Merge 3090c9f236
into 3c4dafff3f
This commit is contained in:
commit
efa6adc2df
2 changed files with 114 additions and 13 deletions
53
Ryujinx.HLE/Loaders/Archives/ControlArchive.cs
Normal file
53
Ryujinx.HLE/Loaders/Archives/ControlArchive.cs
Normal file
|
@ -0,0 +1,53 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.HLE.Loaders.Archives
|
||||
{
|
||||
public class ControlArchive
|
||||
{
|
||||
public LanguageEntry[] LanguageEntries { get; set; }
|
||||
public long ApplicationTitleID { get; set; }
|
||||
public long BaseTitleID { get; set; }
|
||||
public long ProductCode { get; set; }
|
||||
public string ApplicationVersion { get; set; }
|
||||
|
||||
public ControlArchive(Stream Input)
|
||||
{
|
||||
BinaryReader Reader = new BinaryReader(Input);
|
||||
|
||||
byte[] LanguageEntryData = Reader.ReadBytes(0x3000);
|
||||
|
||||
Input.Seek(0x3060, SeekOrigin.Begin);
|
||||
ApplicationVersion = Encoding.ASCII.GetString(Reader.ReadBytes(0x10));
|
||||
BaseTitleID = Reader.ReadInt64();
|
||||
ApplicationTitleID = Reader.ReadInt64();
|
||||
|
||||
Input.Seek(0x30a8, SeekOrigin.Begin);
|
||||
ProductCode = Reader.ReadInt64();
|
||||
|
||||
LanguageEntries = new LanguageEntry[16];
|
||||
|
||||
using (MemoryStream LanguageStream = new MemoryStream(LanguageEntryData))
|
||||
{
|
||||
BinaryReader LanguageReader = new BinaryReader(LanguageStream);
|
||||
for (int index = 0; index < 16; index++)
|
||||
{
|
||||
LanguageEntries[index] = new LanguageEntry()
|
||||
{
|
||||
AplicationName = Encoding.ASCII.GetString(LanguageReader.ReadBytes(0x200)).Trim('\0'),
|
||||
DeveloperName = Encoding.ASCII.GetString(LanguageReader.ReadBytes(0x100)).Trim('\0')
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public struct LanguageEntry
|
||||
{
|
||||
public string AplicationName;
|
||||
public string DeveloperName;
|
||||
}
|
||||
}
|
|
@ -1,4 +1,8 @@
|
|||
using System;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using Ryujinx.HLE.Loaders.Archives;
|
||||
|
||||
namespace Ryujinx.HLE.Loaders.Executables
|
||||
{
|
||||
|
@ -6,15 +10,22 @@ namespace Ryujinx.HLE.Loaders.Executables
|
|||
{
|
||||
public string Name { get; private set; }
|
||||
|
||||
public byte[] Text { get; private set; }
|
||||
public byte[] RO { get; private set; }
|
||||
public byte[] Data { get; private set; }
|
||||
public byte[] Text { get; private set; }
|
||||
public byte[] RO { get; private set; }
|
||||
public byte[] Data { get; private set; }
|
||||
public byte[] AssetRomfData { get; set; }
|
||||
public byte[] IconData { get; set; }
|
||||
|
||||
public int Mod0Offset { get; private set; }
|
||||
public int TextOffset { get; private set; }
|
||||
public int ROOffset { get; private set; }
|
||||
public int DataOffset { get; private set; }
|
||||
public int BssSize { get; private set; }
|
||||
public int Mod0Offset { get; private set; }
|
||||
public int TextOffset { get; private set; }
|
||||
public int ROOffset { get; private set; }
|
||||
public int DataOffset { get; private set; }
|
||||
public int BssSize { get; private set; }
|
||||
public int AssetOffset { get; set; }
|
||||
|
||||
public ControlArchive ControlArchive { get; set; }
|
||||
|
||||
private byte[] NACPData { get; set; }
|
||||
|
||||
public Nro(Stream Input, string Name)
|
||||
{
|
||||
|
@ -39,11 +50,12 @@ namespace Ryujinx.HLE.Loaders.Executables
|
|||
int DataSize = Reader.ReadInt32();
|
||||
int BssSize = Reader.ReadInt32();
|
||||
|
||||
this.Mod0Offset = Mod0Offset;
|
||||
this.TextOffset = TextOffset;
|
||||
this.ROOffset = ROOffset;
|
||||
this.DataOffset = DataOffset;
|
||||
this.BssSize = BssSize;
|
||||
this.Mod0Offset = Mod0Offset;
|
||||
this.TextOffset = TextOffset;
|
||||
this.ROOffset = ROOffset;
|
||||
this.DataOffset = DataOffset;
|
||||
this.BssSize = BssSize;
|
||||
this.AssetOffset = FileSize;
|
||||
|
||||
byte[] Read(long Position, int Size)
|
||||
{
|
||||
|
@ -55,6 +67,42 @@ namespace Ryujinx.HLE.Loaders.Executables
|
|||
Text = Read(TextOffset, TextSize);
|
||||
RO = Read(ROOffset, ROSize);
|
||||
Data = Read(DataOffset, DataSize);
|
||||
|
||||
if (Input.Length > FileSize)
|
||||
{
|
||||
string AssetMagic = Encoding.ASCII.GetString(Read(AssetOffset, 4));
|
||||
|
||||
if (AssetMagic == "ASET")
|
||||
{
|
||||
Input.Seek(AssetOffset, SeekOrigin.Begin);
|
||||
int AssetMagic0 = Reader.ReadInt32();
|
||||
int AssetFormat = Reader.ReadInt32();
|
||||
byte[] IconSectionInfo = Reader.ReadBytes(0x10);
|
||||
byte[] NACPSectionInfo = Reader.ReadBytes(0x10);
|
||||
byte[] AssetRomfSectionInfo = Reader.ReadBytes(0x10);
|
||||
|
||||
long IconOffset = BitConverter.ToInt64(IconSectionInfo, 0);
|
||||
long IconSize = BitConverter.ToInt64(IconSectionInfo, 8);
|
||||
long NACPOffset = BitConverter.ToInt64(NACPSectionInfo, 0);
|
||||
long NACPSize = BitConverter.ToInt64(NACPSectionInfo, 8);
|
||||
long RomfOffset = BitConverter.ToInt64(AssetRomfSectionInfo, 0);
|
||||
long RomfSize = BitConverter.ToInt64(AssetRomfSectionInfo, 8);
|
||||
|
||||
Input.Seek(AssetOffset + IconOffset, SeekOrigin.Begin);
|
||||
IconData = Reader.ReadBytes((int)IconSize);
|
||||
|
||||
Input.Seek(AssetOffset + NACPOffset, SeekOrigin.Begin);
|
||||
NACPData = Reader.ReadBytes((int)NACPSize);
|
||||
|
||||
Input.Seek(AssetOffset + RomfOffset, SeekOrigin.Begin);
|
||||
AssetRomfData = Reader.ReadBytes((int)RomfSize);
|
||||
}
|
||||
}
|
||||
|
||||
using(MemoryStream NACPStream = new MemoryStream(NACPData))
|
||||
{
|
||||
ControlArchive = new ControlArchive(NACPStream);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Reference in a new issue