Fixup commentary

This commit is contained in:
ReinUsesLisp 2018-08-23 22:13:18 -03:00
commit e85a6a1e17

View file

@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.Gal.Shader
public static void Sync(ShaderIrBlock Block, long OpCode, long Position) public static void Sync(ShaderIrBlock Block, long OpCode, long Position)
{ {
//TODO: Stop ignoring Sync branches //TODO: Implement Sync condition codes
Block.AddNode(GetPredNode(new ShaderIrOp(ShaderIrInst.Sync), OpCode)); Block.AddNode(GetPredNode(new ShaderIrOp(ShaderIrInst.Sync), OpCode));
} }