diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs index 3c65c457d1..c0f444c379 100644 --- a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs @@ -69,24 +69,24 @@ namespace Ryujinx.Graphics.Graphics3d int dstSizeX = ReadRegister(NvGpuEngineM2mfReg.DstSizeX); int dstSizeY = ReadRegister(NvGpuEngineM2mfReg.DstSizeY); int dstSizeZ = ReadRegister(NvGpuEngineM2mfReg.DstSizeZ); - int dstPosXy = ReadRegister(NvGpuEngineM2mfReg.DstPosXy); + int dstPosXY = ReadRegister(NvGpuEngineM2mfReg.DstPosXY); int dstPosZ = ReadRegister(NvGpuEngineM2mfReg.DstPosZ); int srcBlkDim = ReadRegister(NvGpuEngineM2mfReg.SrcBlkDim); int srcSizeX = ReadRegister(NvGpuEngineM2mfReg.SrcSizeX); int srcSizeY = ReadRegister(NvGpuEngineM2mfReg.SrcSizeY); int srcSizeZ = ReadRegister(NvGpuEngineM2mfReg.SrcSizeZ); - int srcPosXy = ReadRegister(NvGpuEngineM2mfReg.SrcPosXy); + int srcPosXY = ReadRegister(NvGpuEngineM2mfReg.SrcPosXY); int srcPosZ = ReadRegister(NvGpuEngineM2mfReg.SrcPosZ); int srcCpp = ((swizzle >> 20) & 7) + 1; int dstCpp = ((swizzle >> 24) & 7) + 1; - int dstPosX = (dstPosXy >> 0) & 0xffff; - int dstPosY = (dstPosXy >> 16) & 0xffff; + int dstPosX = (dstPosXY >> 0) & 0xffff; + int dstPosY = (dstPosXY >> 16) & 0xffff; - int srcPosX = (srcPosXy >> 0) & 0xffff; - int srcPosY = (srcPosXy >> 16) & 0xffff; + int srcPosX = (srcPosXY >> 0) & 0xffff; + int srcPosY = (srcPosXY >> 16) & 0xffff; int srcBlockHeight = 1 << ((srcBlkDim >> 4) & 0xf); int dstBlockHeight = 1 << ((dstBlkDim >> 4) & 0xf); diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs index a46c6ed916..4bef8d9ed2 100644 --- a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs @@ -14,12 +14,12 @@ namespace Ryujinx.Graphics.Graphics3d DstSizeY = 0x1c5, DstSizeZ = 0x1c6, DstPosZ = 0x1c7, - DstPosXy = 0x1c8, + DstPosXY = 0x1c8, SrcBlkDim = 0x1ca, SrcSizeX = 0x1cb, SrcSizeY = 0x1cc, SrcSizeZ = 0x1cd, SrcPosZ = 0x1ce, - SrcPosXy = 0x1cf + SrcPosXY = 0x1cf } } \ No newline at end of file diff --git a/Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs b/Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs index 2fd4965082..e6d67058e0 100644 --- a/Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs +++ b/Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs @@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Texture public IntegerEncoded(EIntegerEncoding encoding, int numBits) { - _encoding = encoding; + _encoding = encoding; NumberBits = numBits; BitValue = 0; TritValue = 0; diff --git a/Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs index 837583f964..fb1bd0985f 100644 --- a/Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs +++ b/Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs @@ -11,9 +11,9 @@ namespace Ryujinx.Graphics.Texture public LinearSwizzle(int pitch, int bpp, int width, int height) { - _pitch = pitch; - _bpp = bpp; - _sliceSize = width * height * bpp; + _pitch = pitch; + _bpp = bpp; + _sliceSize = width * height * bpp; } public void SetMipLevel(int level) diff --git a/Ryujinx.Graphics/NvGpu.cs b/Ryujinx.Graphics/NvGpu.cs index 9fc9bee119..baac0b2d2a 100644 --- a/Ryujinx.Graphics/NvGpu.cs +++ b/Ryujinx.Graphics/NvGpu.cs @@ -9,7 +9,7 @@ namespace Ryujinx.Graphics public class NvGpu { public const int MaxViewportSize = 0x3FFF; - + public IGalRenderer Renderer { get; private set; } public GpuResourceManager ResourceManager { get; private set; }