Fixup commentary
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@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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public static void Sync(ShaderIrBlock Block, long OpCode, long Position)
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{
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//TODO: Stop ignoring Sync branches
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//TODO: Implement Sync condition codes
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Block.AddNode(GetPredNode(new ShaderIrOp(ShaderIrInst.Sync), OpCode));
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}
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