.VDec
{ {
if (k != 0 || l < 3) if (k != 0 || l < 3)
{ {
WriteProbabilityUpdate(Writer, New[Index + 0], Old[Index + 0]); WriteProbabilityUpdate(writer, New[index + 0], old[index + 0]);
WriteProbabilityUpdate(Writer, New[Index + 1], Old[Index + 1]); WriteProbabilityUpdate(writer, New[index + 1], old[index + 1]);
WriteProbabilityUpdate(Writer, New[Index + 2], Old[Index + 2]); WriteProbabilityUpdate(writer, New[index + 2], old[index + 2]);
} }
Index += 4; index += 4;
} }
} }
if (BlockIndex == TxMode) if (blockIndex == txMode)
{ {
break; break;
} }
} }
} }
private void WriteProbabilityUpdateAligned4(VpxRangeEncoder Writer, byte[] New, byte[] Old) private void WriteProbabilityUpdateAligned4(VpxRangeEncoder writer, byte[] New, byte[] old)
{ {
for (int Offset = 0; Offset < New.Length; Offset += 4) for (int offset = 0; offset < New.Length; offset += 4)
{ {
WriteProbabilityUpdate(Writer, New[Offset + 0], Old[Offset + 0]); WriteProbabilityUpdate(writer, New[offset + 0], old[offset + 0]);
WriteProbabilityUpdate(Writer, New[Offset + 1], Old[Offset + 1]); WriteProbabilityUpdate(writer, New[offset + 1], old[offset + 1]);
WriteProbabilityUpdate(Writer, New[Offset + 2], Old[Offset + 2]); WriteProbabilityUpdate(writer, New[offset + 2], old[offset + 2]);
} }
} }
private void WriteProbabilityUpdate(VpxRangeEncoder Writer, byte New, byte Old) private void WriteProbabilityUpdate(VpxRangeEncoder writer, byte New, byte old)
{ {
bool Update = New != Old; bool update = New != old;
Writer.Write(Update, DiffUpdateProbability); writer.Write(update, DiffUpdateProbability);
if (Update) if (update)
{ {
WriteProbabilityDelta(Writer, New, Old); WriteProbabilityDelta(writer, New, old);
} }
} }
private void WriteProbabilityDelta(VpxRangeEncoder Writer, int New, int Old) private void WriteProbabilityDelta(VpxRangeEncoder writer, int New, int old)
{ {
int Delta = RemapProbability(New, Old); int delta = RemapProbability(New, old);
EncodeTermSubExp(Writer, Delta); EncodeTermSubExp(writer, delta);
} }
private int RemapProbability(int New, int Old) private int RemapProbability(int New, int old)
{ {
New--; New--;
Old--; old--;
int Index; int index;
if (Old * 2 <= 0xff) if (old * 2 <= 0xff)
{ {
Index = RecenterNonNeg(New, Old) - 1; index = RecenterNonNeg(New, old) - 1;
} }
else else
{ {
Index = RecenterNonNeg(0xff - 1 - New, 0xff - 1 - Old) - 1; index = RecenterNonNeg(0xff - 1 - New, 0xff - 1 - old) - 1;
} }
return MapLut[Index]; return MapLut[index];
} }
private int RecenterNonNeg(int New, int Old) private int RecenterNonNeg(int New, int old)
{ {
if (New > Old * 2) if (New > old * 2)
{ {
return New; return New;
} }
else if (New >= Old) else if (New >= old)
{ {
return (New - Old) * 2; return (New - old) * 2;
} }
else /* if (New < Old) */ else /* if (New < Old) */
{ {
return (Old - New) * 2 - 1; return (old - New) * 2 - 1;
} }
} }
private void EncodeTermSubExp(VpxRangeEncoder Writer, int Value) private void EncodeTermSubExp(VpxRangeEncoder writer, int value)
{ {
if (WriteLessThan(Writer, Value, 16)) if (WriteLessThan(writer, value, 16))
{ {
Writer.Write(Value, 4); writer.Write(value, 4);
} }
else if (WriteLessThan(Writer, Value, 32)) else if (WriteLessThan(writer, value, 32))
{ {
Writer.Write(Value - 16, 4); writer.Write(value - 16, 4);
} }
else if (WriteLessThan(Writer, Value, 64)) else if (WriteLessThan(writer, value, 64))
{ {
Writer.Write(Value - 32, 5); writer.Write(value - 32, 5);
} }
else else
{ {
Value -= 64; value -= 64;
const int Size = 8; const int size = 8;
int Mask = (1 << Size) - 191; int mask = (1 << size) - 191;
int Delta = Value - Mask; int delta = value - mask;
if (Delta < 0) if (delta < 0)
{ {
Writer.Write(Value, Size - 1); writer.Write(value, size - 1);
} }
else else
{ {
Writer.Write(Delta / 2 + Mask, Size - 1); writer.Write(delta / 2 + mask, size - 1);
Writer.Write(Delta & 1, 1); writer.Write(delta & 1, 1);
} }
} }
} }
private bool WriteLessThan(VpxRangeEncoder Writer, int Value, int Test) private bool WriteLessThan(VpxRangeEncoder writer, int value, int test)
{ {
bool IsLessThan = Value < Test; bool isLessThan = value < test;
Writer.Write(!IsLessThan); writer.Write(!isLessThan);
return IsLessThan; return isLessThan;
} }
private void WriteMvProbabilityUpdate(VpxRangeEncoder Writer, byte New, byte Old) private void WriteMvProbabilityUpdate(VpxRangeEncoder writer, byte New, byte old)
{ {
bool Update = New != Old; bool update = New != old;
Writer.Write(Update, DiffUpdateProbability); writer.Write(update, DiffUpdateProbability);
if (Update) if (update)
{ {
Writer.Write(New >> 1, 7); writer.Write(New >> 1, 7);
} }
} }
private static int CalcMinLog2TileCols(int FrameWidth) private static int CalcMinLog2TileCols(int frameWidth)
{ {
int Sb64Cols = (FrameWidth + 63) / 64; int sb64Cols = (frameWidth + 63) / 64;
int MinLog2 = 0; int minLog2 = 0;
while ((64 << MinLog2) < Sb64Cols) while ((64 << minLog2) < sb64Cols)
{ {
MinLog2++; minLog2++;
} }
return MinLog2; return minLog2;
} }
private static int CalcMaxLog2TileCols(int FrameWidth) private static int CalcMaxLog2TileCols(int frameWidth)
{ {
int Sb64Cols = (FrameWidth + 63) / 64; int sb64Cols = (frameWidth + 63) / 64;
int MaxLog2 = 1; int maxLog2 = 1;
while ((Sb64Cols >> MaxLog2) >= 4) while ((sb64Cols >> maxLog2) >= 4)
{ {
MaxLog2++; maxLog2++;
} }
return MaxLog2 - 1; return maxLog2 - 1;
} }
} }
} }

View file

@ -4,34 +4,34 @@ namespace Ryujinx.Graphics.VDec
{ {
class VpxBitStreamWriter : BitStreamWriter class VpxBitStreamWriter : BitStreamWriter
{ {
public VpxBitStreamWriter(Stream BaseStream) : base(BaseStream) { } public VpxBitStreamWriter(Stream baseStream) : base(baseStream) { }
public void WriteU(int Value, int ValueSize) public void WriteU(int value, int valueSize)
{ {
WriteBits(Value, ValueSize); WriteBits(value, valueSize);
} }
public void WriteS(int Value, int ValueSize) public void WriteS(int value, int valueSize)
{ {
bool Sign = Value < 0; bool sign = value < 0;
if (Sign) if (sign)
{ {
Value = -Value; value = -value;
} }
WriteBits((Value << 1) | (Sign ? 1 : 0), ValueSize + 1); WriteBits((value << 1) | (sign ? 1 : 0), valueSize + 1);
} }
public void WriteDeltaQ(int Value) public void WriteDeltaQ(int value)
{ {
bool DeltaCoded = Value != 0; bool deltaCoded = value != 0;
WriteBit(DeltaCoded); WriteBit(deltaCoded);
if (DeltaCoded) if (deltaCoded)
{ {
WriteBits(Value, 4); WriteBits(value, 4);
} }
} }
} }

View file

@ -26,106 +26,106 @@ namespace Ryujinx.Graphics.VDec
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
}; };
private Stream BaseStream; private Stream _baseStream;
private uint LowValue; private uint _lowValue;
private uint Range; private uint _range;
private int Count; private int _count;
public VpxRangeEncoder(Stream BaseStream) public VpxRangeEncoder(Stream baseStream)
{ {
this.BaseStream = BaseStream; _baseStream = baseStream;
Range = 0xff; _range = 0xff;
Count = -24; _count = -24;
Write(false); Write(false);
} }
public void WriteByte(byte Value) public void WriteByte(byte value)
{ {
Write(Value, 8); Write(value, 8);
} }
public void Write(int Value, int ValueSize) public void Write(int value, int valueSize)
{ {
for (int Bit = ValueSize - 1; Bit >= 0; Bit--) for (int bit = valueSize - 1; bit >= 0; bit--)
{ {
Write(((Value >> Bit) & 1) != 0); Write(((value >> bit) & 1) != 0);
} }
} }
public void Write(bool Bit) public void Write(bool bit)
{ {
Write(Bit, HalfProbability); Write(bit, HalfProbability);
} }
public void Write(bool Bit, int Probability) public void Write(bool bit, int probability)
{ {
uint Range = this.Range; uint range = _range;
uint Split = 1 + (((Range - 1) * (uint)Probability) >> 8); uint split = 1 + (((range - 1) * (uint)probability) >> 8);
Range = Split; range = split;
if (Bit) if (bit)
{ {
LowValue += Split; _lowValue += split;
Range = this.Range - Split; range = _range - split;
} }
int Shift = NormLut[Range]; int shift = NormLut[range];
Range <<= Shift; range <<= shift;
Count += Shift; _count += shift;
if (Count >= 0) if (_count >= 0)
{ {
int Offset = Shift - Count; int offset = shift - _count;
if (((LowValue << (Offset - 1)) >> 31) != 0) if (((_lowValue << (offset - 1)) >> 31) != 0)
{ {
long CurrentPos = BaseStream.Position; long currentPos = _baseStream.Position;
BaseStream.Seek(-1, SeekOrigin.Current); _baseStream.Seek(-1, SeekOrigin.Current);
while (BaseStream.Position >= 0 && PeekByte() == 0xff) while (_baseStream.Position >= 0 && PeekByte() == 0xff)
{ {
BaseStream.WriteByte(0); _baseStream.WriteByte(0);
BaseStream.Seek(-2, SeekOrigin.Current); _baseStream.Seek(-2, SeekOrigin.Current);
} }
BaseStream.WriteByte((byte)(PeekByte() + 1)); _baseStream.WriteByte((byte)(PeekByte() + 1));
BaseStream.Seek(CurrentPos, SeekOrigin.Begin); _baseStream.Seek(currentPos, SeekOrigin.Begin);
} }
BaseStream.WriteByte((byte)(LowValue >> (24 - Offset))); _baseStream.WriteByte((byte)(_lowValue >> (24 - offset)));
LowValue <<= Offset; _lowValue <<= offset;
Shift = Count; shift = _count;
LowValue &= 0xffffff; _lowValue &= 0xffffff;
Count -= 8; _count -= 8;
} }
LowValue <<= Shift; _lowValue <<= shift;
this.Range = Range; _range = range;
} }
private byte PeekByte() private byte PeekByte()
{ {
byte Value = (byte)BaseStream.ReadByte(); byte value = (byte)_baseStream.ReadByte();
BaseStream.Seek(-1, SeekOrigin.Current); _baseStream.Seek(-1, SeekOrigin.Current);
return Value; return value;
} }
public void End() public void End()
{ {
for (int Index = 0; Index < 32; Index++) for (int index = 0; index < 32; index++)
{ {
Write(false); Write(false);
} }